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/**
* Copyright 2010-2023 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package com.jogamp.graph.ui.shapes;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.opengl.GLProfile;
import com.jogamp.opengl.util.texture.TextureSequence;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.curve.opengl.TextRegionUtil;
import com.jogamp.graph.font.Font;
import com.jogamp.graph.font.Font.Glyph;
import com.jogamp.graph.ui.GraphShape;
import com.jogamp.math.geom.AABBox;
import com.jogamp.math.geom.plane.AffineTransform;
/**
* A GraphUI text label {@link GraphShape}
* <p>
* GraphUI is GPU based and resolution independent.
* </p>
*/
public class Label extends GraphShape {
private Font font;
private float fontScale;
private CharSequence text;
/**
* Label ctor using a separate {@code fontScale} to scale the em-sized type glyphs.
* <p>
* If possible, try using {@link Label#Label(int, Font, CharSequence)} and {@link #scale(float, float, float)}.
* </p>
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
* @param font {@link Font} for this label
* @param fontScale font-scale factor, by which the em-sized type glyphs shall be scaled
* @param text the label text
* @see #Label(int, Font, CharSequence)
*/
public Label(final int renderModes, final Font font, final float fontScale, final CharSequence text) {
super(renderModes);
this.font = font;
this.fontScale = fontScale;
this.text = text;
}
/**
* Label ctor using em-size type glyphs
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
* @param font {@link Font} for this label
* @param text the label text
* @see #Label(int, Font, float, CharSequence)
*/
public Label(final int renderModes, final Font font, final CharSequence text) {
this(renderModes, font, 1f, text);
}
/** Returns the label text. */
public CharSequence getText() {
return text;
}
/**
* Set the text to be rendered. Shape update is pending until next {@link #draw(GL2ES2, RegionRenderer, int[])} or {@link #validate(GL2ES2)}.
* @param text the text to be set.
* @return true if text has been updated, false if unchanged.
*/
public boolean setText(final CharSequence text) {
if( !this.text.equals(text) ) {
this.text = text;
markShapeDirty();
return true;
} else {
return false;
}
}
/**
* Set the text to be rendered and immediately updates the shape if necessary.
* @param gl {@link GL2ES2} to issue {@link #validate(GL2ES2)} in case text changed to immediately update shape and {@link #getBounds()}
* @param text the text to be set.
* @return true if text has been updated, false if unchanged.
*/
public boolean setText(final GL2ES2 gl, final CharSequence text) {
if( setText(text) ) {
validate(gl);
return true;
} else {
return false;
}
}
/**
* Set the text to be rendered and immediately updates the shape if necessary.
* @param glp {@link GLProfile} to issue {@link #validate(GLProfile)} in case text changed to immediately update shape and {@link #getBounds()}
* @param text the text to be set.
* @return true if text has been updated, false if unchanged.
*/
public boolean setText(final GLProfile glp, final CharSequence text) {
if( setText(text) ) {
validate(glp);
return true;
} else {
return false;
}
}
/**
* Returns the {@link Font} used to render the text
*/
public Font getFont() {
return font;
}
/**
* Set the {@link Font} used to render the text
* @param font the font to be set.
* @return true if font has been updated, false if unchanged.
*/
public boolean setFont(final Font font) {
if( !this.font.equals(font) ) {
this.font = font;
markShapeDirty();
return true;
} else {
return false;
}
}
/**
* Returns the font-scale factor, by which the em-sized type glyphs shall be scaled.
*/
public float getFontScale() {
return fontScale;
}
/** Returns {@link Font#getLineHeight()} * {@link #getFontScale()}. */
public float getLineHeight() {
return fontScale * font.getLineHeight();
}
/** Returns {@link Font#getLineHeight()} * {@link #getFontScale()} * {@link #getScaleY()}. */
public float getScaledLineHeight() {
return getScale().y() * fontScale * font.getLineHeight();
}
/**
* Sets the font-scale factor, by which the em-sized type glyphs shall be scaled.
* <p>
* This will lead to a recreate the shape's region in case fontScale differs.
* </p>
* <p>
* Use {@link #scale(float, float, float)} for non-expensive shape scaling.
* </p>
* @param fontScale font-scale factor, by which the em-sized type glyphs shall be scaled
* @return true if font-scale has been updated, false if unchanged.
*/
public boolean setFontScale(final float fontScale) {
if( this.fontScale != fontScale ) {
this.fontScale = fontScale;
markShapeDirty();
return true;
} else {
return false;
}
}
/** Convenient shortcut to {@link Font#getGlyphBounds(CharSequence, AffineTransform, AffineTransform)}. */
public static AABBox getUnscaledGlyphBounds(final Font font, final CharSequence text) {
final AffineTransform tempT1 = new AffineTransform();
final AffineTransform tempT2 = new AffineTransform();
return font.getGlyphBounds(text, tempT1, tempT2);
}
/** Convenient shortcut to {@link Font#getGlyphBounds(CharSequence, AffineTransform, AffineTransform)} using {@link #getFont()} and {@link #getText()}. */
public AABBox getUnscaledGlyphBounds() {
return getUnscaledGlyphBounds(font, text);
}
private final Font.GlyphVisitor glyphVisitor = new Font.GlyphVisitor() {
@Override
public void visit(final char symbol, final Glyph glyph, final AffineTransform t) {
if( !glyph.isNonContour() ) {
final OutlineShape shape = glyph.getShape();
shape.setSharpness(oshapeSharpness);
region.addOutlineShape(shape, t, rgbaColor);
}
}
};
@Override
protected void addShapeToRegion(final GLProfile glp, final GL2ES2 gl) {
final AffineTransform tempT1 = new AffineTransform();
final AffineTransform tempT2 = new AffineTransform();
final AffineTransform tempT3 = new AffineTransform();
final int[] vertIndCount = TextRegionUtil.countStringRegion(font, text, new int[2]);
resetGLRegion(glp, gl, null, vertIndCount[0], vertIndCount[1]);
AABBox fbox = font.getGlyphBounds(text, tempT2, tempT3);
tempT1.setToScale(fontScale, fontScale);
tempT1.translate(-fbox.getMinX(), -fbox.getMinY(), tempT2); // enforce bottom-left origin @ 0/0 for good drag-zoom experience
fbox = font.processString(glyphVisitor, tempT1, text, tempT2, tempT3);
setRotationPivot( fbox.getCenter() );
box.copy(fbox);
}
@Override
public String getSubString() {
final int m = Math.min(text.length(), 8);
return super.getSubString()+", fscale " + fontScale + ", '" + text.subSequence(0, m)+"'";
}
}
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