#import "ContextUpdater.h" #import @implementation ContextUpdater { } static NSOpenGLContext *theContext; static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER; static void printLockDebugInfo(char *message, char *func, int line) { fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); fflush(stderr); } + (void) lock { if (theContext != NULL) { pthread_mutex_lock(&resourceLock); } } + (void) lockInFunction:(char *)func atLine:(int)line { if (theContext != NULL) { printLockDebugInfo("locked ", func, line); [self lock]; } } + (void) unlock { if (theContext != NULL) { pthread_mutex_unlock(&resourceLock); } } + (void) unlockInFunction:(char *)func atLine:(int)line { if (theContext != NULL) { printLockDebugInfo("unlocked", func, line); [self unlock]; } } - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view { if (view != NULL) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; theContext = context; } } - (void) update:(NSNotification *)notification { [ContextUpdater lock]; [theContext update]; [ContextUpdater unlock]; } - (id) init { theContext = NULL; return [super init]; } - (void) dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [super dealloc]; } @end