/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl.x11.glx; import javax.media.nativewindow.*; import javax.media.opengl.*; import jogamp.nativewindow.x11.*; public class X11PixmapGLXDrawable extends X11GLXDrawable { private long pixmap; protected X11PixmapGLXDrawable(GLDrawableFactory factory, NativeSurface target) { super(factory, target, false); setRealized(true); } protected void destroyImpl() { setRealized(false); } protected void setRealizedImpl() { if(realized) { createPixmap(); } else { destroyPixmap(); } } public GLContext createContext(GLContext shareWith) { return new X11PixmapGLXContext(this, shareWith); } private void createPixmap() { NativeSurface ns = getNativeSurface(); X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) ns.getGraphicsConfiguration(); XVisualInfo vis = config.getXVisualInfo(); int bitsPerPixel = vis.getDepth(); AbstractGraphicsScreen aScreen = config.getScreen(); AbstractGraphicsDevice aDevice = aScreen.getDevice(); long dpy = aDevice.getHandle(); int screen = aScreen.getIndex(); pixmap = X11Lib.XCreatePixmap(dpy, X11Lib.RootWindow(dpy, screen), surface.getWidth(), surface.getHeight(), bitsPerPixel); if (pixmap == 0) { throw new GLException("XCreatePixmap failed"); } long drawable = GLX.glXCreateGLXPixmap(dpy, vis, pixmap); if (drawable == 0) { X11Lib.XFreePixmap(dpy, pixmap); pixmap = 0; throw new GLException("glXCreateGLXPixmap failed"); } ((SurfaceChangeable)ns).setSurfaceHandle(drawable); if (DEBUG) { System.err.println("Created pixmap " + toHexString(pixmap) + ", GLXPixmap " + toHexString(drawable) + ", display " + toHexString(dpy)); } } protected void destroyPixmap() { if (pixmap == 0) return; NativeSurface ns = getNativeSurface(); long display = ns.getDisplayHandle(); long drawable = ns.getSurfaceHandle(); if (DEBUG) { System.err.println("Destroying pixmap " + toHexString(pixmap) + ", GLXPixmap " + toHexString(drawable) + ", display " + toHexString(display)); } // Must destroy pixmap and GLXPixmap if (DEBUG) { long cur = GLX.glXGetCurrentContext(); if (cur != 0) { System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction"); } } // FIXME: workaround for crashes on NVidia hardware when // destroying pixmap (no context is current at the point of the // crash, at least from the point of view of // glXGetCurrentContext) GLX.glXMakeCurrent(display, 0, 0); GLX.glXDestroyGLXPixmap(display, drawable); X11Lib.XFreePixmap(display, pixmap); drawable = 0; pixmap = 0; ((SurfaceChangeable)ns).setSurfaceHandle(0); display = 0; } }