1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
|
/*
* Essential wgl and supporting routines and data structures extracted
* from WINGDI.H.
*
* Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
*
*/
#ifndef WGL_GDI_VERSION_1_X
typedef struct tagRGBQUAD {
BYTE rgbBlue;
BYTE rgbGreen;
BYTE rgbRed;
BYTE rgbReserved;
} RGBQUAD;
typedef RGBQUAD FAR* LPRGBQUAD;
typedef struct tagBITMAPINFOHEADER{
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER, FAR *LPBITMAPINFOHEADER, *PBITMAPINFOHEADER;
typedef struct tagBITMAPINFO {
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[1];
} BITMAPINFO, FAR *LPBITMAPINFO, *PBITMAPINFO;
/* constants for the biCompression field */
#define BI_RGB 0
#define BI_RLE8 1
#define BI_RLE4 2
#define BI_BITFIELDS 3
/* DIB color table identifiers */
#define DIB_RGB_COLORS 0 /* color table in RGBs */
#define DIB_PAL_COLORS 1 /* color table in palette indices */
/* Pixel format descriptor */
typedef struct tagPIXELFORMATDESCRIPTOR
{
WORD nSize;
WORD nVersion;
DWORD dwFlags;
BYTE iPixelType;
BYTE cColorBits;
BYTE cRedBits;
BYTE cRedShift;
BYTE cGreenBits;
BYTE cGreenShift;
BYTE cBlueBits;
BYTE cBlueShift;
BYTE cAlphaBits;
BYTE cAlphaShift;
BYTE cAccumBits;
BYTE cAccumRedBits;
BYTE cAccumGreenBits;
BYTE cAccumBlueBits;
BYTE cAccumAlphaBits;
BYTE cDepthBits;
BYTE cStencilBits;
BYTE cAuxBuffers;
BYTE iLayerType;
BYTE bReserved;
DWORD dwLayerMask;
DWORD dwVisibleMask;
DWORD dwDamageMask;
} PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, FAR *LPPIXELFORMATDESCRIPTOR;
/* pixel types */
#define PFD_TYPE_RGBA 0
#define PFD_TYPE_COLORINDEX 1
/* layer types */
#define PFD_MAIN_PLANE 0
#define PFD_OVERLAY_PLANE 1
#define PFD_UNDERLAY_PLANE (-1)
#define WGL_SWAP_MAIN_PLANE 1
#define WGL_SWAP_OVERLAY1 2
#define WGL_SWAP_OVERLAY2 4
#define WGL_SWAP_OVERLAY3 8
#define WGL_SWAP_OVERLAY4 16
#define WGL_SWAP_OVERLAY5 32
#define WGL_SWAP_OVERLAY6 64
#define WGL_SWAP_OVERLAY7 128
#define WGL_SWAP_OVERLAY8 256
#define WGL_SWAP_OVERLAY9 512
#define WGL_SWAP_OVERLAY10 1024
#define WGL_SWAP_OVERLAY11 2048
#define WGL_SWAP_OVERLAY12 4096
#define WGL_SWAP_OVERLAY13 8192
#define WGL_SWAP_OVERLAY14 16384
#define WGL_SWAP_OVERLAY15 32768
#define WGL_SWAP_UNDERLAY1 65536
#define WGL_SWAP_UNDERLAY2 0x20000
#define WGL_SWAP_UNDERLAY3 0x40000
#define WGL_SWAP_UNDERLAY4 0x80000
#define WGL_SWAP_UNDERLAY5 0x100000
#define WGL_SWAP_UNDERLAY6 0x200000
#define WGL_SWAP_UNDERLAY7 0x400000
#define WGL_SWAP_UNDERLAY8 0x800000
#define WGL_SWAP_UNDERLAY9 0x1000000
#define WGL_SWAP_UNDERLAY10 0x2000000
#define WGL_SWAP_UNDERLAY11 0x4000000
#define WGL_SWAP_UNDERLAY12 0x8000000
#define WGL_SWAP_UNDERLAY13 0x10000000
#define WGL_SWAP_UNDERLAY14 0x20000000
#define WGL_SWAP_UNDERLAY15 0x40000000
/* PIXELFORMATDESCRIPTOR flags */
#define PFD_DOUBLEBUFFER 0x00000001
#define PFD_STEREO 0x00000002
#define PFD_DRAW_TO_WINDOW 0x00000004
#define PFD_DRAW_TO_BITMAP 0x00000008
#define PFD_SUPPORT_GDI 0x00000010
#define PFD_SUPPORT_OPENGL 0x00000020
#define PFD_GENERIC_FORMAT 0x00000040
#define PFD_NEED_PALETTE 0x00000080
#define PFD_NEED_SYSTEM_PALETTE 0x00000100
#define PFD_SWAP_EXCHANGE 0x00000200
#define PFD_SWAP_COPY 0x00000400
#define PFD_SWAP_LAYER_BUFFERS 0x00000800
#define PFD_GENERIC_ACCELERATED 0x00001000
#define PFD_SUPPORT_DIRECTDRAW 0x00002000
/* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */
#define PFD_DEPTH_DONTCARE 0x20000000
#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
#define PFD_STEREO_DONTCARE 0x80000000
/* OpenGL error codes (from winerror.h) */
/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
#define ERROR_INVALID_PIXEL_FORMAT 2000
#define ERROR_NO_SYSTEM_RESOURCES 1450
#define ERROR_INVALID_DATA 13
#define ERROR_PROC_NOT_FOUND 127
#define ERROR_INVALID_WINDOW_HANDLE 1400
/*
* ShowWindow() Commands
*/
#define SW_HIDE 0
#define SW_SHOWNORMAL 1
#define SW_NORMAL 1
#define SW_SHOWMINIMIZED 2
#define SW_SHOWMAXIMIZED 3
#define SW_MAXIMIZE 3
#define SW_SHOWNOACTIVATE 4
#define SW_SHOW 5
#define SW_MINIMIZE 6
#define SW_SHOWMINNOACTIVE 7
#define SW_SHOWNA 8
#define SW_RESTORE 9
#define SW_SHOWDEFAULT 10
#define SW_FORCEMINIMIZE 11
#define SW_MAX 11
#endif /* WGL_GDI_VERSION_1_X */
#ifndef WGL_GDI_VERSION_1_X
#define WGL_GDI_VERSION_1_X
// Windows routines
WINBASEAPI DWORD WINAPI GetLastError(VOID);
// OpenGL-related routines
WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
WINGDIAPI int WINAPI GetPixelFormat(HDC);
WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI BOOL WINAPI SwapBuffers(HDC);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
/* --- FIXME: need to handle these entry points!
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
#ifdef UNICODE
#define wglUseFontBitmaps wglUseFontBitmapsW
#else
#define wglUseFontBitmaps wglUseFontBitmapsA
#endif // !UNICODE
*/
// Routines related to bitmap creation for off-screen rendering
WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC);
WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD);
WINGDIAPI BOOL WINAPI DeleteDC(HDC);
WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ);
WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
// Routines for creation of a dummy window, device context and OpenGL
// context for the purposes of getting wglChoosePixelFormatARB and
// associated routines
HWND CreateDummyWindow( int x, int y, int width, int height ) ;
WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
WINUSERAPI HDC WINAPI GetDC(HWND);
WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
// Routines for changing gamma ramp of display device
WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);
#endif /* WGL_GDI_VERSION_1_X */
|