/* Listens to NSViewGlobalFrameDidChangeNotification This notification is sent whenever an NSView that has an attached NSSurface changes size or changes screens (thus potentially changing graphics hardware drivers.) */ #import #import #import #import #import //#define DEBUG_GL_LOCKS #ifdef DEBUG_GL_LOCKS #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; #else #define LOCK_GL(func, line) [ContextUpdater lock]; #define UNLOCK_GL(func, line) [ContextUpdater unlock]; #endif // gznote: OpenGL NOT thread safe - need to sync on update and paints @interface ContextUpdater : NSObject { } + (void) lock; + (void) lockInFunction:(char *)func atLine:(int)line; + (void) unlock; + (void) unlockInFunction:(char *)func atLine:(int)line; - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)window; - (void) update:(NSNotification *)notification; @end