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#define GLAPI

// Define GL4_PROTOTYPES so that the OpenGL prototypes in
// "gl3.h" are parsed.
#define GL4_PROTOTYPES

// Define GL_GL4EXT_PROTOTYPES so that the OpenGL extension prototypes in
// "gl3ext.h" are parsed.
#define GL_GL4EXT_PROTOTYPES

#include <GL4/gl3.h>