The JOGL project hosts the development version of the Java Bindings
for OpenGL (JSR-231), and is
designed to provide hardware-supported 3D graphics to applications
written in Java. JOGL is not the official reference implementation of
the JSR, but an evolving workspace; snapshots are taken from this
workspace which become the official reference implementations of the
JSR. JOGL is part of a suite of open-source technologies initiated by
the Game Technology Group at Sun Microsystems.
JOGL provides full access to the APIs in the OpenGL
2.0 specification as well as nearly all vendor extensions, and integrates
with the AWT and Swing widget sets.
Please see the JOGL demos for illustrations of
advanced OpenGL techniques now possible with the Java platform.