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<title>JOGL JAR Bundeling</title>
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<div id="container">
<div id="header">
<div id="slogan">.. bundle .. deploy</div>
<div id="logo"><a href="http://jogamp.org/">JOGL JAR Bundeling</a></div>
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<div id="menu">
<ul>
<li><a href="http://jogamp.org/">Home</a></li>
<li><a href="../../../gluegen/www/">Gluegen</a></li>
<li><a href="../../../joal/www/">JOAL</a></li>
<li><a href="../../../jocl/www/">JOCL</a></li>
<li><a href="../../../jogl/www/">JOGL</a></li>
<li><a href="../../../demos/www/">Demos</a></li>
<li><a href="../../../wiki/">Wiki</a></li>
<li><a href="../../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
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<h1>JNLP Deployment</h1>
Supported JNLP bases are:
<ul>
<li> Latest <code> http://jogamp.org/deployment/webstart/ </code></li>
<li> Next <code> http://jogamp.org/deployment/webstart-next/ </code></li>
</ul>
<h2>Desktop All in One</h2>
<h3>With AWT and NEWT</h3>
<ul>
<li><code>newt-all-awt.jnlp</code><br/>
<ul>
<li><code>jogl-all-awt.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
<li><code>nativewindow-all-awt.jnlp</code></li>
</ul>
</li>
</ul>
</li>
</ul>
<h3>With AWT - Without NEWT</h3>
<ul>
<li><code>jogl-all-awt.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
<li><code>nativewindow-all-awt.jnlp</code></li>
</ul>
</li>
</ul>
<p>
It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
for <a href="#AllInOneJARsAWT">AWT support</a>.
</p>
<h3>Without AWT</h3>
<ul>
<li><code>newt-all-noawt.jnlp</code><br/>
<ul>
<li><code>jogl-all-noawt.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
<li><code>nativewindow.jnlp</code></li>
</ul>
</li>
</ul>
</li>
</ul>
<p>
It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
for <a href="#AllInOneJARsNoAWT">Without AWT support</a>.
</p>
<hr/>
<h1>Manual Deployment</h1>
<h2><a name="NativeLibraries">Native Libraries</a></h2>
Gluegen native libraries:
<ul>
<li>libgluegen-rt.so</li>
</ul>
NativeWindow native libraries
<ul>
<li>libnativewindow_awt.so</li>
<li>libnativewindow_jvm.so</li>
<li>libnativewindow_x11.so</li>
</ul>
JOGL native libraries
<ul>
<li>libjogl_desktop.so</li>
<li>libjogl_gl2es12.so</li>
<li>libjogl_es1.so</li>
<li>libjogl_es2.so</li>
<li>libjogl_cg.so</li>
</ul>
NEWT native libraries
<ul>
<li>libnewt.so</li>
</ul>
<h2><a name="JavaLibraries">Java Libraries (JARs)</a></h2>
<h3><a name="GluegenJAR">Gluegen JAR - Mandatory</a></h3>
<ul>
<li>gluegen-rt.jar</li>
</ul>
<h3><a name="AllInOneJARs">All In One Deployment</a></h3>
<p>
This might be the best solution
for desktop (applets and webstart).<br/>
It is much faster to download
a (maybe bigger) file once and cache
it for most purposes, than to download
tens of files where its cache might not
be reuseable.<br/>
</p>
<a name="AllInOneJARsAWT">With AWT</a>:
<ul>
<li>nativewindow.all.jar</li>
<li>jogl.all.jar</li>
<li>newt.all.jar (optional - redundant if no NEWT is used)</li>
</ul>
<a name="AllInOneJARsNoAWT">Without AWT</a>:
<ul>
<li>nativewindow.all-noawt.jar</li>
<li>jogl.all-noawt.jar</li>
<li>newt.all-noawt.jar</li>
</ul>
<h3>Atomic Deployment </h3>
This is a fine tuned solution
where every byte counts.<br/>
It is also possible to use this
strategy as a starting point for
efficient manual deployment.<br/>
<h4>Cores</h4>
<ul>
<li>Mandatory:<br/>
<ul>
<li>nativewindow.core.jar</li>
<li>jogl.core.jar</li>
</ul></li>
<li>Newt (optional):<br/>
<ul>
<li>newt.core.jar</li>
<li>newt.ogl.jar (to use NEWT with JOGL)</li>
</ul></li>
</ul>
<h4>Platform (mandatory)</h4>
Chose the same platform for all picks :)
<ul>
<li>NativeWindow [pick your platfrom, if available]:<br/>
<ul>
<li>nativewindow.os.x11.jar</li>
</ul></li>
<li>JOGL [pick your platform]:<br/>
<ul>
<li>jogl.egl.jar</li>
<li>jogl.os.x11.jar</li>
<li>jogl.os.win.jar</li>
<li>jogl.os.osx.jar</li>
</ul></li>
<li>Newt [pick your platform] (optional):<br/>
<ul>
<li>newt.os.x11.jar</li>
<li>newt.os.win.jar</li>
<li>newt.os.osx.jar</li>
</ul></li>
</ul>
<h4>OpenGL Profile (mandatory)</h4>
Pick as many as you like, at least 1:
<ul>
<li>Embedded Device Profiles<br/>
<ul>
<li>jogl.gles1.jar<br/>
<ul>
<li>jogl.gles1.dbg.jar</li>
</ul></li>
<li>jogl.gles2.jar<br/>
<ul>
<li>jogl.gles2.dbg.jar</li>
</ul></li>
</ul></li>
<li>Desktop Profiles<br/>
<ul>
<li>jogl.gldesktop.jar<br/>
<ul>
<li>jogl.gldesktop.dbg.jar</li>
</ul></li>
<li>jogl.gl2es12.jar (for desktop ES1/ES2 emulation)</li>
</ul></li>
</ul>
<h4>JOGL Toolkits/Misc (optional)</h4>
<ul>
<li>jogl.util.jar</li>
<li>jogl.util.gl2.jar</li>
<li>jogl.util.fixedfuncemu.jar</li>
</ul>
<h4>AWT (optional) </h4>
<ul>
<li> nativewindow.awt.jar</li>
<li> jogl.awt.jar</li>
<li> jogl.util.awt.jar (if using jogl.util)</li>
<li> newt.awt.jar (if using with NEWT)</li>
</ul>
<h4>GLU (optional) </h4>
<ul>
<li>jogl.glutess.jar</li>
<li>jogl.glumipmap.jar</li>
<li>jogl.glugl2.jar</li>
</ul>
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