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Changes between JOGL 1.0.0 and 1.1.0:
- The glext.h and associated header files JOGL uses have been updated
to OpenGL 2.1 with NVidia's GeForce 8 series extensions. The new
functions are available as methods in the GL interface.
- The developer build bundles have been changed to zip archives, so
instead of having to download multiple jars, you can now just
download the zip archive for your particular platform. The new zip
archives are versioned with the build date.
- The source distribution now contains the generated sources like
GL.java, GLU.java, etc. for more convenient use in IDEs.
- The chosen GLCapabilities are now exposed from the GLDrawable via
GLDrawable.getChosenGLCapabilities(); this functionality works on
all platforms even in cases where the GLCapabilitiesChooser is not
supported, and attempts to provide correct answers so programs can
make decisions based on the results.
- The native code for the "DRI hack" (to support the open-source DRI
drivers on Linux and other X11 platforms) has been removed; JOGL
now uses the GlueGen NativeLibrary class for this purpose.
- The GlueGen runtime classes have been removed from jogl.jar. These
have been factored out into gluegen-rt.jar and are referenced by
both the JOGL and JOAL projects.
- The JOGL applet launcher now supports deployment of applets which
use both OpenGL for 3D graphics via JOGL as well as OpenAL for
spatialized audio via JOAL. It has been updated for the changes in
the GlueGen runtime classes and native library structure. Some bugs
have been fixed, some of which were preventing different JOGL-based
applets from being deployed from the same codebase. The applet
launcher has been updated for the change in native library
structure. The documentation and on-line examples have been updated
as well.
- Various bug fixes were made to the GlueGen runtime and JOGL
implementation.
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