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/**
* Copyright 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package demo;
import javax.media.opengl.GL;
import javax.media.opengl.GL3;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLProfile;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.TextRenderer;
import com.jogamp.graph.geom.opengl.SVertex;
import com.jogamp.newt.opengl.GLWindow;
import com.jogamp.opengl.util.Animator;
public class GPUTextNewtDemo02 {
/**
* If DEBUG is enabled:
*
* Caused by: javax.media.opengl.GLException: Thread[main-Display-X11_:0.0-1-EDT-1,5,main] glGetError() returned the following error codes after a call to glFramebufferRenderbuffer(<int> 0x8D40, <int> 0x1902, <int> 0x8D41, <int> 0x1): GL_INVALID_ENUM ( 1280 0x500),
* at javax.media.opengl.DebugGL4bc.checkGLGetError(DebugGL4bc.java:33961)
* at javax.media.opengl.DebugGL4bc.glFramebufferRenderbuffer(DebugGL4bc.java:33077)
* at jogamp.graph.curve.opengl.VBORegion2PGL3.initFBOTexture(VBORegion2PGL3.java:295)
*/
static final boolean DEBUG = false;
static final boolean TRACE = false;
public static void main(String[] args) {
GPUTextNewtDemo02 test = new GPUTextNewtDemo02();
test.testMe();
}
GLWindow window;
TextGLListener textGLListener = null;
public void testMe() {
GLProfile.initSingleton(true);
GLProfile glp = GLProfile.get(GLProfile.GL3);
GLCapabilities caps = new GLCapabilities(glp);
caps.setAlphaBits(4);
System.out.println("Requested: "+caps);
window = GLWindow.create(caps);
window.setPosition(10, 10);
window.setSize(800, 400);
window.setTitle("GPU Text Newt Demo 02 - r2t1 msaa0");
textGLListener = new TextGLListener();
textGLListener.attachInputListenerTo(window);
window.addGLEventListener(textGLListener);
window.enablePerfLog(true);
window.setVisible(true);
// FPSAnimator animator = new FPSAnimator(60);
Animator animator = new Animator();
animator.add(window);
animator.start();
}
private class TextGLListener extends GPUTextRendererListenerBase01 {
public TextGLListener() {
super(SVertex.factory(), Region.TWO_PASS, DEBUG, TRACE);
// FIXME: Rami will fix FBO size !!
// setMatrix(-10, 10, 0f, -100, 400);
// setMatrix(-80, -30, 0f, -100, window.getWidth()*3);
setMatrix(-400, -30, 0f, -500, window.getWidth()*3);
}
public void init(GLAutoDrawable drawable) {
super.init(drawable);
GL3 gl = drawable.getGL().getGL3();
final TextRenderer textRenderer = (TextRenderer) getRenderer();
gl.setSwapInterval(1);
gl.glEnable(GL3.GL_DEPTH_TEST);
textRenderer.init(gl);
textRenderer.setAlpha(gl, 1.0f);
textRenderer.setColor(gl, 0.0f, 0.0f, 0.0f);
gl.glDisable(GL.GL_MULTISAMPLE); // this state usually doesn't matter in driver - but document here: no MSAA
//gl.glHint(GL2.GL_PERSPECTIVE_CORRECTION_HINT, GL3.GL_NICEST);
MSAATool.dump(drawable);
}
}
}
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