/**
 * Uses the EGL Extensions: EGL_KHR_reusable_sync and EGL_KHR_fence_sync
 */

#ifndef _OMX_TOOL_H
#define _OMX_TOOL_H

#ifdef _WIN32
    #include <windows.h>
    // __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds);

    #define usleep(t)    Sleep((t) / 1000)
#endif

#include <gluegen_stdint.h>

#include <OMX_Core.h>
#include <OMX_Component.h>
#include <OMX_Index.h>

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <KD/kd.h>

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define EGLIMAGE_MAX_BUFFERS 4

extern int USE_OPENGL;
extern int USE_HWAUDIOOUT;
extern int USE_AUDIOBUFFERING;
extern const int PORT_VRENDERER;

typedef struct {
    EGLSyncKHR   sync;
    EGLImageKHR  image;
    GLuint tex;
    OMX_BUFFERHEADERTYPE   *omxBufferHeader;
} OMXToolImageBuffer_t;

typedef enum
{
    OMXAV_INVALID=0,
    OMXAV_INIT,
    OMXAV_STOPPED,
    OMXAV_PLAYING,
    OMXAV_PAUSED,
    OMXAV_FIN,
} OMXToolStatus;

typedef enum
{
    OMXAV_H_READER=0,
    OMXAV_H_CLOCK,
    OMXAV_H_ADECODER,
    OMXAV_H_ABUFFERING,
    OMXAV_H_ARENDERER,
    OMXAV_H_VDECODER,
    OMXAV_H_VRENDERER,
    OMXAV_H_VSCHEDULER,
    OMXAV_H_NUMBER,
} OMXToolHandleIdx;


typedef struct {
    EGLDisplay dpy;
    OMX_VERSIONTYPE version;
    OMX_HANDLETYPE comp[OMXAV_H_NUMBER];
    OMX_HANDLETYPE endComponent;
    OMX_CALLBACKTYPE callbacks;

    KDchar audioCodec[256];
    KDchar audioCodecComponent[256];
    KDchar videoCodec[256];
    KDchar videoCodecComponent[256];
    int audioPort;
    int videoPort;
    KDuint32 width;
    KDuint32 height;
    KDuint32 bitrate; // per seconds
    KDuint32 framerate; // per seconds
    KDfloat32 length; // seconds
    KDfloat32 speed; // current clock scale
    KDfloat32 play_speed; // current play clock scale

    KDThreadMutex * mutex;
    KDThreadSem   * flushSem;

    OMXToolImageBuffer_t buffers[EGLIMAGE_MAX_BUFFERS];
    int vBufferNum;
    int glPos;
    int omxPos;
    int filled;
    int available;

    int status;

    intptr_t jni_env;
    intptr_t jni_instance;
    intptr_t jni_mid_saveAttributes;
    intptr_t jni_mid_attributesUpdated;
    intptr_t jni_fid_width;
    intptr_t jni_fid_height;
    intptr_t jni_fid_fps;
    intptr_t jni_fid_bps;
    intptr_t jni_fid_totalFrames;
    intptr_t jni_fid_acodec;
    intptr_t jni_fid_vcodec;
} OMXToolBasicAV_t ;

//
// more internal stuff ..
//
KDint OMXToolBasicAV_IsFileValid(const KDchar * file);

//
// OMX state control ..
//
KDint OMXToolBasicAV_CheckState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state);
KDint OMXToolBasicAV_SetState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state, KDboolean wait);

//
// User related functionality, mutex managed
//
OMXToolBasicAV_t * OMXToolBasicAV_CreateInstance(EGLDisplay dpy); // #1
void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const KDchar * stream); // #2
void OMXToolBasicAV_SetStreamEGLImageTexture2D(OMXToolBasicAV_t * pOMXAV, KDint i, GLuint tex, EGLImageKHR image, EGLSyncKHR sync); // #3
void OMXToolBasicAV_ActivateStream(OMXToolBasicAV_t * pOMXAV); // #4

void OMXToolBasicAV_AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop, DetachVideoRenderer, SetEGLImageTexture2D ..  before ..
void OMXToolBasicAV_DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop before ..

void OMXToolBasicAV_SetPlaySpeed(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale);
void OMXToolBasicAV_PlayStart(OMXToolBasicAV_t * pOMXAV); // #5
void OMXToolBasicAV_PlayPause(OMXToolBasicAV_t * pOMXAV);
void OMXToolBasicAV_PlayStop(OMXToolBasicAV_t * pOMXAV);
void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDfloat32 time);
GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV);

KDfloat32 OMXToolBasicAV_GetCurrentPosition(OMXToolBasicAV_t * pOMXAV);

void OMXToolBasicAV_DestroyInstance(OMXToolBasicAV_t * pOMXAV);

#if defined(SELF_TEST)
    int ModuleTest();
#endif

#endif /* _OMX_TOOL_H */