1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
|
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package javax.media.opengl;
import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.ArrayList;
import java.util.List;
import com.jogamp.common.JogampRuntimeException;
import jogamp.common.Debug;
import com.jogamp.common.util.ReflectionUtil;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
/** <P> Provides a virtual machine- and operating system-independent
mechanism for creating {@link GLDrawable}s. </P>
<P> The {@link javax.media.opengl.GLCapabilities} objects passed
in to the various factory methods are used as a hint for the
properties of the returned drawable. The default capabilities
selection algorithm (equivalent to passing in a null {@link
GLCapabilitiesChooser}) is described in {@link
DefaultGLCapabilitiesChooser}. Sophisticated applications needing
to change the selection algorithm may pass in their own {@link
GLCapabilitiesChooser} which can select from the available pixel
formats. The GLCapabilitiesChooser mechanism may not be supported
by all implementations or on all platforms, in which case any
passed GLCapabilitiesChooser will be ignored. </P>
<P> Because of the multithreaded nature of the Java platform's
Abstract Window Toolkit, it is typically not possible to immediately
reject a given {@link GLCapabilities} as being unsupportable by
either returning <code>null</code> from the creation routines or
raising a {@link GLException}. The semantics of the rejection
process are (unfortunately) left unspecified for now. The current
implementation will cause a {@link GLException} to be raised
during the first repaint of the {@link javax.media.opengl.awt.GLCanvas} or {@link
javax.media.opengl.awt.GLJPanel} if the capabilities can not be met.<br>
{@link javax.media.opengl.GLPbuffer} are always
created immediately and their creation will fail with a
{@link javax.media.opengl.GLException} if errors occur. </P>
<P> The concrete GLDrawableFactory subclass instantiated by {@link
#getFactory getFactory} can be changed by setting the system
property <code>opengl.factory.class.name</code> to the
fully-qualified name of the desired class. </P>
*/
public abstract class GLDrawableFactory {
private static final GLDrawableFactory eglFactory;
private static final GLDrawableFactory nativeOSFactory;
private static final String nativeOSType;
static final String macosxFactoryClassNameCGL = "jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory";
static final String macosxFactoryClassNameAWTCGL = "jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory";
protected static ArrayList/*<GLDrawableFactoryImpl>*/ glDrawableFactories = new ArrayList();
// Shutdown hook mechanism for the factory
private static boolean factoryShutdownHookRegistered = false;
private static Thread factoryShutdownHook = null;
/**
* Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones.
*/
static {
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
registerFactoryShutdownHook();
return null;
}
});
nativeOSType = NativeWindowFactory.getNativeWindowType(true);
GLDrawableFactory tmp = null;
String factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true, AccessController.getContext());
ClassLoader cl = GLDrawableFactory.class.getClassLoader();
if (null == factoryClassName) {
if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) {
factoryClassName = "jogamp.opengl.x11.glx.X11GLXDrawableFactory";
} else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) {
factoryClassName = "jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory";
} else if ( nativeOSType.equals(NativeWindowFactory.TYPE_MACOSX) ) {
if(ReflectionUtil.isClassAvailable(macosxFactoryClassNameAWTCGL, cl)) {
factoryClassName = macosxFactoryClassNameAWTCGL;
} else {
factoryClassName = macosxFactoryClassNameCGL;
}
} else {
// may use egl*Factory ..
if (GLProfile.DEBUG) {
System.err.println("GLDrawableFactory.static - No native OS Factory for: "+nativeOSType+"; May use EGLDrawableFactory, if available." );
}
}
}
if (null != factoryClassName) {
if (GLProfile.DEBUG) {
System.err.println("GLDrawableFactory.static - Native OS Factory for: "+nativeOSType+": "+factoryClassName);
}
try {
tmp = (GLDrawableFactory) ReflectionUtil.createInstance(factoryClassName, cl);
} catch (JogampRuntimeException jre) {
if (GLProfile.DEBUG) {
System.err.println("Info: GLDrawableFactory.static - Native Platform: "+nativeOSType+" - not available: "+factoryClassName);
jre.printStackTrace();
}
}
}
nativeOSFactory = tmp;
tmp = null;
try {
tmp = (GLDrawableFactory) ReflectionUtil.createInstance("jogamp.opengl.egl.EGLDrawableFactory", cl);
} catch (JogampRuntimeException jre) {
if (GLProfile.DEBUG) {
System.err.println("Info: GLDrawableFactory.static - EGLDrawableFactory - not available");
jre.printStackTrace();
}
}
eglFactory = tmp;
}
private static synchronized void registerFactoryShutdownHook() {
if (factoryShutdownHookRegistered) {
return;
}
factoryShutdownHook = new Thread(new Runnable() {
public void run() {
GLDrawableFactory.shutdownImpl();
}
});
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
Runtime.getRuntime().addShutdownHook(factoryShutdownHook);
return null;
}
});
factoryShutdownHookRegistered = true;
}
private static synchronized void unregisterFactoryShutdownHook() {
if (!factoryShutdownHookRegistered) {
return;
}
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
Runtime.getRuntime().removeShutdownHook(factoryShutdownHook);
return null;
}
});
factoryShutdownHookRegistered = false;
}
private static void shutdownImpl() {
synchronized(glDrawableFactories) {
for(int i=0; i<glDrawableFactories.size(); i++) {
GLDrawableFactory factory = (GLDrawableFactory) glDrawableFactories.get(i);
factory.shutdownInstance();
}
glDrawableFactories.clear();
}
}
protected static void shutdown() {
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
unregisterFactoryShutdownHook();
return null;
}
});
shutdownImpl();
}
private AbstractGraphicsDevice defaultSharedDevice = null;
protected GLDrawableFactory() {
synchronized(glDrawableFactories) {
glDrawableFactories.add(this);
}
}
protected void enterThreadCriticalZone() {};
protected void leaveThreadCriticalZone() {};
protected abstract void shutdownInstance();
/**
* Retrieve the default <code>device</code> {@link AbstractGraphicsDevice#getConnection() connection},
* {@link AbstractGraphicsDevice#getUnitID() unit ID} and {@link AbstractGraphicsDevice#getUniqueID() unique ID name}. for this factory<br>
* The implementation must return a non <code>null</code> default device, which must not be opened, ie. it's native handle is <code>null</code>.
* @return the default shared device for this factory, eg. :0.0 on X11 desktop.
*/
public abstract AbstractGraphicsDevice getDefaultDevice();
/**
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @return true if the device is compatible with this factory, ie. if it can be used for creation. Otherwise false.
*/
public abstract boolean getIsDeviceCompatible(AbstractGraphicsDevice device);
protected final AbstractGraphicsDevice validateDevice(AbstractGraphicsDevice device) {
if(null==device) {
device = getDefaultDevice();
if(null==device) {
throw new InternalError("no default device");
}
if (GLProfile.DEBUG) {
System.err.println("Info: GLDrawableFactory.validateDevice: using default device : "+device);
}
} else if( !getIsDeviceCompatible(device) ) {
if (GLProfile.DEBUG) {
System.err.println("Info: GLDrawableFactory.validateDevice: device not compatible : "+device);
}
return null;
}
return device;
}
/**
* Returns true if a shared context is already mapped to the <code>device</code> {@link AbstractGraphicsDevice#getConnection()},
* or if a new shared context could be created and mapped. Otherwise return false.<br>
* Creation of the shared context is tried only once.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
*/
public final boolean getIsSharedContextAvailable(AbstractGraphicsDevice device) {
return null != getOrCreateSharedContext(device);
}
/**
* Returns the shared context mapped to the <code>device</code> {@link AbstractGraphicsDevice#getConnection()},
* either a preexisting or newly created, or <code>null</code> if creation failed or not supported.<br>
* Creation of the shared context is tried only once.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
*/
protected final GLContext getOrCreateSharedContext(AbstractGraphicsDevice device) {
device = validateDevice(device);
if(null!=device) {
return getOrCreateSharedContextImpl(device);
}
return null;
}
protected abstract GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device);
/**
* Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null
*/
public static GLDrawableFactory getDesktopFactory() {
return nativeOSFactory;
}
/**
* Returns the sole GLDrawableFactory instance for EGL if exist or null
*/
public static GLDrawableFactory getEGLFactory() {
return eglFactory;
}
/**
* Returns the sole GLDrawableFactory instance.
*
* @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory,
* or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL.
*/
public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException {
return getFactoryImpl(glProfile.getImplName());
}
protected static GLDrawableFactory getFactoryImpl(String glProfileImplName) throws GLException {
if ( GLProfile.usesNativeGLES(glProfileImplName) ) {
if(null==eglFactory) throw new GLException("EGLDrawableFactory unavailable: "+glProfileImplName);
return eglFactory;
}
if(null!=nativeOSFactory) {
return nativeOSFactory;
}
if(null!=eglFactory) {
return eglFactory;
}
throw new GLException("No native platform GLDrawableFactory, nor EGLDrawableFactory available: "+glProfileImplName);
}
protected static GLDrawableFactory getFactoryImpl(AbstractGraphicsDevice device) throws GLException {
if(null != nativeOSFactory && nativeOSFactory.getIsDeviceCompatible(device)) {
return nativeOSFactory;
}
if(null != eglFactory && eglFactory.getIsDeviceCompatible(device)) {
return eglFactory;
}
throw new GLException("No native platform GLDrawableFactory, nor EGLDrawableFactory available: "+device);
}
/**
* Returns an array of available GLCapabilities for the device.<br>
* The list is sorted by the native ID, ascending.<br>
* The chosen GLProfile statement in the result may not refer to the maximum available profile
* due to implementation constraints, ie using the shared resource.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @return A list of {@link javax.media.opengl.GLCapabilitiesImmutable}'s, maybe empty if none is available.
*/
public final List/*GLCapabilitiesImmutable*/ getAvailableCapabilities(AbstractGraphicsDevice device) {
device = validateDevice(device);
if(null!=device) {
return getAvailableCapabilitiesImpl(device);
}
return null;
}
protected abstract List/*GLCapabilitiesImmutable*/ getAvailableCapabilitiesImpl(AbstractGraphicsDevice device);
//----------------------------------------------------------------------
// Methods to create high-level objects
/**
* Returns a GLDrawable according to it's chosen Capabilities,<br>
* which determines pixel format, on- and offscreen incl. PBuffer type.
* <p>
* The native platform's chosen Capabilties are referenced within the target
* NativeSurface's AbstractGraphicsConfiguration.<p>
*
* In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,<br>
* an onscreen GLDrawable will be realized.
* <p>
* In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,<br>
* either a Pbuffer drawable is created if target's {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,<br>
* or a simple pixmap/bitmap drawable is created. The latter is unlikely to be hardware accelerated.<br>
* <p>
*
* @throws IllegalArgumentException if the passed target is null
* @throws GLException if any window system-specific errors caused
* the creation of the GLDrawable to fail.
*
* @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
*/
public abstract GLDrawable createGLDrawable(NativeSurface target)
throws IllegalArgumentException, GLException;
/**
* Creates a Offscreen GLDrawable incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
* <p>
* A Pbuffer drawable/surface is created if both {@link javax.media.opengl.GLCapabilities#isPBuffer() caps.isPBuffer()}
* and {@link #canCreateGLPbuffer(javax.media.nativewindow.AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.<br>
* Otherwise a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated.<br>
* </p>
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be <code>null</code> for the platform's default device.
* @param caps the requested GLCapabilties
* @param chooser the custom chooser, may be null for default
* @param width the requested offscreen width
* @param height the requested offscreen height
*
* @return the created offscreen GLDrawable
*
* @throws GLException if any window system-specific errors caused
* the creation of the Offscreen to fail.
*/
public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device,
GLCapabilitiesImmutable capabilities,
GLCapabilitiesChooser chooser,
int width, int height)
throws GLException;
/**
* Creates an offscreen NativeSurface.<br>
* A Pbuffer surface is created if both {@link javax.media.opengl.GLCapabilities#isPBuffer() caps.isPBuffer()}
* and {@link #canCreateGLPbuffer(javax.media.nativewindow.AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.<br>
* Otherwise a simple pixmap/bitmap surface is created. The latter is unlikely to be hardware accelerated.<br>
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @param caps the requested GLCapabilties
* @param chooser the custom chooser, may be null for default
* @param width the requested offscreen width
* @param height the requested offscreen height
* @return the created offscreen native surface
*
* @throws GLException if any window system-specific errors caused
* the creation of the GLDrawable to fail.
*/
public abstract NativeSurface createOffscreenSurface(AbstractGraphicsDevice device,
GLCapabilitiesImmutable caps,
GLCapabilitiesChooser chooser,
int width, int height);
/**
* Returns true if it is possible to create a GLPbuffer. Some older
* graphics cards do not have this capability.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
*/
public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
/**
* Creates a GLPbuffer with the given capabilites and dimensions. <P>
*
* See the note in the overview documentation on
* <a href="../../../overview-summary.html#SHARING">context sharing</a>.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @param capabilities the requested capabilities
* @param chooser the custom chooser, may be null for default
* @param initialWidth initial width of pbuffer
* @param initialHeight initial height of pbuffer
* @param shareWith a shared GLContext this GLPbuffer shall use
*
* @return the new {@link GLPbuffer} specific {@link GLAutoDrawable}
*
* @throws GLException if any window system-specific errors caused
* the creation of the GLPbuffer to fail.
*/
public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device,
GLCapabilitiesImmutable capabilities,
GLCapabilitiesChooser chooser,
int initialWidth,
int initialHeight,
GLContext shareWith)
throws GLException;
//----------------------------------------------------------------------
// Methods for interacting with third-party OpenGL libraries
/**
* <P> Creates a GLContext object representing an existing OpenGL
* context in an external (third-party) OpenGL-based library. This
* GLContext object may be used to draw into this preexisting
* context using its {@link GL} and {@link
* javax.media.opengl.glu.GLU} objects. New contexts created through
* {@link GLDrawable}s may share textures and display lists with
* this external context. </P>
*
* <P> The underlying OpenGL context must be current on the current
* thread at the time this method is called. The user is responsible
* for the maintenance of the underlying OpenGL context; calls to
* <code>makeCurrent</code> and <code>release</code> on the returned
* GLContext object have no effect. If the underlying OpenGL context
* is destroyed, the <code>destroy</code> method should be called on
* the <code>GLContext</code>. A new <code>GLContext</code> object
* should be created for each newly-created underlying OpenGL
* context.
*
* @throws GLException if any window system-specific errors caused
* the creation of the external GLContext to fail.
*/
public abstract GLContext createExternalGLContext()
throws GLException;
/**
* Returns true if it is possible to create an external GLDrawable
* object via {@link #createExternalGLDrawable}.
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
*/
public abstract boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device);
/**
* <P> Creates a {@link GLDrawable} object representing an existing
* OpenGL drawable in an external (third-party) OpenGL-based
* library. This GLDrawable object may be used to create new,
* fully-functional {@link GLContext}s on the OpenGL drawable. This
* is useful when interoperating with a third-party OpenGL-based
* library and it is essential to not perturb the state of the
* library's existing context, even to the point of not sharing
* textures or display lists with that context. </P>
*
* <P> An underlying OpenGL context must be current on the desired
* drawable and the current thread at the time this method is
* called. The user is responsible for the maintenance of the
* underlying drawable. If one or more contexts are created on the
* drawable using {@link GLDrawable#createContext}, and the drawable
* is deleted by the third-party library, the user is responsible
* for calling {@link GLContext#destroy} on these contexts. </P>
*
* <P> Calls to <code>setSize</code>, <code>getWidth</code> and
* <code>getHeight</code> are illegal on the returned GLDrawable. If
* these operations are required by the user, they must be performed
* by the third-party library. </P>
*
* <P> It is legal to create both an external GLContext and
* GLDrawable representing the same third-party OpenGL entities.
* This can be used, for example, to query current state information
* using the external GLContext and then create and set up new
* GLContexts using the external GLDrawable. </P>
*
* <P> This functionality may not be available on all platforms and
* {@link #canCreateExternalGLDrawable} should be called first to
* see if it is present. For example, on X11 platforms, this API
* requires the presence of GLX 1.3 or later.
*
* @throws GLException if any window system-specific errors caused
* the creation of the external GLDrawable to fail.
*/
public abstract GLDrawable createExternalGLDrawable()
throws GLException;
}
|