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/* Windows #defines and typedefs required for processing of extracts
   from WINGDI.H and jawt_md.h */

#define FAR
#define WINBASEAPI
#define WINGDIAPI
#define WINUSERAPI
#define WINAPI
#define APIENTRY
#define CONST const
#define VOID void
typedef int                 BOOL;
typedef unsigned char       BYTE;
typedef char                CHAR;
typedef unsigned __int32    DWORD;
typedef int                 INT;
typedef __int32             INT32;
typedef __int64             INT64;
typedef float               FLOAT;
typedef struct _handle*     HANDLE;
typedef HANDLE              HBITMAP;
typedef HANDLE              HDC;
typedef HANDLE              HGDIOBJ;
typedef HANDLE              HGLRC;
typedef HANDLE              HMODULE;
typedef HANDLE              HINSTANCE;
typedef HANDLE              HPALETTE;
typedef HANDLE              HWND;
typedef HANDLE              HRGN;
typedef __int32             LONG;
typedef const char*         LPCSTR;
typedef void*               LPVOID;
typedef unsigned __int64    ULONG_PTR;
typedef struct _proc*       PROC;
typedef unsigned int*       PUINT;
typedef unsigned int        UINT;
typedef unsigned short      USHORT;
typedef unsigned short      WORD;
typedef unsigned short      ATOM;
typedef intptr_t            DWORD_PTR;
typedef intptr_t*           PDWORD_PTR;
typedef __int32             HRESULT;

/* Necessary handle typedefs for parsing wglext.h */

typedef HANDLE              HPBUFFERARB;
typedef HANDLE              HPBUFFEREXT;
typedef HANDLE              HGPUNV;
typedef HANDLE              HVIDEOOUTPUTDEVICENV;
typedef HANDLE              HVIDEOINPUTDEVICENV;
typedef HANDLE              HPVIDEODEV;

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/*
 * This is a modified version of the original header as provided by
 * NVidia; original copyright appears below.
 *
 * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
 * around macro interpretation problems.
 */

/*
 *
 * Copyright (c) 2002-2004, NVIDIA Corporation.
 * 
 *  
 * 
 * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
 * of your agreement to the following terms, and your use, installation, 
 * modification or redistribution of this NVIDIA software constitutes 
 * acceptance of these terms.  If you do not agree with these terms, please do 
 * not use, install, modify or redistribute this NVIDIA software.
 * 
 *  
 * 
 * In consideration of your agreement to abide by the following terms, and 
 * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
 * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
 * Software"), to use, reproduce, modify and redistribute the NVIDIA 
 * Software, with or without modifications, in source and/or binary forms; 
 * provided that if you redistribute the NVIDIA Software, you must retain the 
 * copyright notice of NVIDIA, this notice and the following text and 
 * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
 * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
 * to endorse or promote products derived from the NVIDIA Software without 
 * specific prior written permission from NVIDIA.  Except as expressly stated 
 * in this notice, no other rights or licenses express or implied, are granted 
 * by NVIDIA herein, including but not limited to any patent rights that may be 
 * infringed by your derivative works or by other works in which the NVIDIA 
 * Software may be incorporated. No hardware is licensed hereunder. 
 * 
 *  
 * 
 * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
 * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
 * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
 * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
 * 
 *  
 * 
 * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
 * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
 * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
 * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
 * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
 * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 */ 


#ifndef _cg_h
#define _cg_h


#define CG_VERSION_NUM                1400

// Set up for either Win32 import/export/lib.
#ifndef CGDLL_API
    #ifdef WIN32
        #ifdef CGDLL_EXPORTS
            #define CGDLL_API /*__declspec(dllexport) */
        #elif defined (CG_LIB)
            #define CGDLL_API
        #else
            #define CGDLL_API /* __declspec(dllimport) */
        #endif
    #else
        #define CGDLL_API
    #endif
#endif

/*************************************************************************/
/*** CG Run-Time Library API                                          ***/
/*************************************************************************/

/*************************************************************************/
/*** Data types and enumerants                                         ***/
/*************************************************************************/

typedef int CGbool;

#define CG_FALSE ((CGbool)0)
#define CG_TRUE ((CGbool)1)

typedef struct _CGcontext *CGcontext;
typedef struct _CGprogram *CGprogram;
typedef struct _CGparameter *CGparameter;
typedef struct _CGeffect *CGeffect;
typedef struct _CGtechnique *CGtechnique;
typedef struct _CGpass *CGpass;
typedef struct _CGstate *CGstate;
typedef struct _CGstateassignment *CGstateassignment;
typedef struct _CGannotation *CGannotation;
typedef void *CGhandle;

typedef CGbool (*CGstatecallback)(CGstateassignment);

//!!! PREPROCESS BEGIN

typedef enum
 {
  CG_UNKNOWN_TYPE,
  CG_STRUCT,
  CG_ARRAY,

  CG_TYPE_START_ENUM = 1024,
// # define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \
//   enum_name ,

#include <Cg/cg_datatypes.h>

 } CGtype;

typedef enum
 {
// # define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\
//                                enum_int,addressable,param_type) \
//   enum_name = enum_int,

#include <Cg/cg_bindlocations.h>

  CG_UNDEFINED,

 } CGresource;

typedef enum
 {
  CG_PROFILE_START = 6144,
  CG_PROFILE_UNKNOWN,

// # define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
//    CG_PROFILE_##compiler_id_caps = int_id,
  
#include <Cg/cg_profiles.h>

  CG_PROFILE_MAX = 7100,
 } CGprofile;

typedef enum
 {
// # define CG_ERROR_MACRO(code, enum_name, message) \
//    enum_name = code,
# include <Cg/cg_errors.h>
 } CGerror;

typedef enum
 {
  CG_PARAMETERCLASS_UNKNOWN = 0,
  CG_PARAMETERCLASS_SCALAR,
  CG_PARAMETERCLASS_VECTOR,
  CG_PARAMETERCLASS_MATRIX,
  CG_PARAMETERCLASS_STRUCT,
  CG_PARAMETERCLASS_ARRAY,
  CG_PARAMETERCLASS_SAMPLER,
  CG_PARAMETERCLASS_OBJECT
 } CGparameterclass;

//!!! PREPROCESS END

typedef enum
 {
// # define CG_ENUM_MACRO(enum_name, enum_val) \
//    enum_name = enum_val,
# include <Cg/cg_enums.h>
 } CGenum;

#include <stdarg.h>

#ifdef __cplusplus
extern "C" {
#endif

typedef void (*CGerrorCallbackFunc)(void);
typedef void (*CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data);

/*************************************************************************/
/*** Functions                                                         ***/
/*************************************************************************/

#ifndef CG_EXPLICIT

/*** Context functions ***/

CGDLL_API CGcontext cgCreateContext(void); 
CGDLL_API void cgDestroyContext(CGcontext ctx); 
CGDLL_API CGbool cgIsContext(CGcontext ctx);
CGDLL_API const char *cgGetLastListing(CGcontext ctx);
CGDLL_API void cgSetLastListing(CGhandle handle, const char *listing);
CGDLL_API void cgSetAutoCompile(CGcontext ctx, CGenum flag);
CGDLL_API CGenum cgGetAutoCompile(CGcontext ctx);

/*** Program functions ***/
CGDLL_API CGprogram cgCreateProgram(CGcontext ctx, 
                                    CGenum program_type,
                                    const char *program,
                                    CGprofile profile,
                                    const char *entry,
                                    const char **args);
CGDLL_API CGprogram cgCreateProgramFromFile(CGcontext ctx, 
                                            CGenum program_type,
                                            const char *program_file,
                                            CGprofile profile,
                                            const char *entry,
                                            const char **args);
CGDLL_API CGprogram cgCopyProgram(CGprogram program); 
CGDLL_API void cgDestroyProgram(CGprogram program); 

CGDLL_API CGprogram cgGetFirstProgram(CGcontext ctx);
CGDLL_API CGprogram cgGetNextProgram(CGprogram current);
CGDLL_API CGcontext cgGetProgramContext(CGprogram prog);
CGDLL_API CGbool cgIsProgram(CGprogram program); 

CGDLL_API void cgCompileProgram(CGprogram program); 
CGDLL_API CGbool cgIsProgramCompiled(CGprogram program); 
CGDLL_API const char *cgGetProgramString(CGprogram prog, CGenum pname); 
CGDLL_API CGprofile cgGetProgramProfile(CGprogram prog); 
CGDLL_API char const * const *cgGetProgramOptions(CGprogram prog);
CGDLL_API void cgSetProgramProfile(CGprogram prog, CGprofile profile);

CGDLL_API void cgSetPassProgramParameters(CGprogram);

/*** Parameter functions ***/

CGDLL_API CGparameter cgCreateParameter(CGcontext ctx, CGtype type);
CGDLL_API CGparameter cgCreateParameterArray(CGcontext ctx,
                                             CGtype type, 
                                             int length);
CGDLL_API CGparameter cgCreateParameterMultiDimArray(CGcontext ctx,
                                                     CGtype type,
                                                     int dim, 
                                                     const int *lengths);
CGDLL_API void cgDestroyParameter(CGparameter param);
CGDLL_API void cgConnectParameter(CGparameter from, CGparameter to);
CGDLL_API void cgDisconnectParameter(CGparameter param);
CGDLL_API CGparameter cgGetConnectedParameter(CGparameter param);

CGDLL_API int cgGetNumConnectedToParameters(CGparameter param);
CGDLL_API CGparameter cgGetConnectedToParameter(CGparameter param, int index);

CGDLL_API CGparameter cgGetNamedParameter(CGprogram prog, const char *name);
CGDLL_API CGparameter cgGetNamedProgramParameter(CGprogram prog, 
                                                 CGenum name_space, 
                                                 const char *name);

CGDLL_API CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space);
CGDLL_API CGparameter cgGetNextParameter(CGparameter current);
CGDLL_API CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
CGDLL_API CGparameter cgGetNextLeafParameter(CGparameter current);

CGDLL_API CGparameter cgGetFirstStructParameter(CGparameter param);
CGDLL_API CGparameter cgGetNamedStructParameter(CGparameter param, 
                                                const char *name);

CGDLL_API CGparameter cgGetFirstDependentParameter(CGparameter param);

CGDLL_API CGparameter cgGetArrayParameter(CGparameter aparam, int index);
CGDLL_API int cgGetArrayDimension(CGparameter param);
CGDLL_API CGtype cgGetArrayType(CGparameter param);
CGDLL_API int cgGetArraySize(CGparameter param, int dimension);
CGDLL_API int cgGetArrayTotalSize(CGparameter param);
CGDLL_API void cgSetArraySize(CGparameter param, int size);
CGDLL_API void cgSetMultiDimArraySize(CGparameter param, const int *sizes);

CGDLL_API CGprogram cgGetParameterProgram(CGparameter param);
CGDLL_API CGcontext cgGetParameterContext(CGparameter param);
CGDLL_API CGbool cgIsParameter(CGparameter param);
CGDLL_API const char *cgGetParameterName(CGparameter param);
CGDLL_API CGtype cgGetParameterType(CGparameter param);
CGDLL_API CGtype cgGetParameterBaseType(CGparameter param);
CGDLL_API CGparameterclass cgGetParameterClass(CGparameter param);
CGDLL_API int cgGetParameterRows(CGparameter param);
CGDLL_API int cgGetParameterColumns(CGparameter param);
CGDLL_API CGtype cgGetParameterNamedType(CGparameter param);
CGDLL_API const char *cgGetParameterSemantic(CGparameter param);
CGDLL_API CGresource cgGetParameterResource(CGparameter param);
CGDLL_API CGresource cgGetParameterBaseResource(CGparameter param);
CGDLL_API unsigned long cgGetParameterResourceIndex(CGparameter param);
CGDLL_API CGenum cgGetParameterVariability(CGparameter param);
CGDLL_API CGenum cgGetParameterDirection(CGparameter param);
CGDLL_API CGbool cgIsParameterReferenced(CGparameter param);
CGDLL_API CGbool cgIsParameterUsed(CGparameter param, CGhandle handle);
CGDLL_API const double *cgGetParameterValues(CGparameter param, 
                                             CGenum value_type,
                                             int *nvalues);
CGDLL_API void cgSetParameterValuedr(CGparameter param, int n, const double *vals);
CGDLL_API void cgSetParameterValuedc(CGparameter param, int n, const double *vals);
CGDLL_API void cgSetParameterValuefr(CGparameter param, int n, const float *vals);
CGDLL_API void cgSetParameterValuefc(CGparameter param, int n, const float *vals);
CGDLL_API void cgSetParameterValueir(CGparameter param, int n, const int *vals);
CGDLL_API void cgSetParameterValueic(CGparameter param, int n, const int *vals);
CGDLL_API int cgGetParameterValuedr(CGparameter param, int n, double *vals);
CGDLL_API int cgGetParameterValuedc(CGparameter param, int n, double *vals);
CGDLL_API int cgGetParameterValuefr(CGparameter param, int n, float *vals);
CGDLL_API int cgGetParameterValuefc(CGparameter param, int n, float *vals);
CGDLL_API int cgGetParameterValueir(CGparameter param, int n, int *vals);
CGDLL_API int cgGetParameterValueic(CGparameter param, int n, int *vals);
CGDLL_API const char *cgGetStringParameterValue(CGparameter param);
CGDLL_API void cgSetStringParameterValue(CGparameter param, const char *str);

CGDLL_API int cgGetParameterOrdinalNumber(CGparameter param);
CGDLL_API CGbool cgIsParameterGlobal(CGparameter param);
CGDLL_API int cgGetParameterIndex(CGparameter param);

CGDLL_API void cgSetParameterVariability(CGparameter param, CGenum vary);
CGDLL_API void cgSetParameterSemantic(CGparameter param, const char *semantic);

CGDLL_API void cgSetParameter1f(CGparameter param, float x);
CGDLL_API void cgSetParameter2f(CGparameter param, float x, float y);
CGDLL_API void cgSetParameter3f(CGparameter param, float x, float y, float z);
CGDLL_API void cgSetParameter4f(CGparameter param, 
                                float x, 
                                float y, 
                                float z,
                                float w);
CGDLL_API void cgSetParameter1d(CGparameter param, double x);
CGDLL_API void cgSetParameter2d(CGparameter param, double x, double y);
CGDLL_API void cgSetParameter3d(CGparameter param, 
                                double x, 
                                double y, 
                                double z);
CGDLL_API void cgSetParameter4d(CGparameter param, 
                                double x, 
                                double y, 
                                double z,
                                double w);
CGDLL_API void cgSetParameter1i(CGparameter param, int x);
CGDLL_API void cgSetParameter2i(CGparameter param, int x, int y);
CGDLL_API void cgSetParameter3i(CGparameter param, int x, int y, int z);
CGDLL_API void cgSetParameter4i(CGparameter param, 
                                int x, 
                                int y, 
                                int z,
                                int w);


CGDLL_API void cgSetParameter1iv(CGparameter param, const int *v);
CGDLL_API void cgSetParameter2iv(CGparameter param, const int *v);
CGDLL_API void cgSetParameter3iv(CGparameter param, const int *v);
CGDLL_API void cgSetParameter4iv(CGparameter param, const int *v);
CGDLL_API void cgSetParameter1fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter2fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter3fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter4fv(CGparameter param, const float *v);