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#include <X11/X.h>
#include <X11/Xlib.h>

/*
 * Information used by the visual utility routines to find desired visual
 * type from the many visuals a display may support.
 */

typedef struct {
  Visual *visual;
  VisualID visualid;
  int screen;
  int depth;
  int c_class;					/* C++ */
  unsigned long red_mask;
  unsigned long green_mask;
  unsigned long blue_mask;
  int colormap_size;
  int bits_per_rgb;
} XVisualInfo;

#define VisualNoMask		0x0
#define VisualIDMask 		0x1
#define VisualScreenMask	0x2
#define VisualDepthMask		0x4
#define VisualClassMask		0x8
#define VisualRedMaskMask	0x10
#define VisualGreenMaskMask	0x20
#define VisualBlueMaskMask	0x40
#define VisualColormapSizeMask	0x80
#define VisualBitsPerRGBMask	0x100
#define VisualAllMask		0x1FF