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#define GLAPI

// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
// "glext.h" are parsed.
#define GL_GLEXT_PROTOTYPES

#include <GL/gl.h>
#include <GL/glext.h>

// Define GL3_PROTOTYPES so that the OpenGL prototypes in
// "gl3.h" are parsed.
#define GL3_PROTOTYPES

// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
// "gl3ext.h" are parsed.
#define GL_GL3EXT_PROTOTYPES

#include <GL3/gl3ext.h>