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#define GL_API
#define GL_APIENTRY
// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
// "glext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
#include <GLES/gl.h>
#include <GLES/glext-supplement.h>
#include <GLES/glext.h>
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