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/* C routines encapsulating small amounts of Objective C code to allow
nsContext creation and manipulation to occur from Java */
typedef int Bool;
void* createContext(void* shareContext, void* nsView,
int redBits,
int greenBits,
int blueBits,
int alphaBits,
int depthBits,
int stencilBits,
int accumRedBits,
int accumGreenBits,
int accumBlueBits,
int accumAlphaBits,
int sampleBuffers,
int numSamples);
Bool makeCurrentContext(void* nsContext, void* nsView);
Bool clearCurrentContext(void* nsContext, void* nsView);
Bool deleteContext(void* nsContext, void* nsView);
Bool flushBuffer(void* nsContext, void* nsView);
void updateContext(void* nsContext, void* nsView);
void* updateContextRegister(void* nsContext, void* nsView);
void updateContextUnregister(void* nsContext, void* nsView, void* updater);
void* createPBuffer(int renderTarget, int width, int height);
Bool destroyPBuffer(void* nsContext, void* pBuffer);
void setContextPBuffer(void* nsContext, void* pBuffer);
void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
void* getProcAddress(const char *procName);
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