aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
blob: 02fbd721c476d1e7267625cd7d870045ae12f7e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
/**
 * Copyright 2012 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 * 
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 * 
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */
package com.jogamp.opengl.util.av;

import java.net.URI;

import javax.media.opengl.GL;
import javax.media.opengl.GLException;

import jogamp.opengl.Debug;

import com.jogamp.opengl.util.texture.TextureSequence;
import com.jogamp.opengl.util.TimeFrameI;

/**
 * GLMediaPlayer interface specifies a {@link TextureSequence} state machine
 * using a multiplexed audio/video stream as it's source.
 * <p>
 * Audio maybe supported and played back internally or via an {@link AudioSink} implementation.
 * </p>
 * <p>
 * Audio and video streams can be selected or muted via {@link #initStream(URI, int, int, int)}
 * using the appropriate <a href="#streamIDs">stream id</a>'s.
 * </p>
 *   
 * <a name="streamworker"><h5><i>StreamWorker</i> Decoding Thread</h5></a>
 * <p>
 * Most of the stream processing is performed on the decoding thread, a.k.a. <i>StreamWorker</i>:
 * <ul>
 *   <li>Stream initialization triggered by {@link #initStream(URI, int, int, int) initStream(..)} - User gets notified whether the stream has been initialized or not via {@link GLMediaEventListener#attributesChanged(GLMediaPlayer, int, long) attributesChanges(..)}.</li>
 *   <li>Stream decoding - User gets notified of a new frame via {@link GLMediaEventListener#newFrameAvailable(GLMediaPlayer, com.jogamp.opengl.util.texture.TextureSequence.TextureFrame, long) newFrameAvailable(...)}.</li>
 *   <li>Caught <a href="#streamerror">exceptions on the decoding thread</a> are delivered as {@link StreamException}s.</li>
 * </ul>
 * <i>StreamWorker</i> generates it's own {@link GLContext}, shared with the one passed to {@link #initGL(GL)}.
 * The shared {@link GLContext} allows the decoding thread to push the video frame data directly into 
 * the designated {@link TextureFrame}, later returned via {@link #getNextTexture(GL)} and used by the user.
 * </p>
 * <a name="streamerror"><h7><i>StreamWorker</i> Error Handling</h7></a>
 * <p>
 * Caught exceptions on <a href="#streamworker">StreamWorker</a> are delivered as {@link StreamException}s,
 * which either degrades the {@link State} to {@link State#Uninitialized} or {@link State#Paused}.
 * </p>
 * <p>
 * An occurring {@link StreamException} triggers a {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} event,
 * which can be listened to via {@link GLMediaEventListener#attributesChanged(GLMediaPlayer, int, long)}. 
 * </p>
 * <p>
 * An occurred {@link StreamException} can be read via {@link #getStreamException()}. 
 * </p>
 * 
 * </p>
 * <a name="lifecycle"><h5>GLMediaPlayer Lifecycle</h5></a>
 * <p>
 * <table border="1">
 *   <tr><th>Action</th>                                               <th>{@link State} Before</th>                                        <th>{@link State} After</th>                                                                                                       <th>{@link GLMediaEventListener Event}</th></tr>
 *   <tr><td>{@link #initStream(URI, int, int, int)}</td>              <td>{@link State#Uninitialized Uninitialized}</td>                   <td>{@link State#Initialized Initialized}<sup><a href="#streamworker">1</a></sup>, {@link State#Uninitialized Uninitialized}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_INIT EVENT_CHANGE_INIT} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )</td></tr>
 *   <tr><td>{@link #initGL(GL)}</td>                                  <td>{@link State#Initialized Initialized}</td>                       <td>{@link State#Paused Paused}, {@link State#Initialized Initialized}</td>                                                        <td>{@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}</td></tr>
 *   <tr><td>{@link #play()}</td>                                      <td>{@link State#Paused Paused}</td>                                 <td>{@link State#Playing Playing}</td>                                                                                             <td>{@link GLMediaEventListener#EVENT_CHANGE_PLAY EVENT_CHANGE_PLAY}</td></tr>
 *   <tr><td>{@link #pause()}</td>                                     <td>{@link State#Playing Playing}</td>                               <td>{@link State#Paused Paused}</td>                                                                                               <td>{@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}</td></tr>
 *   <tr><td>{@link #seek(int)}</td>                                   <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>  <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>                                                                <td>none</td></tr>
 *   <tr><td>{@link #getNextTexture(GL)}</td>                          <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>  <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>                                                                <td>none</td></tr>
 *   <tr><td>{@link #getLastTexture()}</td>                            <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>  <td>{@link State#Paused Paused}, {@link State#Playing Playing}</td>                                                                <td>none</td></tr>
 *   <tr><td>{@link TextureFrame#END_OF_STREAM_PTS END_OF_STREAM}</td> <td>{@link State#Playing Playing}</td>                               <td>{@link State#Paused Paused}</td>                                                                                               <td>{@link GLMediaEventListener#EVENT_CHANGE_EOS EVENT_CHANGE_EOS} + {@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}</td></tr>
 *   <tr><td>{@link StreamException}</td>                              <td>ANY</td>                                                         <td>{@link State#Paused Paused}, {@link State#Uninitialized Uninitialized}</td>                                                    <td>{@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + ( {@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE} or {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )</td></tr>
 *   <tr><td>{@link #destroy(GL)}</td>                                 <td>ANY</td>                                                         <td>{@link State#Uninitialized Uninitialized}</td>                                                                                 <td>{@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT}</td></tr>
 * </table>
 * </p>
 * 
 * <a name="streamIDs"><h5>Audio and video Stream IDs</h5></a>
 * <p>
 * <table border="1">
 *   <tr><th>value</th>                    <th>request</th>             <th>get</th></tr>
 *   <tr><td>{@link #STREAM_ID_NONE}</td>  <td>mute</td>                <td>not available</td></tr>
 *   <tr><td>{@link #STREAM_ID_AUTO}</td>  <td>auto</td>                <td>unspecified</td></tr>
 *   <tr><td>&ge;0</td>                    <td>specific stream</td>     <td>specific stream</td></tr>
 * </table>
 * </p>
 * <p>
 * Current implementations (check each API doc link for details):
 * <ul>
 *   <li>{@link jogamp.opengl.util.av.NullGLMediaPlayer}</li>
 *   <li>{@link jogamp.opengl.util.av.impl.OMXGLMediaPlayer}</li>
 *   <li>{@link jogamp.opengl.util.av.impl.FFMPEGMediaPlayer}</li>
 *   <li>{@link jogamp.opengl.android.av.AndroidGLMediaPlayerAPI14}</li> 
 * </ul>
 * </p>
 * <p>
 * Implementations of this interface must implement:
 * <pre>
 *    public static final boolean isAvailable();
 * </pre>
 * to be properly considered by {@link GLMediaPlayerFactory#create(ClassLoader, String)}
 * and {@link GLMediaPlayerFactory#createDefault()}.
 * </p>
 * <a name="timestampaccuracy"><h5>Timestamp Accuracy</h5></a>
 * <p>
 * <p>
 * Timestamp type and value range has been chosen to suit embedded CPUs
 * and characteristics of audio and video streaming. See {@link TimeFrameI}.
 * </p>
 * 
 * <a name="synchronization"><h5>Audio and video synchronization</h5></a>
 * <p>
 * The class follows a passive A/V synchronization pattern.
 * Audio is being untouched, while {@link #getNextTexture(GL)} delivers a new video frame
 * only, if its timestamp is less than {@link #MAXIMUM_VIDEO_ASYNC} ahead of <i>time</i>.
 * If its timestamp is more than {@link #MAXIMUM_VIDEO_ASYNC} ahead of <i>time</i>,
 * the previous frame is returned.
 * If its timestamp is more than {@link #MAXIMUM_VIDEO_ASYNC} after <i>time</i>,
 * the frame is dropped and the next frame is being fetched.
 * </p>
 * <p>
 * https://en.wikipedia.org/wiki/Audio_to_video_synchronization
 * <pre>
 *   d_av = v_pts - a_pts;
 * </pre>
 * </p>
 * <p>
 * Recommendation of audio/video pts time lead/lag at production:
 * <ul>
 *   <li>Overall:    +40ms and -60ms  audio ahead video / audio after video</li>
 *   <li>Each stage:  +5ms and -15ms. audio ahead video / audio after video</li>
 * </ul>
 * </p>
 * <p>
 * Recommendation of av pts time lead/lag at presentation:
 * <ul>
 *   <li>TV:         +15ms and -45ms. audio ahead video / audio after video.</li>
 *   <li>Film:       +22ms and -22ms. audio ahead video / audio after video.</li>
 * </ul>
 * </p>
 * 
 * <a name="teststreams"><h5>Test Streams</h5></a>
 * <p>
 * <table border="1">
 *   <tr><th colspan=5>Big Buck Bunny 24f 16:9</th></tr>
 *   <tr><td>Big Buck Bunny</td><td>320p</td><td>h264<td>aac 48000Hz 2 chan</td><td>http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4</td></tr>
 *   <tr><td>Big Buck Bunny</td><td>720p</td><td>mpeg4<td>ac3 48000Hz 5.1 chan</td><td>http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_720p_surround.avi</td></tr>
 *   <tr><td>Big Buck Bunny</td><td>720p</td><td>msmpeg4v2<td>mp3 48000Hz 2 chan</td><td>http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_720p_stereo.avi</td></tr>
 *   <tr><td>Big Buck Bunny</td><td>720p</td><td>theora<td>vorbis 48000Hz 2 chan</td><td>http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_720p_stereo.ogg</td></tr>
 *   <tr><td>Big Buck Bunny</td><td>1080p</td><td>mpeg4<td>ac3 48000Hz 5.1 chan</td><td>http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_1080p_surround.avi</td></tr>
 *   <tr><th colspan=5>WebM/Matroska (vp8/vorbis)</th></tr>
 *   <tr><td>Big Buck Bunny Trailer</td><td>640p</td><td>vp8<td>vorbis 44100Hz 1 chan</td><td>http://video.webmfiles.org/big-buck-bunny_trailer.webm</td></tr>
 *   <tr><td>Elephants Dream</td><td>540p</td><td>vp8<td>vorbis 44100Hz 1 chan</td><td>http://video.webmfiles.org/elephants-dream.webm</td></tr>
 *   <tr><th colspan=5>You Tube http/rtsp</th></tr>
 *   <tr><td>Sintel</td><td colspan=3>http://www.youtube.com/watch?v=eRsGyueVLvQ</td><td>rtsp://v3.cache1.c.youtube.com/CiILENy73wIaGQn0LpXnygYbeRMYDSANFEgGUgZ2aWRlb3MM/0/0/0/video.3gp</td></tr>
 *   <tr><th colspan=5>Audio/Video Sync</th></tr>
 *   <tr><td>Five-minute-sync-test1080p</td><td colspan=3>https://www.youtube.com/watch?v=szoOsG9137U</td><td>rtsp://v7.cache8.c.youtube.com/CiILENy73wIaGQm133VvsA46sxMYDSANFEgGUgZ2aWRlb3MM/0/0/0/video.3gp</td></tr>
 *   <tr><td>Audio-Video-Sync-Test-Calibration-23.98fps-24fps</td><td colspan=4>https://www.youtube.com/watch?v=cGgf_dbDMsw</td></tr>
 *   <tr><td>sound_in_sync_test</td><td colspan=4>https://www.youtube.com/watch?v=O-zIZkhXNLE</td></tr>
 *   <!-- <tr><td> title </td><td>1080p</td><td>mpeg4<td>ac3 48000Hz 5.1 chan</td><td> url </td></tr> -->
 *   <!-- <tr><td> title </td><td colspan=3> url1 </td><td> url2 </td></tr>
 * </table>
 * </p>
 */
public interface GLMediaPlayer extends TextureSequence {
    public static final boolean DEBUG = Debug.debug("GLMediaPlayer");
    public static final boolean DEBUG_NATIVE = Debug.debug("GLMediaPlayer.Native");
    
    /** Minimum texture count, value {@value}. */
    public static final int TEXTURE_COUNT_MIN = 4;
    
    /** Constant {@value} for <i>mute</i> or <i>not available</i>. See <a href="#streamIDs">Audio and video Stream IDs</a>. */
    public static final int STREAM_ID_NONE = -2;
    /** Constant {@value} for <i>auto</i> or <i>unspecified</i>. See <a href="#streamIDs">Audio and video Stream IDs</a>. */
    public static final int STREAM_ID_AUTO = -1;
    
    /** Maximum video frame async of {@value} milliseconds. */
    public static final int MAXIMUM_VIDEO_ASYNC = 22;
        
    /**
     * A StreamException encapsulates a caught exception in the decoder thread, a.k.a <i>StreamWorker</i>,
     * see See <a href="#streamerror"><i>StreamWorker</i> Error Handling</a>.
     */
    @SuppressWarnings("serial")
    public static class StreamException extends Exception {
        public StreamException(Throwable cause) {
            super(cause);
        }
        public StreamException(String message, Throwable cause) {
            super(message, cause);
        }
    }
    public interface GLMediaEventListener extends TexSeqEventListener<GLMediaPlayer> {
    
        /** State changed to {@link State#Initialized}. See <a href="#lifecycle">Lifecycle</a>.*/
        static final int EVENT_CHANGE_INIT   = 1<<0;
        /** State changed to {@link State#Uninitialized}. See <a href="#lifecycle">Lifecycle</a>.*/
        static final int EVENT_CHANGE_UNINIT = 1<<1;
        /** State changed to {@link State#Playing}. See <a href="#lifecycle">Lifecycle</a>.*/
        static final int EVENT_CHANGE_PLAY   = 1<<2;
        /** State changed to {@link State#Paused}. See <a href="#lifecycle">Lifecycle</a>.*/
        static final int EVENT_CHANGE_PAUSE  = 1<<3;
        /** End of stream reached. See <a href="#lifecycle">Lifecycle</a>.*/
        static final int EVENT_CHANGE_EOS    = 1<<4;
        /** An error occurred, e.g. during off-thread initialization. See {@link StreamException} and <a href="#lifecycle">Lifecycle</a>. */
        static final int EVENT_CHANGE_ERR    = 1<<5;
        
        /** Stream video id change. */
        static final int EVENT_CHANGE_VID    = 1<<16;
        /** Stream audio id change. */
        static final int EVENT_CHANGE_AID    = 1<<17;
        /** TextureFrame size change. */
        static final int EVENT_CHANGE_SIZE   = 1<<18;
        /** Stream fps change. */
        static final int EVENT_CHANGE_FPS    = 1<<19;
        /** Stream bps change. */
        static final int EVENT_CHANGE_BPS    = 1<<20;
        /** Stream length change. */
        static final int EVENT_CHANGE_LENGTH = 1<<21;
        /** Stream codec change. */
        static final int EVENT_CHANGE_CODEC  = 1<<22;
    
        /**
         * @param mp the event source 
         * @param event_mask the changes attributes
         * @param when system time in msec. 
         */
        public void attributesChanged(GLMediaPlayer mp, int event_mask, long when);    
    }
    
    /**
     * See <a href="#lifecycle">Lifecycle</a>.
     */
    public enum State {
        /** Uninitialized player, no resources shall be hold. */
        Uninitialized(0),
        /** Stream has been initialized, user may play or call {@link #initGL(GL)}. */ 
        Initialized(1), 
        /** Stream is playing. */
        Playing(2),
        /** Stream is pausing. */
        Paused(3);
        
        public final int id;

        State(int id){
            this.id = id;
        }
    }
    
    public int getTextureCount();
    
    /** Returns the texture target used by implementation. */
    public int getTextureTarget();

    /** Sets the texture unit. Defaults to 0. */
    public void setTextureUnit(int u);
    
    /** Sets the texture min-mag filter, defaults to {@link GL#GL_NEAREST}. */
    public void setTextureMinMagFilter(int[] minMagFilter);
    /** Sets the texture min-mag filter, defaults to {@link GL#GL_CLAMP_TO_EDGE}. */
    public void setTextureWrapST(int[] wrapST);
    
    /** 
     * Issues asynchronous stream initialization.
     * <p>
     * <a href="#lifecycle">Lifecycle</a>: {@link State#Uninitialized} -> {@link State#Initialized}<sup><a href="#streamworker">1</a></sup> or {@link State#Uninitialized}
     * </p>
     * <p>
     * {@link State#Initialized} is reached asynchronous, 
     * i.e. user gets notified via {@link GLMediaEventListener#attributesChanged(GLMediaPlayer, int, long) attributesChanges(..)}.
     * </p>
     * <p>
     * A possible caught asynchronous {@link StreamException} while initializing the stream off-thread
     * will be thrown at {@link #initGL(GL)}.
     * </p>
     * <p>
     * Muted audio can be achieved by passing {@link #STREAM_ID_NONE} to <code>aid</code>.
     * </p>
     * <p>
     * Muted video can be achieved by passing {@link #STREAM_ID_NONE} to <code>vid</code>,
     * in which case <code>textureCount</code> is ignored as well as the passed GL object of the subsequent {@link #initGL(GL)} call. 
     * </p>
     * @param streamLoc the stream location
     * @param vid video stream id, see <a href="#streamIDs">audio and video Stream IDs</a>
     * @param aid video stream id, see <a href="#streamIDs">audio and video Stream IDs</a>
     * @param textureCount desired number of buffered textures to be decoded off-thread, will be validated by implementation.
     *        The minimum value is {@link #TEXTURE_COUNT_MIN}.
     *        Ignored if video is muted.
     * @throws IllegalStateException if not invoked in {@link State#Uninitialized} 
     * @throws IllegalArgumentException if arguments are invalid
     */
    public void initStream(URI streamLoc, int vid, int aid, int textureCount) throws IllegalStateException, IllegalArgumentException;
    
    /**
     * Returns the {@link StreamException} caught in the decoder thread, or <code>null</code>.
     * @see GLMediaEventListener#EVENT_CHANGE_ERR
     * @see StreamException
     */
    public StreamException getStreamException();
    
    /** 
     * Initializes OpenGL related resources.
     * <p>
     * <a href="#lifecycle">Lifecycle</a>: {@link State#Initialized} -> {@link State#Paused} or {@link State#Initialized}
     * </p>
     * Argument <code>gl</code> is ignored if video is muted, see {@link #initStream(URI, int, int, int)}.
     * 
     * @param gl current GL object. Maybe <code>null</code>, for audio only.
     * @throws IllegalStateException if not invoked in {@link State#Initialized}. 
     * @throws IllegalArgumentException if arguments are invalid
     * @throws StreamException forwarded from the off-thread stream initialization
     * @throws GLException in case of difficulties to initialize the GL resources
     */
    public void initGL(GL gl) throws IllegalStateException, IllegalArgumentException, StreamException, GLException;
    
    /** 
     * If implementation uses a {@link AudioSink}, it's instance will be returned.
     * <p> 
     * The {@link AudioSink} instance is available after {@link #initStream(URI, int, int, int)}, 
     * if used by implementation.
     * </p> 
     */
    public AudioSink getAudioSink();
    
    /**
     * Releases the GL and stream resources.
     * <p>
     * <a href="#lifecycle">Lifecycle</a>: <code>ANY</code> -> {@link State#Uninitialized}
     * </p>
     */
    public State destroy(GL gl);

    /**
     * Sets the playback speed.
     * <p>
     * Play speed is set to <i>normal</i>, i.e. <code>1.0f</code>
     * if <code> abs(1.0f - rate) < 0.01f</code> to simplify test.
     * </p>
     * @return true if successful, otherwise false, i.e. due to unsupported value range of implementation. 
     */
    public boolean setPlaySpeed(float rate);

    public float getPlaySpeed();

    /**
     * <a href="#lifecycle">Lifecycle</a>: {@link State#Paused} -> {@link State#Playing}
     */
    public State play();

    /**
     * <a href="#lifecycle">Lifecycle</a>: {@link State#Playing} -> {@link State#Paused}
     */
    public State pause();

    /**
     * Allowed in state {@link State#Playing} and {@link State#Paused}, otherwise ignored,
     * see <a href="#lifecycle">Lifecycle</a>. 
     * 
     * @param msec absolute desired time position in milliseconds 
     * @return time current position in milliseconds, after seeking to the desired position  
     **/
    public int seek(int msec);

    /**
     * See <a href="#lifecycle">Lifecycle</a>.
     * @return the current state, either {@link State#Uninitialized}, {@link State#Initialized}, {@link State#Playing} or {@link State#Paused}
     */
    public State getState();
    
    /**
     * Return the video stream id, see <a href="#streamIDs">audio and video Stream IDs</a>.
     */
    public int getVID();
    
    /**
     * Return the audio stream id, see <a href="#streamIDs">audio and video Stream IDs</a>.
     */
    public int getAID();
    
    /**
     * @return the current decoded frame count since {@link #play()} and {@link #seek(int)} 
     *         as increased by {@link #getNextTexture(GL)} or the decoding thread.
     */
    public int getDecodedFrameCount();
    
    /**
     * @return the current presented frame count since {@link #play()} and {@link #seek(int)} 
     *         as increased by {@link #getNextTexture(GL)} for new frames.
     */
    public int getPresentedFrameCount();
    
    /**
     * @return current video presentation timestamp (PTS) in milliseconds of {@link #getLastTexture()} 
     **/
    public int getVideoPTS();
    
    /**
     * @return current audio presentation timestamp (PTS) in milliseconds. 
     **/
    public int getAudioPTS();
    
    /**
     * {@inheritDoc}
     * <p>
     * See <a href="#synchronization">audio and video synchronization</a>.
     * </p>
     * @throws IllegalStateException if not invoked in {@link State#Paused} or {@link State#Playing}
     */
    @Override
    public TextureSequence.TextureFrame getLastTexture() throws IllegalStateException;

    /**
     * {@inheritDoc}
     * 
     * <p>
     * In case the current state is not {@link State#Playing}, {@link #getLastTexture()} is returned.
     * </p>
     * <p>
     * See <a href="#synchronization">audio and video synchronization</a>.
     * </p>
     * @throws IllegalStateException if not invoked in {@link State#Paused} or {@link State#Playing}
     * 
     * @see #addEventListener(GLMediaEventListener)
     * @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, TextureFrame, long)
     */
    @Override
    public TextureSequence.TextureFrame getNextTexture(GL gl) throws IllegalStateException;
    
    /** Return the stream location, as set by {@link #initStream(URI, int, int, int)}. */
    public URI getURI();

    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the code of the video stream, if available 
     */
    public String getVideoCodec();

    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the code of the audio stream, if available 
     */
    public String getAudioCodec();

    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the total number of video frames
     */
    public int getVideoFrames();

    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the total number of audio frames
     */
    public int getAudioFrames();

    /**
     * @return total duration of stream in msec.
     */
    public int getDuration();
    
    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the overall bitrate of the stream.  
     */
    public long getStreamBitrate();

    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return video bitrate  
     */
    public int getVideoBitrate();
    
    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the audio bitrate  
     */
    public int getAudioBitrate();
    
    /**
     * <i>Warning:</i> Optional information, may not be supported by implementation.
     * @return the framerate of the video
     */
    public float getFramerate();

    public int getWidth();

    public int getHeight();

    public String toString();

    public String getPerfString();
    
    public void addEventListener(GLMediaEventListener l);

    public void removeEventListener(GLMediaEventListener l);

    public GLMediaEventListener[] getEventListeners();    

}