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/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package com.sun.opengl.impl.macosx.cgl;
import java.nio.*;
import java.util.*;
import javax.media.opengl.*;
import com.sun.opengl.impl.*;
import com.sun.gluegen.runtime.ProcAddressTable;
public abstract class MacOSXCGLContext extends GLContextImpl
{
protected MacOSXCGLDrawable drawable;
protected long nsContext; // NSOpenGLContext
private CGLExt cglExt;
// Table that holds the addresses of the native C-language entry points for
// CGL extension functions.
private CGLExtProcAddressTable cglExtProcAddressTable;
public MacOSXCGLContext(MacOSXCGLDrawable drawable,
GLContext shareWith)
{
super(shareWith);
this.drawable = drawable;
}
public Object getPlatformGLExtensions() {
return getCGLExt();
}
public CGLExt getCGLExt() {
if (cglExt == null) {
cglExt = new CGLExtImpl(this);
}
return cglExt;
}
public final ProcAddressTable getPlatformExtProcAddressTable() {
return getCGLExtProcAddressTable();
}
public final CGLExtProcAddressTable getCGLExtProcAddressTable() {
return cglExtProcAddressTable;
}
public GLDrawable getGLDrawable() {
return drawable;
}
protected String mapToRealGLFunctionName(String glFunctionName)
{
return glFunctionName;
}
protected String mapToRealGLExtensionName(String glExtensionName)
{
return glExtensionName;
}
protected abstract boolean create();
/**
* Creates and initializes an appropriate OpenGl nsContext. Should only be
* called by {@link makeCurrentImpl()}.
*/
protected boolean create(boolean pbuffer, boolean floatingPoint) {
MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
long share = 0;
if (other != null) {
share = other.getNSContext();
if (share == 0) {
throw new GLException("GLContextShareSet returned an invalid OpenGL context");
}
}
int[] viewNotReady = new int[1];
GLCapabilities capabilities = drawable.getRequestedGLCapabilities();
int[] iattribs = new int[128];
int[] ivalues = new int[128];
int idx = 0;
if (pbuffer) {
iattribs[idx] = CGL.NSOpenGLPFAPixelBuffer; ivalues[idx] = 1; idx++;
}
if (floatingPoint) {
iattribs[idx] = CGL.kCGLPFAColorFloat; ivalues[idx] = 1; idx++;
}
iattribs[idx] = CGL.NSOpenGLPFADoubleBuffer; ivalues[idx] = (capabilities.getDoubleBuffered() ? 1 : 0); idx++;
iattribs[idx] = CGL.NSOpenGLPFAStereo; ivalues[idx] = (capabilities.getStereo() ? 1 : 0); idx++;
iattribs[idx] = CGL.NSOpenGLPFAColorSize; ivalues[idx] = (capabilities.getRedBits() +
capabilities.getGreenBits() +
capabilities.getBlueBits()); idx++;
iattribs[idx] = CGL.NSOpenGLPFAAlphaSize; ivalues[idx] = capabilities.getAlphaBits(); idx++;
iattribs[idx] = CGL.NSOpenGLPFADepthSize; ivalues[idx] = capabilities.getDepthBits(); idx++;
iattribs[idx] = CGL.NSOpenGLPFAAccumSize; ivalues[idx] = (capabilities.getAccumRedBits() +
capabilities.getAccumGreenBits() +
capabilities.getAccumBlueBits() +
capabilities.getAccumAlphaBits()); idx++;
iattribs[idx] = CGL.NSOpenGLPFAStencilSize; ivalues[idx] = capabilities.getStencilBits(); idx++;
if (capabilities.getSampleBuffers()) {
iattribs[idx] = CGL.NSOpenGLPFASampleBuffers; ivalues[idx] = 1; idx++;
iattribs[idx] = CGL.NSOpenGLPFASamples; ivalues[idx] = capabilities.getNumSamples(); idx++;
}
long pixelFormat = CGL.createPixelFormat(iattribs, 0, idx, ivalues, 0);
if (pixelFormat == 0) {
throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
}
try {
// Try to allocate a context with this
nsContext = CGL.createContext(share,
drawable.getNativeWindow().getSurfaceHandle(),
pixelFormat,
viewNotReady, 0);
if (nsContext == 0) {
if (viewNotReady[0] == 1) {
if (DEBUG) {
System.err.println("!!! View not ready for " + getClass().getName());
}
// View not ready at the window system level -- this is OK
return false;
}
throw new GLException("Error creating NSOpenGLContext with requested pixel format");
}
if (!pbuffer && !capabilities.isBackgroundOpaque()) {
// Set the context opacity
CGL.setContextOpacity(nsContext, 0);
}
// On this platform the pixel format is associated with the
// context and not the drawable. However it's a reasonable
// approximation to just store the chosen pixel format up in the
// drawable since the public API doesn't provide for a different
// GLCapabilities per context.
if (drawable.getChosenGLCapabilities() == null) {
// Figure out what attributes we really got
GLCapabilities caps = new GLCapabilities();
CGL.queryPixelFormat(pixelFormat, iattribs, 0, idx, ivalues, 0);
for (int i = 0; i < idx; i++) {
int attr = iattribs[i];
switch (attr) {
case CGL.kCGLPFAColorFloat:
caps.setPbufferFloatingPointBuffers(ivalues[i] != 0);
break;
case CGL.NSOpenGLPFADoubleBuffer:
caps.setDoubleBuffered(ivalues[i] != 0);
break;
case CGL.NSOpenGLPFAStereo:
caps.setStereo(ivalues[i] != 0);
break;
case CGL.NSOpenGLPFAColorSize:
{
int bitSize = ivalues[i];
if (bitSize == 32)
bitSize = 24;
bitSize /= 3;
caps.setRedBits(bitSize);
caps.setGreenBits(bitSize);
caps.setBlueBits(bitSize);
}
break;
case CGL.NSOpenGLPFAAlphaSize:
caps.setAlphaBits(ivalues[i]);
break;
case CGL.NSOpenGLPFADepthSize:
caps.setDepthBits(ivalues[i]);
break;
case CGL.NSOpenGLPFAAccumSize:
{
int bitSize = ivalues[i] / 4;
caps.setAccumRedBits(bitSize);
caps.setAccumGreenBits(bitSize);
caps.setAccumBlueBits(bitSize);
caps.setAccumAlphaBits(bitSize);
}
break;
case CGL.NSOpenGLPFAStencilSize:
caps.setStencilBits(ivalues[i]);
break;
case CGL.NSOpenGLPFASampleBuffers:
caps.setSampleBuffers(ivalues[i] != 0);
break;
case CGL.NSOpenGLPFASamples:
caps.setNumSamples(ivalues[i]);
break;
default:
break;
}
}
drawable.setChosenGLCapabilities(caps);
}
} finally {
CGL.deletePixelFormat(pixelFormat);
}
GLContextShareSet.contextCreated(this);
return true;
}
protected int makeCurrentImpl() throws GLException {
if (drawable.getNativeWindow().getSurfaceHandle() == 0) {
if (DEBUG) {
System.err.println("drawable not properly initialized");
}
return CONTEXT_NOT_CURRENT;
}
boolean created = false;
if (nsContext == 0) {
if (!create()) {
return CONTEXT_NOT_CURRENT;
}
if (DEBUG) {
System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName());
}
created = true;
}
if (!CGL.makeCurrentContext(nsContext)) {
throw new GLException("Error making nsContext current");
}
if (created) {
resetGLFunctionAvailability();
return CONTEXT_CURRENT_NEW;
}
return CONTEXT_CURRENT;
}
protected void releaseImpl() throws GLException {
if (!CGL.clearCurrentContext(nsContext)) {
throw new GLException("Error freeing OpenGL nsContext");
}
}
protected void destroyImpl() throws GLException {
if (nsContext != 0) {
if (!CGL.deleteContext(nsContext)) {
throw new GLException("Unable to delete OpenGL context");
}
if (DEBUG) {
System.err.println("!!! Destroyed OpenGL context " + nsContext);
}
nsContext = 0;
GLContextShareSet.contextDestroyed(this);
}
}
public boolean isCreated() {
return (nsContext != 0);
}
public void copy(GLContext source, int mask) throws GLException {
long dst = getNSContext();
long src = ((MacOSXCGLContext) source).getNSContext();
if (src == 0) {
throw new GLException("Source OpenGL context has not been created");
}
if (dst == 0) {
throw new GLException("Destination OpenGL context has not been created");
}
CGL.copyContext(dst, src, mask);
}
protected void resetGLFunctionAvailability()
{
super.resetGLFunctionAvailability();
if (DEBUG) {
System.err.println("!!! Initializing CGL extension address table");
}
if (cglExtProcAddressTable == null) {
// FIXME: cache ProcAddressTables by capability bits so we can
// share them among contexts with the same capabilities
cglExtProcAddressTable = new CGLExtProcAddressTable();
}
resetProcAddressTable(getCGLExtProcAddressTable());
}
public String getPlatformExtensionsString()
{
return "";
}
public void setSwapInterval(int interval) {
if (nsContext == 0) {
throw new GLException("OpenGL context not current");
}
CGL.setSwapInterval(nsContext, interval);
}
public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
// FIXME: apparently the Apple extension doesn't require a custom memory allocator
throw new GLUnsupportedException("Not yet implemented");
}
public boolean isFunctionAvailable(String glFunctionName)
{
return super.isFunctionAvailable(glFunctionName);
}
public boolean isExtensionAvailable(String glExtensionName) {
if (glExtensionName.equals("GL_ARB_pbuffer") ||
glExtensionName.equals("GL_ARB_pixel_format")) {
return true;
}
return super.isExtensionAvailable(glExtensionName);
}
public int getOffscreenContextPixelDataType() {
throw new GLException("Should not call this");
}
public int getOffscreenContextReadBuffer() {
throw new GLException("Should not call this");
}
public boolean offscreenImageNeedsVerticalFlip() {
throw new GLException("Should not call this");
}
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
public void releasePbufferFromTexture() {
throw new GLException("Should not call this");
}
// Support for "mode switching" as described in MacOSXCGLDrawable
public abstract void setOpenGLMode(int mode);
public abstract int getOpenGLMode();
//----------------------------------------------------------------------
// Internals only below this point
//
public long getNSContext() {
return nsContext;
}
}
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