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# This .cfg file is used to generate the interface to the wgl routines
# used internally by the WindowsGLContext implementation.
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/Windows
Package jogamp.nativewindow.windows
JavaClass GDI
Style AllStatic
Opaque boolean BOOL
Opaque int HRESULT
Opaque long HANDLE
Opaque long PROC
Opaque long void **
NIODirectOnly DwmEnableBlurBehindWindow
NIODirectOnly DwmExtendFrameIntoClientArea
NIODirectOnly DwmGetWindowAttribute
NIODirectOnly DwmSetWindowAttribute
NIODirectOnly GetWindowCompositionAccentPolicy
NIODirectOnly SetWindowCompositionAccentPolicy
ImmutableAccess BITMAPINFO
# ImmutableAccess BITMAPINFOHEADER
# ImmutableAccess DWM_BLURBEHIND
# ImmutableAccess MARGINS
# ImmutableAccess PIXELFORMATDESCRIPTOR
ImmutableAccess RECT
ImmutableAccess RGBQUAD
Import com.jogamp.nativewindow.util.Point
Import com.jogamp.nativewindow.NativeWindowException
Import jogamp.nativewindow.NWJNILibLoader
import jogamp.nativewindow.Debug
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include <windows.h>
CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <gluegen_stdint.h>
CustomCCode #include <gluegen_stddef.h>
CustomCCode #include <wingdi.h>
CustomCCode #include "WindowsUser.h"
CustomCCode #include "WindowsDWM.h"
CustomCCode #include "WindowsSHC.h"
CustomCCode extern HINSTANCE GetApplicationHandle();
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