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private final GLProfile glProfile;
private final GLContextImpl _context;
@Override
public GLProfile getGLProfile() {
return this.glProfile;
}
@Override
public final int getBoundBuffer(int target) {
return bufferStateTracker.getBoundBufferObject(target, this);
}
@Override
public final GLBufferStorage getBufferStorage(int bufferName) {
return bufferObjectTracker.getBufferStorage(bufferName);
}
@Override
public final boolean isVBOArrayBound() {
return checkArrayVBOBound(false);
}
@Override
public final boolean isVBOElementArrayBound() {
return checkElementVBOBound(false);
}
@Override
public final GL getDownstreamGL() throws GLException {
return null;
}
@Override
public final GL getRootGL() throws GLException {
return this;
}
@Override
public final boolean isGL() {
return true;
}
@Override
public final GL getGL() throws GLException {
return this;
}
@Override
public final boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@Override
public final boolean isExtensionAvailable(String glExtensionName) {
return _context.isExtensionAvailable(glExtensionName);
}
@Override
public final Object getExtension(String extensionName) {
// At this point we don't expose any extensions using this mechanism
return null;
}
@Override
public final boolean hasBasicFBOSupport() {
return _context.hasBasicFBOSupport();
}
@Override
public final boolean hasFullFBOSupport() {
return _context.hasFullFBOSupport();
}
@Override
public final int getMaxRenderbufferSamples() {
return _context.getMaxRenderbufferSamples();
}
@Override
public final boolean isTextureFormatBGRA8888Available() {
return _context.isTextureFormatBGRA8888Available();
}
@Override
public final GLContext getContext() {
return _context;
}
/**
* @see com.jogamp.opengl.GLContext#setSwapInterval(int)
*/
@Override
public final void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
/**
* @see com.jogamp.opengl.GLContext#getSwapInterval()
*/
@Override
public final int getSwapInterval() {
return _context.getSwapInterval();
}
@Override
public final Object getPlatformGLExtensions() {
return _context.getPlatformGLExtensions();
}
@Override
public final int getBoundFramebuffer(int target) {
return _context.getBoundFramebuffer(target);
}
@Override
public final int getDefaultDrawFramebuffer() {
return _context.getDefaultDrawFramebuffer();
}
@Override
public final int getDefaultReadFramebuffer() {
return _context.getDefaultReadFramebuffer();
}
@Override
public final int getDefaultReadBuffer() {
return _context.getDefaultReadBuffer();
}
private final GLStateTracker glStateTracker;
//
// GLBufferObjectTracker Redirects
//
private final GLBufferObjectTracker bufferObjectTracker;
private final GLBufferStateTracker bufferStateTracker;
private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundMutableStorageDispatch =
new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() {
public final void create(final int target, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) {
final boolean data_is_direct = Buffers.isDirect(data);
dispatch_glBufferData(target, size,
data_is_direct ? data : Buffers.getArray(data),
data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data),
data_is_direct, mutableUsage, glProcAddress);
}
};
private native void dispatch_glBufferData(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress);
private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapBoundBufferDispatch =
new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() {
public final boolean unmap(final int target, final long glProcAddress) {
return dispatch_glUnmapBuffer(target, glProcAddress);
}
};
private native boolean dispatch_glUnmapBuffer(int target, long procAddress);
@Override
public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
return mapBuffer(target, access).getMappedBuffer();
}
@Override
public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
return mapBufferRange(target, offset, length, access).getMappedBuffer();
}
private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapBoundBufferAllDispatch =
new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() {
public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
public final long mapBuffer(final int target, final int access, final long glProcAddress) {
return dispatch_glMapBuffer(target, access, glProcAddress);
}
};
private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapBoundBufferRangeDispatch =
new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() {
public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
public final long mapBuffer(final int target, final long offset, final long length, final int access, final long glProcAddress) {
return dispatch_glMapBufferRange(target, offset, length, access, glProcAddress);
}
};
private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long glProcAddress);
private native ByteBuffer newDirectByteBuffer(long addr, long capacity);
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