aboutsummaryrefslogtreecommitdiffstats
path: root/jnlp-files/jogl-applet-version-lancheronly.html
blob: 6880152fc6def55829840c7358e4581a4f3fde58 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title>JOGL JNLP Applet Version (Launcher)</title>
</head>
<body>

<P>
The applet below shall show you the version of the Jogl components
and your platform.
</P>
<p>
<a href="http://jogamp.org/applet-launcher/www/">JNLPAppletLauncher</a> only version.
</p>

<P>

<object classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
      width="800" height="600">
   <param name="code" value="org.jdesktop.applet.util.JNLPAppletLauncher">
   <param name="archive" value="jar/applet-launcher.jar,
                                jar/gluegen-rt.jar,
                                jar/jogl-all.jar">
   <param name="codebase_lookup" value="false">
   <param name="subapplet.classname" value="jogamp.opengl.awt.VersionApplet">
   <param name="subapplet.displayname" value="JOGL Applet Version">
   <param name="noddraw.check" value="true">
   <param name="progressbar" value="true">
   <param name="jnlpNumExtensions" value="1">
   <param name="jnlpExtension1" value="jogl-all-awt.jnlp">
   <param name="java_arguments" value="-Dsun.java2d.noddraw=true">
   <comment>
     <embed code="org.jdesktop.applet.util.JNLPAppletLauncher"
          width="800" height="600"
          type="application/x-java-applet;version=1.6"
          pluginspage="http://java.sun.com/javase/downloads/ea.jsp"
          archive="jar/applet-launcher.jar,
                   jar/gluegen-rt.jar,
                   jar/jogl-all.jar"
          codebase_lookup" value="false"
          subapplet.classname="jogamp.opengl.awt.VersionApplet"
          subapplet.displayname="JOGL Applet Version"
          noddraw.check="true"
          progressbar="true"
          jnlpNumExtensions="1"
          jnlpExtension1="jogl-all-awt.jnlp"
          java_arguments="-Dsun.java2d.noddraw=true">
        <noembed>Sorry, no Java support detected.</noembed>
     </embed>
   </comment>
</object>

</P>

</body>
</html>
id='n265' href='#n265'>265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5190 5191 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 5208 5209 5210 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 5256 5257 5258 5259 5260 5261 5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 5550 5551 5552 5553 5554 5555 5556 5557 5558 5559 5560 5561 5562 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 5648 5649 5650 5651 5652 5653 5654 5655 5656 5657 5658 5659 5660 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 5746 5747 5748 5749 5750 5751 5752 5753 5754 5755 5756 5757 5758 5759 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 5773 5774 5775 5776 5777 5778 5779 5780 5781 5782 5783 5784 5785 5786 5787 5788 5789 5790 5791 5792 5793 5794 5795 5796 5797 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5819 5820 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5831 5832 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 5844 5845 5846 5847 5848 5849 5850 5851 5852 5853 5854 5855 5856 5857 5858 5859 5860 5861 5862 5863 5864 5865 5866 5867 5868 5869 5870 5871 5872 5873 5874 5875 5876 5877 5878 5879 5880 5881 5882 5883 5884 5885 5886 5887 5888 5889 5890 5891 5892 5893 5894 5895 5896 5897 5898 5899 5900 5901 5902 5903 5904 5905 5906 5907 5908 5909 5910 5911 5912 5913 5914 5915 5916 5917 5918 5919 5920 5921 5922 5923 5924 5925 5926 5927 5928 5929 5930 5931 5932 5933 5934 5935 5936 5937 5938 5939 5940 5941 5942 5943 5944 5945 5946 5947 5948 5949 5950 5951 5952 5953 5954 5955 5956 5957 5958 5959 5960 5961 5962 5963 5964 5965 5966 5967 5968 5969 5970 5971 5972 5973 5974 5975 5976 5977 5978 5979 5980 5981 5982 5983 5984 5985 5986 5987 5988 5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6003 6004 6005 6006 6007 6008 6009 6010 6011 6012 6013 6014 6015 6016 6017 6018 6019 6020 6021 6022 6023 6024 6025 6026 6027 6028 6029 6030 6031 6032 6033 6034 6035 6036 6037 6038 6039 6040 6041 6042 6043 6044 6045 6046 6047 6048 6049 6050 6051 6052 6053 6054 6055 6056 6057 6058 6059 6060 6061 6062 6063 6064 6065 6066 6067 6068 6069 6070 6071 6072 6073 6074 6075 6076 6077 6078 6079 6080 6081 6082 6083 6084 6085 6086 6087 6088 6089 6090 6091 6092 6093 6094 6095 6096 6097 6098 6099 6100 6101 6102 6103 6104 6105 6106 6107 6108 6109 6110 6111 6112 6113 6114 6115 6116 6117 6118 6119 6120 6121 6122 6123 6124 6125 6126 6127 6128 6129 6130 6131 6132 6133 6134 6135 6136 6137 6138 6139 6140 6141 6142 6143 6144 6145 6146 6147 6148 6149 6150 6151 6152 6153 6154 6155 6156 6157 6158 6159 6160 6161 6162 6163 6164 6165 6166 6167 6168 6169 6170 6171 6172 6173 6174 6175 6176 6177 6178 6179 6180 6181 6182 6183 6184 6185 6186 6187 6188 6189 6190 6191 6192 6193 6194 6195 6196 6197 6198 6199 6200 6201 6202 6203 6204 6205 6206 6207 6208 6209 6210 6211 6212 6213 6214 6215 6216 6217 6218 6219 6220 6221 6222 6223 6224 6225 6226 6227 6228 6229 6230 6231 6232 6233 6234 6235 6236 6237 6238 6239 6240 6241 6242 6243 6244 6245 6246 6247 6248 6249 6250 6251 6252 6253 6254 6255 6256 6257 6258 6259 6260 6261 6262 6263 6264 6265 6266 6267 6268 6269 6270 6271 6272 6273 6274 6275 6276 6277 6278 6279 6280 6281 6282 6283 6284 6285 6286 6287 6288 6289 6290 6291 6292 6293 6294 6295 6296 6297 6298 6299 6300 6301 6302 6303 6304 6305 6306 6307 6308 6309 6310 6311 6312 6313 6314 6315 6316 6317 6318 6319 6320 6321 6322 6323 6324 6325 6326 6327 6328 6329 6330 6331 6332 6333 6334 6335 6336 6337 6338 6339 6340 6341 6342 6343 6344 6345 6346 6347 6348 6349 6350 6351 6352 6353 6354 6355 6356 6357 6358 6359 6360 6361 6362 6363 6364 6365 6366 6367 6368 6369 6370 6371 6372 6373 6374 6375 6376 6377 6378 6379 6380 6381 6382 6383 6384 6385 6386 6387 6388 6389 6390 6391 6392 6393 6394 6395 6396 6397 6398 6399 6400 6401 6402 6403 6404 6405 6406 6407 6408 6409 6410 6411 6412 6413 6414 6415 6416 6417 6418 6419 6420 6421 6422 6423 6424 6425 6426 6427 6428 6429 6430 6431 6432 6433 6434 6435 6436 6437 6438 6439 6440 6441 6442 6443 6444 6445 6446 6447 6448 6449 6450 6451 6452 6453 6454 6455 6456 6457 6458 6459 6460 6461 6462 6463 6464 6465 6466 6467 6468 6469 6470 6471 6472 6473 6474 6475 6476 6477 6478 6479 6480 6481 6482 6483 6484 6485 6486 6487 6488 6489 6490 6491 6492 6493 6494 6495 6496 6497 6498 6499 6500 6501 6502 6503 6504 6505 6506 6507 6508 6509 6510 6511 6512 6513 6514 6515 6516 6517 6518 6519 6520 6521 6522 6523 6524 6525 6526 6527 6528 6529 6530 6531 6532 6533 6534 6535 6536 6537 6538 6539 6540 6541 6542 6543 6544 6545 6546 6547 6548 6549 6550 6551 6552 6553 6554 6555 6556 6557 6558 6559 6560 6561 6562 6563 6564 6565 6566 6567 6568 6569 6570 6571 6572 6573 6574 6575 6576 6577 6578 6579 6580 6581 6582 6583 6584 6585 6586 6587 6588 6589 6590 6591 6592 6593 6594 6595 6596 6597 6598 6599 6600 6601 6602 6603 6604 6605 6606 6607 6608 6609 6610 6611 6612 6613 6614 6615 6616 6617 6618 6619 6620 6621 6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6634 6635 6636 6637 6638 6639 6640 6641 6642 6643 6644 6645 6646 6647 6648 6649 6650 6651 6652 6653 6654 6655 6656 6657 6658 6659 6660 6661 6662 6663 6664 6665 6666 6667 6668 6669 6670 6671 6672 6673 6674 6675 6676 6677 6678 6679 6680 6681 6682 6683 6684 6685 6686 6687 6688 6689 6690 6691 6692 6693 6694 6695 6696 6697 6698 6699 6700 6701 6702 6703 6704 6705 6706 6707 6708 6709 6710 6711 6712 6713 6714 6715 6716 6717 6718 6719 6720 6721 6722 6723 6724 6725 6726 6727 6728 6729 6730 6731 6732 6733 6734 6735 6736 6737 6738 6739 6740 6741 6742 6743 6744 6745 6746 6747 6748 6749 6750 6751 6752 6753 6754 6755 6756 6757 6758 6759 6760 6761 6762 6763 6764 6765 6766 6767 6768 6769 6770 6771 6772 6773 6774 6775 6776 6777 6778 6779 6780 6781 6782 6783 6784 6785 6786 6787 6788 6789 6790 6791 6792 6793 6794 6795 6796 6797 6798 6799 6800 6801 6802 6803 6804 6805 6806 6807 6808 6809 6810 6811 6812 6813 6814 6815 6816 6817 6818 6819 6820 6821 6822 6823 6824 6825 6826 6827 6828 6829 6830 6831 6832 6833 6834 6835 6836 6837 6838 6839 6840 6841 6842 6843 6844 6845 6846 6847 6848 6849 6850 6851 6852 6853 6854 6855 6856 6857 6858 6859 6860 6861 6862 6863 6864 6865 6866 6867 6868 6869 6870 6871 6872 6873 6874 6875 6876 6877 6878 6879 6880 6881 6882 6883 6884 6885 6886 6887 6888 6889 6890 6891 6892 6893 6894 6895 6896 6897 6898 6899 6900 6901 6902 6903 6904 6905 6906 6907 6908 6909 6910 6911 6912 6913 6914 6915 6916 6917 6918 6919 6920 6921 6922 6923 6924 6925 6926 6927 6928 6929 6930 6931 6932 6933 6934 6935 6936 6937 6938 6939 6940 6941 6942 6943 6944 6945 6946 6947 6948 6949 6950 6951 6952 6953 6954 6955 6956 6957 6958 6959 6960 6961 6962 6963 6964 6965 6966 6967 6968 6969 6970 6971 6972 6973 6974 6975 6976 6977 6978 6979 6980 6981 6982 6983 6984 6985 6986 6987 6988 6989 6990 6991 6992 6993 6994 6995 6996 6997 6998 6999 7000 7001 7002 7003 7004 7005 7006 7007 7008 7009 7010 7011 7012 7013 7014 7015 7016 7017 7018 7019 7020 7021 7022 7023 7024 7025 7026 7027 7028 7029 7030 7031 7032 7033 7034 7035 7036 7037 7038 7039 7040 7041 7042 7043 7044 7045 7046 7047 7048 7049 7050 7051 7052 7053 7054 7055 7056 7057 7058 7059 7060 7061 7062 7063 7064 7065 7066 7067 7068 7069 7070 7071 7072 7073 7074 7075 7076 7077 7078 7079 7080 7081 7082 7083 7084 7085 7086 7087 7088 7089 7090 7091 7092 7093 7094 7095 7096 7097 7098 7099 7100 7101 7102 7103 7104 7105 7106 7107 7108 7109 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119 7120 7121 7122 7123 7124 7125 7126 7127 7128 7129 7130 7131 7132 7133 7134 7135 7136 7137 7138 7139 7140 7141 7142 7143 7144 7145 7146 7147 7148 7149 7150 7151 7152 7153 7154 7155 7156 7157 7158 7159 7160 7161 7162 7163 7164 7165 7166 7167 7168 7169 7170 7171 7172 7173 7174 7175 7176 7177 7178 7179 7180 7181 7182 7183 7184 7185 7186 7187 7188 7189 7190 7191 7192 7193 7194 7195 7196 7197 7198 7199 7200 7201 7202 7203 7204 7205 7206 7207 7208 7209 7210 7211 7212 7213 7214 7215 7216 7217 7218 7219 7220 7221 7222 7223 7224 7225 7226 7227 7228 7229 7230 7231 7232 7233 7234 7235 7236 7237 7238 7239 7240 7241 7242 7243 7244 7245 7246 7247 7248 7249 7250 7251 7252 7253 7254 7255 7256 7257 7258 7259 7260 7261 7262 7263 7264 7265 7266 7267 7268 7269 7270 7271 7272 7273 7274 7275 7276 7277 7278 7279 7280 7281 7282 7283 7284 7285 7286 7287 7288 7289 7290 7291 7292 7293 7294 7295 7296 7297 7298 7299 7300 7301 7302 7303 7304 7305 7306 7307 7308 7309 7310 7311 7312 7313 7314 7315 7316 7317 7318 7319 7320 7321 7322 7323 7324 7325 7326 7327 7328 7329 7330 7331 7332 7333 7334 7335 7336 7337 7338 7339 7340 7341 7342 7343 7344 7345 7346 7347 7348 7349 7350 7351 7352 7353 7354 7355 7356 7357 7358 7359 7360 7361 7362 7363 7364 7365 7366 7367 7368 7369 7370 7371 7372 7373 7374 7375 7376 7377 7378 7379 7380 7381 7382 7383 7384 7385 7386 7387 7388 7389 7390 7391 7392 7393 7394 7395 7396 7397 7398 7399 7400 7401 7402 7403 7404 7405 7406 7407 7408 7409 7410 7411 7412 7413 7414 7415 7416 7417 7418 7419 7420 7421 7422 7423 7424 7425 7426 7427 7428 7429 7430 7431 7432 7433 7434 7435 7436 7437 7438 7439 7440 7441 7442 7443 7444 7445 7446 7447 7448 7449 7450 7451 7452 7453 7454 7455 7456 7457 7458 7459 7460 7461 7462 7463 7464 7465 7466 7467 7468 7469 7470 7471 7472 7473 7474 7475 7476 7477 7478 7479 7480 7481 7482 7483 7484 7485 7486 7487 7488 7489 7490 7491 7492 7493 7494 7495 7496 7497 7498 7499 7500 7501 7502 7503 7504 7505 7506 7507 7508 7509 7510 7511 7512 7513 7514 7515 7516 7517 7518 7519 7520 7521 7522 7523 7524 7525 7526 7527 7528 7529 7530 7531 7532 7533 7534 7535 7536 7537 7538 7539 7540 7541 7542 7543 7544 7545 7546 7547 7548 7549 7550 7551 7552 7553 7554 7555 7556 7557 7558 7559 7560 7561 7562 7563 7564 7565 7566 7567 7568 7569 7570 7571 7572 7573 7574 7575 7576 7577 7578 7579 7580 7581 7582 7583 7584 7585 7586 7587 7588 7589 7590 7591 7592 7593 7594 7595 7596 7597 7598 7599 7600 7601 7602 7603 7604 7605 7606 7607 7608 7609 7610 7611 7612 7613 7614 7615 7616 7617 7618 7619 7620 7621 7622 7623 7624 7625 7626 7627 7628 7629 7630 7631 7632 7633 7634 7635 7636 7637 7638 7639 7640 7641 7642 7643 7644 7645 7646 7647 7648 7649 7650 7651 7652 7653 7654 7655 7656 7657 7658 7659 7660 7661 7662 7663 7664 7665 7666 7667 7668 7669 7670 7671 7672 7673 7674 7675 7676 7677 7678 7679 7680 7681 7682 7683 7684 7685 7686 7687 7688 7689 7690 7691 7692 7693 7694 7695 7696 7697 7698 7699 7700 7701 7702 7703 7704 7705 7706 7707 7708 7709 7710 7711 7712 7713 7714 7715 7716 7717 7718 7719 7720 7721 7722 7723 7724 7725 7726 7727 7728 7729 7730 7731 7732 7733 7734 7735 7736 7737 7738 7739 7740 7741 7742 7743 7744 7745 7746 7747 7748 7749 7750 7751 7752 7753 7754 7755 7756 7757 7758 7759 7760 7761 7762 7763 7764 7765 7766 7767 7768 7769 7770 7771 7772 7773 7774 7775 7776 7777 7778 7779 7780 7781 7782 7783 7784 7785 7786 7787 7788 7789 7790 7791 7792 7793 7794 7795 7796 7797 7798 7799 7800 7801 7802 7803 7804 7805 7806 7807 7808 7809 7810 7811 7812 7813 7814 7815 7816 7817 7818 7819 7820 7821 7822 7823 7824 7825 7826 7827 7828 7829 7830 7831 7832 7833 7834 7835 7836 7837 7838 7839 7840 7841 7842 7843 7844 7845 7846 7847 7848 7849 7850 7851 7852 7853 7854 7855 7856 7857 7858 7859 7860 7861 7862 7863 7864 7865 7866 7867 7868 7869 7870 7871 7872 7873 7874 7875 7876 7877 7878 7879 7880 7881 7882 7883 7884 7885 7886 7887 7888 7889 7890 7891 7892 7893 7894 7895 7896 7897 7898 7899 7900 7901 7902 7903 7904 7905 7906 7907 7908 7909 7910 7911 7912 7913 7914 7915 7916 7917 7918 7919 7920 7921 7922 7923 7924 7925 7926 7927 7928 7929 7930 7931 7932 7933 7934 7935 7936 7937 7938 7939 7940 7941 7942 7943 7944 7945 7946 7947 7948 7949 7950 7951 7952 7953 7954 7955 7956 7957 7958 7959 7960 7961 7962 7963 7964 7965 7966 7967 7968 7969 7970 7971 7972 7973 7974 7975 7976 7977 7978 7979 7980 7981 7982 7983 7984 7985 7986 7987 7988 7989 7990 7991 7992 7993 7994 7995 7996 7997 7998 7999 8000 8001 8002 8003 8004 8005 8006 8007 8008 8009 8010 8011 8012 8013 8014 8015 8016 8017 8018 8019 8020 8021 8022 8023 8024 8025 8026 8027 8028 8029 8030 8031 8032 8033 8034 8035 8036 8037 8038 8039 8040 8041 8042 8043 8044 8045 8046 8047 8048 8049 8050 8051 8052 8053 8054 8055 8056 8057 8058 8059 8060 8061 8062 8063 8064 8065 8066 8067 8068 8069 8070 8071 8072 8073 8074 8075 8076 8077 8078 8079 8080 8081 8082 8083 8084 8085 8086 8087 8088 8089 8090 8091 8092 8093 8094 8095 8096 8097 8098 8099 8100 8101 8102 8103 8104 8105 8106 8107 8108 8109 8110 8111 8112 8113 8114 8115 8116 8117 8118 8119 8120 8121 8122 8123 8124 8125 8126 8127 8128 8129 8130 8131 8132 8133 8134 8135 8136 8137 8138 8139 8140 8141 8142 8143 8144 8145 8146 8147 8148 8149 8150 8151 8152 8153 8154 8155 8156 8157 8158 8159 8160 8161 8162 8163 8164 8165 8166 8167 8168 8169 8170 8171 8172 8173 8174 8175 8176 8177 8178 8179 8180 8181 8182 8183 8184 8185 8186 8187 8188 8189 8190 8191 8192 8193 8194 8195 8196 8197 8198 8199 8200 8201 8202 8203 8204 8205 8206 8207 8208 8209 8210 8211 8212 8213 8214 8215 8216 8217 8218 8219 8220 8221 8222 8223 8224 8225 8226 8227 8228 8229 8230 8231 8232 8233 8234 8235 8236 8237 8238 8239 8240 8241 8242 8243 8244 8245 8246 8247 8248 8249 8250 8251 8252 8253 8254 8255 8256 8257 8258 8259 8260 8261 8262 8263 8264 8265 8266 8267 8268 8269 8270 8271 8272 8273 8274 8275 8276 8277 8278 8279 8280 8281 8282 8283 8284 8285 8286 8287 8288 8289 8290 8291 8292 8293 8294 8295 8296 8297 8298 8299 8300 8301 8302 8303 8304 8305 8306 8307 8308 8309 8310 8311 8312 8313 8314 8315 8316 8317 8318 8319 8320 8321 8322 8323 8324 8325 8326 8327 8328 8329 8330 8331 8332 8333 8334 8335 8336 8337 8338 8339 8340 8341 8342 8343 8344 8345 8346 8347 8348 8349 8350 8351 8352 8353 8354 8355 8356 8357 8358 8359 8360 8361 8362 8363 8364 8365 8366 8367 8368 8369 8370 8371 8372 8373 8374 8375 8376 8377 8378 8379 8380 8381 8382 8383 8384 8385 8386 8387 8388 8389 8390 8391 8392 8393 8394 8395 8396 8397 8398 8399 8400 8401 8402 8403 8404 8405 8406 8407 8408 8409 8410 8411 8412 8413 8414 8415 8416 8417 8418 8419 8420 8421 8422 8423 8424 8425 8426 8427 8428 8429 8430 8431 8432 8433 8434 8435 8436 8437 8438 8439 8440 8441 8442 8443 8444 8445 8446 8447 8448 8449 8450 8451 8452 8453 8454 8455 8456 8457 8458 8459 8460 8461 8462 8463 8464 8465 8466 8467 8468 8469 8470 8471 8472 8473 8474 8475 8476 8477 8478 8479 8480 8481 8482 8483 8484 8485 8486 8487 8488 8489 8490 8491 8492 8493 8494 8495 8496 8497 8498 8499 8500 8501 8502 8503 8504 8505 8506 8507 8508 8509 8510 8511 8512 8513 8514 8515 8516 8517 8518 8519 8520 8521 8522 8523 8524 8525 8526 8527 8528 8529 8530 8531 8532 8533 8534 8535 8536 8537 8538 8539 8540 8541 8542 8543 8544 8545 8546 8547 8548 8549 8550 8551 8552 8553 8554 8555 8556 8557 8558 8559 8560 8561 8562 8563 8564 8565 8566 8567 8568 8569 8570 8571 8572 8573 8574 8575 8576 8577 8578 8579 8580 8581 8582 8583 8584 8585 8586 8587 8588 8589 8590 8591 8592 8593 8594 8595 8596 8597 8598 8599 8600 8601 8602 8603 8604 8605 8606 8607 8608 8609 8610 8611 8612 8613 8614 8615 8616 8617 8618 8619 8620 8621 8622 8623 8624 8625 8626 8627 8628 8629 8630 8631 8632 8633 8634 8635 8636 8637 8638 8639 8640 8641 8642 8643 8644 8645 8646 8647 8648 8649 8650 8651 8652 8653 8654 8655 8656 8657 8658 8659 8660 8661 8662 8663 8664 8665 8666 8667 8668 8669 8670 8671 8672 8673 8674 8675 8676 8677 8678 8679 8680 8681 8682 8683 8684 8685 8686 8687 8688 8689 8690 8691 8692 8693 8694 8695 8696 8697 8698 8699 8700 8701 8702 8703 8704 8705 8706 8707 8708 8709 8710 8711 8712 8713 8714 8715 8716 8717 8718 8719 8720 8721 8722 8723 8724 8725 8726 8727 8728 8729 8730 8731 8732 8733 8734 8735 8736 8737 8738 8739 8740 8741 8742 8743 8744 8745 8746 8747 8748 8749 8750 8751 8752 8753 8754 8755 8756 8757 8758 8759 8760 8761 8762 8763 8764 8765 8766 8767 8768 8769 8770 8771 8772 8773 8774 8775 8776 8777 8778 8779 8780 8781 8782 8783 8784 8785 8786 8787 8788 8789 8790 8791 8792 8793 8794 8795 8796 8797 8798 8799 8800 8801 8802 8803 8804 8805 8806 8807 8808 8809 8810 8811 8812 8813 8814 8815 8816 8817 8818 8819 8820 8821 8822 8823 8824 8825 8826 8827 8828 8829 8830 8831 8832 8833 8834 8835 8836 8837 8838 8839 8840 8841 8842 8843 8844 8845 8846 8847 8848 8849 8850 8851 8852 8853 8854 8855 8856 8857 8858 8859 8860 8861 8862 8863 8864 8865 8866 8867 8868 8869 8870 8871 8872 8873 8874 8875 8876 8877 8878 8879 8880 8881 8882 8883 8884 8885 8886 8887 8888 8889 8890 8891 8892 8893 8894 8895 8896 8897 8898 8899 8900 8901 8902 8903 8904 8905 8906 8907 8908 8909 8910 8911 8912 8913 8914 8915 8916 8917 8918 8919 8920 8921 8922 8923 8924 8925 8926 8927 8928 8929 8930 8931 8932 8933 8934 8935 8936 8937 8938 8939 8940 8941 8942 8943 8944 8945 8946 8947 8948 8949 8950 8951 8952 8953 8954 8955 8956 8957 8958 8959 8960 8961 8962 8963 8964 8965 8966 8967 8968 8969 8970 8971 8972 8973 8974 8975 8976 8977 8978 8979 8980 8981 8982 8983 8984 8985 8986 8987 8988 8989 8990 8991 8992 8993 8994 8995 8996 8997 8998 8999 9000 9001 9002 9003 9004 9005 9006 9007 9008 9009 9010 9011 9012 9013 9014 9015 9016 9017 9018 9019 9020 9021 9022 9023 9024 9025 9026 9027 9028 9029 9030 9031 9032 9033 9034 9035 9036 9037 9038 9039 9040 9041 9042 9043 9044 9045 9046 9047 9048 9049 9050 9051 9052 9053 9054 9055 9056 9057 9058 9059 9060 9061 9062 9063 9064 9065 9066 9067 9068 9069 9070 9071 9072 9073 9074 9075 9076 9077 9078 9079 9080 9081 9082 9083 9084 9085 9086 9087 9088 9089 9090 9091 9092 9093 9094 9095 9096 9097 9098 9099 9100 9101 9102 9103 9104 9105 9106 9107 9108 9109 9110 9111 9112 9113 9114 9115 9116 9117 9118 9119 9120 9121 9122 9123 9124 9125 9126 9127 9128 9129 9130 9131 9132 9133 9134 9135 9136 9137 9138 9139 9140 9141 9142 9143 9144 9145 9146 9147 9148 9149 9150 9151 9152 9153 9154 9155 9156 9157 9158 9159 9160 9161 9162 9163 9164 9165 9166 9167 9168 9169 9170 9171 9172 9173 9174 9175 9176 9177 9178 9179 9180 9181 9182 9183 9184 9185 9186 9187 9188 9189 9190 9191 9192 9193 9194 9195 9196 9197 9198 9199 9200 9201 9202 9203 9204 9205 9206 9207 9208 9209 9210 9211 9212 9213 9214 9215 9216 9217 9218 9219 9220 9221 9222 9223 9224 9225 9226 9227 9228 9229 9230 9231 9232 9233 9234 9235 9236 9237 9238 9239 9240 9241 9242 9243 9244 9245 9246 9247 9248 9249 9250 9251 9252 9253 9254 9255 9256 9257 9258 9259 9260 9261 9262 9263 9264 9265 9266 9267 9268 9269 9270 9271 9272 9273 9274 9275 9276 9277 9278 9279 9280 9281 9282 9283 9284 9285 9286 9287 9288 9289 9290 9291 9292 9293 9294 9295 9296 9297 9298 9299 9300 9301 9302 9303 9304 9305 9306 9307 9308 9309 9310 9311 9312 9313 9314 9315 9316 9317 9318 9319 9320 9321 9322 9323 9324 9325 9326 9327 9328 9329 9330 9331 9332 9333 9334 9335 9336 9337 9338 9339 9340 9341 9342 9343 9344 9345 9346 9347 9348 9349 9350 9351 9352 9353 9354 9355 9356 9357 9358 9359 9360 9361 9362 9363 9364 9365 9366 9367 9368 9369 9370 9371 9372 9373 9374 9375 9376 9377 9378 9379 9380 9381 9382 9383 9384 9385 9386 9387 9388 9389 9390 9391 9392 9393 9394 9395 9396 9397 9398 9399 9400 9401 9402 9403 9404 9405 9406 9407 9408 9409 9410 9411 9412 9413 9414 9415 9416 9417 9418 9419 9420 9421 9422 9423 9424 9425 9426 9427 9428 9429 9430 9431 9432 9433 9434 9435 9436 9437 9438 9439 9440 9441 9442 9443 9444 9445 9446 9447 9448 9449 9450 9451 9452 9453 9454 9455 9456 9457 9458 9459 9460 9461 9462 9463 9464 9465 9466 9467 9468 9469 9470 9471 9472 9473 9474 9475 9476 9477 9478 9479 9480 9481 9482 9483 9484 9485 9486 9487 9488 9489 9490 9491 9492 9493 9494 9495 9496 9497 9498 9499 9500 9501 9502 9503 9504 9505 9506 9507 9508 9509 9510 9511 9512 9513 9514 9515 9516 9517 9518 9519 9520 9521 9522 9523 9524 9525 9526 9527 9528 9529 9530 9531 9532 9533 9534 9535 9536 9537 9538 9539 9540 9541 9542 9543 9544 9545 9546 9547 9548 9549 9550 9551 9552 9553 9554 9555 9556 9557 9558 9559 9560 9561 9562 9563 9564 9565 9566 9567 9568 9569 9570 9571 9572 9573 9574 9575 9576 9577 9578 9579 9580 9581 9582 9583 9584 9585 9586 9587 9588 9589 9590 9591 9592 9593 9594 9595 9596 9597 9598 9599 9600 9601 9602 9603 9604 9605 9606 9607 9608 9609 9610 9611 9612 9613 9614 9615 9616 9617 9618 9619 9620 9621 9622 9623 9624 9625 9626 9627 9628 9629 9630 9631 9632 9633 9634 9635 9636 9637 9638 9639 9640 9641 9642 9643 9644 9645 9646 9647 9648 9649 9650 9651 9652 9653 9654 9655 9656 9657 9658 9659 9660 9661 9662 9663 9664 9665 9666 9667 9668 9669 9670 9671 9672 9673 9674 9675 9676 9677 9678 9679 9680 9681 9682 9683 9684 9685 9686 9687 9688 9689 9690 9691 9692 9693 9694 9695 9696 9697 9698 9699 9700 9701 9702 9703 9704 9705 9706 9707 9708 9709 9710 9711 9712 9713 9714 9715 9716 9717 9718 9719 9720 9721 9722 9723 9724 9725 9726 9727 9728 9729 9730 9731 9732 9733 9734 9735 9736 9737 9738 9739 9740 9741 9742 9743 9744 9745 9746 9747 9748 9749 9750 9751 9752 9753 9754 9755 9756 9757 9758 9759 9760 9761 9762 9763 9764 9765 9766 9767 9768 9769 9770 9771 9772 9773 9774 9775 9776 9777 9778 9779 9780 9781 9782 9783 9784 9785 9786 9787 9788 9789 9790 9791 9792 9793 9794 9795 9796 9797 9798 9799 9800 9801 9802 9803 9804 9805 9806 9807 9808 9809 9810 9811 9812 9813 9814 9815 9816 9817 9818 9819 9820 9821 9822 9823 9824 9825 9826 9827 9828 9829 9830 9831 9832 9833 9834 9835 9836 9837 9838 9839 9840 9841 9842 9843 9844 9845 9846 9847 9848 9849 9850 9851 9852 9853 9854 9855 9856 9857 9858 9859 9860 9861 9862 9863 9864 9865 9866 9867 9868 9869 9870 9871 9872 9873 9874 9875 9876 9877 9878 9879 9880 9881 9882 9883 9884 9885 9886 9887 9888 9889 9890 9891 9892 9893 9894 9895 9896 9897 9898 9899 9900 9901 9902 9903 9904 9905 9906 9907 9908 9909 9910 9911 9912 9913 9914 9915 9916 9917 9918 9919 9920 9921 9922 9923 9924 9925 9926 9927 9928 9929 9930 9931 9932 9933 9934 9935 9936 9937 9938 9939 9940 9941 9942 9943 9944 9945 9946 9947 9948 9949 9950 9951 9952 9953 9954 9955 9956 9957 9958 9959 9960 9961 9962 9963 9964 9965 9966 9967 9968 9969 9970 9971 9972 9973 9974 9975 9976 9977 9978 9979 9980 9981 9982 9983 9984 9985 9986 9987 9988 9989 9990 9991 9992 9993 9994 9995 9996 9997 9998 9999 10000 10001 10002 10003 10004 10005 10006 10007 10008 10009 10010 10011 10012 10013 10014 10015 10016 10017 10018 10019 10020 10021 10022 10023 10024 10025 10026 10027 10028 10029 10030 10031 10032 10033 10034 10035 10036 10037 10038 10039 10040 10041 10042 10043 10044 10045 10046 10047 10048 10049 10050 10051 10052 10053 10054 10055 10056 10057 10058 10059 10060 10061 10062 10063 10064 10065 10066 10067 10068 10069 10070 10071 10072 10073 10074 10075 10076 10077 10078 10079 10080 10081 10082 10083 10084 10085 10086 10087 10088 10089 10090 10091 10092 10093 10094 10095 10096 10097 10098 10099 10100 10101 10102 10103 10104 10105 10106 10107 10108 10109 10110 10111 10112 10113 10114 10115 10116 10117 10118 10119 10120 10121 10122 10123 10124 10125 10126 10127 10128 10129 10130 10131 10132 10133 10134 10135 10136 10137 10138 10139 10140 10141 10142 10143 10144 10145 10146 10147 10148 10149 10150 10151 10152 10153 10154 10155 10156 10157 10158 10159 10160 10161 10162 10163 10164 10165 10166 10167 10168 10169 10170 10171 10172 10173 10174 10175 10176 10177 10178 10179 10180 10181 10182 10183 10184 10185 10186 10187 10188 10189 10190 10191 10192 10193 10194 10195 10196 10197 10198 10199 10200 10201 10202 10203 10204 10205 10206 10207 10208 10209 10210 10211 10212 10213 10214 10215 10216 10217 10218 10219 10220 10221 10222 10223 10224 10225 10226 10227 10228 10229 10230 10231 10232 10233 10234 10235 10236 10237 10238 10239 10240 10241 10242 10243 10244 10245 10246 10247 10248 10249 10250 10251 10252 10253 10254 10255 10256 10257 10258 10259 10260 10261 10262 10263 10264 10265 10266 10267 10268 10269 10270 10271 10272 10273 10274 10275 10276 10277 10278 10279 10280 10281 10282 10283 10284 10285 10286 10287 10288 10289 10290 10291 10292 10293 10294 10295 10296 10297 10298 10299 10300 10301 10302 10303 10304 10305 10306 10307 10308 10309 10310 10311 10312 10313 10314 10315 10316 10317 10318 10319 10320 10321 10322 10323 10324 10325 10326 10327 10328 10329 10330 10331 10332 10333 10334 10335 10336 10337 10338 10339 10340 10341 10342 10343 10344 10345 10346 10347 10348 10349 10350 10351 10352 10353 10354 10355 10356 10357 10358 10359 10360 10361 10362 10363 10364 10365 10366 10367 10368 10369 10370 10371 10372 10373 10374 10375 10376 10377 10378 10379 10380 10381 10382 10383 10384 10385 10386 10387 10388 10389 10390 10391 10392 10393 10394 10395 10396 10397 10398 10399 10400 10401 10402 10403 10404 10405 10406 10407 10408 10409 10410 10411 10412 10413 10414 10415 10416 10417 10418 10419 10420 10421 10422 10423 10424 10425 10426 10427 10428 10429 10430 10431 10432 10433 10434 10435 10436 10437 10438 10439 10440 10441 10442 10443 10444 10445 10446 10447 10448 10449 10450 10451 10452 10453 10454 10455 10456 10457 10458 10459 10460 10461 10462 10463 10464 10465 10466 10467 10468 10469 10470 10471 10472 10473 10474 10475 10476 10477 10478 10479 10480 10481 10482 10483 10484 10485 10486 10487 10488 10489 10490 10491 10492 10493 10494 10495 10496 10497 10498 10499 10500 10501 10502 10503 10504 10505 10506 10507 10508 10509 10510 10511 10512 10513 10514 10515 10516 10517 10518 10519 10520 10521 10522 10523 10524 10525 10526 10527 10528 10529 10530 10531 10532 10533 10534 10535 10536 10537 10538 10539 10540 10541 10542 10543 10544 10545 10546 10547 10548 10549 10550 10551 10552 10553 10554 10555 10556 10557 10558 10559 10560 10561 10562 10563 10564 10565 10566 10567 10568 10569 10570 10571 10572 10573 10574 10575 10576 10577 10578 10579 10580 10581 10582 10583 10584 10585 10586 10587 10588 10589 10590 10591 10592 10593 10594 10595 10596 10597 10598 10599 10600 10601 10602 10603 10604 10605 10606 10607 10608 10609 10610 10611 10612 10613 10614 10615 10616 10617 10618 10619 10620 10621 10622 10623 10624 10625 10626 10627 10628 10629 10630 10631 10632 10633 10634 10635 10636 10637 10638 10639 10640 10641 10642 10643 10644 10645 10646 10647 10648 10649 10650 10651 10652 10653 10654 10655 10656 10657 10658 10659 10660 10661 10662 10663 10664 10665 10666 10667 10668 10669 10670 10671 10672 10673 10674 10675 10676 10677 10678 10679 10680 10681 10682 10683 10684 10685 10686 10687 10688 10689 10690 10691 10692 10693 10694 10695 10696 10697 10698 10699 10700 10701 10702 10703 10704 10705 10706 10707 10708 10709 10710 10711 10712 10713 10714 10715 10716 10717 10718 10719 10720 10721 10722 10723 10724 10725 10726 10727 10728 10729 10730 10731 10732 10733 10734 10735 10736 10737 10738 10739 10740 10741 10742 10743 10744 10745 10746 10747 10748 10749 10750 10751 10752 10753 10754 10755 10756 10757 10758 10759 10760 10761 10762 10763 10764 10765 10766 10767 10768 10769 10770 10771 10772 10773 10774 10775 10776 10777 10778 10779 10780 10781 10782 10783 10784 10785 10786 10787 10788 10789 10790 10791 10792 10793 10794 10795 10796 10797 10798 10799 10800 10801 10802 10803 10804 10805 10806 10807 10808 10809 10810 10811 10812 10813 10814 10815 10816 10817 10818 10819 10820 10821 10822 10823 10824 10825 10826 10827 10828 10829 10830 10831 10832 10833 10834 10835 10836 10837 10838 10839 10840 10841 10842 10843 10844 10845 10846 10847 10848 10849 10850 10851 10852 10853 10854 10855 10856 10857 10858 10859 10860 10861 10862 10863 10864 10865 10866 10867 10868 10869 10870 10871 10872 10873 10874 10875 10876 10877 10878 10879 10880 10881 10882 10883 10884 10885 10886 10887 10888 10889 10890 10891 10892 10893 10894 10895 10896 10897 10898 10899 10900 10901 10902 10903 10904 10905 10906 10907 10908 10909 10910 10911 10912 10913 10914 10915 10916 10917 10918 10919 10920 10921 10922 10923 10924 10925 10926 10927 10928 10929 10930 10931 10932 10933 10934 10935 10936 10937 10938 10939 10940 10941 10942 10943 10944 10945 10946 10947 10948 10949 10950 10951 10952 10953 10954 10955 10956 10957 10958 10959 10960 10961 10962 10963 10964 10965 10966 10967 10968 10969 10970 10971 10972 10973 10974 10975 10976 10977 10978 10979 10980 10981 10982 10983 10984 10985 10986 10987 10988 10989 10990 10991 10992 10993 10994 10995 10996 10997 10998 10999 11000 11001 11002 11003 11004 11005 11006 11007 11008 11009 11010 11011 11012 11013 11014 11015 11016 11017 11018 11019 11020 11021 11022 11023 11024 11025 11026 11027 11028 11029 11030 11031 11032 11033 11034 11035 11036 11037 11038 11039 11040 11041 11042 11043 11044 11045 11046 11047 11048 11049 11050 11051 11052 11053 11054 11055 11056 11057 11058 11059 11060 11061 11062 11063 11064 11065 11066 11067 11068 11069 11070 11071 11072 11073 11074 11075 11076 11077 11078 11079 11080 11081 11082 11083 11084 11085 11086 11087 11088 11089 11090 11091 11092 11093 11094 11095 11096 11097 11098 11099 11100 11101 11102 11103 11104 11105 11106 11107 11108 11109 11110 11111 11112 11113 11114 11115 11116 11117 11118 11119 11120 11121 11122 11123 11124 11125 11126 11127 11128 11129 11130 11131 11132 11133 11134 11135 11136 11137 11138 11139 11140 11141 11142 11143 11144 11145 11146 11147 11148 11149 11150 11151 11152 11153 11154 11155 11156 11157 11158 11159 11160 11161 11162 11163 11164 11165 11166 11167 11168 11169 11170 11171 11172 11173 11174 11175 11176 11177 11178 11179 11180 11181 11182 11183 11184 11185 11186 11187 11188 11189 11190 11191 11192 11193 11194 11195 11196 11197 11198 11199 11200 11201 11202 11203 11204 11205 11206 11207 11208 11209 11210 11211 11212 11213 11214 11215 11216 11217 11218 11219 11220 11221 11222 11223 11224 11225 11226 11227 11228 11229 11230 11231 11232 11233 11234 11235 11236 11237 11238 11239 11240 11241 11242 11243 11244 11245 11246 11247 11248 11249 11250 11251 11252 11253 11254 11255 11256 11257 11258 11259 11260 11261 11262 11263 11264 11265 11266 11267 11268 11269 11270 11271 11272 11273 11274 11275 11276 11277 11278 11279 11280 11281 11282 11283 11284 11285 11286 11287 11288 11289 11290 11291 11292 11293 11294 11295 11296 11297 11298 11299 11300 11301 11302 11303 11304 11305 11306 11307 11308 11309 11310 11311 11312 11313 11314 11315 11316 11317 11318 11319 11320 11321 11322 11323 11324 11325 11326 11327 11328 11329 11330 11331 11332 11333 11334 11335 11336 11337 11338 11339 11340 11341 11342 11343 11344 11345 11346 11347 11348 11349 11350 11351 11352 11353 11354 11355 11356 11357 11358 11359 11360 11361 11362 11363 11364 11365 11366 11367 11368 11369 11370 11371 11372 11373 11374 11375 11376 11377 11378 11379 11380 11381 11382 11383 11384 11385 11386 11387 11388 11389 11390 11391 11392 11393 11394 11395 11396 11397 11398 11399 11400 11401 11402 11403 11404 11405 11406 11407 11408 11409 11410 11411 11412 11413 11414 11415 11416 11417 11418 11419 11420 11421 11422 11423 11424 11425 11426 11427 11428 11429 11430 11431 11432 11433 11434 11435 11436 11437 11438 11439 11440 11441 11442 11443 11444 11445 11446 11447 11448 11449 11450 11451 11452 11453 11454 11455 11456 11457 11458 11459 11460 11461 11462 11463 11464 11465 11466 11467 11468 11469 11470 11471 11472
#ifndef __glext_h_
#define __glext_h_

#ifdef __cplusplus
extern "C" {
#endif

/*
** Copyright (c) 2007-2012 The Khronos Group Inc.
** 
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
** 
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
** 
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/

/* Header file version number, required by OpenGL ABI for Linux */
/* glext.h last updated $Date: 2012-01-26 02:44:56 -0800 (Thu, 26 Jan 2012) $ */
/* Current version at http://www.opengl.org/registry/ */
#define GL_GLEXT_VERSION 75
/* Function declaration macros - to move into glplatform.h */

#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif

#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif

/*************************************************************/

#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2            0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
#define GL_UNSIGNED_INT_8_8_8_8           0x8035
#define GL_UNSIGNED_INT_10_10_10_2        0x8036
#define GL_TEXTURE_BINDING_3D             0x806A
#define GL_PACK_SKIP_IMAGES               0x806B
#define GL_PACK_IMAGE_HEIGHT              0x806C
#define GL_UNPACK_SKIP_IMAGES             0x806D
#define GL_UNPACK_IMAGE_HEIGHT            0x806E
#define GL_TEXTURE_3D                     0x806F
#define GL_PROXY_TEXTURE_3D               0x8070
#define GL_TEXTURE_DEPTH                  0x8071
#define GL_TEXTURE_WRAP_R                 0x8072
#define GL_MAX_3D_TEXTURE_SIZE            0x8073
#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
#define GL_UNSIGNED_SHORT_5_6_5           0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
#define GL_BGR                            0x80E0
#define GL_BGRA                           0x80E1
#define GL_MAX_ELEMENTS_VERTICES          0x80E8
#define GL_MAX_ELEMENTS_INDICES           0x80E9
#define GL_CLAMP_TO_EDGE                  0x812F
#define GL_TEXTURE_MIN_LOD                0x813A
#define GL_TEXTURE_MAX_LOD                0x813B
#define GL_TEXTURE_BASE_LEVEL             0x813C
#define GL_TEXTURE_MAX_LEVEL              0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
#endif

#ifndef GL_VERSION_1_2_DEPRECATED
#define GL_RESCALE_NORMAL                 0x803A
#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
#define GL_SINGLE_COLOR                   0x81F9
#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
#endif

#ifndef GL_ARB_imaging
#define GL_CONSTANT_COLOR                 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
#define GL_CONSTANT_ALPHA                 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
#define GL_BLEND_COLOR                    0x8005
#define GL_FUNC_ADD                       0x8006
#define GL_MIN                            0x8007
#define GL_MAX                            0x8008
#define GL_BLEND_EQUATION                 0x8009
#define GL_FUNC_SUBTRACT                  0x800A
#define GL_FUNC_REVERSE_SUBTRACT          0x800B
#endif

#ifndef GL_ARB_imaging_DEPRECATED
#define GL_CONVOLUTION_1D                 0x8010
#define GL_CONVOLUTION_2D                 0x8011
#define GL_SEPARABLE_2D                   0x8012
#define GL_CONVOLUTION_BORDER_MODE        0x8013
#define GL_CONVOLUTION_FILTER_SCALE       0x8014
#define GL_CONVOLUTION_FILTER_BIAS        0x8015
#define GL_REDUCE                         0x8016
#define GL_CONVOLUTION_FORMAT             0x8017
#define GL_CONVOLUTION_WIDTH              0x8018
#define GL_CONVOLUTION_HEIGHT             0x8019
#define GL_MAX_CONVOLUTION_WIDTH          0x801A
#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
#define GL_HISTOGRAM                      0x8024
#define GL_PROXY_HISTOGRAM                0x8025
#define GL_HISTOGRAM_WIDTH                0x8026
#define GL_HISTOGRAM_FORMAT               0x8027
#define GL_HISTOGRAM_RED_SIZE             0x8028
#define GL_HISTOGRAM_GREEN_SIZE           0x8029
#define GL_HISTOGRAM_BLUE_SIZE            0x802A
#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
#define GL_HISTOGRAM_SINK                 0x802D
#define GL_MINMAX                         0x802E
#define GL_MINMAX_FORMAT                  0x802F
#define GL_MINMAX_SINK                    0x8030
#define GL_TABLE_TOO_LARGE                0x8031
#define GL_COLOR_MATRIX                   0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
#define GL_COLOR_TABLE                    0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
#define GL_PROXY_COLOR_TABLE              0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE              0x80D6
#define GL_COLOR_TABLE_BIAS               0x80D7
#define GL_COLOR_TABLE_FORMAT             0x80D8
#define GL_COLOR_TABLE_WIDTH              0x80D9
#define GL_COLOR_TABLE_RED_SIZE           0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
#define GL_CONSTANT_BORDER                0x8151
#define GL_REPLICATE_BORDER               0x8153
#define GL_CONVOLUTION_BORDER_COLOR       0x8154
#endif

#ifndef GL_VERSION_1_3
#define GL_TEXTURE0                       0x84C0
#define GL_TEXTURE1                       0x84C1
#define GL_TEXTURE2                       0x84C2
#define GL_TEXTURE3                       0x84C3
#define GL_TEXTURE4                       0x84C4
#define GL_TEXTURE5                       0x84C5
#define GL_TEXTURE6                       0x84C6
#define GL_TEXTURE7                       0x84C7
#define GL_TEXTURE8                       0x84C8
#define GL_TEXTURE9                       0x84C9
#define GL_TEXTURE10                      0x84CA
#define GL_TEXTURE11                      0x84CB
#define GL_TEXTURE12                      0x84CC
#define GL_TEXTURE13                      0x84CD
#define GL_TEXTURE14                      0x84CE
#define GL_TEXTURE15                      0x84CF
#define GL_TEXTURE16                      0x84D0
#define GL_TEXTURE17                      0x84D1
#define GL_TEXTURE18                      0x84D2
#define GL_TEXTURE19                      0x84D3
#define GL_TEXTURE20                      0x84D4
#define GL_TEXTURE21                      0x84D5
#define GL_TEXTURE22                      0x84D6
#define GL_TEXTURE23                      0x84D7
#define GL_TEXTURE24                      0x84D8
#define GL_TEXTURE25                      0x84D9
#define GL_TEXTURE26                      0x84DA
#define GL_TEXTURE27                      0x84DB
#define GL_TEXTURE28                      0x84DC
#define GL_TEXTURE29                      0x84DD
#define GL_TEXTURE30                      0x84DE
#define GL_TEXTURE31                      0x84DF
#define GL_ACTIVE_TEXTURE                 0x84E0
#define GL_MULTISAMPLE                    0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
#define GL_SAMPLE_COVERAGE                0x80A0
#define GL_SAMPLE_BUFFERS                 0x80A8
#define GL_SAMPLES                        0x80A9
#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
#define GL_TEXTURE_CUBE_MAP               0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
#define GL_COMPRESSED_RGB                 0x84ED
#define GL_COMPRESSED_RGBA                0x84EE
#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
#define GL_TEXTURE_COMPRESSED             0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
#define GL_CLAMP_TO_BORDER                0x812D
#endif

#ifndef GL_VERSION_1_3_DEPRECATED
#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
#define GL_MAX_TEXTURE_UNITS              0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
#define GL_MULTISAMPLE_BIT                0x20000000
#define GL_NORMAL_MAP                     0x8511
#define GL_REFLECTION_MAP                 0x8512
#define GL_COMPRESSED_ALPHA               0x84E9
#define GL_COMPRESSED_LUMINANCE           0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
#define GL_COMPRESSED_INTENSITY           0x84EC
#define GL_COMBINE                        0x8570
#define GL_COMBINE_RGB                    0x8571
#define GL_COMBINE_ALPHA                  0x8572
#define GL_SOURCE0_RGB                    0x8580
#define GL_SOURCE1_RGB                    0x8581
#define GL_SOURCE2_RGB                    0x8582
#define GL_SOURCE0_ALPHA                  0x8588
#define GL_SOURCE1_ALPHA                  0x8589
#define GL_SOURCE2_ALPHA                  0x858A
#define GL_OPERAND0_RGB                   0x8590
#define GL_OPERAND1_RGB                   0x8591
#define GL_OPERAND2_RGB                   0x8592
#define GL_OPERAND0_ALPHA                 0x8598
#define GL_OPERAND1_ALPHA                 0x8599
#define GL_OPERAND2_ALPHA                 0x859A
#define GL_RGB_SCALE                      0x8573
#define GL_ADD_SIGNED                     0x8574
#define GL_INTERPOLATE                    0x8575
#define GL_SUBTRACT                       0x84E7
#define GL_CONSTANT                       0x8576
#define GL_PRIMARY_COLOR                  0x8577
#define GL_PREVIOUS                       0x8578
#define GL_DOT3_RGB                       0x86AE
#define GL_DOT3_RGBA                      0x86AF
#endif

#ifndef GL_VERSION_1_4
#define GL_BLEND_DST_RGB                  0x80C8
#define GL_BLEND_SRC_RGB                  0x80C9
#define GL_BLEND_DST_ALPHA                0x80CA
#define GL_BLEND_SRC_ALPHA                0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
#define GL_DEPTH_COMPONENT16              0x81A5
#define GL_DEPTH_COMPONENT24              0x81A6
#define GL_DEPTH_COMPONENT32              0x81A7
#define GL_MIRRORED_REPEAT                0x8370
#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
#define GL_TEXTURE_LOD_BIAS               0x8501
#define GL_INCR_WRAP                      0x8507
#define GL_DECR_WRAP                      0x8508
#define GL_TEXTURE_DEPTH_SIZE             0x884A
#define GL_TEXTURE_COMPARE_MODE           0x884C
#define GL_TEXTURE_COMPARE_FUNC           0x884D
#endif

#ifndef GL_VERSION_1_4_DEPRECATED
#define GL_POINT_SIZE_MIN                 0x8126
#define GL_POINT_SIZE_MAX                 0x8127
#define GL_POINT_DISTANCE_ATTENUATION     0x8129
#define GL_GENERATE_MIPMAP                0x8191
#define GL_GENERATE_MIPMAP_HINT           0x8192
#define GL_FOG_COORDINATE_SOURCE          0x8450
#define GL_FOG_COORDINATE                 0x8451
#define GL_FRAGMENT_DEPTH                 0x8452
#define GL_CURRENT_FOG_COORDINATE         0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
#define GL_FOG_COORDINATE_ARRAY           0x8457
#define GL_COLOR_SUM                      0x8458
#define GL_CURRENT_SECONDARY_COLOR        0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
#define GL_SECONDARY_COLOR_ARRAY          0x845E
#define GL_TEXTURE_FILTER_CONTROL         0x8500
#define GL_DEPTH_TEXTURE_MODE             0x884B
#define GL_COMPARE_R_TO_TEXTURE           0x884E
#endif

#ifndef GL_VERSION_1_5
#define GL_BUFFER_SIZE                    0x8764
#define GL_BUFFER_USAGE                   0x8765
#define GL_QUERY_COUNTER_BITS             0x8864
#define GL_CURRENT_QUERY                  0x8865
#define GL_QUERY_RESULT                   0x8866
#define GL_QUERY_RESULT_AVAILABLE         0x8867
#define GL_ARRAY_BUFFER                   0x8892
#define GL_ELEMENT_ARRAY_BUFFER           0x8893
#define GL_ARRAY_BUFFER_BINDING           0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY                      0x88B8
#define GL_WRITE_ONLY                     0x88B9
#define GL_READ_WRITE                     0x88BA
#define GL_BUFFER_ACCESS                  0x88BB
#define GL_BUFFER_MAPPED                  0x88BC
#define GL_BUFFER_MAP_POINTER             0x88BD
#define GL_STREAM_DRAW                    0x88E0
#define GL_STREAM_READ                    0x88E1
#define GL_STREAM_COPY                    0x88E2
#define GL_STATIC_DRAW                    0x88E4
#define GL_STATIC_READ                    0x88E5
#define GL_STATIC_COPY                    0x88E6
#define GL_DYNAMIC_DRAW                   0x88E8
#define GL_DYNAMIC_READ                   0x88E9
#define GL_DYNAMIC_COPY                   0x88EA
#define GL_SAMPLES_PASSED                 0x8914
#endif

#ifndef GL_VERSION_1_5_DEPRECATED
#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
#define GL_FOG_COORD_SRC                  0x8450
#define GL_FOG_COORD                      0x8451
#define GL_CURRENT_FOG_COORD              0x8453
#define GL_FOG_COORD_ARRAY_TYPE           0x8454
#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
#define GL_FOG_COORD_ARRAY_POINTER        0x8456
#define GL_FOG_COORD_ARRAY                0x8457
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
#define GL_SRC0_RGB                       0x8580
#define GL_SRC1_RGB                       0x8581
#define GL_SRC2_RGB                       0x8582
#define GL_SRC0_ALPHA                     0x8588
#define GL_SRC1_ALPHA                     0x8589
#define GL_SRC2_ALPHA                     0x858A
#endif

#ifndef GL_VERSION_2_0
#define GL_BLEND_EQUATION_RGB             0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
#define GL_CURRENT_VERTEX_ATTRIB          0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
#define GL_STENCIL_BACK_FUNC              0x8800
#define GL_STENCIL_BACK_FAIL              0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
#define GL_MAX_DRAW_BUFFERS               0x8824
#define GL_DRAW_BUFFER0                   0x8825
#define GL_DRAW_BUFFER1                   0x8826
#define GL_DRAW_BUFFER2                   0x8827
#define GL_DRAW_BUFFER3                   0x8828
#define GL_DRAW_BUFFER4                   0x8829
#define GL_DRAW_BUFFER5                   0x882A
#define GL_DRAW_BUFFER6                   0x882B
#define GL_DRAW_BUFFER7                   0x882C
#define GL_DRAW_BUFFER8                   0x882D
#define GL_DRAW_BUFFER9                   0x882E
#define GL_DRAW_BUFFER10                  0x882F
#define GL_DRAW_BUFFER11                  0x8830
#define GL_DRAW_BUFFER12                  0x8831
#define GL_DRAW_BUFFER13                  0x8832
#define GL_DRAW_BUFFER14                  0x8833
#define GL_DRAW_BUFFER15                  0x8834
#define GL_BLEND_EQUATION_ALPHA           0x883D
#define GL_MAX_VERTEX_ATTRIBS             0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
#define GL_FRAGMENT_SHADER                0x8B30
#define GL_VERTEX_SHADER                  0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
#define GL_MAX_VARYING_FLOATS             0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE                    0x8B4F
#define GL_FLOAT_VEC2                     0x8B50
#define GL_FLOAT_VEC3                     0x8B51
#define GL_FLOAT_VEC4                     0x8B52
#define GL_INT_VEC2                       0x8B53
#define GL_INT_VEC3                       0x8B54
#define GL_INT_VEC4                       0x8B55
#define GL_BOOL                           0x8B56
#define GL_BOOL_VEC2                      0x8B57
#define GL_BOOL_VEC3                      0x8B58
#define GL_BOOL_VEC4                      0x8B59
#define GL_FLOAT_MAT2                     0x8B5A
#define GL_FLOAT_MAT3                     0x8B5B
#define GL_FLOAT_MAT4                     0x8B5C
#define GL_SAMPLER_1D                     0x8B5D
#define GL_SAMPLER_2D                     0x8B5E
#define GL_SAMPLER_3D                     0x8B5F
#define GL_SAMPLER_CUBE                   0x8B60
#define GL_SAMPLER_1D_SHADOW              0x8B61
#define GL_SAMPLER_2D_SHADOW              0x8B62
#define GL_DELETE_STATUS                  0x8B80
#define GL_COMPILE_STATUS                 0x8B81
#define GL_LINK_STATUS                    0x8B82
#define GL_VALIDATE_STATUS                0x8B83
#define GL_INFO_LOG_LENGTH                0x8B84
#define GL_ATTACHED_SHADERS               0x8B85
#define GL_ACTIVE_UNIFORMS                0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
#define GL_SHADER_SOURCE_LENGTH           0x8B88
#define GL_ACTIVE_ATTRIBUTES              0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
#define GL_CURRENT_PROGRAM                0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
#define GL_LOWER_LEFT                     0x8CA1
#define GL_UPPER_LEFT                     0x8CA2
#define GL_STENCIL_BACK_REF               0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
#endif

#ifndef GL_VERSION_2_0_DEPRECATED
#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
#define GL_POINT_SPRITE                   0x8861
#define GL_COORD_REPLACE                  0x8862
#define GL_MAX_TEXTURE_COORDS             0x8871
#endif

#ifndef GL_VERSION_2_1
#define GL_PIXEL_PACK_BUFFER              0x88EB
#define GL_PIXEL_UNPACK_BUFFER            0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
#define GL_FLOAT_MAT2x3                   0x8B65
#define GL_FLOAT_MAT2x4                   0x8B66
#define GL_FLOAT_MAT3x2                   0x8B67
#define GL_FLOAT_MAT3x4                   0x8B68
#define GL_FLOAT_MAT4x2                   0x8B69
#define GL_FLOAT_MAT4x3                   0x8B6A
#define GL_SRGB                           0x8C40
#define GL_SRGB8                          0x8C41
#define GL_SRGB_ALPHA                     0x8C42
#define GL_SRGB8_ALPHA8                   0x8C43
#define GL_COMPRESSED_SRGB                0x8C48
#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
#endif

#ifndef GL_VERSION_2_1_DEPRECATED
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_SLUMINANCE_ALPHA               0x8C44
#define GL_SLUMINANCE8_ALPHA8             0x8C45
#define GL_SLUMINANCE                     0x8C46
#define GL_SLUMINANCE8                    0x8C47
#define GL_COMPRESSED_SLUMINANCE          0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
#endif

#ifndef GL_VERSION_3_0
#define GL_COMPARE_REF_TO_TEXTURE         0x884E
#define GL_CLIP_DISTANCE0                 0x3000
#define GL_CLIP_DISTANCE1                 0x3001
#define GL_CLIP_DISTANCE2                 0x3002
#define GL_CLIP_DISTANCE3                 0x3003
#define GL_CLIP_DISTANCE4                 0x3004
#define GL_CLIP_DISTANCE5                 0x3005
#define GL_CLIP_DISTANCE6                 0x3006
#define GL_CLIP_DISTANCE7                 0x3007
#define GL_MAX_CLIP_DISTANCES             0x0D32
#define GL_MAJOR_VERSION                  0x821B
#define GL_MINOR_VERSION                  0x821C
#define GL_NUM_EXTENSIONS                 0x821D
#define GL_CONTEXT_FLAGS                  0x821E
#define GL_DEPTH_BUFFER                   0x8223  // n/a in spec, but other header files
#define GL_STENCIL_BUFFER                 0x8224  // n/a in spec, but other header files
#define GL_COMPRESSED_RED                 0x8225
#define GL_COMPRESSED_RG                  0x8226
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
#define GL_RGBA32F                        0x8814
#define GL_RGB32F                         0x8815
#define GL_RGBA16F                        0x881A
#define GL_RGB16F                         0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
#define GL_CLAMP_READ_COLOR               0x891C
#define GL_FIXED_ONLY                     0x891D
#define GL_MAX_VARYING_COMPONENTS         0x8B4B
#define GL_TEXTURE_1D_ARRAY               0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
#define GL_TEXTURE_2D_ARRAY               0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
#define GL_R11F_G11F_B10F                 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
#define GL_RGB9_E5                        0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
#define GL_TEXTURE_SHARED_SIZE            0x8C3F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_PRIMITIVES_GENERATED           0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD             0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS            0x8C8C
#define GL_SEPARATE_ATTRIBS               0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI                       0x8D70
#define GL_RGB32UI                        0x8D71
#define GL_RGBA16UI                       0x8D76
#define GL_RGB16UI                        0x8D77
#define GL_RGBA8UI                        0x8D7C
#define GL_RGB8UI                         0x8D7D
#define GL_RGBA32I                        0x8D82
#define GL_RGB32I                         0x8D83
#define GL_RGBA16I                        0x8D88
#define GL_RGB16I                         0x8D89
#define GL_RGBA8I                         0x8D8E
#define GL_RGB8I                          0x8D8F
#define GL_RED_INTEGER                    0x8D94
#define GL_GREEN_INTEGER                  0x8D95
#define GL_BLUE_INTEGER                   0x8D96
#define GL_RGB_INTEGER                    0x8D98
#define GL_RGBA_INTEGER                   0x8D99
#define GL_BGR_INTEGER                    0x8D9A
#define GL_BGRA_INTEGER                   0x8D9B
#define GL_SAMPLER_1D_ARRAY               0x8DC0
#define GL_SAMPLER_2D_ARRAY               0x8DC1
#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
#define GL_UNSIGNED_INT_VEC2              0x8DC6
#define GL_UNSIGNED_INT_VEC3              0x8DC7
#define GL_UNSIGNED_INT_VEC4              0x8DC8
#define GL_INT_SAMPLER_1D                 0x8DC9
#define GL_INT_SAMPLER_2D                 0x8DCA
#define GL_INT_SAMPLER_3D                 0x8DCB
#define GL_INT_SAMPLER_CUBE               0x8DCC
#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
#define GL_QUERY_WAIT                     0x8E13
#define GL_QUERY_NO_WAIT                  0x8E14
#define GL_QUERY_BY_REGION_WAIT           0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
#define GL_BUFFER_ACCESS_FLAGS            0x911F
#define GL_BUFFER_MAP_LENGTH              0x9120
#define GL_BUFFER_MAP_OFFSET              0x9121
/* Reuse tokens from ARB_depth_buffer_float */
/* reuse GL_DEPTH_COMPONENT32F */
/* reuse GL_DEPTH32F_STENCIL8 */
/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
/* Reuse tokens from ARB_framebuffer_object */
/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
/* reuse GL_FRAMEBUFFER_DEFAULT */
/* reuse GL_FRAMEBUFFER_UNDEFINED */
/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
/* reuse GL_INDEX */
/* reuse GL_MAX_RENDERBUFFER_SIZE */
/* reuse GL_DEPTH_STENCIL */
/* reuse GL_UNSIGNED_INT_24_8 */
/* reuse GL_DEPTH24_STENCIL8 */
/* reuse GL_TEXTURE_STENCIL_SIZE */
/* reuse GL_TEXTURE_RED_TYPE */
/* reuse GL_TEXTURE_GREEN_TYPE */
/* reuse GL_TEXTURE_BLUE_TYPE */
/* reuse GL_TEXTURE_ALPHA_TYPE */
/* reuse GL_TEXTURE_DEPTH_TYPE */
/* reuse GL_UNSIGNED_NORMALIZED */
/* reuse GL_FRAMEBUFFER_BINDING */
/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
/* reuse GL_RENDERBUFFER_BINDING */
/* reuse GL_READ_FRAMEBUFFER */
/* reuse GL_DRAW_FRAMEBUFFER */
/* reuse GL_READ_FRAMEBUFFER_BINDING */
/* reuse GL_RENDERBUFFER_SAMPLES */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
/* reuse GL_FRAMEBUFFER_COMPLETE */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
/* reuse GL_MAX_COLOR_ATTACHMENTS */
/* reuse GL_COLOR_ATTACHMENT0 */
/* reuse GL_COLOR_ATTACHMENT1 */
/* reuse GL_COLOR_ATTACHMENT2 */
/* reuse GL_COLOR_ATTACHMENT3 */
/* reuse GL_COLOR_ATTACHMENT4 */
/* reuse GL_COLOR_ATTACHMENT5 */
/* reuse GL_COLOR_ATTACHMENT6 */
/* reuse GL_COLOR_ATTACHMENT7 */
/* reuse GL_COLOR_ATTACHMENT8 */
/* reuse GL_COLOR_ATTACHMENT9 */
/* reuse GL_COLOR_ATTACHMENT10 */
/* reuse GL_COLOR_ATTACHMENT11 */
/* reuse GL_COLOR_ATTACHMENT12 */
/* reuse GL_COLOR_ATTACHMENT13 */
/* reuse GL_COLOR_ATTACHMENT14 */
/* reuse GL_COLOR_ATTACHMENT15 */
/* reuse GL_DEPTH_ATTACHMENT */
/* reuse GL_STENCIL_ATTACHMENT */
/* reuse GL_FRAMEBUFFER */
/* reuse GL_RENDERBUFFER */
/* reuse GL_RENDERBUFFER_WIDTH */
/* reuse GL_RENDERBUFFER_HEIGHT */
/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
/* reuse GL_STENCIL_INDEX1 */
/* reuse GL_STENCIL_INDEX4 */
/* reuse GL_STENCIL_INDEX8 */
/* reuse GL_STENCIL_INDEX16 */
/* reuse GL_RENDERBUFFER_RED_SIZE */
/* reuse GL_RENDERBUFFER_GREEN_SIZE */
/* reuse GL_RENDERBUFFER_BLUE_SIZE */
/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
/* reuse GL_MAX_SAMPLES */
/* Reuse tokens from ARB_framebuffer_sRGB */
/* reuse GL_FRAMEBUFFER_SRGB */
/* Reuse tokens from ARB_half_float_vertex */
/* reuse GL_HALF_FLOAT */
/* Reuse tokens from ARB_map_buffer_range */
/* reuse GL_MAP_READ_BIT */
/* reuse GL_MAP_WRITE_BIT */
/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
/* Reuse tokens from ARB_texture_compression_rgtc */
/* reuse GL_COMPRESSED_RED_RGTC1 */
/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
/* reuse GL_COMPRESSED_RG_RGTC2 */
/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
/* Reuse tokens from ARB_texture_rg */
/* reuse GL_RG */
/* reuse GL_RG_INTEGER */
/* reuse GL_R8 */
/* reuse GL_R16 */
/* reuse GL_RG8 */
/* reuse GL_RG16 */
/* reuse GL_R16F */
/* reuse GL_R32F */
/* reuse GL_RG16F */
/* reuse GL_RG32F */
/* reuse GL_R8I */
/* reuse GL_R8UI */
/* reuse GL_R16I */
/* reuse GL_R16UI */
/* reuse GL_R32I */
/* reuse GL_R32UI */
/* reuse GL_RG8I */
/* reuse GL_RG8UI */
/* reuse GL_RG16I */
/* reuse GL_RG16UI */
/* reuse GL_RG32I */
/* reuse GL_RG32UI */
/* Reuse tokens from ARB_vertex_array_object */
/* reuse GL_VERTEX_ARRAY_BINDING */
#endif

#ifndef GL_VERSION_3_0_DEPRECATED
#define GL_CLAMP_VERTEX_COLOR             0x891A
#define GL_CLAMP_FRAGMENT_COLOR           0x891B
#define GL_ALPHA_INTEGER                  0x8D97
/* Reuse tokens from ARB_framebuffer_object */
/* reuse GL_TEXTURE_LUMINANCE_TYPE */
/* reuse GL_TEXTURE_INTENSITY_TYPE */
#endif

#ifndef GL_VERSION_3_1
/* #define GL_SAMPLER_2D_RECT             0x8B63 - we use subsumed GL_ARB_texture_rectangle */
/* #define GL_SAMPLER_2D_RECT_SHADOW      0x8B64 - we use subsumed GL_ARB_texture_rectangle */
#define GL_SAMPLER_BUFFER                 0x8DC2
#define GL_INT_SAMPLER_2D_RECT            0x8DCD
#define GL_INT_SAMPLER_BUFFER             0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
/* Reuse all tokens from ARB_texture_buffer_object */
/* Reuse all tokens from ARB_texture_rectangle */
/* Reuse tokens from GL_EXT_texture_snorm */
#define GL_PRIMITIVE_RESTART              0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
/* Reuse tokens from ARB_copy_buffer */
/* reuse GL_COPY_READ_BUFFER */
/* reuse GL_COPY_WRITE_BUFFER */
/* Reuse tokens from ARB_draw_instanced (none) */
/* Reuse tokens from ARB_uniform_buffer_object */
/* reuse GL_UNIFORM_BUFFER */
/* reuse GL_UNIFORM_BUFFER_BINDING */
/* reuse GL_UNIFORM_BUFFER_START */
/* reuse GL_UNIFORM_BUFFER_SIZE */
/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
/* reuse GL_UNIFORM_TYPE */
/* reuse GL_UNIFORM_SIZE */
/* reuse GL_UNIFORM_NAME_LENGTH */
/* reuse GL_UNIFORM_BLOCK_INDEX */
/* reuse GL_UNIFORM_OFFSET */
/* reuse GL_UNIFORM_ARRAY_STRIDE */
/* reuse GL_UNIFORM_MATRIX_STRIDE */
/* reuse GL_UNIFORM_IS_ROW_MAJOR */
/* reuse GL_UNIFORM_BLOCK_BINDING */
/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
/* reuse GL_INVALID_INDEX */
#endif

#ifndef GL_VERSION_3_2
#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_LINES_ADJACENCY                0x000A
#define GL_LINE_STRIP_ADJACENCY           0x000B
#define GL_TRIANGLES_ADJACENCY            0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
#define GL_PROGRAM_POINT_SIZE             0x8642
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
#define GL_GEOMETRY_SHADER                0x8DD9
#define GL_GEOMETRY_VERTICES_OUT          0x8916
#define GL_GEOMETRY_INPUT_TYPE            0x8917
#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
#define GL_CONTEXT_PROFILE_MASK           0x9126
/* reuse GL_MAX_VARYING_COMPONENTS */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
/* Reuse tokens from ARB_depth_clamp */
/* reuse GL_DEPTH_CLAMP */
/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
/* Reuse tokens from ARB_fragment_coord_conventions (none) */
/* Reuse tokens from ARB_provoking_vertex */
/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
/* reuse GL_FIRST_VERTEX_CONVENTION */
/* reuse GL_LAST_VERTEX_CONVENTION */
/* reuse GL_PROVOKING_VERTEX */
/* Reuse tokens from ARB_seamless_cube_map */
/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
/* Reuse tokens from ARB_sync */
/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
/* reuse GL_OBJECT_TYPE */
/* reuse GL_SYNC_CONDITION */
/* reuse GL_SYNC_STATUS */
/* reuse GL_SYNC_FLAGS */
/* reuse GL_SYNC_FENCE */
/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
/* reuse GL_UNSIGNALED */
/* reuse GL_SIGNALED */
/* reuse GL_ALREADY_SIGNALED */
/* reuse GL_TIMEOUT_EXPIRED */
/* reuse GL_CONDITION_SATISFIED */
/* reuse GL_WAIT_FAILED */
/* reuse GL_TIMEOUT_IGNORED */
/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
/* reuse GL_TIMEOUT_IGNORED */
/* Reuse tokens from ARB_texture_multisample */
/* reuse GL_SAMPLE_POSITION */
/* reuse GL_SAMPLE_MASK */
/* reuse GL_SAMPLE_MASK_VALUE */
/* reuse GL_MAX_SAMPLE_MASK_WORDS */
/* reuse GL_TEXTURE_2D_MULTISAMPLE */
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
/* reuse GL_TEXTURE_SAMPLES */
/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
/* reuse GL_SAMPLER_2D_MULTISAMPLE */
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
/* reuse GL_MAX_INTEGER_SAMPLES */
/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
#endif

#ifndef GL_VERSION_3_3
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
/* Reuse tokens from ARB_blend_func_extended */
/* reuse GL_SRC1_COLOR */
/* reuse GL_ONE_MINUS_SRC1_COLOR */
/* reuse GL_ONE_MINUS_SRC1_ALPHA */
/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
/* Reuse tokens from ARB_explicit_attrib_location (none) */
/* Reuse tokens from ARB_occlusion_query2 */
/* reuse GL_ANY_SAMPLES_PASSED */
/* Reuse tokens from ARB_sampler_objects */
/* reuse GL_SAMPLER_BINDING */
/* Reuse tokens from ARB_shader_bit_encoding (none) */
/* Reuse tokens from ARB_texture_rgb10_a2ui */
/* reuse GL_RGB10_A2UI */
/* Reuse tokens from ARB_texture_swizzle */
/* reuse GL_TEXTURE_SWIZZLE_R */
/* reuse GL_TEXTURE_SWIZZLE_G */
/* reuse GL_TEXTURE_SWIZZLE_B */
/* reuse GL_TEXTURE_SWIZZLE_A */
/* reuse GL_TEXTURE_SWIZZLE_RGBA */
/* Reuse tokens from ARB_timer_query */
/* reuse GL_TIME_ELAPSED */
/* reuse GL_TIMESTAMP */
/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
/* reuse GL_INT_2_10_10_10_REV */
#endif

#ifndef GL_VERSION_4_0
/* Reuse all tokens from ARB_sample_shading */
/* Reuse all tokens from ARB_texture_gather */
/* Reuse all tokens from ARB_texture_cube_map_array */
/* Reuse tokens from ARB_texture_query_lod (none) */
/* Reuse tokens from ARB_draw_buffers_blend (none) */
/* Reuse tokens from ARB_draw_indirect */
/* reuse GL_DRAW_INDIRECT_BUFFER */
/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
/* Reuse tokens from ARB_gpu_shader5 */
/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
/* reuse GL_MAX_VERTEX_STREAMS */
/* Reuse tokens from ARB_gpu_shader_fp64 */
/* reuse GL_DOUBLE_VEC2 */
/* reuse GL_DOUBLE_VEC3 */
/* reuse GL_DOUBLE_VEC4 */
/* reuse GL_DOUBLE_MAT2 */
/* reuse GL_DOUBLE_MAT3 */
/* reuse GL_DOUBLE_MAT4 */
/* reuse GL_DOUBLE_MAT2x3 */
/* reuse GL_DOUBLE_MAT2x4 */
/* reuse GL_DOUBLE_MAT3x2 */
/* reuse GL_DOUBLE_MAT3x4 */
/* reuse GL_DOUBLE_MAT4x2 */
/* reuse GL_DOUBLE_MAT4x3 */
/* Reuse tokens from ARB_shader_subroutine */
/* reuse GL_ACTIVE_SUBROUTINES */
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
/* reuse GL_MAX_SUBROUTINES */
/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
/* reuse GL_COMPATIBLE_SUBROUTINES */
/* Reuse tokens from ARB_tessellation_shader */
/* reuse GL_PATCHES */
/* reuse GL_PATCH_VERTICES */
/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
/* reuse GL_TESS_GEN_MODE */
/* reuse GL_TESS_GEN_SPACING */
/* reuse GL_TESS_GEN_VERTEX_ORDER */
/* reuse GL_TESS_GEN_POINT_MODE */
/* reuse GL_ISOLINES */
/* reuse GL_FRACTIONAL_ODD */
/* reuse GL_FRACTIONAL_EVEN */
/* reuse GL_MAX_PATCH_VERTICES */
/* reuse GL_MAX_TESS_GEN_LEVEL */
/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
/* reuse GL_TESS_EVALUATION_SHADER */
/* reuse GL_TESS_CONTROL_SHADER */
/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
/* Reuse tokens from ARB_transform_feedback2 */
/* reuse GL_TRANSFORM_FEEDBACK */
/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
/* Reuse tokens from ARB_transform_feedback3 */
/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
/* reuse GL_MAX_VERTEX_STREAMS */
#endif

#ifndef GL_VERSION_4_1
/* Reuse tokens from ARB_ES2_compatibility */
/* reuse GL_FIXED */
/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
/* reuse GL_LOW_FLOAT */
/* reuse GL_MEDIUM_FLOAT */
/* reuse GL_HIGH_FLOAT */
/* reuse GL_LOW_INT */
/* reuse GL_MEDIUM_INT */
/* reuse GL_HIGH_INT */
/* reuse GL_SHADER_COMPILER */
/* reuse GL_NUM_SHADER_BINARY_FORMATS */
/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
/* reuse GL_MAX_VARYING_VECTORS */
/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
/* Reuse tokens from ARB_get_program_binary */
/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
/* reuse GL_PROGRAM_BINARY_LENGTH */
/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
/* reuse GL_PROGRAM_BINARY_FORMATS */
/* Reuse tokens from ARB_separate_shader_objects */
/* reuse GL_VERTEX_SHADER_BIT */
/* reuse GL_FRAGMENT_SHADER_BIT */
/* reuse GL_GEOMETRY_SHADER_BIT */
/* reuse GL_TESS_CONTROL_SHADER_BIT */
/* reuse GL_TESS_EVALUATION_SHADER_BIT */
/* reuse GL_ALL_SHADER_BITS */
/* reuse GL_PROGRAM_SEPARABLE */
/* reuse GL_ACTIVE_PROGRAM */
/* reuse GL_PROGRAM_PIPELINE_BINDING */
/* Reuse tokens from ARB_shader_precision (none) */
/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
/* reuse GL_MAX_VIEWPORTS */
/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
/* reuse GL_VIEWPORT_BOUNDS_RANGE */
/* reuse GL_LAYER_PROVOKING_VERTEX */
/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
/* reuse GL_UNDEFINED_VERTEX */
#endif

#ifndef GL_VERSION_4_2
/* Reuse tokens from ARB_base_instance (none) */
/* Reuse tokens from ARB_shading_language_420pack (none) */
/* Reuse tokens from ARB_transform_feedback_instanced (none) */
/* Reuse tokens from ARB_compressed_texture_pixel_storage */
/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
/* Reuse tokens from ARB_conservative_depth (none) */
/* Reuse tokens from ARB_internalformat_query */
/* reuse GL_NUM_SAMPLE_COUNTS */
/* Reuse tokens from ARB_map_buffer_alignment */
/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
/* Reuse tokens from ARB_shader_atomic_counters */
/* reuse GL_ATOMIC_COUNTER_BUFFER */
/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
/* Reuse tokens from ARB_shader_image_load_store */
/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
/* reuse GL_UNIFORM_BARRIER_BIT */
/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
/* reuse GL_COMMAND_BARRIER_BIT */
/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
/* reuse GL_ALL_BARRIER_BITS */
/* reuse GL_MAX_IMAGE_UNITS */
/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
/* reuse GL_IMAGE_BINDING_NAME */
/* reuse GL_IMAGE_BINDING_LEVEL */
/* reuse GL_IMAGE_BINDING_LAYERED */
/* reuse GL_IMAGE_BINDING_LAYER */
/* reuse GL_IMAGE_BINDING_ACCESS */
/* reuse GL_IMAGE_1D */
/* reuse GL_IMAGE_2D */
/* reuse GL_IMAGE_3D */
/* reuse GL_IMAGE_2D_RECT */
/* reuse GL_IMAGE_CUBE */
/* reuse GL_IMAGE_BUFFER */
/* reuse GL_IMAGE_1D_ARRAY */
/* reuse GL_IMAGE_2D_ARRAY */
/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
/* reuse GL_IMAGE_2D_MULTISAMPLE */
/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
/* reuse GL_INT_IMAGE_1D */
/* reuse GL_INT_IMAGE_2D */
/* reuse GL_INT_IMAGE_3D */
/* reuse GL_INT_IMAGE_2D_RECT */
/* reuse GL_INT_IMAGE_CUBE */
/* reuse GL_INT_IMAGE_BUFFER */
/* reuse GL_INT_IMAGE_1D_ARRAY */
/* reuse GL_INT_IMAGE_2D_ARRAY */
/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
/* reuse GL_UNSIGNED_INT_IMAGE_1D */
/* reuse GL_UNSIGNED_INT_IMAGE_2D */
/* reuse GL_UNSIGNED_INT_IMAGE_3D */
/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
/* reuse GL_MAX_IMAGE_SAMPLES */
/* reuse GL_IMAGE_BINDING_FORMAT */
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
/* Reuse tokens from ARB_shading_language_packing (none) */
/* Reuse tokens from ARB_texture_storage */
/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
#endif

#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB                   0x84C0
#define GL_TEXTURE1_ARB                   0x84C1
#define GL_TEXTURE2_ARB                   0x84C2
#define GL_TEXTURE3_ARB                   0x84C3
#define GL_TEXTURE4_ARB                   0x84C4
#define GL_TEXTURE5_ARB                   0x84C5
#define GL_TEXTURE6_ARB                   0x84C6
#define GL_TEXTURE7_ARB                   0x84C7
#define GL_TEXTURE8_ARB                   0x84C8
#define GL_TEXTURE9_ARB                   0x84C9
#define GL_TEXTURE10_ARB                  0x84CA
#define GL_TEXTURE11_ARB                  0x84CB
#define GL_TEXTURE12_ARB                  0x84CC
#define GL_TEXTURE13_ARB                  0x84CD
#define GL_TEXTURE14_ARB                  0x84CE
#define GL_TEXTURE15_ARB                  0x84CF
#define GL_TEXTURE16_ARB                  0x84D0
#define GL_TEXTURE17_ARB                  0x84D1
#define GL_TEXTURE18_ARB                  0x84D2
#define GL_TEXTURE19_ARB                  0x84D3
#define GL_TEXTURE20_ARB                  0x84D4
#define GL_TEXTURE21_ARB                  0x84D5
#define GL_TEXTURE22_ARB                  0x84D6
#define GL_TEXTURE23_ARB                  0x84D7
#define GL_TEXTURE24_ARB                  0x84D8
#define GL_TEXTURE25_ARB                  0x84D9
#define GL_TEXTURE26_ARB                  0x84DA
#define GL_TEXTURE27_ARB                  0x84DB
#define GL_TEXTURE28_ARB                  0x84DC
#define GL_TEXTURE29_ARB                  0x84DD
#define GL_TEXTURE30_ARB                  0x84DE
#define GL_TEXTURE31_ARB                  0x84DF
#define GL_ACTIVE_TEXTURE_ARB             0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
#endif

#ifndef GL_ARB_transpose_matrix
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
#endif

#ifndef GL_ARB_multisample
#define GL_MULTISAMPLE_ARB                0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
#define GL_SAMPLE_COVERAGE_ARB            0x80A0
#define GL_SAMPLE_BUFFERS_ARB             0x80A8
#define GL_SAMPLES_ARB                    0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
#define GL_MULTISAMPLE_BIT_ARB            0x20000000
#endif

#ifndef GL_ARB_texture_env_add
#endif

#ifndef GL_ARB_texture_cube_map
#define GL_NORMAL_MAP_ARB                 0x8511
#define GL_REFLECTION_MAP_ARB             0x8512
#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
#endif

#ifndef GL_ARB_texture_compression
#define GL_COMPRESSED_ALPHA_ARB           0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
#define GL_COMPRESSED_RGB_ARB             0x84ED
#define GL_COMPRESSED_RGBA_ARB            0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#endif

#ifndef GL_ARB_texture_border_clamp
#define GL_CLAMP_TO_BORDER_ARB            0x812D
#endif

#ifndef GL_ARB_point_parameters
#define GL_POINT_SIZE_MIN_ARB             0x8126
#define GL_POINT_SIZE_MAX_ARB             0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#endif

#ifndef GL_ARB_vertex_blend
#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
#define GL_VERTEX_BLEND_ARB               0x86A7
#define GL_CURRENT_WEIGHT_ARB             0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
#define GL_WEIGHT_ARRAY_ARB               0x86AD
#define GL_MODELVIEW0_ARB                 0x1700
#define GL_MODELVIEW1_ARB                 0x850A
#define GL_MODELVIEW2_ARB                 0x8722
#define GL_MODELVIEW3_ARB                 0x8723
#define GL_MODELVIEW4_ARB                 0x8724
#define GL_MODELVIEW5_ARB                 0x8725
#define GL_MODELVIEW6_ARB                 0x8726
#define GL_MODELVIEW7_ARB                 0x8727
#define GL_MODELVIEW8_ARB                 0x8728
#define GL_MODELVIEW9_ARB                 0x8729
#define GL_MODELVIEW10_ARB                0x872A
#define GL_MODELVIEW11_ARB                0x872B
#define GL_MODELVIEW12_ARB                0x872C
#define GL_MODELVIEW13_ARB                0x872D
#define GL_MODELVIEW14_ARB                0x872E
#define GL_MODELVIEW15_ARB                0x872F
#define GL_MODELVIEW16_ARB                0x8730
#define GL_MODELVIEW17_ARB                0x8731
#define GL_MODELVIEW18_ARB                0x8732
#define GL_MODELVIEW19_ARB                0x8733
#define GL_MODELVIEW20_ARB                0x8734
#define GL_MODELVIEW21_ARB                0x8735
#define GL_MODELVIEW22_ARB                0x8736
#define GL_MODELVIEW23_ARB                0x8737
#define GL_MODELVIEW24_ARB                0x8738
#define GL_MODELVIEW25_ARB                0x8739
#define GL_MODELVIEW26_ARB                0x873A
#define GL_MODELVIEW27_ARB                0x873B
#define GL_MODELVIEW28_ARB                0x873C
#define GL_MODELVIEW29_ARB                0x873D
#define GL_MODELVIEW30_ARB                0x873E
#define GL_MODELVIEW31_ARB                0x873F
#endif

#ifndef GL_ARB_matrix_palette
#define GL_MATRIX_PALETTE_ARB             0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#endif

#ifndef GL_ARB_texture_env_combine
#define GL_COMBINE_ARB                    0x8570
#define GL_COMBINE_RGB_ARB                0x8571
#define GL_COMBINE_ALPHA_ARB              0x8572
#define GL_SOURCE0_RGB_ARB                0x8580
#define GL_SOURCE1_RGB_ARB                0x8581
#define GL_SOURCE2_RGB_ARB                0x8582
#define GL_SOURCE0_ALPHA_ARB              0x8588
#define GL_SOURCE1_ALPHA_ARB              0x8589
#define GL_SOURCE2_ALPHA_ARB              0x858A
#define GL_OPERAND0_RGB_ARB               0x8590
#define GL_OPERAND1_RGB_ARB               0x8591
#define GL_OPERAND2_RGB_ARB               0x8592
#define GL_OPERAND0_ALPHA_ARB             0x8598
#define GL_OPERAND1_ALPHA_ARB             0x8599
#define GL_OPERAND2_ALPHA_ARB             0x859A
#define GL_RGB_SCALE_ARB                  0x8573
#define GL_ADD_SIGNED_ARB                 0x8574
#define GL_INTERPOLATE_ARB                0x8575
#define GL_SUBTRACT_ARB                   0x84E7
#define GL_CONSTANT_ARB                   0x8576
#define GL_PRIMARY_COLOR_ARB              0x8577
#define GL_PREVIOUS_ARB                   0x8578
#endif

#ifndef GL_ARB_texture_env_crossbar
#endif

#ifndef GL_ARB_texture_env_dot3
#define GL_DOT3_RGB_ARB                   0x86AE
#define GL_DOT3_RGBA_ARB                  0x86AF
#endif

#ifndef GL_ARB_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_ARB            0x8370
#endif

#ifndef GL_ARB_depth_texture
#define GL_DEPTH_COMPONENT16_ARB          0x81A5
#define GL_DEPTH_COMPONENT24_ARB          0x81A6
#define GL_DEPTH_COMPONENT32_ARB          0x81A7
#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
#endif

#ifndef GL_ARB_shadow
#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
#endif

#ifndef GL_ARB_shadow_ambient
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif

#ifndef GL_ARB_window_pos
#endif

#ifndef GL_ARB_vertex_program
#define GL_COLOR_SUM_ARB                  0x8458
#define GL_VERTEX_PROGRAM_ARB             0x8620
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
#define GL_PROGRAM_LENGTH_ARB             0x8627
#define GL_PROGRAM_STRING_ARB             0x8628
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_CURRENT_MATRIX_ARB             0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
#define GL_PROGRAM_BINDING_ARB            0x8677
#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
#define GL_PROGRAM_FORMAT_ARB             0x8876
#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
#define GL_MATRIX0_ARB                    0x88C0
#define GL_MATRIX1_ARB                    0x88C1
#define GL_MATRIX2_ARB                    0x88C2
#define GL_MATRIX3_ARB                    0x88C3
#define GL_MATRIX4_ARB                    0x88C4
#define GL_MATRIX5_ARB                    0x88C5
#define GL_MATRIX6_ARB                    0x88C6
#define GL_MATRIX7_ARB                    0x88C7
#define GL_MATRIX8_ARB                    0x88C8
#define GL_MATRIX9_ARB                    0x88C9
#define GL_MATRIX10_ARB                   0x88CA
#define GL_MATRIX11_ARB                   0x88CB
#define GL_MATRIX12_ARB                   0x88CC
#define GL_MATRIX13_ARB                   0x88CD
#define GL_MATRIX14_ARB                   0x88CE
#define GL_MATRIX15_ARB                   0x88CF
#define GL_MATRIX16_ARB                   0x88D0
#define GL_MATRIX17_ARB                   0x88D1
#define GL_MATRIX18_ARB                   0x88D2
#define GL_MATRIX19_ARB                   0x88D3
#define GL_MATRIX20_ARB                   0x88D4
#define GL_MATRIX21_ARB                   0x88D5
#define GL_MATRIX22_ARB                   0x88D6
#define GL_MATRIX23_ARB                   0x88D7
#define GL_MATRIX24_ARB                   0x88D8
#define GL_MATRIX25_ARB                   0x88D9
#define GL_MATRIX26_ARB                   0x88DA
#define GL_MATRIX27_ARB                   0x88DB
#define GL_MATRIX28_ARB                   0x88DC
#define GL_MATRIX29_ARB                   0x88DD
#define GL_MATRIX30_ARB                   0x88DE
#define GL_MATRIX31_ARB                   0x88DF
#endif

#ifndef GL_ARB_fragment_program
#define GL_FRAGMENT_PROGRAM_ARB           0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
#endif

#ifndef GL_ARB_vertex_buffer_object
#define GL_BUFFER_SIZE_ARB                0x8764
#define GL_BUFFER_USAGE_ARB               0x8765
#define GL_ARRAY_BUFFER_ARB               0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_READ_ONLY_ARB                  0x88B8
#define GL_WRITE_ONLY_ARB                 0x88B9
#define GL_READ_WRITE_ARB                 0x88BA
#define GL_BUFFER_ACCESS_ARB              0x88BB
#define GL_BUFFER_MAPPED_ARB              0x88BC
#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
#define GL_STREAM_DRAW_ARB                0x88E0
#define GL_STREAM_READ_ARB                0x88E1
#define GL_STREAM_COPY_ARB                0x88E2
#define GL_STATIC_DRAW_ARB                0x88E4
#define GL_STATIC_READ_ARB                0x88E5
#define GL_STATIC_COPY_ARB                0x88E6
#define GL_DYNAMIC_DRAW_ARB               0x88E8
#define GL_DYNAMIC_READ_ARB               0x88E9
#define GL_DYNAMIC_COPY_ARB               0x88EA
#endif

#ifndef GL_ARB_occlusion_query
#define GL_QUERY_COUNTER_BITS_ARB         0x8864
#define GL_CURRENT_QUERY_ARB              0x8865
#define GL_QUERY_RESULT_ARB               0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
#define GL_SAMPLES_PASSED_ARB             0x8914
#endif

#ifndef GL_ARB_shader_objects
#define GL_PROGRAM_OBJECT_ARB             0x8B40
#define GL_SHADER_OBJECT_ARB              0x8B48
#define GL_OBJECT_TYPE_ARB                0x8B4E
#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
#define GL_FLOAT_VEC2_ARB                 0x8B50
#define GL_FLOAT_VEC3_ARB                 0x8B51
#define GL_FLOAT_VEC4_ARB                 0x8B52
#define GL_INT_VEC2_ARB                   0x8B53
#define GL_INT_VEC3_ARB                   0x8B54
#define GL_INT_VEC4_ARB                   0x8B55
#define GL_BOOL_ARB                       0x8B56
#define GL_BOOL_VEC2_ARB                  0x8B57
#define GL_BOOL_VEC3_ARB                  0x8B58
#define GL_BOOL_VEC4_ARB                  0x8B59
#define GL_FLOAT_MAT2_ARB                 0x8B5A
#define GL_FLOAT_MAT3_ARB                 0x8B5B
#define GL_FLOAT_MAT4_ARB                 0x8B5C
#define GL_SAMPLER_1D_ARB                 0x8B5D
#define GL_SAMPLER_2D_ARB                 0x8B5E
#define GL_SAMPLER_3D_ARB                 0x8B5F
#define GL_SAMPLER_CUBE_ARB               0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
#define GL_SAMPLER_2D_RECT_ARB            0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#endif

#ifndef GL_ARB_vertex_shader
#define GL_VERTEX_SHADER_ARB              0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#endif

#ifndef GL_ARB_fragment_shader
#define GL_FRAGMENT_SHADER_ARB            0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif

#ifndef GL_ARB_shading_language_100
#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
#endif

#ifndef GL_ARB_texture_non_power_of_two
#endif

#ifndef GL_ARB_point_sprite
#define GL_POINT_SPRITE_ARB               0x8861
#define GL_COORD_REPLACE_ARB              0x8862
#endif

#ifndef GL_ARB_fragment_program_shadow
#endif

#ifndef GL_ARB_draw_buffers
#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
#define GL_DRAW_BUFFER0_ARB               0x8825
#define GL_DRAW_BUFFER1_ARB               0x8826
#define GL_DRAW_BUFFER2_ARB               0x8827
#define GL_DRAW_BUFFER3_ARB               0x8828
#define GL_DRAW_BUFFER4_ARB               0x8829
#define GL_DRAW_BUFFER5_ARB               0x882A
#define GL_DRAW_BUFFER6_ARB               0x882B
#define GL_DRAW_BUFFER7_ARB               0x882C
#define GL_DRAW_BUFFER8_ARB               0x882D
#define GL_DRAW_BUFFER9_ARB               0x882E
#define GL_DRAW_BUFFER10_ARB              0x882F
#define GL_DRAW_BUFFER11_ARB              0x8830
#define GL_DRAW_BUFFER12_ARB              0x8831
#define GL_DRAW_BUFFER13_ARB              0x8832
#define GL_DRAW_BUFFER14_ARB              0x8833
#define GL_DRAW_BUFFER15_ARB              0x8834
#endif

#ifndef GL_ARB_texture_rectangle
#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#define GL_SAMPLER_2D_RECT_ARB            0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
#endif

#ifndef GL_ARB_color_buffer_float
#define GL_RGBA_FLOAT_MODE_ARB            0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
#define GL_CLAMP_READ_COLOR_ARB           0x891C
#define GL_FIXED_ONLY_ARB                 0x891D
#endif

#ifndef GL_ARB_half_float_pixel
#define GL_HALF_FLOAT_ARB                 0x140B
#endif

#ifndef GL_ARB_texture_float
#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
#define GL_RGBA32F_ARB                    0x8814
#define GL_RGB32F_ARB                     0x8815
#define GL_ALPHA32F_ARB                   0x8816
#define GL_INTENSITY32F_ARB               0x8817
#define GL_LUMINANCE32F_ARB               0x8818
#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
#define GL_RGBA16F_ARB                    0x881A
#define GL_RGB16F_ARB                     0x881B
#define GL_ALPHA16F_ARB                   0x881C
#define GL_INTENSITY16F_ARB               0x881D
#define GL_LUMINANCE16F_ARB               0x881E
#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
#endif

#ifndef GL_ARB_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#endif

#ifndef GL_ARB_depth_buffer_float
#define GL_DEPTH_COMPONENT32F             0x8CAC
#define GL_DEPTH32F_STENCIL8              0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#endif

#ifndef GL_ARB_draw_instanced
#endif

#ifndef GL_ARB_framebuffer_object
#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT            0x8218
#define GL_FRAMEBUFFER_UNDEFINED          0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
#define GL_DEPTH_STENCIL                  0x84F9
#define GL_UNSIGNED_INT_24_8              0x84FA
#define GL_DEPTH24_STENCIL8               0x88F0
#define GL_TEXTURE_STENCIL_SIZE           0x88F1
#define GL_TEXTURE_RED_TYPE               0x8C10
#define GL_TEXTURE_GREEN_TYPE             0x8C11
#define GL_TEXTURE_BLUE_TYPE              0x8C12
#define GL_TEXTURE_ALPHA_TYPE             0x8C13
#define GL_TEXTURE_DEPTH_TYPE             0x8C16
#define GL_UNSIGNED_NORMALIZED            0x8C17
#define GL_FRAMEBUFFER_BINDING            0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
#define GL_RENDERBUFFER_BINDING           0x8CA7
#define GL_READ_FRAMEBUFFER               0x8CA8
#define GL_DRAW_FRAMEBUFFER               0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
#define GL_RENDERBUFFER_SAMPLES           0x8CAB
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
#define GL_COLOR_ATTACHMENT0              0x8CE0
#define GL_COLOR_ATTACHMENT1              0x8CE1
#define GL_COLOR_ATTACHMENT2              0x8CE2
#define GL_COLOR_ATTACHMENT3              0x8CE3
#define GL_COLOR_ATTACHMENT4              0x8CE4
#define GL_COLOR_ATTACHMENT5              0x8CE5
#define GL_COLOR_ATTACHMENT6              0x8CE6
#define GL_COLOR_ATTACHMENT7              0x8CE7
#define GL_COLOR_ATTACHMENT8              0x8CE8
#define GL_COLOR_ATTACHMENT9              0x8CE9
#define GL_COLOR_ATTACHMENT10             0x8CEA
#define GL_COLOR_ATTACHMENT11             0x8CEB
#define GL_COLOR_ATTACHMENT12             0x8CEC
#define GL_COLOR_ATTACHMENT13             0x8CED
#define GL_COLOR_ATTACHMENT14             0x8CEE
#define GL_COLOR_ATTACHMENT15             0x8CEF
#define GL_DEPTH_ATTACHMENT               0x8D00
#define GL_STENCIL_ATTACHMENT             0x8D20
#define GL_FRAMEBUFFER                    0x8D40
#define GL_RENDERBUFFER                   0x8D41
#define GL_RENDERBUFFER_WIDTH             0x8D42
#define GL_RENDERBUFFER_HEIGHT            0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
#define GL_STENCIL_INDEX1                 0x8D46
#define GL_STENCIL_INDEX4                 0x8D47
#define GL_STENCIL_INDEX8                 0x8D48
#define GL_STENCIL_INDEX16                0x8D49
#define GL_RENDERBUFFER_RED_SIZE          0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES                    0x8D57
#endif

#ifndef GL_ARB_framebuffer_object_DEPRECATED
#define GL_INDEX                          0x8222
#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
#endif

#ifndef GL_ARB_framebuffer_sRGB
#define GL_FRAMEBUFFER_SRGB               0x8DB9
#endif

#ifndef GL_ARB_geometry_shader4
#define GL_LINES_ADJACENCY_ARB            0x000A
#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
#define GL_GEOMETRY_SHADER_ARB            0x8DD9
#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
/* reuse GL_MAX_VARYING_COMPONENTS */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
#endif

#ifndef GL_ARB_half_float_vertex
#define GL_HALF_FLOAT                     0x140B
#endif

#ifndef GL_ARB_instanced_arrays
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
#endif

#ifndef GL_ARB_map_buffer_range
#define GL_MAP_READ_BIT                   0x0001
#define GL_MAP_WRITE_BIT                  0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
#endif

#ifndef GL_ARB_texture_buffer_object
#define GL_TEXTURE_BUFFER_ARB             0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
#endif

#ifndef GL_ARB_texture_compression_rgtc
#define GL_COMPRESSED_RED_RGTC1           0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
#define GL_COMPRESSED_RG_RGTC2            0x8DBD
#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
#endif

#ifndef GL_ARB_texture_rg
#define GL_RG                             0x8227
#define GL_RG_INTEGER                     0x8228
#define GL_R8                             0x8229
#define GL_R16                            0x822A
#define GL_RG8                            0x822B
#define GL_RG16                           0x822C
#define GL_R16F                           0x822D
#define GL_R32F                           0x822E
#define GL_RG16F                          0x822F
#define GL_RG32F                          0x8230
#define GL_R8I                            0x8231
#define GL_R8UI                           0x8232
#define GL_R16I                           0x8233
#define GL_R16UI                          0x8234
#define GL_R32I                           0x8235
#define GL_R32UI                          0x8236
#define GL_RG8I                           0x8237
#define GL_RG8UI                          0x8238
#define GL_RG16I                          0x8239
#define GL_RG16UI                         0x823A
#define GL_RG32I                          0x823B
#define GL_RG32UI                         0x823C
#endif

#ifndef GL_ARB_vertex_array_object
#define GL_VERTEX_ARRAY_BINDING           0x85B5
#endif

#ifndef GL_ARB_uniform_buffer_object
#define GL_UNIFORM_BUFFER                 0x8A11
#define GL_UNIFORM_BUFFER_BINDING         0x8A28
#define GL_UNIFORM_BUFFER_START           0x8A29
#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
#define GL_UNIFORM_TYPE                   0x8A37
#define GL_UNIFORM_SIZE                   0x8A38
#define GL_UNIFORM_NAME_LENGTH            0x8A39
#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
#define GL_UNIFORM_OFFSET                 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
/* #define GL_INVALID_INDEX               0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
#endif

#ifndef GL_ARB_compatibility
/* ARB_compatibility just defines tokens from core 3.0 */
#endif

#ifndef GL_ARB_copy_buffer
#define GL_COPY_READ_BUFFER               0x8F36
#define GL_COPY_WRITE_BUFFER              0x8F37
#endif

#ifndef GL_ARB_shader_texture_lod
#endif

#ifndef GL_ARB_depth_clamp
#define GL_DEPTH_CLAMP                    0x864F
#endif

#ifndef GL_ARB_draw_elements_base_vertex
#endif

#ifndef GL_ARB_fragment_coord_conventions
#endif

#ifndef GL_ARB_provoking_vertex
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
#define GL_LAST_VERTEX_CONVENTION         0x8E4E
#define GL_PROVOKING_VERTEX               0x8E4F
#endif

#ifndef GL_ARB_seamless_cube_map
#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
#endif

#ifndef GL_ARB_sync
#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
#define GL_OBJECT_TYPE                    0x9112
#define GL_SYNC_CONDITION                 0x9113
#define GL_SYNC_STATUS                    0x9114
#define GL_SYNC_FLAGS                     0x9115
#define GL_SYNC_FENCE                     0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
#define GL_UNSIGNALED                     0x9118
#define GL_SIGNALED                       0x9119
#define GL_ALREADY_SIGNALED               0x911A
#define GL_TIMEOUT_EXPIRED                0x911B
#define GL_CONDITION_SATISFIED            0x911C
#define GL_WAIT_FAILED                    0x911D
#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
#endif

#ifndef GL_ARB_texture_multisample
#define GL_SAMPLE_POSITION                0x8E50
#define GL_SAMPLE_MASK                    0x8E51
#define GL_SAMPLE_MASK_VALUE              0x8E52
#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
#define GL_TEXTURE_SAMPLES                0x9106
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
#define GL_MAX_INTEGER_SAMPLES            0x9110
#endif

#ifndef GL_ARB_vertex_array_bgra
/* reuse GL_BGRA */
#endif

#ifndef GL_ARB_draw_buffers_blend
#endif

#ifndef GL_ARB_sample_shading
#define GL_SAMPLE_SHADING_ARB             0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
#endif

#ifndef GL_ARB_texture_cube_map_array
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#endif

#ifndef GL_ARB_texture_gather
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
#endif

#ifndef GL_ARB_texture_query_lod
#endif

#ifndef GL_ARB_shading_language_include
#define GL_SHADER_INCLUDE_ARB             0x8DAE
#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
#endif

#ifndef GL_ARB_texture_compression_bptc
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
#endif

#ifndef GL_ARB_blend_func_extended
#define GL_SRC1_COLOR                     0x88F9
/* reuse GL_SRC1_ALPHA */
#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
#endif

#ifndef GL_ARB_explicit_attrib_location
#endif

#ifndef GL_ARB_occlusion_query2
#define GL_ANY_SAMPLES_PASSED             0x8C2F
#endif

#ifndef GL_ARB_sampler_objects
#define GL_SAMPLER_BINDING                0x8919
#endif

#ifndef GL_ARB_shader_bit_encoding
#endif

#ifndef GL_ARB_texture_rgb10_a2ui
#define GL_RGB10_A2UI                     0x906F
#endif

#ifndef GL_ARB_texture_swizzle
#define GL_TEXTURE_SWIZZLE_R              0x8E42
#define GL_TEXTURE_SWIZZLE_G              0x8E43
#define GL_TEXTURE_SWIZZLE_B              0x8E44
#define GL_TEXTURE_SWIZZLE_A              0x8E45
#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
#endif

#ifndef GL_ARB_timer_query
#define GL_TIME_ELAPSED                   0x88BF
#define GL_TIMESTAMP                      0x8E28
#endif

#ifndef GL_ARB_vertex_type_2_10_10_10_rev
/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
#define GL_INT_2_10_10_10_REV             0x8D9F
#endif

#ifndef GL_ARB_draw_indirect
#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
#endif

#ifndef GL_ARB_gpu_shader5
#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
/* reuse GL_MAX_VERTEX_STREAMS */
#endif

#ifndef GL_ARB_gpu_shader_fp64
/* reuse GL_DOUBLE */
#define GL_DOUBLE_VEC2                    0x8FFC
#define GL_DOUBLE_VEC3                    0x8FFD
#define GL_DOUBLE_VEC4                    0x8FFE
#define GL_DOUBLE_MAT2                    0x8F46
#define GL_DOUBLE_MAT3                    0x8F47
#define GL_DOUBLE_MAT4                    0x8F48
#define GL_DOUBLE_MAT2x3                  0x8F49
#define GL_DOUBLE_MAT2x4                  0x8F4A
#define GL_DOUBLE_MAT3x2                  0x8F4B
#define GL_DOUBLE_MAT3x4                  0x8F4C
#define GL_DOUBLE_MAT4x2                  0x8F4D
#define GL_DOUBLE_MAT4x3                  0x8F4E
#endif

#ifndef GL_ARB_shader_subroutine
#define GL_ACTIVE_SUBROUTINES             0x8DE5
#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
#define GL_MAX_SUBROUTINES                0x8DE7
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
/* reuse GL_UNIFORM_SIZE */
/* reuse GL_UNIFORM_NAME_LENGTH */
#endif

#ifndef GL_ARB_tessellation_shader
#define GL_PATCHES                        0x000E
#define GL_PATCH_VERTICES                 0x8E72
#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
#define GL_TESS_GEN_MODE                  0x8E76
#define GL_TESS_GEN_SPACING               0x8E77
#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
#define GL_TESS_GEN_POINT_MODE            0x8E79
/* reuse GL_TRIANGLES */
/* reuse GL_QUADS */
#define GL_ISOLINES                       0x8E7A
/* reuse GL_EQUAL */
#define GL_FRACTIONAL_ODD                 0x8E7B
#define GL_FRACTIONAL_EVEN                0x8E7C
/* reuse GL_CCW */
/* reuse GL_CW */
#define GL_MAX_PATCH_VERTICES             0x8E7D
#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
#define GL_TESS_EVALUATION_SHADER         0x8E87
#define GL_TESS_CONTROL_SHADER            0x8E88
#endif

#ifndef GL_ARB_texture_buffer_object_rgb32
/* reuse GL_RGB32F */
/* reuse GL_RGB32UI */
/* reuse GL_RGB32I */
#endif

#ifndef GL_ARB_transform_feedback2
#define GL_TRANSFORM_FEEDBACK             0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
#endif

#ifndef GL_ARB_transform_feedback3
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
#define GL_MAX_VERTEX_STREAMS             0x8E71
#endif

#ifndef GL_ARB_ES2_compatibility
#define GL_FIXED                          0x140C
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define GL_LOW_FLOAT                      0x8DF0
#define GL_MEDIUM_FLOAT                   0x8DF1
#define GL_HIGH_FLOAT                     0x8DF2
#define GL_LOW_INT                        0x8DF3
#define GL_MEDIUM_INT                     0x8DF4
#define GL_HIGH_INT                       0x8DF5
#define GL_SHADER_COMPILER                0x8DFA
#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
#define GL_MAX_VARYING_VECTORS            0x8DFC
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
#endif

#ifndef GL_ARB_get_program_binary
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define GL_PROGRAM_BINARY_LENGTH          0x8741
#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
#define GL_PROGRAM_BINARY_FORMATS         0x87FF
#endif

#ifndef GL_ARB_separate_shader_objects
#define GL_VERTEX_SHADER_BIT              0x00000001
#define GL_FRAGMENT_SHADER_BIT            0x00000002
#define GL_GEOMETRY_SHADER_BIT            0x00000004
#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
/* #define GL_ALL_SHADER_BITS             0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
#define GL_PROGRAM_SEPARABLE              0x8258
#define GL_ACTIVE_PROGRAM                 0x8259
#define GL_PROGRAM_PIPELINE_BINDING       0x825A
#endif

#ifndef GL_ARB_shader_precision
#endif

#ifndef GL_ARB_vertex_attrib_64bit
/* reuse GL_RGB32I */
/* reuse GL_DOUBLE_VEC2 */
/* reuse GL_DOUBLE_VEC3 */
/* reuse GL_DOUBLE_VEC4 */
/* reuse GL_DOUBLE_MAT2 */
/* reuse GL_DOUBLE_MAT3 */
/* reuse GL_DOUBLE_MAT4 */
/* reuse GL_DOUBLE_MAT2x3 */
/* reuse GL_DOUBLE_MAT2x4 */
/* reuse GL_DOUBLE_MAT3x2 */
/* reuse GL_DOUBLE_MAT3x4 */
/* reuse GL_DOUBLE_MAT4x2 */
/* reuse GL_DOUBLE_MAT4x3 */
#endif

#ifndef GL_ARB_viewport_array
/* reuse GL_SCISSOR_BOX */
/* reuse GL_VIEWPORT */
/* reuse GL_DEPTH_RANGE */
/* reuse GL_SCISSOR_TEST */
#define GL_MAX_VIEWPORTS                  0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
#define GL_LAYER_PROVOKING_VERTEX         0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define GL_UNDEFINED_VERTEX               0x8260
/* reuse GL_FIRST_VERTEX_CONVENTION */
/* reuse GL_LAST_VERTEX_CONVENTION */
/* reuse GL_PROVOKING_VERTEX */
#endif

#ifndef GL_ARB_cl_event
#define GL_SYNC_CL_EVENT_ARB              0x8240
#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
#endif

#ifndef GL_ARB_debug_output
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
#define GL_DEBUG_SOURCE_API_ARB           0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
#endif

#ifndef GL_ARB_robustness
/* reuse GL_NO_ERROR */
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
#endif

#ifndef GL_ARB_shader_stencil_export
#endif

#ifndef GL_ARB_base_instance
#endif

#ifndef GL_ARB_shading_language_420pack
#endif

#ifndef GL_ARB_transform_feedback_instanced
#endif

#ifndef GL_ARB_compressed_texture_pixel_storage
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
#endif

#ifndef GL_ARB_conservative_depth
#endif

#ifndef GL_ARB_internalformat_query
#define GL_NUM_SAMPLE_COUNTS              0x9380
#endif

#ifndef GL_ARB_map_buffer_alignment
#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
#endif

#ifndef GL_ARB_shader_atomic_counters
#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
#endif

#ifndef GL_ARB_shader_image_load_store
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
#define GL_UNIFORM_BARRIER_BIT            0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
#define GL_COMMAND_BARRIER_BIT            0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
/* #define GL_ALL_BARRIER_BITS            0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
#define GL_MAX_IMAGE_UNITS                0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
#define GL_IMAGE_BINDING_NAME             0x8F3A
#define GL_IMAGE_BINDING_LEVEL            0x8F3B
#define GL_IMAGE_BINDING_LAYERED          0x8F3C
#define GL_IMAGE_BINDING_LAYER            0x8F3D
#define GL_IMAGE_BINDING_ACCESS           0x8F3E
#define GL_IMAGE_1D                       0x904C
#define GL_IMAGE_2D                       0x904D
#define GL_IMAGE_3D                       0x904E
#define GL_IMAGE_2D_RECT                  0x904F
#define GL_IMAGE_CUBE                     0x9050
#define GL_IMAGE_BUFFER                   0x9051
#define GL_IMAGE_1D_ARRAY                 0x9052
#define GL_IMAGE_2D_ARRAY                 0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
#define GL_IMAGE_2D_MULTISAMPLE           0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
#define GL_INT_IMAGE_1D                   0x9057
#define GL_INT_IMAGE_2D                   0x9058
#define GL_INT_IMAGE_3D                   0x9059
#define GL_INT_IMAGE_2D_RECT              0x905A
#define GL_INT_IMAGE_CUBE                 0x905B
#define GL_INT_IMAGE_BUFFER               0x905C
#define GL_INT_IMAGE_1D_ARRAY             0x905D
#define GL_INT_IMAGE_2D_ARRAY             0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
#define GL_MAX_IMAGE_SAMPLES              0x906D
#define GL_IMAGE_BINDING_FORMAT           0x906E
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
#endif

#ifndef GL_ARB_shading_language_packing
#endif

#ifndef GL_ARB_texture_storage
#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
#endif

#ifndef GL_EXT_abgr
#define GL_ABGR_EXT                       0x8000
#endif

#ifndef GL_EXT_blend_color
#define GL_CONSTANT_COLOR_EXT             0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
#define GL_CONSTANT_ALPHA_EXT             0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
#define GL_BLEND_COLOR_EXT                0x8005
#endif

#ifndef GL_EXT_polygon_offset
#define GL_POLYGON_OFFSET_EXT             0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
#endif

#ifndef GL_EXT_texture
#define GL_ALPHA4_EXT                     0x803B
#define GL_ALPHA8_EXT                     0x803C
#define GL_ALPHA12_EXT                    0x803D
#define GL_ALPHA16_EXT                    0x803E
#define GL_LUMINANCE4_EXT                 0x803F
#define GL_LUMINANCE8_EXT                 0x8040
#define GL_LUMINANCE12_EXT                0x8041
#define GL_LUMINANCE16_EXT                0x8042
#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
#define GL_INTENSITY_EXT                  0x8049
#define GL_INTENSITY4_EXT                 0x804A
#define GL_INTENSITY8_EXT                 0x804B
#define GL_INTENSITY12_EXT                0x804C
#define GL_INTENSITY16_EXT                0x804D
#define GL_RGB2_EXT                       0x804E
#define GL_RGB4_EXT                       0x804F
#define GL_RGB5_EXT                       0x8050
#define GL_RGB8_EXT                       0x8051
#define GL_RGB10_EXT                      0x8052
#define GL_RGB12_EXT                      0x8053
#define GL_RGB16_EXT                      0x8054
#define GL_RGBA2_EXT                      0x8055
#define GL_RGBA4_EXT                      0x8056
#define GL_RGB5_A1_EXT                    0x8057
#define GL_RGBA8_EXT                      0x8058
#define GL_RGB10_A2_EXT                   0x8059
#define GL_RGBA12_EXT                     0x805A
#define GL_RGBA16_EXT                     0x805B
#define GL_TEXTURE_RED_SIZE_EXT           0x805C
#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
#define GL_REPLACE_EXT                    0x8062
#define GL_PROXY_TEXTURE_1D_EXT           0x8063
#define GL_PROXY_TEXTURE_2D_EXT           0x8064
#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
#endif

#ifndef GL_EXT_texture3D
#define GL_PACK_SKIP_IMAGES_EXT           0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
#define GL_TEXTURE_3D_EXT                 0x806F
#define GL_PROXY_TEXTURE_3D_EXT           0x8070
#define GL_TEXTURE_DEPTH_EXT              0x8071
#define GL_TEXTURE_WRAP_R_EXT             0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
#endif

#ifndef GL_SGIS_texture_filter4
#define GL_FILTER4_SGIS                   0x8146
#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
#endif

#ifndef GL_EXT_subtexture
#endif

#ifndef GL_EXT_copy_texture
#endif

#ifndef GL_EXT_histogram
#define GL_HISTOGRAM_EXT                  0x8024
#define GL_PROXY_HISTOGRAM_EXT            0x8025
#define GL_HISTOGRAM_WIDTH_EXT            0x8026
#define GL_HISTOGRAM_FORMAT_EXT           0x8027
#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
#define GL_HISTOGRAM_SINK_EXT             0x802D
#define GL_MINMAX_EXT                     0x802E
#define GL_MINMAX_FORMAT_EXT              0x802F
#define GL_MINMAX_SINK_EXT                0x8030
#define GL_TABLE_TOO_LARGE_EXT            0x8031
#endif

#ifndef GL_EXT_convolution
#define GL_CONVOLUTION_1D_EXT             0x8010
#define GL_CONVOLUTION_2D_EXT             0x8011
#define GL_SEPARABLE_2D_EXT               0x8012
#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
#define GL_REDUCE_EXT                     0x8016
#define GL_CONVOLUTION_FORMAT_EXT         0x8017
#define GL_CONVOLUTION_WIDTH_EXT          0x8018
#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#endif

#ifndef GL_SGI_color_matrix
#define GL_COLOR_MATRIX_SGI               0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#endif

#ifndef GL_SGI_color_table
#define GL_COLOR_TABLE_SGI                0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#endif

#ifndef GL_SGIS_pixel_texture
#define GL_PIXEL_TEXTURE_SGIS             0x8353
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
#endif

#ifndef GL_SGIX_pixel_texture
#define GL_PIXEL_TEX_GEN_SGIX             0x8139
#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
#endif

#ifndef GL_SGIS_texture4D
#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
#define GL_TEXTURE_4D_SGIS                0x8134
#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
#define GL_TEXTURE_4DSIZE_SGIS            0x8136
#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
#endif

#ifndef GL_SGI_texture_color_table
#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
#endif

#ifndef GL_EXT_cmyka
#define GL_CMYK_EXT                       0x800C
#define GL_CMYKA_EXT                      0x800D
#define GL_PACK_CMYK_HINT_EXT             0x800E
#define GL_UNPACK_CMYK_HINT_EXT           0x800F
#endif

#ifndef GL_EXT_texture_object
#define GL_TEXTURE_PRIORITY_EXT           0x8066
#define GL_TEXTURE_RESIDENT_EXT           0x8067
#define GL_TEXTURE_1D_BINDING_EXT         0x8068
#define GL_TEXTURE_2D_BINDING_EXT         0x8069
#define GL_TEXTURE_3D_BINDING_EXT         0x806A
#endif

#ifndef GL_SGIS_detail_texture
#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
#define GL_LINEAR_DETAIL_SGIS             0x8097
#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
#endif

#ifndef GL_SGIS_sharpen_texture
#define GL_LINEAR_SHARPEN_SGIS            0x80AD
#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
#endif

#ifndef GL_EXT_packed_pixels
#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
#endif

#ifndef GL_SGIS_texture_lod
#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
#endif

#ifndef GL_SGIS_multisample
#define GL_MULTISAMPLE_SGIS               0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
#define GL_SAMPLE_MASK_SGIS               0x80A0
#define GL_1PASS_SGIS                     0x80A1
#define GL_2PASS_0_SGIS                   0x80A2
#define GL_2PASS_1_SGIS                   0x80A3
#define GL_4PASS_0_SGIS                   0x80A4
#define GL_4PASS_1_SGIS                   0x80A5
#define GL_4PASS_2_SGIS                   0x80A6
#define GL_4PASS_3_SGIS                   0x80A7
#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
#define GL_SAMPLES_SGIS                   0x80A9
#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
#define GL_SAMPLE_PATTERN_SGIS            0x80AC
#endif

#ifndef GL_EXT_rescale_normal
#define GL_RESCALE_NORMAL_EXT             0x803A
#endif

#ifndef GL_EXT_vertex_array
#define GL_VERTEX_ARRAY_EXT               0x8074
#define GL_NORMAL_ARRAY_EXT               0x8075
#define GL_COLOR_ARRAY_EXT                0x8076
#define GL_INDEX_ARRAY_EXT                0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
#endif

#ifndef GL_EXT_misc_attribute
#endif

#ifndef GL_SGIS_generate_mipmap
#define GL_GENERATE_MIPMAP_SGIS           0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
#endif

#ifndef GL_SGIX_clipmap
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
#endif

#ifndef GL_SGIX_shadow
#define GL_TEXTURE_COMPARE_SGIX           0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
#endif

#ifndef GL_SGIS_texture_edge_clamp
#define GL_CLAMP_TO_EDGE_SGIS             0x812F
#endif

#ifndef GL_SGIS_texture_border_clamp
#define GL_CLAMP_TO_BORDER_SGIS           0x812D
#endif

#ifndef GL_EXT_blend_minmax
#define GL_FUNC_ADD_EXT                   0x8006
#define GL_MIN_EXT                        0x8007
#define GL_MAX_EXT                        0x8008
#define GL_BLEND_EQUATION_EXT             0x8009
#endif

#ifndef GL_EXT_blend_subtract
#define GL_FUNC_SUBTRACT_EXT              0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
#endif

#ifndef GL_EXT_blend_logic_op
#endif

#ifndef GL_SGIX_interlace
#define GL_INTERLACE_SGIX                 0x8094
#endif

#ifndef GL_SGIX_pixel_tiles
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
#endif

#ifndef GL_SGIS_texture_select
#define GL_DUAL_ALPHA4_SGIS               0x8110
#define GL_DUAL_ALPHA8_SGIS               0x8111
#define GL_DUAL_ALPHA12_SGIS              0x8112
#define GL_DUAL_ALPHA16_SGIS              0x8113
#define GL_DUAL_LUMINANCE4_SGIS           0x8114
#define GL_DUAL_LUMINANCE8_SGIS           0x8115
#define GL_DUAL_LUMINANCE12_SGIS          0x8116
#define GL_DUAL_LUMINANCE16_SGIS          0x8117
#define GL_DUAL_INTENSITY4_SGIS           0x8118
#define GL_DUAL_INTENSITY8_SGIS           0x8119
#define GL_DUAL_INTENSITY12_SGIS          0x811A
#define GL_DUAL_INTENSITY16_SGIS          0x811B
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
#define GL_QUAD_ALPHA4_SGIS               0x811E
#define GL_QUAD_ALPHA8_SGIS               0x811F
#define GL_QUAD_LUMINANCE4_SGIS           0x8120
#define GL_QUAD_LUMINANCE8_SGIS           0x8121
#define GL_QUAD_INTENSITY4_SGIS           0x8122
#define GL_QUAD_INTENSITY8_SGIS           0x8123
#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
#endif

#ifndef GL_SGIX_sprite
#define GL_SPRITE_SGIX                    0x8148
#define GL_SPRITE_MODE_SGIX               0x8149
#define GL_SPRITE_AXIS_SGIX               0x814A
#define GL_SPRITE_TRANSLATION_SGIX        0x814B
#define GL_SPRITE_AXIAL_SGIX              0x814C
#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
#endif

#ifndef GL_SGIX_texture_multi_buffer
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#endif

#ifndef GL_EXT_point_parameters
#define GL_POINT_SIZE_MIN_EXT             0x8126
#define GL_POINT_SIZE_MAX_EXT             0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
#define GL_DISTANCE_ATTENUATION_EXT       0x8129
#endif

#ifndef GL_SGIS_point_parameters
#define GL_POINT_SIZE_MIN_SGIS            0x8126
#define GL_POINT_SIZE_MAX_SGIS            0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
#endif

#ifndef GL_SGIX_instruments
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
#endif

#ifndef GL_SGIX_texture_scale_bias
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#endif

#ifndef GL_SGIX_framezoom
#define GL_FRAMEZOOM_SGIX                 0x818B
#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
#endif

#ifndef GL_SGIX_tag_sample_buffer
#endif

#ifndef GL_FfdMaskSGIX
#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
#endif

#ifndef GL_SGIX_polynomial_ffd
#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
#define GL_DEFORMATIONS_MASK_SGIX         0x8196
#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
#endif

#ifndef GL_SGIX_reference_plane
#define GL_REFERENCE_PLANE_SGIX           0x817D
#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
#endif

#ifndef GL_SGIX_flush_raster
#endif

#ifndef GL_SGIX_depth_texture
#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
#endif

#ifndef GL_SGIS_fog_function
#define GL_FOG_FUNC_SGIS                  0x812A
#define GL_FOG_FUNC_POINTS_SGIS           0x812B
#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
#endif

#ifndef GL_SGIX_fog_offset
#define GL_FOG_OFFSET_SGIX                0x8198
#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
#endif

#ifndef GL_HP_image_transform
#define GL_IMAGE_SCALE_X_HP               0x8155
#define GL_IMAGE_SCALE_Y_HP               0x8156
#define GL_IMAGE_TRANSLATE_X_HP           0x8157
#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
#define GL_IMAGE_MAG_FILTER_HP            0x815C
#define GL_IMAGE_MIN_FILTER_HP            0x815D
#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
#define GL_CUBIC_HP                       0x815F
#define GL_AVERAGE_HP                     0x8160
#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
#endif

#ifndef GL_HP_convolution_border_modes
#define GL_IGNORE_BORDER_HP               0x8150
#define GL_CONSTANT_BORDER_HP             0x8151
#define GL_REPLICATE_BORDER_HP            0x8153
#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
#endif

#ifndef GL_INGR_palette_buffer
#endif

#ifndef GL_SGIX_texture_add_env
#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
#endif

#ifndef GL_EXT_color_subtable
#endif

#ifndef GL_PGI_vertex_hints
#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
#define GL_COLOR3_BIT_PGI                 0x00010000
#define GL_COLOR4_BIT_PGI                 0x00020000
#define GL_EDGEFLAG_BIT_PGI               0x00040000
#define GL_INDEX_BIT_PGI                  0x00080000
#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
#define GL_MAT_EMISSION_BIT_PGI           0x00800000
#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
#define GL_MAT_SHININESS_BIT_PGI          0x02000000
#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
#define GL_NORMAL_BIT_PGI                 0x08000000
#define GL_TEXCOORD1_BIT_PGI              0x10000000
#define GL_TEXCOORD2_BIT_PGI              0x20000000
#define GL_TEXCOORD3_BIT_PGI              0x40000000
#define GL_TEXCOORD4_BIT_PGI              0x80000000
#define GL_VERTEX23_BIT_PGI               0x00000004
#define GL_VERTEX4_BIT_PGI                0x00000008
#endif

#ifndef GL_PGI_misc_hints
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
#define GL_CLIP_NEAR_HINT_PGI             0x1A220
#define GL_CLIP_FAR_HINT_PGI              0x1A221
#define GL_WIDE_LINE_HINT_PGI             0x1A222
#define GL_BACK_NORMALS_HINT_PGI          0x1A223
#endif

#ifndef GL_EXT_paletted_texture
#define GL_COLOR_INDEX1_EXT               0x80E2
#define GL_COLOR_INDEX2_EXT               0x80E3
#define GL_COLOR_INDEX4_EXT               0x80E4
#define GL_COLOR_INDEX8_EXT               0x80E5
#define GL_COLOR_INDEX12_EXT              0x80E6
#define GL_COLOR_INDEX16_EXT              0x80E7
#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
#endif

#ifndef GL_EXT_clip_volume_hint
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
#endif

#ifndef GL_SGIX_list_priority
#define GL_LIST_PRIORITY_SGIX             0x8182
#endif

#ifndef GL_SGIX_ir_instrument1
#define GL_IR_INSTRUMENT1_SGIX            0x817F
#endif

#ifndef GL_SGIX_calligraphic_fragment
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
#endif

#ifndef GL_SGIX_texture_lod_bias
#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
#endif

#ifndef GL_SGIX_shadow_ambient
#define GL_SHADOW_AMBIENT_SGIX            0x80BF
#endif

#ifndef GL_EXT_index_texture
#endif

#ifndef GL_EXT_index_material
#define GL_INDEX_MATERIAL_EXT             0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
#endif

#ifndef GL_EXT_index_func
#define GL_INDEX_TEST_EXT                 0x81B5
#define GL_INDEX_TEST_FUNC_EXT            0x81B6
#define GL_INDEX_TEST_REF_EXT             0x81B7
#endif

#ifndef GL_EXT_index_array_formats
#define GL_IUI_V2F_EXT                    0x81AD
#define GL_IUI_V3F_EXT                    0x81AE
#define GL_IUI_N3F_V2F_EXT                0x81AF
#define GL_IUI_N3F_V3F_EXT                0x81B0
#define GL_T2F_IUI_V2F_EXT                0x81B1
#define GL_T2F_IUI_V3F_EXT                0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
#endif

#ifndef GL_EXT_compiled_vertex_array
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
#endif

#ifndef GL_EXT_cull_vertex
#define GL_CULL_VERTEX_EXT                0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#endif

#ifndef GL_SGIX_ycrcb
#define GL_YCRCB_422_SGIX                 0x81BB
#define GL_YCRCB_444_SGIX                 0x81BC
#endif

#ifndef GL_SGIX_fragment_lighting
#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
#define GL_LIGHT_ENV_MODE_SGIX            0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
#endif

#ifndef GL_IBM_rasterpos_clip
#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
#endif

#ifndef GL_HP_texture_lighting
#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
#endif

#ifndef GL_EXT_draw_range_elements
#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
#endif

#ifndef GL_WIN_phong_shading
#define GL_PHONG_WIN                      0x80EA
#define GL_PHONG_HINT_WIN                 0x80EB
#endif

#ifndef GL_WIN_specular_fog
#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
#endif

#ifndef GL_EXT_light_texture
#define GL_FRAGMENT_MATERIAL_EXT          0x8349
#define GL_FRAGMENT_NORMAL_EXT            0x834A
#define GL_FRAGMENT_COLOR_EXT             0x834C
#define GL_ATTENUATION_EXT                0x834D
#define GL_SHADOW_ATTENUATION_EXT         0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
#define GL_TEXTURE_LIGHT_EXT              0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
/* reuse GL_FRAGMENT_DEPTH_EXT */
#endif

#ifndef GL_SGIX_blend_alpha_minmax
#define GL_ALPHA_MIN_SGIX                 0x8320
#define GL_ALPHA_MAX_SGIX                 0x8321
#endif

#ifndef GL_SGIX_impact_pixel_texture
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
#endif

#ifndef GL_EXT_bgra
#define GL_BGR_EXT                        0x80E0
#define GL_BGRA_EXT                       0x80E1
#endif

#ifndef GL_SGIX_async
#define GL_ASYNC_MARKER_SGIX              0x8329
#endif

#ifndef GL_SGIX_async_pixel
#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
#endif

#ifndef GL_SGIX_async_histogram
#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
#endif

#ifndef GL_INTEL_texture_scissor
#endif

#ifndef GL_INTEL_parallel_arrays
#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#endif

#ifndef GL_HP_occlusion_test
#define GL_OCCLUSION_TEST_HP              0x8165
#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
#endif

#ifndef GL_EXT_pixel_transform
#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
#define GL_PIXEL_MAG_FILTER_EXT           0x8331
#define GL_PIXEL_MIN_FILTER_EXT           0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
#define GL_CUBIC_EXT                      0x8334
#define GL_AVERAGE_EXT                    0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
#endif

#ifndef GL_EXT_pixel_transform_color_table
#endif

#ifndef GL_EXT_shared_texture_palette
#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
#endif

#ifndef GL_EXT_separate_specular_color
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
#define GL_SINGLE_COLOR_EXT               0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
#endif

#ifndef GL_EXT_secondary_color
#define GL_COLOR_SUM_EXT                  0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
#endif

#ifndef GL_EXT_texture_perturb_normal
#define GL_PERTURB_EXT                    0x85AE
#define GL_TEXTURE_NORMAL_EXT             0x85AF
#endif

#ifndef GL_EXT_multi_draw_arrays
#endif

#ifndef GL_EXT_fog_coord
#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
#define GL_FOG_COORDINATE_EXT             0x8451
#define GL_FRAGMENT_DEPTH_EXT             0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
#endif

#ifndef GL_REND_screen_coordinates
#define GL_SCREEN_COORDINATES_REND        0x8490
#define GL_INVERTED_SCREEN_W_REND         0x8491
#endif

#ifndef GL_EXT_coordinate_frame
#define GL_TANGENT_ARRAY_EXT              0x8439
#define GL_BINORMAL_ARRAY_EXT             0x843A
#define GL_CURRENT_TANGENT_EXT            0x843B
#define GL_CURRENT_BINORMAL_EXT           0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
#define GL_MAP1_TANGENT_EXT               0x8444
#define GL_MAP2_TANGENT_EXT               0x8445
#define GL_MAP1_BINORMAL_EXT              0x8446
#define GL_MAP2_BINORMAL_EXT              0x8447
#endif

#ifndef GL_EXT_texture_env_combine
#define GL_COMBINE_EXT                    0x8570
#define GL_COMBINE_RGB_EXT                0x8571
#define GL_COMBINE_ALPHA_EXT              0x8572
#define GL_RGB_SCALE_EXT                  0x8573
#define GL_ADD_SIGNED_EXT                 0x8574
#define GL_INTERPOLATE_EXT                0x8575
#define GL_CONSTANT_EXT                   0x8576
#define GL_PRIMARY_COLOR_EXT              0x8577
#define GL_PREVIOUS_EXT                   0x8578
#define GL_SOURCE0_RGB_EXT                0x8580
#define GL_SOURCE1_RGB_EXT                0x8581
#define GL_SOURCE2_RGB_EXT                0x8582
#define GL_SOURCE0_ALPHA_EXT              0x8588
#define GL_SOURCE1_ALPHA_EXT              0x8589
#define GL_SOURCE2_ALPHA_EXT              0x858A
#define GL_OPERAND0_RGB_EXT               0x8590
#define GL_OPERAND1_RGB_EXT               0x8591
#define GL_OPERAND2_RGB_EXT               0x8592
#define GL_OPERAND0_ALPHA_EXT             0x8598
#define GL_OPERAND1_ALPHA_EXT             0x8599
#define GL_OPERAND2_ALPHA_EXT             0x859A
#endif

#ifndef GL_APPLE_specular_vector
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#endif

#ifndef GL_APPLE_transform_hint
#define GL_TRANSFORM_HINT_APPLE           0x85B1
#endif

#ifndef GL_SGIX_fog_scale
#define GL_FOG_SCALE_SGIX                 0x81FC
#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
#endif

#ifndef GL_SUNX_constant_data
#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
#endif

#ifndef GL_SUN_global_alpha
#define GL_GLOBAL_ALPHA_SUN               0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
#endif

#ifndef GL_SUN_triangle_list
#define GL_RESTART_SUN                    0x0001
#define GL_REPLACE_MIDDLE_SUN             0x0002
#define GL_REPLACE_OLDEST_SUN             0x0003
#define GL_TRIANGLE_LIST_SUN              0x81D7
#define GL_REPLACEMENT_CODE_SUN           0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define GL_R1UI_V3F_SUN                   0x85C4
#define GL_R1UI_C4UB_V3F_SUN              0x85C5
#define GL_R1UI_C3F_V3F_SUN               0x85C6
#define GL_R1UI_N3F_V3F_SUN               0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
#define GL_R1UI_T2F_V3F_SUN               0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
#endif

#ifndef GL_SUN_vertex
#endif

#ifndef GL_EXT_blend_func_separate
#define GL_BLEND_DST_RGB_EXT              0x80C8
#define GL_BLEND_SRC_RGB_EXT              0x80C9
#define GL_BLEND_DST_ALPHA_EXT            0x80CA
#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
#endif

#ifndef GL_INGR_color_clamp
#define GL_RED_MIN_CLAMP_INGR             0x8560
#define GL_GREEN_MIN_CLAMP_INGR           0x8561
#define GL_BLUE_MIN_CLAMP_INGR            0x8562
#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
#define GL_RED_MAX_CLAMP_INGR             0x8564
#define GL_GREEN_MAX_CLAMP_INGR           0x8565
#define GL_BLUE_MAX_CLAMP_INGR            0x8566
#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
#endif

#ifndef GL_INGR_interlace_read
#define GL_INTERLACE_READ_INGR            0x8568
#endif

#ifndef GL_EXT_stencil_wrap
#define GL_INCR_WRAP_EXT                  0x8507
#define GL_DECR_WRAP_EXT                  0x8508
#endif

#ifndef GL_EXT_422_pixels
#define GL_422_EXT                        0x80CC
#define GL_422_REV_EXT                    0x80CD
#define GL_422_AVERAGE_EXT                0x80CE
#define GL_422_REV_AVERAGE_EXT            0x80CF
#endif

#ifndef GL_NV_texgen_reflection
#define GL_NORMAL_MAP_NV                  0x8511
#define GL_REFLECTION_MAP_NV              0x8512
#endif

#ifndef GL_EXT_texture_cube_map
#define GL_NORMAL_MAP_EXT                 0x8511
#define GL_REFLECTION_MAP_EXT             0x8512
#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
#endif

#ifndef GL_SUN_convolution_border_modes
#define GL_WRAP_BORDER_SUN                0x81D4
#endif

#ifndef GL_EXT_texture_env_add
#endif

#ifndef GL_EXT_texture_lod_bias
#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
#endif

#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif

#ifndef GL_EXT_vertex_weighting
#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
#define GL_MODELVIEW1_MATRIX_EXT          0x8506
#define GL_VERTEX_WEIGHTING_EXT           0x8509
#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
#define GL_MODELVIEW1_EXT                 0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#endif

#ifndef GL_NV_light_max_exponent
#define GL_MAX_SHININESS_NV               0x8504
#define GL_MAX_SPOT_EXPONENT_NV           0x8505
#endif

#ifndef GL_NV_vertex_array_range
#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
#endif

#ifndef GL_NV_register_combiners
#define GL_REGISTER_COMBINERS_NV          0x8522
#define GL_VARIABLE_A_NV                  0x8523
#define GL_VARIABLE_B_NV                  0x8524
#define GL_VARIABLE_C_NV                  0x8525
#define GL_VARIABLE_D_NV                  0x8526
#define GL_VARIABLE_E_NV                  0x8527
#define GL_VARIABLE_F_NV                  0x8528
#define GL_VARIABLE_G_NV                  0x8529
#define GL_CONSTANT_COLOR0_NV             0x852A
#define GL_CONSTANT_COLOR1_NV             0x852B
#define GL_PRIMARY_COLOR_NV               0x852C
#define GL_SECONDARY_COLOR_NV             0x852D
#define GL_SPARE0_NV                      0x852E
#define GL_SPARE1_NV                      0x852F
#define GL_DISCARD_NV                     0x8530
#define GL_E_TIMES_F_NV                   0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define GL_UNSIGNED_IDENTITY_NV           0x8536
#define GL_UNSIGNED_INVERT_NV             0x8537
#define GL_EXPAND_NORMAL_NV               0x8538
#define GL_EXPAND_NEGATE_NV               0x8539
#define GL_HALF_BIAS_NORMAL_NV            0x853A
#define GL_HALF_BIAS_NEGATE_NV            0x853B
#define GL_SIGNED_IDENTITY_NV             0x853C
#define GL_SIGNED_NEGATE_NV               0x853D
#define GL_SCALE_BY_TWO_NV                0x853E
#define GL_SCALE_BY_FOUR_NV               0x853F
#define GL_SCALE_BY_ONE_HALF_NV           0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
#define GL_COMBINER_INPUT_NV              0x8542
#define GL_COMBINER_MAPPING_NV            0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
#define GL_COMBINER_MUX_SUM_NV            0x8547
#define GL_COMBINER_SCALE_NV              0x8548
#define GL_COMBINER_BIAS_NV               0x8549
#define GL_COMBINER_AB_OUTPUT_NV          0x854A
#define GL_COMBINER_CD_OUTPUT_NV          0x854B
#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
#define GL_COLOR_SUM_CLAMP_NV             0x854F
#define GL_COMBINER0_NV                   0x8550
#define GL_COMBINER1_NV                   0x8551
#define GL_COMBINER2_NV                   0x8552
#define GL_COMBINER3_NV                   0x8553
#define GL_COMBINER4_NV                   0x8554
#define GL_COMBINER5_NV                   0x8555
#define GL_COMBINER6_NV                   0x8556
#define GL_COMBINER7_NV                   0x8557
/* reuse GL_TEXTURE0_ARB */
/* reuse GL_TEXTURE1_ARB */
/* reuse GL_ZERO */
/* reuse GL_NONE */
/* reuse GL_FOG */
#endif

#ifndef GL_NV_fog_distance
#define GL_FOG_DISTANCE_MODE_NV           0x855A
#define GL_EYE_RADIAL_NV                  0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
/* reuse GL_EYE_PLANE */
#endif

#ifndef GL_NV_texgen_emboss
#define GL_EMBOSS_LIGHT_NV                0x855D
#define GL_EMBOSS_CONSTANT_NV             0x855E
#define GL_EMBOSS_MAP_NV                  0x855F
#endif

#ifndef GL_NV_blend_square
#endif

#ifndef GL_NV_texture_env_combine4
#define GL_COMBINE4_NV                    0x8503
#define GL_SOURCE3_RGB_NV                 0x8583
#define GL_SOURCE3_ALPHA_NV               0x858B
#define GL_OPERAND3_RGB_NV                0x8593
#define GL_OPERAND3_ALPHA_NV              0x859B
#endif

#ifndef GL_MESA_resize_buffers
#endif

#ifndef GL_MESA_window_pos
#endif

#ifndef GL_EXT_texture_compression_s3tc
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
#endif

#ifndef GL_IBM_cull_vertex
#define GL_CULL_VERTEX_IBM                103050
#endif

#ifndef GL_IBM_multimode_draw_arrays
#endif

#ifndef GL_IBM_vertex_array_lists
#define GL_VERTEX_ARRAY_LIST_IBM          103070
#define GL_NORMAL_ARRAY_LIST_IBM          103071
#define GL_COLOR_ARRAY_LIST_IBM           103072
#define GL_INDEX_ARRAY_LIST_IBM           103073
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#endif

#ifndef GL_SGIX_subsample
#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
#endif

#ifndef GL_SGIX_ycrcb_subsample
#endif

#ifndef GL_SGIX_ycrcba
#define GL_YCRCB_SGIX                     0x8318
#define GL_YCRCBA_SGIX                    0x8319
#endif

#ifndef GL_SGI_depth_pass_instrument
#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#endif

#ifndef GL_3DFX_texture_compression_FXT1
#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
#endif

#ifndef GL_3DFX_multisample
#define GL_MULTISAMPLE_3DFX               0x86B2
#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
#define GL_SAMPLES_3DFX                   0x86B4
#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
#endif

#ifndef GL_3DFX_tbuffer
#endif

#ifndef GL_EXT_multisample
#define GL_MULTISAMPLE_EXT                0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
#define GL_SAMPLE_MASK_EXT                0x80A0
#define GL_1PASS_EXT                      0x80A1
#define GL_2PASS_0_EXT                    0x80A2
#define GL_2PASS_1_EXT                    0x80A3
#define GL_4PASS_0_EXT                    0x80A4
#define GL_4PASS_1_EXT                    0x80A5
#define GL_4PASS_2_EXT                    0x80A6
#define GL_4PASS_3_EXT                    0x80A7
#define GL_SAMPLE_BUFFERS_EXT             0x80A8
#define GL_SAMPLES_EXT                    0x80A9
#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
#define GL_SAMPLE_PATTERN_EXT             0x80AC
#define GL_MULTISAMPLE_BIT_EXT            0x20000000
#endif

#ifndef GL_SGIX_vertex_preclip
#define GL_VERTEX_PRECLIP_SGIX            0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
#endif

#ifndef GL_SGIX_convolution_accuracy
#define GL_CONVOLUTION_HINT_SGIX          0x8316
#endif

#ifndef GL_SGIX_resample
#define GL_PACK_RESAMPLE_SGIX             0x842C
#define GL_UNPACK_RESAMPLE_SGIX           0x842D
#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
#endif

#ifndef GL_SGIS_point_line_texgen
#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
#define GL_EYE_POINT_SGIS                 0x81F4
#define GL_OBJECT_POINT_SGIS              0x81F5
#define GL_EYE_LINE_SGIS                  0x81F6
#define GL_OBJECT_LINE_SGIS               0x81F7
#endif

#ifndef GL_SGIS_texture_color_mask
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
#endif

#ifndef GL_EXT_texture_env_dot3
#define GL_DOT3_RGB_EXT                   0x8740
#define GL_DOT3_RGBA_EXT                  0x8741
#endif

#ifndef GL_ATI_texture_mirror_once
#define GL_MIRROR_CLAMP_ATI               0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
#endif

#ifndef GL_NV_fence
#define GL_ALL_COMPLETED_NV               0x84F2
#define GL_FENCE_STATUS_NV                0x84F3
#define GL_FENCE_CONDITION_NV             0x84F4
#endif

#ifndef GL_IBM_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_IBM            0x8370
#endif

#ifndef GL_NV_evaluators
#define GL_EVAL_2D_NV                     0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
#define GL_MAP_TESSELLATION_NV            0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
#endif

#ifndef GL_NV_packed_depth_stencil
#define GL_DEPTH_STENCIL_NV               0x84F9
#define GL_UNSIGNED_INT_24_8_NV           0x84FA
#endif

#ifndef GL_NV_register_combiners2
#define GL_PER_STAGE_CONSTANTS_NV         0x8535
#endif

#ifndef GL_NV_texture_compression_vtc
#endif

#ifndef GL_NV_texture_rectangle
#define GL_TEXTURE_RECTANGLE_NV           0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
#endif

#ifndef GL_NV_texture_shader
#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
#define GL_SHADER_CONSISTENT_NV           0x86DD
#define GL_TEXTURE_SHADER_NV              0x86DE
#define GL_SHADER_OPERATION_NV            0x86DF
#define GL_CULL_MODES_NV                  0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
#define GL_CONST_EYE_NV                   0x86E5
#define GL_PASS_THROUGH_NV                0x86E6
#define GL_CULL_FRAGMENT_NV               0x86E7
#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
#define GL_DOT_PRODUCT_NV                 0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define GL_HILO_NV                        0x86F4
#define GL_DSDT_NV                        0x86F5
#define GL_DSDT_MAG_NV                    0x86F6
#define GL_DSDT_MAG_VIB_NV                0x86F7
#define GL_HILO16_NV                      0x86F8
#define GL_SIGNED_HILO_NV                 0x86F9
#define GL_SIGNED_HILO16_NV               0x86FA
#define GL_SIGNED_RGBA_NV                 0x86FB
#define GL_SIGNED_RGBA8_NV                0x86FC
#define GL_SIGNED_RGB_NV                  0x86FE
#define GL_SIGNED_RGB8_NV                 0x86FF
#define GL_SIGNED_LUMINANCE_NV            0x8701
#define GL_SIGNED_LUMINANCE8_NV           0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
#define GL_SIGNED_ALPHA_NV                0x8705
#define GL_SIGNED_ALPHA8_NV               0x8706
#define GL_SIGNED_INTENSITY_NV            0x8707
#define GL_SIGNED_INTENSITY8_NV           0x8708
#define GL_DSDT8_NV                       0x8709
#define GL_DSDT8_MAG8_NV                  0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define GL_HI_SCALE_NV                    0x870E
#define GL_LO_SCALE_NV                    0x870F
#define GL_DS_SCALE_NV                    0x8710
#define GL_DT_SCALE_NV                    0x8711
#define GL_MAGNITUDE_SCALE_NV             0x8712
#define GL_VIBRANCE_SCALE_NV              0x8713
#define GL_HI_BIAS_NV                     0x8714
#define GL_LO_BIAS_NV                     0x8715
#define GL_DS_BIAS_NV                     0x8716
#define GL_DT_BIAS_NV                     0x8717
#define GL_MAGNITUDE_BIAS_NV              0x8718
#define GL_VIBRANCE_BIAS_NV               0x8719
#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
#define GL_TEXTURE_HI_SIZE_NV             0x871B
#define GL_TEXTURE_LO_SIZE_NV             0x871C
#define GL_TEXTURE_DS_SIZE_NV             0x871D
#define GL_TEXTURE_DT_SIZE_NV             0x871E
#define GL_TEXTURE_MAG_SIZE_NV            0x871F
#endif

#ifndef GL_NV_texture_shader2
#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
#endif

#ifndef GL_NV_vertex_array_range2
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#endif

#ifndef GL_NV_vertex_program
#define GL_VERTEX_PROGRAM_NV              0x8620
#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
#define GL_CURRENT_ATTRIB_NV              0x8626
#define GL_PROGRAM_LENGTH_NV              0x8627
#define GL_PROGRAM_STRING_NV              0x8628
#define GL_MODELVIEW_PROJECTION_NV        0x8629
#define GL_IDENTITY_NV                    0x862A
#define GL_INVERSE_NV                     0x862B
#define GL_TRANSPOSE_NV                   0x862C
#define GL_INVERSE_TRANSPOSE_NV           0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define GL_MAX_TRACK_MATRICES_NV          0x862F
#define GL_MATRIX0_NV                     0x8630
#define GL_MATRIX1_NV                     0x8631
#define GL_MATRIX2_NV                     0x8632
#define GL_MATRIX3_NV                     0x8633
#define GL_MATRIX4_NV                     0x8634
#define GL_MATRIX5_NV                     0x8635
#define GL_MATRIX6_NV                     0x8636
#define GL_MATRIX7_NV                     0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
#define GL_CURRENT_MATRIX_NV              0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
#define GL_PROGRAM_PARAMETER_NV           0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
#define GL_PROGRAM_TARGET_NV              0x8646
#define GL_PROGRAM_RESIDENT_NV            0x8647
#define GL_TRACK_MATRIX_NV                0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
#endif

#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
#endif

#ifndef GL_SGIX_scalebias_hint
#define GL_SCALEBIAS_HINT_SGIX            0x8322
#endif

#ifndef GL_OML_interlace
#define GL_INTERLACE_OML                  0x8980
#define GL_INTERLACE_READ_OML             0x8981
#endif

#ifndef GL_OML_subsample
#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
#endif

#ifndef GL_OML_resample
#define GL_PACK_RESAMPLE_OML              0x8984
#define GL_UNPACK_RESAMPLE_OML            0x8985
#define GL_RESAMPLE_REPLICATE_OML         0x8986
#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
#define GL_RESAMPLE_AVERAGE_OML           0x8988
#define GL_RESAMPLE_DECIMATE_OML          0x8989
#endif

#ifndef GL_NV_copy_depth_to_color
#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
#endif

#ifndef GL_ATI_envmap_bumpmap
#define GL_BUMP_ROT_MATRIX_ATI            0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
#define GL_BUMP_TEX_UNITS_ATI             0x8778
#define GL_DUDV_ATI                       0x8779
#define GL_DU8DV8_ATI                     0x877A
#define GL_BUMP_ENVMAP_ATI                0x877B
#define GL_BUMP_TARGET_ATI                0x877C
#endif

#ifndef GL_ATI_fragment_shader
#define GL_FRAGMENT_SHADER_ATI            0x8920
#define GL_REG_0_ATI                      0x8921
#define GL_REG_1_ATI                      0x8922
#define GL_REG_2_ATI                      0x8923
#define GL_REG_3_ATI                      0x8924
#define GL_REG_4_ATI                      0x8925
#define GL_REG_5_ATI                      0x8926
#define GL_REG_6_ATI                      0x8927
#define GL_REG_7_ATI                      0x8928
#define GL_REG_8_ATI                      0x8929
#define GL_REG_9_ATI                      0x892A
#define GL_REG_10_ATI                     0x892B
#define GL_REG_11_ATI                     0x892C
#define GL_REG_12_ATI                     0x892D
#define GL_REG_13_ATI                     0x892E
#define GL_REG_14_ATI                     0x892F
#define GL_REG_15_ATI                     0x8930
#define GL_REG_16_ATI                     0x8931
#define GL_REG_17_ATI                     0x8932
#define GL_REG_18_ATI                     0x8933
#define GL_REG_19_ATI                     0x8934
#define GL_REG_20_ATI                     0x8935
#define GL_REG_21_ATI                     0x8936
#define GL_REG_22_ATI                     0x8937
#define GL_REG_23_ATI                     0x8938
#define GL_REG_24_ATI                     0x8939
#define GL_REG_25_ATI                     0x893A
#define GL_REG_26_ATI                     0x893B
#define GL_REG_27_ATI                     0x893C
#define GL_REG_28_ATI                     0x893D
#define GL_REG_29_ATI                     0x893E
#define GL_REG_30_ATI                     0x893F
#define GL_REG_31_ATI                     0x8940
#define GL_CON_0_ATI                      0x8941
#define GL_CON_1_ATI                      0x8942
#define GL_CON_2_ATI                      0x8943
#define GL_CON_3_ATI                      0x8944
#define GL_CON_4_ATI                      0x8945
#define GL_CON_5_ATI                      0x8946
#define GL_CON_6_ATI                      0x8947
#define GL_CON_7_ATI                      0x8948
#define GL_CON_8_ATI                      0x8949
#define GL_CON_9_ATI                      0x894A
#define GL_CON_10_ATI                     0x894B
#define GL_CON_11_ATI                     0x894C
#define GL_CON_12_ATI                     0x894D
#define GL_CON_13_ATI                     0x894E
#define GL_CON_14_ATI                     0x894F
#define GL_CON_15_ATI                     0x8950
#define GL_CON_16_ATI                     0x8951
#define GL_CON_17_ATI                     0x8952
#define GL_CON_18_ATI                     0x8953
#define GL_CON_19_ATI                     0x8954
#define GL_CON_20_ATI                     0x8955
#define GL_CON_21_ATI                     0x8956
#define GL_CON_22_ATI                     0x8957
#define GL_CON_23_ATI                     0x8958
#define GL_CON_24_ATI                     0x8959
#define GL_CON_25_ATI                     0x895A
#define GL_CON_26_ATI                     0x895B
#define GL_CON_27_ATI                     0x895C
#define GL_CON_28_ATI                     0x895D
#define GL_CON_29_ATI                     0x895E
#define GL_CON_30_ATI                     0x895F
#define GL_CON_31_ATI                     0x8960
#define GL_MOV_ATI                        0x8961
#define GL_ADD_ATI                        0x8963
#define GL_MUL_ATI                        0x8964
#define GL_SUB_ATI                        0x8965
#define GL_DOT3_ATI                       0x8966
#define GL_DOT4_ATI                       0x8967
#define GL_MAD_ATI                        0x8968
#define GL_LERP_ATI                       0x8969
#define GL_CND_ATI                        0x896A
#define GL_CND0_ATI                       0x896B
#define GL_DOT2_ADD_ATI                   0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
#define GL_NUM_PASSES_ATI                 0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
#define GL_SWIZZLE_STR_ATI                0x8976
#define GL_SWIZZLE_STQ_ATI                0x8977
#define GL_SWIZZLE_STR_DR_ATI             0x8978
#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
#define GL_SWIZZLE_STRQ_ATI               0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
#define GL_RED_BIT_ATI                    0x00000001
#define GL_GREEN_BIT_ATI                  0x00000002
#define GL_BLUE_BIT_ATI                   0x00000004
#define GL_2X_BIT_ATI                     0x00000001
#define GL_4X_BIT_ATI                     0x00000002
#define GL_8X_BIT_ATI                     0x00000004
#define GL_HALF_BIT_ATI                   0x00000008
#define GL_QUARTER_BIT_ATI                0x00000010
#define GL_EIGHTH_BIT_ATI                 0x00000020
#define GL_SATURATE_BIT_ATI               0x00000040
#define GL_COMP_BIT_ATI                   0x00000002
#define GL_NEGATE_BIT_ATI                 0x00000004
#define GL_BIAS_BIT_ATI                   0x00000008
#endif

#ifndef GL_ATI_pn_triangles
#define GL_PN_TRIANGLES_ATI               0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#endif

#ifndef GL_ATI_vertex_array_object
#define GL_STATIC_ATI                     0x8760
#define GL_DYNAMIC_ATI                    0x8761
#define GL_PRESERVE_ATI                   0x8762
#define GL_DISCARD_ATI                    0x8763
#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
#endif

#ifndef GL_EXT_vertex_shader
#define GL_VERTEX_SHADER_EXT              0x8780
#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
#define GL_OP_INDEX_EXT                   0x8782
#define GL_OP_NEGATE_EXT                  0x8783
#define GL_OP_DOT3_EXT                    0x8784
#define GL_OP_DOT4_EXT                    0x8785
#define GL_OP_MUL_EXT                     0x8786
#define GL_OP_ADD_EXT                     0x8787
#define GL_OP_MADD_EXT                    0x8788
#define GL_OP_FRAC_EXT                    0x8789
#define GL_OP_MAX_EXT                     0x878A
#define GL_OP_MIN_EXT                     0x878B
#define GL_OP_SET_GE_EXT                  0x878C
#define GL_OP_SET_LT_EXT                  0x878D
#define GL_OP_CLAMP_EXT                   0x878E
#define GL_OP_FLOOR_EXT                   0x878F
#define GL_OP_ROUND_EXT                   0x8790
#define GL_OP_EXP_BASE_2_EXT              0x8791
#define GL_OP_LOG_BASE_2_EXT              0x8792
#define GL_OP_POWER_EXT                   0x8793
#define GL_OP_RECIP_EXT                   0x8794
#define GL_OP_RECIP_SQRT_EXT              0x8795
#define GL_OP_SUB_EXT                     0x8796
#define GL_OP_CROSS_PRODUCT_EXT           0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
#define GL_OP_MOV_EXT                     0x8799
#define GL_OUTPUT_VERTEX_EXT              0x879A
#define GL_OUTPUT_COLOR0_EXT              0x879B
#define GL_OUTPUT_COLOR1_EXT              0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
#define GL_OUTPUT_FOG_EXT                 0x87BD
#define GL_SCALAR_EXT                     0x87BE
#define GL_VECTOR_EXT                     0x87BF
#define GL_MATRIX_EXT                     0x87C0
#define GL_VARIANT_EXT                    0x87C1
#define GL_INVARIANT_EXT                  0x87C2
#define GL_LOCAL_CONSTANT_EXT             0x87C3
#define GL_LOCAL_EXT                      0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
#define GL_X_EXT                          0x87D5
#define GL_Y_EXT                          0x87D6
#define GL_Z_EXT                          0x87D7
#define GL_W_EXT                          0x87D8
#define GL_NEGATIVE_X_EXT                 0x87D9
#define GL_NEGATIVE_Y_EXT                 0x87DA
#define GL_NEGATIVE_Z_EXT                 0x87DB
#define GL_NEGATIVE_W_EXT                 0x87DC
#define GL_ZERO_EXT                       0x87DD
#define GL_ONE_EXT                        0x87DE
#define GL_NEGATIVE_ONE_EXT               0x87DF
#define GL_NORMALIZED_RANGE_EXT           0x87E0
#define GL_FULL_RANGE_EXT                 0x87E1
#define GL_CURRENT_VERTEX_EXT             0x87E2
#define GL_MVP_MATRIX_EXT                 0x87E3
#define GL_VARIANT_VALUE_EXT              0x87E4
#define GL_VARIANT_DATATYPE_EXT           0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
#define GL_VARIANT_ARRAY_EXT              0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
#define GL_INVARIANT_VALUE_EXT            0x87EA
#define GL_INVARIANT_DATATYPE_EXT         0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
#endif

#ifndef GL_ATI_vertex_streams
#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
#define GL_VERTEX_STREAM0_ATI             0x876C
#define GL_VERTEX_STREAM1_ATI             0x876D
#define GL_VERTEX_STREAM2_ATI             0x876E
#define GL_VERTEX_STREAM3_ATI             0x876F
#define GL_VERTEX_STREAM4_ATI             0x8770
#define GL_VERTEX_STREAM5_ATI             0x8771
#define GL_VERTEX_STREAM6_ATI             0x8772
#define GL_VERTEX_STREAM7_ATI             0x8773
#define GL_VERTEX_SOURCE_ATI              0x8774
#endif

#ifndef GL_ATI_element_array
#define GL_ELEMENT_ARRAY_ATI              0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
#endif

#ifndef GL_SUN_mesh_array
#define GL_QUAD_MESH_SUN                  0x8614
#define GL_TRIANGLE_MESH_SUN              0x8615
#endif

#ifndef GL_SUN_slice_accum
#define GL_SLICE_ACCUM_SUN                0x85CC
#endif

#ifndef GL_NV_multisample_filter_hint
#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
#endif

#ifndef GL_NV_depth_clamp
#define GL_DEPTH_CLAMP_NV                 0x864F
#endif

#ifndef GL_NV_occlusion_query
#define GL_PIXEL_COUNTER_BITS_NV          0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
#define GL_PIXEL_COUNT_NV                 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
#endif

#ifndef GL_NV_point_sprite
#define GL_POINT_SPRITE_NV                0x8861
#define GL_COORD_REPLACE_NV               0x8862
#define GL_POINT_SPRITE_R_MODE_NV         0x8863
#endif

#ifndef GL_NV_texture_shader3
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define GL_HILO8_NV                       0x885E
#define GL_SIGNED_HILO8_NV                0x885F
#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
#endif

#ifndef GL_NV_vertex_program1_1
#endif

#ifndef GL_EXT_shadow_funcs
#endif

#ifndef GL_EXT_stencil_two_side
#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
#endif

#ifndef GL_ATI_text_fragment_shader
#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
#endif

#ifndef GL_APPLE_client_storage
#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
#endif

#ifndef GL_APPLE_element_array
#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
#endif

#ifndef GL_APPLE_fence
#define GL_DRAW_PIXELS_APPLE              0x8A0A
#define GL_FENCE_APPLE                    0x8A0B
#endif

#ifndef GL_APPLE_vertex_array_object
#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
#endif

#ifndef GL_APPLE_vertex_array_range
#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_STORAGE_CLIENT_APPLE           0x85B4
#define GL_STORAGE_CACHED_APPLE           0x85BE
#define GL_STORAGE_SHARED_APPLE           0x85BF
#endif

#ifndef GL_APPLE_ycbcr_422
#define GL_YCBCR_422_APPLE                0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
#endif

#ifndef GL_S3_s3tc
#define GL_RGB_S3TC                       0x83A0
#define GL_RGB4_S3TC                      0x83A1
#define GL_RGBA_S3TC                      0x83A2
#define GL_RGBA4_S3TC                     0x83A3
#endif

#ifndef GL_ATI_draw_buffers
#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
#define GL_DRAW_BUFFER0_ATI               0x8825
#define GL_DRAW_BUFFER1_ATI               0x8826
#define GL_DRAW_BUFFER2_ATI               0x8827
#define GL_DRAW_BUFFER3_ATI               0x8828
#define GL_DRAW_BUFFER4_ATI               0x8829
#define GL_DRAW_BUFFER5_ATI               0x882A
#define GL_DRAW_BUFFER6_ATI               0x882B
#define GL_DRAW_BUFFER7_ATI               0x882C
#define GL_DRAW_BUFFER8_ATI               0x882D
#define GL_DRAW_BUFFER9_ATI               0x882E
#define GL_DRAW_BUFFER10_ATI              0x882F
#define GL_DRAW_BUFFER11_ATI              0x8830
#define GL_DRAW_BUFFER12_ATI              0x8831
#define GL_DRAW_BUFFER13_ATI              0x8832
#define GL_DRAW_BUFFER14_ATI              0x8833
#define GL_DRAW_BUFFER15_ATI              0x8834
#endif

#ifndef GL_ATI_pixel_format_float
#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#endif

#ifndef GL_ATI_texture_env_combine3
#define GL_MODULATE_ADD_ATI               0x8744
#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
#define GL_MODULATE_SUBTRACT_ATI          0x8746
#endif

#ifndef GL_ATI_texture_float
#define GL_RGBA_FLOAT32_ATI               0x8814
#define GL_RGB_FLOAT32_ATI                0x8815
#define GL_ALPHA_FLOAT32_ATI              0x8816
#define GL_INTENSITY_FLOAT32_ATI          0x8817
#define GL_LUMINANCE_FLOAT32_ATI          0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
#define GL_RGBA_FLOAT16_ATI               0x881A
#define GL_RGB_FLOAT16_ATI                0x881B
#define GL_ALPHA_FLOAT16_ATI              0x881C
#define GL_INTENSITY_FLOAT16_ATI          0x881D
#define GL_LUMINANCE_FLOAT16_ATI          0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
#endif

#ifndef GL_NV_float_buffer
#define GL_FLOAT_R_NV                     0x8880
#define GL_FLOAT_RG_NV                    0x8881
#define GL_FLOAT_RGB_NV                   0x8882
#define GL_FLOAT_RGBA_NV                  0x8883
#define GL_FLOAT_R16_NV                   0x8884
#define GL_FLOAT_R32_NV                   0x8885
#define GL_FLOAT_RG16_NV                  0x8886
#define GL_FLOAT_RG32_NV                  0x8887
#define GL_FLOAT_RGB16_NV                 0x8888
#define GL_FLOAT_RGB32_NV                 0x8889
#define GL_FLOAT_RGBA16_NV                0x888A
#define GL_FLOAT_RGBA32_NV                0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
#define GL_FLOAT_RGBA_MODE_NV             0x888E
#endif

#ifndef GL_NV_fragment_program
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define GL_FRAGMENT_PROGRAM_NV            0x8870
#define GL_MAX_TEXTURE_COORDS_NV          0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
#define GL_PROGRAM_ERROR_STRING_NV        0x8874
#endif

#ifndef GL_NV_half_float
#define GL_HALF_FLOAT_NV                  0x140B
#endif

#ifndef GL_NV_pixel_data_range
#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#endif

#ifndef GL_NV_primitive_restart
#define GL_PRIMITIVE_RESTART_NV           0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
#endif

#ifndef GL_NV_texture_expand_normal
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#endif

#ifndef GL_NV_vertex_program2
#endif

#ifndef GL_ATI_map_object_buffer
#endif

#ifndef GL_ATI_separate_stencil
#define GL_STENCIL_BACK_FUNC_ATI          0x8800
#define GL_STENCIL_BACK_FAIL_ATI          0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#endif

#ifndef GL_ATI_vertex_attrib_array_object
#endif

#ifndef GL_OES_read_format
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#endif

#ifndef GL_EXT_depth_bounds_test
#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
#define GL_DEPTH_BOUNDS_EXT               0x8891
#endif

#ifndef GL_EXT_texture_mirror_clamp
#define GL_MIRROR_CLAMP_EXT               0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
#endif

#ifndef GL_EXT_blend_equation_separate
#define GL_BLEND_EQUATION_RGB_EXT         0x8009
#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
#endif

#ifndef GL_MESA_pack_invert
#define GL_PACK_INVERT_MESA               0x8758
#endif

#ifndef GL_MESA_ycbcr_texture
#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
#define GL_YCBCR_MESA                     0x8757
#endif

#ifndef GL_EXT_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#endif

#ifndef GL_NV_fragment_program_option
#endif

#ifndef GL_NV_fragment_program2
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
#endif

#ifndef GL_NV_vertex_program2_option
/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
#endif

#ifndef GL_NV_vertex_program3
/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
#endif

#ifndef GL_EXT_framebuffer_object
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
#define GL_FRAMEBUFFER_EXT                0x8D40
#define GL_RENDERBUFFER_EXT               0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX1_EXT             0x8D46
#define GL_STENCIL_INDEX4_EXT             0x8D47
#define GL_STENCIL_INDEX8_EXT             0x8D48
#define GL_STENCIL_INDEX16_EXT            0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
#endif

#ifndef GL_GREMEDY_string_marker
#endif

#ifndef GL_EXT_packed_depth_stencil
#define GL_DEPTH_STENCIL_EXT              0x84F9
#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
#define GL_DEPTH24_STENCIL8_EXT           0x88F0
#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
#endif

#ifndef GL_EXT_stencil_clear_tag
#define GL_STENCIL_TAG_BITS_EXT           0x88F2
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
#endif

#ifndef GL_EXT_texture_sRGB
#define GL_SRGB_EXT                       0x8C40
#define GL_SRGB8_EXT                      0x8C41
#define GL_SRGB_ALPHA_EXT                 0x8C42
#define GL_SRGB8_ALPHA8_EXT               0x8C43
#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
#define GL_SLUMINANCE_EXT                 0x8C46
#define GL_SLUMINANCE8_EXT                0x8C47
#define GL_COMPRESSED_SRGB_EXT            0x8C48
#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif

#ifndef GL_EXT_framebuffer_blit
#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
#endif

#ifndef GL_EXT_framebuffer_multisample
#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_MAX_SAMPLES_EXT                0x8D57
#endif

#ifndef GL_MESAX_texture_stack
#define GL_TEXTURE_1D_STACK_MESAX         0x8759
#define GL_TEXTURE_2D_STACK_MESAX         0x875A
#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
#endif

#ifndef GL_EXT_timer_query
#define GL_TIME_ELAPSED_EXT               0x88BF
#endif

#ifndef GL_EXT_gpu_program_parameters
#endif

#ifndef GL_APPLE_flush_buffer_range
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
#endif

#ifndef GL_NV_gpu_program4
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#endif

#ifndef GL_NV_geometry_program4
#define GL_LINES_ADJACENCY_EXT            0x000A
#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
#define GL_GEOMETRY_PROGRAM_NV            0x8C26
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
#endif

#ifndef GL_EXT_geometry_shader4
#define GL_GEOMETRY_SHADER_EXT            0x8DD9
/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
/* reuse GL_LINES_ADJACENCY_EXT */
/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
/* reuse GL_TRIANGLES_ADJACENCY_EXT */
/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
/* reuse GL_PROGRAM_POINT_SIZE_EXT */
#endif

#ifndef GL_NV_vertex_program4
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
#endif

#ifndef GL_EXT_gpu_shader4
#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
#define GL_SAMPLER_BUFFER_EXT             0x8DC2
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
#define GL_INT_SAMPLER_1D_EXT             0x8DC9
#define GL_INT_SAMPLER_2D_EXT             0x8DCA
#define GL_INT_SAMPLER_3D_EXT             0x8DCB
#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
#endif

#ifndef GL_EXT_draw_instanced
#endif

#ifndef GL_EXT_packed_float
#define GL_R11F_G11F_B10F_EXT             0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
#endif

#ifndef GL_EXT_texture_array
#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
#endif

#ifndef GL_EXT_texture_buffer_object
#define GL_TEXTURE_BUFFER_EXT             0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
#endif

#ifndef GL_EXT_texture_compression_latc
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
#endif

#ifndef GL_EXT_texture_compression_rgtc
#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#endif

#ifndef GL_EXT_texture_shared_exponent
#define GL_RGB9_E5_EXT                    0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
#endif

#ifndef GL_NV_depth_buffer_float
#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
#endif

#ifndef GL_NV_fragment_program4
#endif

#ifndef GL_NV_framebuffer_multisample_coverage
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
#endif

#ifndef GL_EXT_framebuffer_sRGB
#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
#endif

#ifndef GL_NV_geometry_shader4
#endif

#ifndef GL_NV_parameter_buffer_object
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
#endif

#ifndef GL_EXT_draw_buffers2
#endif

#ifndef GL_NV_transform_feedback
#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
#define GL_TEXTURE_COORD_NV               0x8C79
#define GL_CLIP_DISTANCE_NV               0x8C7A
#define GL_VERTEX_ID_NV                   0x8C7B
#define GL_PRIMITIVE_ID_NV                0x8C7C
#define GL_GENERIC_ATTRIB_NV              0x8C7D
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
#define GL_ACTIVE_VARYINGS_NV             0x8C81
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
#define GL_PRIMITIVES_GENERATED_NV        0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
#define GL_RASTERIZER_DISCARD_NV          0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
#define GL_LAYER_NV                       0x8DAA
#define GL_NEXT_BUFFER_NV                 -2
#define GL_SKIP_COMPONENTS4_NV            -3
#define GL_SKIP_COMPONENTS3_NV            -4
#define GL_SKIP_COMPONENTS2_NV            -5
#define GL_SKIP_COMPONENTS1_NV            -6
#endif

#ifndef GL_EXT_bindable_uniform
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
#define GL_UNIFORM_BUFFER_EXT             0x8DEE
#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
#endif

#ifndef GL_EXT_texture_integer
#define GL_RGBA32UI_EXT                   0x8D70
#define GL_RGB32UI_EXT                    0x8D71
#define GL_ALPHA32UI_EXT                  0x8D72
#define GL_INTENSITY32UI_EXT              0x8D73
#define GL_LUMINANCE32UI_EXT              0x8D74
#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
#define GL_RGBA16UI_EXT                   0x8D76
#define GL_RGB16UI_EXT                    0x8D77
#define GL_ALPHA16UI_EXT                  0x8D78
#define GL_INTENSITY16UI_EXT              0x8D79
#define GL_LUMINANCE16UI_EXT              0x8D7A
#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
#define GL_RGBA8UI_EXT                    0x8D7C
#define GL_RGB8UI_EXT                     0x8D7D
#define GL_ALPHA8UI_EXT                   0x8D7E
#define GL_INTENSITY8UI_EXT               0x8D7F
#define GL_LUMINANCE8UI_EXT               0x8D80
#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
#define GL_RGBA32I_EXT                    0x8D82
#define GL_RGB32I_EXT                     0x8D83
#define GL_ALPHA32I_EXT                   0x8D84
#define GL_INTENSITY32I_EXT               0x8D85
#define GL_LUMINANCE32I_EXT               0x8D86
#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
#define GL_RGBA16I_EXT                    0x8D88
#define GL_RGB16I_EXT                     0x8D89
#define GL_ALPHA16I_EXT                   0x8D8A
#define GL_INTENSITY16I_EXT               0x8D8B
#define GL_LUMINANCE16I_EXT               0x8D8C
#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
#define GL_RGBA8I_EXT                     0x8D8E
#define GL_RGB8I_EXT                      0x8D8F
#define GL_ALPHA8I_EXT                    0x8D90
#define GL_INTENSITY8I_EXT                0x8D91
#define GL_LUMINANCE8I_EXT                0x8D92
#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
#define GL_RED_INTEGER_EXT                0x8D94
#define GL_GREEN_INTEGER_EXT              0x8D95
#define GL_BLUE_INTEGER_EXT               0x8D96
#define GL_ALPHA_INTEGER_EXT              0x8D97
#define GL_RGB_INTEGER_EXT                0x8D98
#define GL_RGBA_INTEGER_EXT               0x8D99
#define GL_BGR_INTEGER_EXT                0x8D9A
#define GL_BGRA_INTEGER_EXT               0x8D9B
#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
#endif

#ifndef GL_GREMEDY_frame_terminator
#endif

#ifndef GL_NV_conditional_render
#define GL_QUERY_WAIT_NV                  0x8E13
#define GL_QUERY_NO_WAIT_NV               0x8E14
#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
#endif

#ifndef GL_NV_present_video
#define GL_FRAME_NV                       0x8E26
#define GL_FIELDS_NV                      0x8E27
#define GL_CURRENT_TIME_NV                0x8E28
#define GL_NUM_FILL_STREAMS_NV            0x8E29
#define GL_PRESENT_TIME_NV                0x8E2A
#define GL_PRESENT_DURATION_NV            0x8E2B
#endif

#ifndef GL_EXT_transform_feedback
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
#define GL_RASTERIZER_DISCARD_EXT         0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
#endif

#ifndef GL_EXT_direct_state_access
#define GL_PROGRAM_MATRIX_EXT             0x8E2D
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
#endif

#ifndef GL_EXT_vertex_array_bgra
/* reuse GL_BGRA */
#endif

#ifndef GL_EXT_texture_swizzle
#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
#endif

#ifndef GL_NV_explicit_multisample
#define GL_SAMPLE_POSITION_NV             0x8E50
#define GL_SAMPLE_MASK_NV                 0x8E51
#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
#endif

#ifndef GL_NV_transform_feedback2
#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
#endif

#ifndef GL_ATI_meminfo
#define GL_VBO_FREE_MEMORY_ATI            0x87FB
#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
#endif

#ifndef GL_AMD_performance_monitor
#define GL_COUNTER_TYPE_AMD               0x8BC0
#define GL_COUNTER_RANGE_AMD              0x8BC1
#define GL_UNSIGNED_INT64_AMD             0x8BC2
#define GL_PERCENTAGE_AMD                 0x8BC3
#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
#define GL_PERFMON_RESULT_AMD             0x8BC6
#endif

#ifndef GL_AMD_texture_texture4
#endif

#ifndef GL_AMD_vertex_shader_tesselator
#define GL_SAMPLER_BUFFER_AMD             0x9001
#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
#define GL_TESSELLATION_MODE_AMD          0x9004
#define GL_TESSELLATION_FACTOR_AMD        0x9005
#define GL_DISCRETE_AMD                   0x9006
#define GL_CONTINUOUS_AMD                 0x9007
#endif

#ifndef GL_EXT_provoking_vertex
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
#define GL_PROVOKING_VERTEX_EXT           0x8E4F
#endif

#ifndef GL_EXT_texture_snorm
#define GL_ALPHA_SNORM                    0x9010
#define GL_LUMINANCE_SNORM                0x9011
#define GL_LUMINANCE_ALPHA_SNORM          0x9012
#define GL_INTENSITY_SNORM                0x9013
#define GL_ALPHA8_SNORM                   0x9014
#define GL_LUMINANCE8_SNORM               0x9015
#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
#define GL_INTENSITY8_SNORM               0x9017
#define GL_ALPHA16_SNORM                  0x9018
#define GL_LUMINANCE16_SNORM              0x9019
#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
#define GL_INTENSITY16_SNORM              0x901B
#define GL_RED_SNORM                      0x8F90
#define GL_RG_SNORM                       0x8F91
#define GL_RGB_SNORM                      0x8F92
#define GL_RGBA_SNORM                     0x8F93
#define GL_R8_SNORM                       0x8F94
#define GL_RG8_SNORM                      0x8F95
#define GL_RGB8_SNORM                     0x8F96
#define GL_RGBA8_SNORM                    0x8F97
#define GL_R16_SNORM                      0x8F98
#define GL_RG16_SNORM                     0x8F99
#define GL_RGB16_SNORM                    0x8F9A
#define GL_RGBA16_SNORM                   0x8F9B
#define GL_SIGNED_NORMALIZED              0x8F9C
#endif

#ifndef GL_AMD_draw_buffers_blend
#endif

#ifndef GL_APPLE_texture_range
#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
#define GL_STORAGE_PRIVATE_APPLE          0x85BD
/* reuse GL_STORAGE_CACHED_APPLE */
/* reuse GL_STORAGE_SHARED_APPLE */
#endif

#ifndef GL_APPLE_float_pixels
#define GL_HALF_APPLE                     0x140B
#define GL_RGBA_FLOAT32_APPLE             0x8814
#define GL_RGB_FLOAT32_APPLE              0x8815
#define GL_ALPHA_FLOAT32_APPLE            0x8816
#define GL_INTENSITY_FLOAT32_APPLE        0x8817
#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
#define GL_RGBA_FLOAT16_APPLE             0x881A
#define GL_RGB_FLOAT16_APPLE              0x881B
#define GL_ALPHA_FLOAT16_APPLE            0x881C
#define GL_INTENSITY_FLOAT16_APPLE        0x881D
#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
#define GL_COLOR_FLOAT_APPLE              0x8A0F
#endif

#ifndef GL_APPLE_vertex_program_evaluators
#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
#endif

#ifndef GL_APPLE_aux_depth_stencil
#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
#endif

#ifndef GL_APPLE_object_purgeable
#define GL_BUFFER_OBJECT_APPLE            0x85B3
#define GL_RELEASED_APPLE                 0x8A19
#define GL_VOLATILE_APPLE                 0x8A1A
#define GL_RETAINED_APPLE                 0x8A1B
#define GL_UNDEFINED_APPLE                0x8A1C
#define GL_PURGEABLE_APPLE                0x8A1D
#endif

#ifndef GL_APPLE_row_bytes
#define GL_PACK_ROW_BYTES_APPLE           0x8A15
#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
#endif

#ifndef GL_APPLE_rgb_422
#define GL_RGB_422_APPLE                  0x8A1F
/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
#endif

#ifndef GL_NV_video_capture
#define GL_VIDEO_BUFFER_NV                0x9020
#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
#define GL_FIELD_UPPER_NV                 0x9022
#define GL_FIELD_LOWER_NV                 0x9023
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
#define GL_PARTIAL_SUCCESS_NV             0x902E
#define GL_SUCCESS_NV                     0x902F
#define GL_FAILURE_NV                     0x9030
#define GL_YCBYCR8_422_NV                 0x9031
#define GL_YCBAYCR8A_4224_NV              0x9032
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
#endif

#ifndef GL_NV_copy_image
#endif

#ifndef GL_EXT_separate_shader_objects
#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
#endif

#ifndef GL_NV_parameter_buffer_object2
#endif

#ifndef GL_NV_shader_buffer_load
#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
#define GL_GPU_ADDRESS_NV                 0x8F34
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
#endif

#ifndef GL_NV_vertex_buffer_unified_memory
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
#endif

#ifndef GL_NV_texture_barrier
#endif

#ifndef GL_AMD_shader_stencil_export
#endif

#ifndef GL_AMD_seamless_cubemap_per_texture
/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
#endif

#ifndef GL_AMD_conservative_depth
#endif

#ifndef GL_EXT_shader_image_load_store
#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
#define GL_IMAGE_1D_EXT                   0x904C
#define GL_IMAGE_2D_EXT                   0x904D
#define GL_IMAGE_3D_EXT                   0x904E
#define GL_IMAGE_2D_RECT_EXT              0x904F
#define GL_IMAGE_CUBE_EXT                 0x9050
#define GL_IMAGE_BUFFER_EXT               0x9051
#define GL_IMAGE_1D_ARRAY_EXT             0x9052
#define GL_IMAGE_2D_ARRAY_EXT             0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
#define GL_INT_IMAGE_1D_EXT               0x9057
#define GL_INT_IMAGE_2D_EXT               0x9058
#define GL_INT_IMAGE_3D_EXT               0x9059
#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
#define GL_INT_IMAGE_CUBE_EXT             0x905B
#define GL_INT_IMAGE_BUFFER_EXT           0x905C
#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
/* #define GL_ALL_BARRIER_BITS_EXT        0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
#endif

#ifndef GL_EXT_vertex_attrib_64bit
/* reuse GL_DOUBLE */
#define GL_DOUBLE_VEC2_EXT                0x8FFC
#define GL_DOUBLE_VEC3_EXT                0x8FFD
#define GL_DOUBLE_VEC4_EXT                0x8FFE
#define GL_DOUBLE_MAT2_EXT                0x8F46
#define GL_DOUBLE_MAT3_EXT                0x8F47
#define GL_DOUBLE_MAT4_EXT                0x8F48
#define GL_DOUBLE_MAT2x3_EXT              0x8F49
#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
#endif

#ifndef GL_NV_gpu_program5
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
#endif

#ifndef GL_NV_gpu_shader5
#define GL_INT64_NV                       0x140E
#define GL_UNSIGNED_INT64_NV              0x140F
#define GL_INT8_NV                        0x8FE0
#define GL_INT8_VEC2_NV                   0x8FE1
#define GL_INT8_VEC3_NV                   0x8FE2
#define GL_INT8_VEC4_NV                   0x8FE3
#define GL_INT16_NV                       0x8FE4
#define GL_INT16_VEC2_NV                  0x8FE5
#define GL_INT16_VEC3_NV                  0x8FE6
#define GL_INT16_VEC4_NV                  0x8FE7
#define GL_INT64_VEC2_NV                  0x8FE9
#define GL_INT64_VEC3_NV                  0x8FEA
#define GL_INT64_VEC4_NV                  0x8FEB
#define GL_UNSIGNED_INT8_NV               0x8FEC
#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
#define GL_UNSIGNED_INT16_NV              0x8FF0
#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
#define GL_FLOAT16_NV                     0x8FF8
#define GL_FLOAT16_VEC2_NV                0x8FF9
#define GL_FLOAT16_VEC3_NV                0x8FFA
#define GL_FLOAT16_VEC4_NV                0x8FFB
/* reuse GL_PATCHES */
#endif

#ifndef GL_NV_shader_buffer_store
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
/* reuse GL_READ_WRITE */
/* reuse GL_WRITE_ONLY */
#endif

#ifndef GL_NV_tessellation_program5
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
#endif

#ifndef GL_NV_vertex_attrib_integer_64bit
/* reuse GL_INT64_NV */
/* reuse GL_UNSIGNED_INT64_NV */
#endif

#ifndef GL_NV_multisample_coverage
#define GL_COVERAGE_SAMPLES_NV            0x80A9
#define GL_COLOR_SAMPLES_NV               0x8E20
#endif

#ifndef GL_AMD_name_gen_delete
#define GL_DATA_BUFFER_AMD                0x9151
#define GL_PERFORMANCE_MONITOR_AMD        0x9152
#define GL_QUERY_OBJECT_AMD               0x9153
#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
#define GL_SAMPLER_OBJECT_AMD             0x9155
#endif

#ifndef GL_AMD_debug_output
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
#endif

#ifndef GL_NV_vdpau_interop
#define GL_SURFACE_STATE_NV               0x86EB
#define GL_SURFACE_REGISTERED_NV          0x86FD
#define GL_SURFACE_MAPPED_NV              0x8700
#define GL_WRITE_DISCARD_NV               0x88BE
#endif

#ifndef GL_AMD_transform_feedback3_lines_triangles
#endif

#ifndef GL_AMD_depth_clamp_separate
#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
#endif

#ifndef GL_EXT_texture_sRGB_decode
#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
#define GL_DECODE_EXT                     0x8A49
#define GL_SKIP_DECODE_EXT                0x8A4A
#endif

#ifndef GL_NV_texture_multisample
#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
#endif

#ifndef GL_AMD_blend_minmax_factor
#define GL_FACTOR_MIN_AMD                 0x901C
#define GL_FACTOR_MAX_AMD                 0x901D
#endif

#ifndef GL_AMD_sample_positions
#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
#endif

#ifndef GL_EXT_x11_sync_object
#define GL_SYNC_X11_FENCE_EXT             0x90E1
#endif

#ifndef GL_AMD_multi_draw_indirect
#endif

#ifndef GL_EXT_framebuffer_multisample_blit_scaled
#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
#endif

#ifndef GL_AMD_pinned_memory
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
#endif

#ifndef GL_AMD_stencil_operation_extended
#define GL_SET_AMD                        0x874A
#define GL_REPLACE_VALUE_AMD              0x874B
#define GL_STENCIL_OP_VALUE_AMD           0x874C
#define GL_STENCIL_BACK_OP_VALUE_AMD      0x874D
#endif


/*************************************************************/

#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
typedef char GLchar;
#endif

#ifndef GL_VERSION_1_5
/* GL types for handling large vertex buffer objects */
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif

#ifndef GL_ARB_vertex_buffer_object
/* GL types for handling large vertex buffer objects */
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
#endif

#ifndef GL_ARB_shader_objects
/* GL types for program/shader text and shader object handles */
typedef char GLcharARB;
typedef unsigned int GLhandleARB;
#endif

/* GL type for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel
typedef unsigned short GLhalfARB;
#endif

#ifndef GL_NV_half_float
typedef unsigned short GLhalfNV;
#endif

#include "gl-64bit-types.h"

#ifndef GL_ARB_cl_event
/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
struct _cl_context;
struct _cl_event;
 */
#endif

#ifndef GL_ARB_debug_output
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
#endif

#ifndef GL_AMD_debug_output
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
#endif

#ifndef GL_NV_vdpau_interop
typedef GLintptr GLvdpauSurfaceNV;
#endif

#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GLAPI void APIENTRY glBlendEquation (GLenum mode);
GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif

#ifndef GL_VERSION_1_2_DEPRECATED
#define GL_VERSION_1_2_DEPRECATED 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
GLAPI void APIENTRY glResetHistogram (GLenum target);
GLAPI void APIENTRY glResetMinmax (GLenum target);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);