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public GLProfile getGLProfile() {
return this.glProfile;
}
private GLProfile glProfile;
public int glGetBoundBuffer(int target) {
return bufferStateTracker.getBoundBufferObject(target, this);
}
public boolean glIsVBOArrayEnabled() {
return checkArrayVBOEnabled(false);
}
public boolean glIsVBOElementEnabled() {
return checkElementVBOEnabled(false);
}
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