/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package net.java.games.jogl.impl.x11; import net.java.games.jogl.*; import net.java.games.jogl.impl.*; public class X11PbufferGLContext extends X11GLContext { private X11PbufferGLDrawable drawable; public X11PbufferGLContext(X11PbufferGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } public boolean canCreatePbufferContext() { return false; } public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) { throw new GLException("Not supported"); } public void bindPbufferToTexture() { // FIXME: figure out how to implement this throw new GLException("Not yet implemented"); } public void releasePbufferFromTexture() { // FIXME: figure out how to implement this throw new GLException("Not yet implemented"); } protected int makeCurrentImpl() throws GLException { if (drawable.getDrawable() == 0) { // pbuffer not instantiated (yet?) if (DEBUG) { System.err.println("pbuffer not instantiated"); } return CONTEXT_NOT_CURRENT; } // Note that we have to completely override makeCurrentImpl // because the underlying makeCurrent call differs for pbuffers lockAWT(); try { boolean created = false; if (context == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), drawable.getDrawable(), drawable.getDrawable(), context)) { throw new GLException("Error making context current"); } else { mostRecentDisplay = drawable.getDisplay(); if (DEBUG && VERBOSE) { System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) + ", drawable " + toHexString(drawable.getDrawable()) + ", context " + toHexString(context) + ") succeeded"); } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } finally { unlockAWT(); } } protected void releaseImpl() throws GLException { lockAWT(); try { if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) { throw new GLException("Error freeing OpenGL context"); } } finally { unlockAWT(); } } public int getOffscreenContextReadBuffer() { throw new GLException("Should not call this"); } public boolean offscreenImageNeedsVerticalFlip() { throw new GLException("Should not call this"); } public int getFloatingPointMode() { return drawable.getFloatingPointMode(); } protected void create() { if (DEBUG) { System.err.println("Creating context for pbuffer " + drawable.getWidth() + " x " + drawable.getHeight()); } // Create a gl context for the p-buffer. X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } context = GLX.glXCreateNewContext(drawable.getDisplay(), drawable.getFBConfig(), GL.GLX_RGBA_TYPE, share, true); if (context == 0) { throw new GLException("pbuffer creation error: glXCreateNewContext() failed"); } GLContextShareSet.contextCreated(this); if (DEBUG) { System.err.println("Created context for pbuffer " + drawable.getWidth() + " x " + drawable.getHeight()); } } }