aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
blob: 3d4c601fe22264e920e6fd36f80a898120e500c0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
/*
 * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
 * Copyright (c) 2010 JogAmp Community. All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * 
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
 * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
 * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
 * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
 * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
 * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
 * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
 * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * 
 * You acknowledge that this software is not designed or intended for use
 * in the design, construction, operation or maintenance of any nuclear
 * facility.
 * 
 * Sun gratefully acknowledges that this software was originally authored
 * and developed by Kenneth Bradley Russell and Christopher John Kline.
 */

package com.jogamp.opengl.impl;

import com.jogamp.common.os.DynamicLookupHelper;
import java.nio.*;
import java.util.*;

import javax.media.opengl.*;
import javax.media.nativewindow.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.gluegen.runtime.opengl.*;
import com.jogamp.common.util.ReflectionUtil;

public abstract class GLContextImpl extends GLContext {
  protected GLContextLock lock = new GLContextLock();
  protected static final boolean DEBUG = Debug.debug("GLContext");
  protected static final boolean VERBOSE = Debug.verbose();

  // Cache of the functions that are available to be called at the current
  // moment in time
  protected ExtensionAvailabilityCache extensionAvailability;
  // Table that holds the addresses of the native C-language entry points for
  // OpenGL functions.
  private ProcAddressTable glProcAddressTable;

  // Tracks creation and initialization of buffer objects to avoid
  // repeated glGet calls upon glMapBuffer operations
  private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet
  private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker();
  private GLStateTracker glStateTracker = new GLStateTracker();

  protected GLDrawableImpl drawable;
  protected GLDrawableImpl drawableRead;

  protected GL gl;

  public GLContextImpl(GLDrawableImpl drawable, GLDrawableImpl drawableRead, GLContext shareWith) {
    extensionAvailability = new ExtensionAvailabilityCache(this);
    if (shareWith != null) {
      GLContextShareSet.registerSharing(this, shareWith);
    }
    GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
    // This must occur after the above calls into the
    // GLContextShareSet, which set up state needed by the GL object
    setGL(createGL(drawable.getGLProfile()));

    this.drawable = drawable;
    setGLDrawableRead(drawableRead);
  }

  public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) {
    this(drawable, null, shareWith);
  }

  public void setGLDrawableRead(GLDrawable read) {
    boolean lockHeld = lock.isHeld();
    if(lockHeld) {
        release();
    }
    drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable;
    if(lockHeld) {
        makeCurrent();
    }
  }

  public GLDrawable getGLDrawable() {
    return drawable;
  }

  public GLDrawable getGLDrawableRead() {
    return drawableRead;
  }

  public GLDrawableImpl getDrawableImpl() {
    return (GLDrawableImpl) getGLDrawable();
  }

  public final GL getGL() {
    return gl;
  }

  public GL setGL(GL gl) {
    if(DEBUG) {
        String sgl1 = (null!=this.gl)?this.gl.getClass().toString()+", "+this.gl.toString():"<null>";
        String sgl2 = (null!=gl)?gl.getClass().toString()+", "+gl.toString():"<null>";
        Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread()+", "+sgl1+" -> "+sgl2);
        e.printStackTrace();
    }
    this.gl = gl;
    return gl;
  }

  // This is only needed for Mac OS X on-screen contexts
  protected void update() throws GLException { }

  public boolean isSynchronized() {
    return !lock.getFailFastMode();
  }

  public void setSynchronized(boolean isSynchronized) {
    lock.setFailFastMode(!isSynchronized);
  }

  public abstract Object getPlatformGLExtensions();

  // Note: the surface is locked within [makeCurrent .. swap .. release]
  public void release() throws GLException {
    if (!lock.isHeld()) {
      throw new GLException("Context not current on current thread");
    }
    setCurrent(null);
    try {
        releaseImpl();
    } finally {
      if (drawable.isSurfaceLocked()) {
          drawable.unlockSurface();
      }
      lock.unlock();
    }
  }
  protected abstract void releaseImpl() throws GLException;

  public final void destroy() {
    if (lock.isHeld()) {
        // release current context 
        release();
    }

    // Must hold the lock around the destroy operation to make sure we
    // don't destroy the context out from under another thread rendering to it
    lock.lock();
    try {
      /* FIXME: refactor dependence on Java 2D / JOGL bridge
      if (tracker != null) {
        // Don't need to do anything for contexts that haven't been
        // created yet
        if (isCreated()) {
          // If we are tracking creation and destruction of server-side
          // OpenGL objects, we must decrement the reference count of the
          // GLObjectTracker upon context destruction.
          //
          // Note that we can only eagerly delete these server-side
          // objects if there is another context currrent right now
          // which shares textures and display lists with this one.
          tracker.unref(deletedObjectTracker);
        }
      }
      */
  
      // Because we don't know how many other contexts we might be
      // sharing with (and it seems too complicated to implement the
      // GLObjectTracker's ref/unref scheme for the buffer-related
      // optimizations), simply clear the cache of known buffers' sizes
      // when we destroy contexts
      if (bufferSizeTracker != null) {
          bufferSizeTracker.clearCachedBufferSizes();
      }

      if (bufferStateTracker != null) {
          bufferStateTracker.clearBufferObjectState();
      }
  
      if (glStateTracker != null) {
          glStateTracker.clearStates(false);
      }
  
      if (contextHandle != 0) {
          int lockRes = drawable.lockSurface();
          if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
                // this would be odd ..
                throw new GLException("Surface not ready to lock: "+drawable);
          }
          try {
              destroyImpl();
              contextHandle = 0;
              GLContextShareSet.contextDestroyed(this);
          } finally {
              drawable.unlockSurface();
          }
      }
    } finally {
      lock.unlock();
    }
  }
  protected abstract void destroyImpl() throws GLException;

  public final void copy(GLContext source, int mask) throws GLException {
    if (source.getHandle() == 0) {
      throw new GLException("Source OpenGL context has not been created");
    }
    if (getHandle() == 0) {
      throw new GLException("Destination OpenGL context has not been created");
    }

    int lockRes = drawable.lockSurface();
    if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
        // this would be odd ..
        throw new GLException("Surface not ready to lock");
    }
    try {
        copyImpl(source, mask);
    } finally {
      drawable.unlockSurface();
    }
  }
  protected abstract void copyImpl(GLContext source, int mask) throws GLException;

  //----------------------------------------------------------------------
  //

  /**
   * MakeCurrent functionality, which also issues the creation of the actual OpenGL context.<br>
   * The complete callgraph for general OpenGL context creation is:<br>
   * <ul>
   *    <li> {@link #makeCurrent} <i>GLContextImpl</i></li>
   *    <li> {@link #makeCurrentImpl} <i>Platform Implementation</i></li>
   *    <li> {@link #create} <i>Platform Implementation</i></li>
   *    <li> If <code>ARB_create_context</code> is supported:
   *    <ul>
   *        <li> {@link #createContextARB} <i>GLContextImpl</i></li>
   *        <li> {@link #createContextARBImpl} <i>Platform Implementation</i></li>
   *    </ul></li>
   * </ul><br>
   *
   * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization,
   * calling {@link #createContextARB} will query all available OpenGL versions:<br>
   * <ul>
   *    <li> <code>FOR ALL GL* DO</code>:
   *    <ul>
   *        <li> {@link #createContextARBMapVersionsAvailable}
   *        <ul>
   *            <li> {@link #createContextARBVersions}</li>
   *        </ul></li>
   *        <li> {@link #mapVersionAvailable}</li>
   *    </ul></li>
   * </ul><br>
   *
   * @see #makeCurrentImpl
   * @see #create
   * @see #createContextARB
   * @see #createContextARBImpl
   * @see #mapVersionAvailable
   * @see #destroyContextARBImpl
   */
  public int makeCurrent() throws GLException {
    // One context can only be current by one thread,
    // and one thread can only have one context current!
    GLContext current = getCurrent();
    if (current != null) {
      if (current == this) {
        // Assume we don't need to make this context current again
        // For Mac OS X, however, we need to update the context to track resizes
        update();
        return CONTEXT_CURRENT;
      } else {
        current.release();
      }
    }

    if (GLWorkerThread.isStarted() &&
        !GLWorkerThread.isWorkerThread()) {
      // Kick the GLWorkerThread off its current context
      GLWorkerThread.invokeLater(new Runnable() { public void run() {} });
    }

    if (!isCreated()) {
        // verify if the drawable has chosen Capabilities
        if (null == getGLDrawable().getChosenGLCapabilities()) {
            throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable());
        }
    }

    lock.lock();
    int res = 0;
    try {
      res = makeCurrentLocking();

      /* FIXME: refactor dependence on Java 2D / JOGL bridge
      if ((tracker != null) &&
          (res == CONTEXT_CURRENT_NEW)) {
        // Increase reference count of GLObjectTracker
        tracker.ref();
      }
      */
    } catch (GLException e) {
      lock.unlock();
      throw(e);
    }
    if (res == CONTEXT_NOT_CURRENT) {
      lock.unlock();
    } else {
      if(res == CONTEXT_CURRENT_NEW) {
        // check if the drawable's and the GL's GLProfile are equal
        // throws an GLException if not 
        getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile());
      }
      setCurrent(this);

      /* FIXME: refactor dependence on Java 2D / JOGL bridge

      // Try cleaning up any stale server-side OpenGL objects
      // FIXME: not sure what to do here if this throws
      if (deletedObjectTracker != null) {
        deletedObjectTracker.clean(getGL());
      }
      */
    }
    return res;
  }

  // Note: the surface is locked within [makeCurrent .. swap .. release]
  protected final int makeCurrentLocking() throws GLException {
    boolean exceptionOccurred = false;
    int lockRes = drawable.lockSurface();
    try {
      if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
        return CONTEXT_NOT_CURRENT;
      }
      try {
          if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
            drawable.updateHandle();
          }
          if (0 == drawable.getHandle()) {
              throw new GLException("drawable has invalid handle: "+drawable);
          }
          boolean newCreated = false;
          if (!isCreated()) {
            newCreated = createImpl(); // may throws exception if fails!
            if (DEBUG) {
                if(newCreated) {
                    System.err.println(getThreadName() + ": !!! Create GL context OK: " + toHexString(contextHandle) + " for " + getClass().getName());
                } else {
                    System.err.println(getThreadName() + ": !!! Create GL context FAILED for " + getClass().getName());
                }
            }
            if(!newCreated) {
                return CONTEXT_NOT_CURRENT;
            }
            GLContextShareSet.contextCreated(this);
          }
          makeCurrentImpl(newCreated);
          return newCreated ? CONTEXT_CURRENT_NEW : CONTEXT_CURRENT ;
      } catch (RuntimeException e) {
        exceptionOccurred = true;
        throw e;
      }
    } finally {
      if (exceptionOccurred) {
        drawable.unlockSurface();
      }
    }
  }
  protected abstract void makeCurrentImpl(boolean newCreatedContext) throws GLException;
  protected abstract boolean createImpl() throws GLException ;

  /** 
   * Platform dependent but harmonized implementation of the <code>ARB_create_context</code>
   * mechanism to create a context.<br>
   *
   * This method is called from {@link #createContextARB}.<br>
   *
   * The implementation shall verify this context with a 
   * <code>MakeContextCurrent</code> call.<br>
   *
   * @param share the shared context or null
   * @param direct flag if direct is requested
   * @param ctxOptionFlags <code>ARB_create_context</code> related, see references below
   * @param major major number
   * @param minor minor number
   * @return the valid context if successfull, or null
   *
   * @see #makeCurrent
   * @see #CTX_PROFILE_COMPAT
   * @see #CTX_OPTION_FORWARD
   * @see #CTX_OPTION_DEBUG
   * @see #makeCurrentImpl
   * @see #create
   * @see #createContextARB
   * @see #createContextARBImpl
   * @see #destroyContextARBImpl
   */
  protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, 
                                               int major, int minor);

  /**
   * Destroy the context created by {@link #createContextARBImpl}.
   *
   * @see #makeCurrent
   * @see #makeCurrentImpl
   * @see #create
   * @see #createContextARB
   * @see #createContextARBImpl
   * @see #destroyContextARBImpl
   */
  protected abstract void destroyContextARBImpl(long context);

  /**
   * Platform independent part of using the <code>ARB_create_context</code>
   * mechanism to create a context.<br>
   *
   * The implementation of {@link #create} shall use this protocol in case the platform supports <code>ARB_create_context</code>.<br>
   *
   * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}. <br>
   *
   * This method will also query all available native OpenGL context when first called,<br>
   * usually the first call should happen with the shared GLContext of the DrawableFactory.<br>
   *
   * @see #makeCurrentImpl
   * @see #create
   * @see #createContextARB
   * @see #createContextARBImpl
   * @see #destroyContextARBImpl
   */
  protected final long createContextARB(long share, boolean direct,
                                        int major[], int minor[], int ctp[]) 
  {
    AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
    GLCapabilities glCaps = (GLCapabilities) config.getChosenCapabilities();
    GLProfile glp = glCaps.getGLProfile();

    if (DEBUG) {
      System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet "+ mappedVersionsAvailableSet);
    }

    mapGLVersions();

    int reqMajor;
    if(glp.isGL4()) {
        reqMajor=4;
    } else if (glp.isGL3()) {
        reqMajor=3;
    } else /* if (glp.isGL2()) */ {
        reqMajor=2;
    }
    boolean compat = glp.isGL2(); // incl GL3bc and GL4bc
    
    int key = compose8bit(reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE, 0, 0);
    int val = mappedVersionsAvailable.get( key );
    long _ctx = 0;
    if(val>0) {
        int _major = getComposed8bit(val, 1);
        int _minor = getComposed8bit(val, 2);
        int _ctp   = getComposed8bit(val, 3);

        _ctx = createContextARBImpl(share, direct, _ctp, _major, _minor);
        if(0!=_ctx) {
            setGLFunctionAvailability(true, _major, _minor, _ctp);
        }
    }
    return _ctx;
  }

    private void mapGLVersions() {
        if (!mappedVersionsAvailableSet) {
            synchronized (mappedVersionsAvailableLock) {
                if (!mappedVersionsAvailableSet) {
                    createContextARBMapVersionsAvailable(4, false /* core   */);  // GL4
                    createContextARBMapVersionsAvailable(4, true  /* compat */);  // GL4bc
                    createContextARBMapVersionsAvailable(3, false /* core   */);  // GL3
                    createContextARBMapVersionsAvailable(3, true  /* compat */);  // GL3bc
                    createContextARBMapVersionsAvailable(2, true  /* compat */);  // GL2
                    mappedVersionsAvailableSet = true;
                    if (DEBUG) {
                        System.err.println(getThreadName() + ": !!! createContextARB: SET mappedVersionsAvailableSet " + mappedVersionsAvailableSet);
                    }
                }
            }
        }
    }

  private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat)
  {
    long _context;
    int reqProfile = compat ? CTX_PROFILE_COMPAT : CTX_PROFILE_CORE ;
    int ctp = CTX_IS_ARB_CREATED | CTX_PROFILE_CORE | CTX_OPTION_ANY; // default
    if(compat) {
        ctp &= ~CTX_PROFILE_CORE ;
        ctp |=  CTX_PROFILE_COMPAT ;
    }

    // FIXME GL3GL4:
    // To avoid OpenGL implementation bugs and raise compatibility
    // within JOGL, we map to the proper GL version.
    // This may change later when GL3 and GL4 drivers become more mature!
    // Bug: To ensure GL profile compatibility within the JOGL application
    // Bug: we always try to map against the highest GL version,
    // Bug: so the use can always cast to a higher one
    // Bug: int majorMax=GLContext.getMaxMajor(); 
    // Bug: int minorMax=GLContext.getMaxMinor(majorMax);
    int majorMax, minorMax;
    int majorMin, minorMin;
    int major[] = new int[1];
    int minor[] = new int[1];
    if( 4 == reqMajor ) {
        majorMax=4; minorMax=GLContext.getMaxMinor(majorMax);
        majorMin=4; minorMin=0;
    } else if( 3 == reqMajor ) {
        majorMax=3; minorMax=GLContext.getMaxMinor(majorMax);
        majorMin=3; minorMin=1;
    } else /* if( glp.isGL2() ) */ {
        majorMax=3; minorMax=0;
        majorMin=1; minorMin=1; // our minimum desktop OpenGL runtime requirements
    }
    _context = createContextARBVersions(0, true, ctp, 
                                        /* max */ majorMax, minorMax,
                                        /* min */ majorMin, minorMin,
                                        /* res */ major, minor);

    if(0==_context && !compat) {
        ctp &= ~CTX_PROFILE_COMPAT ;
        ctp |=  CTX_PROFILE_CORE ;
        ctp &= ~CTX_OPTION_ANY ;
        ctp |=  CTX_OPTION_FORWARD ;
        _context = createContextARBVersions(0, true, ctp, 
                                            /* max */ majorMax, minorMax,
                                            /* min */ majorMin, minorMin,
                                            /* res */ major, minor);
       if(0==_context) {
            // Try a compatible one .. even though not requested .. last resort
            ctp &= ~CTX_PROFILE_CORE ;
            ctp |=  CTX_PROFILE_COMPAT ;
            ctp &= ~CTX_OPTION_FORWARD ;
            ctp |=  CTX_OPTION_ANY ;
            _context = createContextARBVersions(0, true, ctp, 
                                       /* max */ majorMax, minorMax,
                                       /* min */ majorMin, minorMin,
                                       /* res */ major, minor);
       }
    }
    if(0!=_context) {
        destroyContextARBImpl(_context);
        mapVersionAvailable(reqMajor, reqProfile, major[0], minor[0], ctp);
        if (DEBUG) {
          System.err.println(getThreadName() + ": createContextARBMapVersionsAvailable: "+getGLVersionAvailable(reqMajor, reqProfile));
        }
    }
  }

  private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags, 
                                              int majorMax, int minorMax, 
                                              int majorMin, int minorMin, 
                                              int major[], int minor[]) {
    major[0]=majorMax;
    minor[0]=minorMax;
    long _context=0;

    while ( 0==_context &&
            GLContext.isValidGLVersion(major[0], minor[0]) &&
            ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) {

        _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]);

        if(0==_context) {
            if(!GLContext.decrementGLVersion(major, minor)) break;
        }
    }
    return _context;
  }

  //----------------------------------------------------------------------
  // Managing the actual OpenGL version, usually figured at creation time.
  // As a last resort, the GL_VERSION string may be used ..
  //

  /** 
   * If major > 0 || minor > 0 : Use passed values, determined at creation time 
   * If major==0 && minor == 0 : Use GL_VERSION
   * Otherwise .. don't touch ..
   */
  protected final void setContextVersion(int major, int minor, int ctp) {
      if (0==ctp) {
        throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
      }
      if(major>0 || minor>0) {
          if (!GLContext.isValidGLVersion(major, minor)) {
            GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
            throw e;
          }
          ctxMajorVersion = major;
          ctxMinorVersion = minor;
          ctxOptions = ctp;
          ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION));
          return;
      }

      if(major==0 && minor==0) {
          String versionStr = getGL().glGetString(GL.GL_VERSION);
          if(null==versionStr) {
            throw new GLException("GL_VERSION is NULL: "+this);
          }
          ctxOptions = ctp;

          // Set version
          Version version = new Version(versionStr);
          if (version.isValid()) {
            ctxMajorVersion = version.getMajor();
            ctxMinorVersion = version.getMinor();

            ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr);
            return;
          }
      }
  }

  //----------------------------------------------------------------------
  // Helpers for various context implementations
  //

  private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) {
    return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader());
  }

  /** Create the GL for this context. */
  protected GL createGL(GLProfile glp) {
    GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } );

    /* FIXME: refactor dependence on Java 2D / JOGL bridge
    if (tracker != null) {
      gl.setObjectTracker(tracker);
    }
    */
    return gl;
  }
  
  public final ProcAddressTable getGLProcAddressTable() {
    return glProcAddressTable;
  }
  
  /**
   * Shall return the platform extension ProcAddressTable,
   * ie for GLXExt, EGLExt, ..
   */
  public abstract ProcAddressTable getPlatformExtProcAddressTable();

  /**
   * Pbuffer support; given that this is a GLContext associated with a
   * pbuffer, binds this pbuffer to its texture target.
   */
  public abstract void bindPbufferToTexture();

  /**
   * Pbuffer support; given that this is a GLContext associated with a
   * pbuffer, releases this pbuffer from its texture target.
   */
  public abstract void releasePbufferFromTexture();

  public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);

  public final void setSwapInterval(final int interval) {
    GLContext current = getCurrent();
    if (current != this) {
        throw new GLException("This context is not current. Current context: "+current+
                              ", this context "+this);
    }
    setSwapIntervalImpl(interval);
  }
  protected void setSwapIntervalImpl(final int interval) { /** nop per default .. **/  }
  protected int currentSwapInterval = -1; // default: not set yet ..
  public int getSwapInterval() {
    return currentSwapInterval;
  }

  /** Maps the given "platform-independent" function name to a real function
      name. Currently this is only used to map "glAllocateMemoryNV" and
      associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */
  protected String mapToRealGLFunctionName(String glFunctionName) {
    Map/*<String, String>*/ map = getFunctionNameMap();
    String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null;
    if (lookup != null) {
      return lookup;
    }
    return glFunctionName;
  }
  protected abstract Map/*<String, String>*/ getFunctionNameMap() ;

  /** Maps the given "platform-independent" extension name to a real
      function name. Currently this is only used to map
      "GL_ARB_pbuffer"      to  "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and 
      "GL_ARB_pixel_format" to  "WGL_ARB_pixel_format/n.a." 
   */
  protected String mapToRealGLExtensionName(String glExtensionName) {
    Map/*<String, String>*/ map = getExtensionNameMap();
    String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null;
    if (lookup != null) {
      return lookup;
    }
    return glExtensionName;
  }
  protected abstract Map/*<String, String>*/ getExtensionNameMap() ;

  /** Helper routine which resets a ProcAddressTable generated by the
      GLEmitter by looking up anew all of its function pointers. */
  protected void resetProcAddressTable(Object table) {
    ((ProcAddressTable)table).reset(getDrawableImpl().getGLDynamicLookupHelper() );
  }

  /**
   * Sets the OpenGL implementation class and
   * the cache of which GL functions are available for calling through this
   * context. See {@link #isFunctionAvailable(String)} for more information on
   * the definition of "available".
   *
   * @param force force the setting, even if is already being set.
   *              This might be usefull if you change the OpenGL implementation.
   *
   * @see #setContextVersion
   */
  protected void setGLFunctionAvailability(boolean force, int major, int minor, int ctp) {
    if(null!=this.gl && null!=glProcAddressTable && !force) {
        return; // already done and not forced
    }
    if(null==this.gl || force) {
        setGL(createGL(getGLDrawable().getGLProfile()));
    }

    updateGLProcAddressTable(major, minor, ctp);
  }

  /**
   * Updates the cache of which GL functions are available for calling through this
   * context. See {@link #isFunctionAvailable(String)} for more information on
   * the definition of "available".
   *
   * @see #setContextVersion
   */
  protected void updateGLProcAddressTable(int major, int minor, int ctp) {
    if(null==this.gl) {
        throw new GLException("setGLFunctionAvailability not called yet");
    }
    if (DEBUG) {
      System.err.println(getThreadName() + ": !!! Initializing OpenGL extension address table for " + this);
    }
    if (glProcAddressTable == null) {
      glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable", 
                                                             new Class[] { FunctionAddressResolver.class } , 
                                                             new Object[] { new GLProcAddressResolver() } );
      // FIXME: cache ProcAddressTables by capability bits so we can
      // share them among contexts with the same capabilities
    }
    resetProcAddressTable(getGLProcAddressTable());

    setContextVersion(major, minor, ctp);

    extensionAvailability.reset();

    hasNativeES2Methods = isGLES2() || isExtensionAvailable("GL_ARB_ES2_compatibility") ;
  }

  protected boolean hasNativeES2Methods = false;

  public final boolean hasNativeES2Methods() { return hasNativeES2Methods; }

  /**
   * Returns true if the specified OpenGL core- or extension-function can be
   * successfully called using this GL context given the current host (OpenGL
   * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
   *
   * See {@link GL#isFunctionAvailable(String)} for more details.
   *
   * @param glFunctionName the name of the OpenGL function (e.g., use
   * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link
   * javax.media.opengl.GL#glPolygonOffset(float,float)} is available).
   */
  public boolean isFunctionAvailable(String glFunctionName) {
    if(isCreated()) {
        // Check GL 1st (cached)
        ProcAddressTable pTable = getGLProcAddressTable();
        try {
            if(0!=pTable.getAddressFor(glFunctionName)) {
                return true;
            }
        } catch (Exception e) {}

        // Check platform extensions 2nd (cached)
        pTable = getPlatformExtProcAddressTable();
        try {
            if(0!=pTable.getAddressFor(glFunctionName)) {
                return true;
            }
        } catch (Exception e) {}
    }
    // dynamic function lookup at last incl name aliasing (not cached)
    DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper();
    String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true);
    long addr = 0;
    int  variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase);
    for(int i = 0; 0==addr && i < variants; i++) {
        String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i);
        try {
            addr = dynLookup.dynamicLookupFunction(tmp);
        } catch (Exception e) { }
    }
    if(0!=addr) {
        return true;
    }
    return false;
  }

  /**
   * Returns true if the specified OpenGL extension can be
   * successfully called using this GL context given the current host (OpenGL
   * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
   *
   * See {@link GL#isExtensionAvailable(String)} for more details.
   *
   * @param glExtensionName the name of the OpenGL extension (e.g.,
   * "GL_VERTEX_PROGRAM_ARB").
   */
  public boolean isExtensionAvailable(String glExtensionName) {
      return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName));
  }

  public String getPlatformExtensionsString() {
      return extensionAvailability.getPlatformExtensionsString();
  }

  public String getGLExtensions() {
      return extensionAvailability.getGLExtensions();
  }

  public boolean isExtensionCacheInitialized() {
      return extensionAvailability.isInitialized();
  }

  /** Indicates which floating-point pbuffer implementation is in
      use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT,
      or GLPbuffer.NV_FLOAT. */
  public int getFloatingPointMode() throws GLException {
    throw new GLException("Not supported on non-pbuffer contexts");
  }

  /** On some platforms the mismatch between OpenGL's coordinate
      system (origin at bottom left) and the window system's
      coordinate system (origin at top left) necessitates a vertical
      flip of pixels read from offscreen contexts. */
  public abstract boolean offscreenImageNeedsVerticalFlip();

  /** Only called for offscreen contexts; needed by glReadPixels */
  public abstract int getOffscreenContextPixelDataType();

  protected static String getThreadName() {
    return Thread.currentThread().getName();
  }

  //----------------------------------------------------------------------
  // Helpers for buffer object optimizations
  
  public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) {
    this.bufferSizeTracker = bufferSizeTracker;
  }

  public GLBufferSizeTracker getBufferSizeTracker() {
    return bufferSizeTracker;
  }

  public GLBufferStateTracker getBufferStateTracker() {
    return bufferStateTracker;
  }

  public GLStateTracker getGLStateTracker() {
    return glStateTracker;
  }

  //---------------------------------------------------------------------------
  // Helpers for context optimization where the last context is left
  // current on the OpenGL worker thread
  //

  public boolean hasWaiters() {
    return lock.hasWaiters();
  }

  /* FIXME: needed only by the Java 2D / JOGL bridge; refactor

  public GLContextImpl(GLContext shareWith) {
    this(shareWith, false);
  }
  
  public GLContextImpl(GLContext shareWith, boolean dontShareWithJava2D) {
    extensionAvailability = new ExtensionAvailabilityCache(this);
    GLContext shareContext = shareWith;
    if (!dontShareWithJava2D) {
      shareContext = Java2D.filterShareContext(shareWith);
    }
    if (shareContext != null) {
      GLContextShareSet.registerSharing(this, shareContext);
    }
    // Always indicate real behind-the-scenes sharing to track deleted objects
    if (shareContext == null) {
      shareContext = Java2D.filterShareContext(shareWith);
    }
    GLContextShareSet.registerForObjectTracking(shareWith, this, shareContext);
    GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
    // This must occur after the above calls into the
    // GLContextShareSet, which set up state needed by the GL object
    setGL(createGL());
  }

  //---------------------------------------------------------------------------
  // Helpers for integration with Java2D/OpenGL pipeline when FBOs are
  // being used
  //

  public void setObjectTracker(GLObjectTracker tracker) {
    this.tracker = tracker;
  }
  
  public GLObjectTracker getObjectTracker() {
    return tracker;
  }

  public void setDeletedObjectTracker(GLObjectTracker deletedObjectTracker) {
    this.deletedObjectTracker = deletedObjectTracker;
  }

  public GLObjectTracker getDeletedObjectTracker() {
    return deletedObjectTracker;
  }

  // Tracks creation and deletion of server-side OpenGL objects when
  // the Java2D/OpenGL pipeline is active and using FBOs to render
  private GLObjectTracker tracker;
  // Supports deletion of these objects when no other context is
  // current which can support immediate deletion of them
  private GLObjectTracker deletedObjectTracker;

  */

  /**
   * A class for storing and comparing OpenGL version numbers.
   * This only works for desktop OpenGL at the moment.
   */
  private static class Version implements Comparable
  {
    private boolean valid;
    private int major, minor, sub;
    public Version(int majorRev, int minorRev, int subMinorRev)
    {
      major = majorRev;
      minor = minorRev;
      sub = subMinorRev;
    }

    /**
     * @param versionString must be of the form "GL_VERSION_X" or
     * "GL_VERSION_X_Y" or "GL_VERSION_X_Y_Z" or "X.Y", where X, Y,
     * and Z are integers.
     *
     * @exception IllegalArgumentException if the argument is not a valid
     * OpenGL version identifier
     */
    public Version(String versionString)
    {
      try 
      {
        if (versionString.startsWith("GL_VERSION_"))
        {
          StringTokenizer tok = new StringTokenizer(versionString, "_");

          tok.nextToken(); // GL_
          tok.nextToken(); // VERSION_ 
          if (!tok.hasMoreTokens()) { major = 0; return; }
          major = Integer.valueOf(tok.nextToken()).intValue();
          if (!tok.hasMoreTokens()) { minor = 0; return; }
          minor = Integer.valueOf(tok.nextToken()).intValue();
          if (!tok.hasMoreTokens()) { sub = 0; return; }
          sub = Integer.valueOf(tok.nextToken()).intValue();
        }
        else
        {
          int radix = 10;
          if (versionString.length() > 2) {
            if (Character.isDigit(versionString.charAt(0)) &&
                versionString.charAt(1) == '.' &&
                Character.isDigit(versionString.charAt(2))) {
              major = Character.digit(versionString.charAt(0), radix);
              minor = Character.digit(versionString.charAt(2), radix);

              // See if there's version-specific information which might
              // imply a more recent OpenGL version
              StringTokenizer tok = new StringTokenizer(versionString, " ");
              if (tok.hasMoreTokens()) {
                tok.nextToken();
                if (tok.hasMoreTokens()) {
                  String token = tok.nextToken();
                  int i = 0;
                  while (i < token.length() && !Character.isDigit(token.charAt(i))) {
                    i++;
                  }
                  if (i < token.length() - 2 &&
                      Character.isDigit(token.charAt(i)) &&
                      token.charAt(i+1) == '.' &&
                      Character.isDigit(token.charAt(i+2))) {
                    int altMajor = Character.digit(token.charAt(i), radix);
                    int altMinor = Character.digit(token.charAt(i+2), radix);
                    // Avoid possibly confusing situations by putting some
                    // constraints on the upgrades we do to the major and
                    // minor versions
                    if ((altMajor == major && altMinor > minor) ||
                        altMajor == major + 1) {
                      major = altMajor;
                      minor = altMinor;
                    }
                  }
                }
              }
            }
          }
        }
        valid = true;
      }
      catch (Exception e)
      {
        e.printStackTrace();
        // FIXME: refactor desktop OpenGL dependencies and make this
        // class work properly for OpenGL ES
        System.err.println("Info: ExtensionAvailabilityCache: FunctionAvailabilityCache.Version.<init>: "+e);
        major = 1;
        minor = 0;
        /*
        throw (IllegalArgumentException)
          new IllegalArgumentException(
            "Illegally formatted version identifier: \"" + versionString + "\"")
              .initCause(e);
        */
      }
    }

    public boolean isValid() {
      return valid;
    }

    public int compareTo(Object o)
    {
      Version vo = (Version)o;
      if (major > vo.major) return 1; 
      else if (major < vo.major) return -1; 
      else if (minor > vo.minor) return 1; 
      else if (minor < vo.minor) return -1; 
      else if (sub > vo.sub) return 1; 
      else if (sub < vo.sub) return -1; 

      return 0; // they are equal
    }

    public int getMajor() {
      return major;
    }

    public int getMinor() {
      return minor;
    }
    
  } // end class Version

}