/** * compile with: gcc -o contextRetargetDrawable01 contextRetargetDrawable01.c -lX11 -lGL */ #include #include #include #include #include #include #include static PFNGLXSWAPINTERVALSGIPROC _glXSwapIntervalSGI = NULL; static void testRetarget(); static const char * msg = "contextRetargetDrawable01"; static const useconds_t demodelay = 2 * 1000 * 1000; int main(int nargs, char **vargs) { _glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddressARB("glXSwapIntervalSGI"); if(NULL == _glXSwapIntervalSGI) { fprintf(stderr, "No glXSwapIntervalSGI avail, bail out\n"); return 1; } testRetarget(); return 0; } static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx); static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval); static void testRetarget() { int major, minor; Display *disp1; Window win1; GLXContext ctx1; Display *disp2; Window win2; GLXContext ctx2; fprintf(stderr, "%s: Create #1\n", msg); disp1 = XOpenDisplay(NULL); createGLWin(disp1, 200, 200, &win1, &ctx1); fprintf(stderr, "%s: Create #2\n", msg); disp2 = disp1; // disp2 = XOpenDisplay(NULL); createGLWin(disp2, 300, 300, &win2, &ctx2); fprintf(stderr, "%s: Use #1.1\n", msg); useGL(disp1, win1, ctx1, 200, 200, 0.0f, 1); // OK fprintf(stderr, "%s: Use #1.2\n", msg); useGL(disp2, win2, ctx2, 300, 300, 1.0f, 1); // OK usleep( demodelay ); fprintf(stderr, "%s: Retarget Drawable\n", msg); { Window _win = win2; win2 = win1; win1 = _win; } fprintf(stderr, "%s: Use #2.1\n", msg); useGL(disp1, win1, ctx1, 200, 200, 0.0f, 0); // no setSwapInterval - OK fprintf(stderr, "%s: Use #2.2\n", msg); useGL(disp2, win2, ctx2, 300, 300, 1.0f, 0); // no setSwapInterval - OK usleep( demodelay ); fprintf(stderr, "%s: Use #3.1\n", msg); useGL(disp1, win1, ctx1, 200, 200, 0.1f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2 fprintf(stderr, "%s: Use #3.2\n", msg); useGL(disp2, win2, ctx2, 300, 300, 0.9f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2 fprintf(stderr, "%s: Success - no bug\n", msg); usleep( demodelay ); fprintf(stderr, "%s: Destroy #1.0\n", msg); glXMakeContextCurrent(disp1, 0, 0, 0); glXDestroyContext(disp1, ctx1); if( disp1 != disp2 ) { XCloseDisplay(disp1); } fprintf(stderr, "%s: Destroy #1.X\n", msg); fprintf(stderr, "%s: Destroy #2.0\n", msg); glXMakeContextCurrent(disp2, 0, 0, 0); glXDestroyContext(disp2, ctx2); XCloseDisplay(disp2); fprintf(stderr, "%s: Destroy #2.X\n", msg); fprintf(stderr, "%s: Exit - OK\n", msg); } static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval) { glXMakeContextCurrent(dpy, win, win, ctx); glViewport(0, 0, width, height); if(0 < swapInterval) { fprintf(stderr, "%s: glXSwapIntervalSGI(1)\n", msg); _glXSwapIntervalSGI(1); // offending op after retargeting drawable } fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR)); fprintf(stderr, "GL_VERSION: %s\n", glGetString(GL_VERSION)); fprintf(stderr, "GL_RENDERER: %s\n", glGetString(GL_RENDERER)); glClearColor(c, c, c, 0.0f); glClearDepth(1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glXSwapBuffers(dpy, win); glXMakeContextCurrent(dpy, 0, 0, 0); } /* attributes for a double buffered visual in RGBA format with at least * 4 bits per color and a 16 bit depth buffer */ static int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None }; static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx) { int screen = DefaultScreen(dpy); XVisualInfo *vi = glXChooseVisual(dpy, screen, attrListDbl); Colormap cmap; XSetWindowAttributes attr; /* create a GLX context */ *rCtx = glXCreateContext(dpy, vi, 0, GL_TRUE); /* create a color map */ cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); attr.colormap = cmap; attr.border_pixel = 0; /* create a window in window mode*/ attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | StructureNotifyMask; *rWin = XCreateWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, width, height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap | CWEventMask, &attr); XMapRaised(dpy, *rWin); }