#ifndef JOGL_COMMON_H #define JOGL_COMMON_H 1 #include #include void JoglCommon_init(JNIEnv *env); /** Set by JoglCommon_init */ JavaVM *JoglCommon_GetJVMHandle(); /** Set by JoglCommon_init */ int JoglCommon_GetJVMVersion(); jchar* JoglCommon_GetNullTerminatedStringChars(JNIEnv* env, jstring str); /** env may be NULL, in which case JoglCommon_GetJNIEnv() is being used. */ void JoglCommon_FatalError(JNIEnv *env, const char* msg, ...); /** env may be NULL, in which case JoglCommon_GetJNIEnv() is being used. */ void JoglCommon_throwNewRuntimeException(JNIEnv *env, const char* msg, ...); /** * * 1) Store jvmHandle and jvmVersion is done by 'JoglCommon_init(JNIEnv*)' * and internally used by 'JoglCommon_GetJNIEnv(..)' and 'JoglCommon_ReleaseJNIEnv(..)'. * * 2) Use current thread JNIEnv or attach current thread to JVM, generating new JNIEnv * int shallBeDetached = 0; JNIEnv* env = NewtCommon_GetJNIEnv(&shallBeDetached); if(NULL==env) { DBG_PRINT("drawRect: null JNIEnv\n"); return; } * * 3) Use JNIEnv .. * .. your JNIEnv code here .. * * 4) Detach thread from JVM, if required * JoglCommon_ReleaseJNIEnv (shallBeDetached); */ JNIEnv* JoglCommon_GetJNIEnv (int * shallBeDetached); void JoglCommon_ReleaseJNIEnv (int shallBeDetached); #endif