#import <Cocoa/Cocoa.h> #import <OpenGL/gl.h> #import <OpenGL/CGLTypes.h> #import <jni.h> // #define VERBOSE_ON 1 #ifdef VERBOSE_ON #define DBG_PRINT(...) NSLog(@ __VA_ARGS__) // #define DBG_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr) #else #define DBG_PRINT(...) #endif #ifndef CGL_VERSION_1_3 #warning this SDK doesn't support OpenGL profile #endif #import "macosx-window-system.h"