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/*
* Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*/
package com.sun.opengl.util;
import java.awt.image.*;
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
import javax.imageio.*;
import javax.media.opengl.*;
import javax.media.opengl.glu.*;
/** Utilities for taking screenshots of OpenGL applications. */
public class Screenshot {
private static final int TARGA_HEADER_SIZE = 18;
private Screenshot() {}
/**
* Takes a fast screenshot of the current OpenGL drawable to a Targa
* file. Requires the OpenGL context for the desired drawable to be
* current. This is the fastest mechanism for taking a screenshot of
* an application. Contributed by Carsten Weisse of Bytonic Software
* (http://bytonic.de/).
*
* @param file the file to write containing the screenshot
* @param width the width of the current drawable
* @param height the height of the current drawable
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
* @throws IOException if an I/O error occurred while writing the
* file
*/
public static void writeToTargaFile(File file,
int width,
int height) throws GLException, IOException {
RandomAccessFile out = new RandomAccessFile(file, "rw");
FileChannel ch = out.getChannel();
int fileLength = TARGA_HEADER_SIZE + width * height * 3;
out.setLength(fileLength);
MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength);
// write the TARGA header
image.put(0, (byte) 0).put(1, (byte) 0);
image.put(2, (byte) 2); // uncompressed type
image.put(12, (byte) (width & 0xFF)); // width
image.put(13, (byte) (width >> 8)); // width
image.put(14, (byte) (height & 0xFF)); // height
image.put(15, (byte) (height >> 8)); // height
image.put(16, (byte) 24); // pixel size
// go to image data position
image.position(TARGA_HEADER_SIZE);
// jogl needs a sliced buffer
ByteBuffer bgr = image.slice();
GL gl = GLU.getCurrentGL();
// Set up pixel storage modes
PixelStorageModes psm = new PixelStorageModes();
psm.save(gl);
// read the BGR values into the image buffer
gl.glReadPixels(0, 0, width, height, GL.GL_BGR,
GL.GL_UNSIGNED_BYTE, bgr);
// Restore pixel storage modes
psm.restore(gl);
// close the file channel
ch.close();
}
/**
* Takes a screenshot of the current OpenGL drawable to a
* BufferedImage. Requires the OpenGL context for the desired
* drawable to be current. Note that the scanlines of the resulting
* image are flipped vertically in order to correctly match the
* OpenGL contents, which takes time and is therefore not as fast as
* the Targa screenshot function.
*
* @param width the width of the current drawable
* @param height the height of the current drawable
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*/
public static BufferedImage readToBufferedImage(int width,
int height) throws GLException {
// Allocate necessary storage
BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_3BYTE_BGR);
GL gl = GLU.getCurrentGL();
// Set up pixel storage modes
PixelStorageModes psm = new PixelStorageModes();
psm.save(gl);
// read the BGR values into the image
gl.glReadPixels(0, 0, width, height, GL.GL_BGR,
GL.GL_UNSIGNED_BYTE,
ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));
// Restore pixel storage modes
psm.restore(gl);
// Must flip BufferedImage vertically for correct results
ImageUtil.flipImageVertically(image);
return image;
}
/**
* Takes a screenshot of the current OpenGL drawable to the
* specified file on disk using the ImageIO package. Requires the
* OpenGL context for the desired drawable to be current. This is
* not the fastest mechanism for taking a screenshot but may be more
* convenient than others for getting images for consumption by
* other packages. The file format is inferred from the suffix of
* the given file.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*
* @throws IOException if an I/O error occurred or if the file could
* not be written to disk due to the requested file format being
* unsupported by ImageIO
*/
public static void writeToFile(File file,
int width,
int height) throws IOException, GLException {
BufferedImage image = readToBufferedImage(width, height);
if (!ImageIO.write(image, FileUtil.getFileSuffix(file), file)) {
throw new IOException("Unsupported file format " +
FileUtil.getFileSuffix(file));
}
}
private static int glGetInteger(GL gl, int pname, int[] tmp) {
gl.glGetIntegerv(pname, tmp, 0);
return tmp[0];
}
static class PixelStorageModes {
int packAlignment;
int packRowLength;
int packSkipRows;
int packSkipPixels;
int packSwapBytes;
int[] tmp = new int[1];
void save(GL gl) {
packAlignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT, tmp);
packRowLength = glGetInteger(gl, GL.GL_PACK_ROW_LENGTH, tmp);
packSkipRows = glGetInteger(gl, GL.GL_PACK_SKIP_ROWS, tmp);
packSkipPixels = glGetInteger(gl, GL.GL_PACK_SKIP_PIXELS, tmp);
packSwapBytes = glGetInteger(gl, GL.GL_PACK_SWAP_BYTES, tmp);
gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, 0);
gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0);
gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0);
gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, 0);
}
void restore(GL gl) {
gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, packRowLength);
gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, packSkipRows);
gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, packSkipPixels);
gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, packSwapBytes);
}
}
}
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