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#include <X11/X.h>
#include <X11/Xlib.h>
/*
* Information used by the visual utility routines to find desired visual
* type from the many visuals a display may support.
*/
typedef struct {
Visual *visual;
VisualID visualid;
int screen;
int depth;
int c_class; /* C++ */
unsigned long red_mask;
unsigned long green_mask;
unsigned long blue_mask;
int colormap_size;
int bits_per_rgb;
} XVisualInfo;
#define VisualNoMask 0x0
#define VisualIDMask 0x1
#define VisualScreenMask 0x2
#define VisualDepthMask 0x4
#define VisualClassMask 0x8
#define VisualRedMaskMask 0x10
#define VisualGreenMaskMask 0x20
#define VisualBlueMaskMask 0x40
#define VisualColormapSizeMask 0x80
#define VisualBitsPerRGBMask 0x100
#define VisualAllMask 0x1FF
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