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path: root/make/config/jogl/gl-if-gl2_es3-ignores.cfg
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# Ignore all ES 3.X only stuff ..
DropUniqVendorExtensions ANGLE
DropUniqVendorExtensions ARM
DropUniqVendorExtensions APPLE
DropUniqVendorExtensions ATI
DropUniqVendorExtensions IMG
DropUniqVendorExtensions QCOM
DropUniqVendorExtensions NV
DropUniqVendorExtensions VIV

Ignore glEGL.*

IgnoreExtension GL_AMD_compressed_3DC_texture
IgnoreExtension GL_AMD_compressed_ATC_texture
IgnoreExtension GL_AMD_program_binary_Z400
IgnoreExtension GL_AMD_performance_monitor

IgnoreExtension GL_ANGLE_depth_texture
IgnoreExtension GL_ANGLE_instanced_arrays
IgnoreExtension GL_ANGLE_pack_reverse_row_order
IgnoreExtension GL_ANGLE_program_binary
IgnoreExtension GL_ANGLE_texture_compression_dxt3
IgnoreExtension GL_ANGLE_texture_compression_dxt5
IgnoreExtension GL_ANGLE_texture_usage
IgnoreExtension GL_ANGLE_translated_shader_source
IgnoreExtension GL_EXT_debug_label
IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_EXT_disjoint_timer_query
IgnoreExtension GL_EXT_draw_buffers
IgnoreExtension GL_EXT_multisampled_render_to_texture
IgnoreExtension GL_EXT_multiview_draw_buffers
IgnoreExtension GL_EXT_shader_framebuffer_fetch
IgnoreExtension GL_OES_compressed_paletted_texture
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_vertex_array_object
IgnoreExtension GL_OES_vertex_half_float
IgnoreExtension GL_OES_surfaceless_context
IgnoreExtension GL_OES_texture_half_float
IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_FJ_shader_binary_GCCSO

# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE

Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET