1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
|
/**
* Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package jogamp.opengl;
import java.io.PrintStream;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
import javax.media.opengl.FPSCounter;
import javax.media.opengl.GL;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLAutoDrawableDelegate;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import com.jogamp.opengl.util.Animator;
/**
* Abstract common code for GLAutoDrawable implementations.
*
* @see GLAutoDrawable
* @see GLAutoDrawableDelegate
* @see GLPBufferImpl
* @see GLWindow
*/
public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
public static final boolean DEBUG = Debug.debug("GLAutoDrawable");
protected final GLDrawableHelper helper = new GLDrawableHelper();
protected final FPSCounterImpl fpsCounter = new FPSCounterImpl();
protected GLDrawableImpl drawable;
protected GLContextImpl context;
protected int additionalCtxCreationFlags = 0;
protected boolean sendReshape = false;
protected boolean sendDestroy = false;
public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context) {
this.drawable = drawable;
this.context = context;
resetFPSCounter();
}
/** Returns the delegated GLDrawable */
public final GLDrawable getDelegatedDrawable() { return drawable; }
/** Default implementation to handle repaint events from the windowing system */
protected void defaultWindowRepaintOp() {
if( null != drawable && drawable.isRealized() ) {
if( !drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) {
display();
}
}
}
/** Default implementation to handle resize events from the windowing system */
protected void defaultWindowResizedOp() {
if( null!=drawable ) {
if(DEBUG) {
System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
}
sendReshape = true;
defaultWindowRepaintOp();
}
}
/** Default implementation to handle destroy notifications from the windowing system */
protected void defaultWindowDestroyNotifyOp() {
final NativeSurface ns = getNativeSurface();
final boolean shallClose;
if(ns instanceof WindowClosingProtocol) {
shallClose = WindowClosingMode.DISPOSE_ON_CLOSE == ((WindowClosingProtocol)ns).getDefaultCloseOperation();
} else {
shallClose = true;
}
if( shallClose ) {
// Is an animator thread perform rendering?
if (helper.isExternalAnimatorRunning()) {
// Pause animations before initiating safe destroy.
final GLAnimatorControl ctrl = helper.getAnimator();
final boolean isPaused = ctrl.pause();
destroy();
if(isPaused) {
ctrl.resume();
}
} else if (null != ns && ns.isSurfaceLockedByOtherThread()) {
// surface is locked by another thread
// Flag that destroy should be performed on the next
// attempt to display.
sendDestroy = true;
} else {
// Without an external thread animating or locking the
// surface, we are safe.
destroy ();
}
}
}
/**
* Default implementation to destroys the drawable and context of this GLAutoDrawable:
* <ul>
* <li>issues the GLEventListener dispose call, if drawable and context are valid</li>
* <li>destroys the GLContext, if valid</li>
* <li>destroys the GLDrawable, if valid</li>
* </ul>
*/
protected void defaultDestroyOp() {
if( null != drawable && drawable.isRealized() ) {
if( null != context && context.isCreated() ) {
// Catch dispose GLExceptions by GLEventListener, just 'print' them
// so we can continue with the destruction.
try {
helper.disposeGL(this, drawable, context, null);
} catch (GLException gle) {
gle.printStackTrace();
}
}
drawable.setRealized(false);
}
context = null;
drawable = null;
}
//
// GLAutoDrawable
//
protected final Runnable defaultInitAction = new Runnable() {
@Override
public final void run() {
// Lock: Locked Surface/Window by MakeCurrent/Release
helper.init(GLAutoDrawableBase.this);
resetFPSCounter();
} };
protected final Runnable defaultDisplayAction = new Runnable() {
@Override
public final void run() {
// Lock: Locked Surface/Window by display _and_ MakeCurrent/Release
if (sendReshape) {
helper.reshape(GLAutoDrawableBase.this, 0, 0, getWidth(), getHeight());
sendReshape = false;
}
helper.display(GLAutoDrawableBase.this);
fpsCounter.tickFPS();
} };
@Override
public final GLContext getContext() {
return context;
}
@Override
public final GLContext setContext(GLContext newCtx) {
final GLContext oldCtx = context;
final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
if(newCtxCurrent) {
context.makeCurrent();
}
return oldCtx;
}
@Override
public final GL getGL() {
if (context == null) {
return null;
}
return context.getGL();
}
@Override
public final GL setGL(GL gl) {
if (context != null) {
context.setGL(gl);
return gl;
}
return null;
}
@Override
public final void addGLEventListener(GLEventListener listener) {
helper.addGLEventListener(listener);
}
@Override
public final void addGLEventListener(int index, GLEventListener listener) throws IndexOutOfBoundsException {
helper.addGLEventListener(index, listener);
}
@Override
public final void removeGLEventListener(GLEventListener listener) {
helper.removeGLEventListener(listener);
}
@Override
public GLEventListener removeGLEventListener(int index) throws IndexOutOfBoundsException {
return helper.removeGLEventListener(index);
}
@Override
public final void setAnimator(GLAnimatorControl animatorControl)
throws GLException {
helper.setAnimator(animatorControl);
}
@Override
public final GLAnimatorControl getAnimator() {
return helper.getAnimator();
}
@Override
public final boolean invoke(boolean wait, GLRunnable glRunnable) {
return helper.invoke(this, wait, glRunnable);
}
@Override
public final void setAutoSwapBufferMode(boolean enable) {
helper.setAutoSwapBufferMode(enable);
}
@Override
public final boolean getAutoSwapBufferMode() {
return helper.getAutoSwapBufferMode();
}
@Override
public final void setContextCreationFlags(int flags) {
additionalCtxCreationFlags = flags;
if(null != context) {
context.setContextCreationFlags(additionalCtxCreationFlags);
}
}
@Override
public final int getContextCreationFlags() {
return additionalCtxCreationFlags;
}
//
// FPSCounter
//
@Override
public final void setUpdateFPSFrames(int frames, PrintStream out) {
fpsCounter.setUpdateFPSFrames(frames, out);
}
@Override
public final void resetFPSCounter() {
fpsCounter.resetFPSCounter();
}
@Override
public final int getUpdateFPSFrames() {
return fpsCounter.getUpdateFPSFrames();
}
@Override
public final long getFPSStartTime() {
return fpsCounter.getFPSStartTime();
}
@Override
public final long getLastFPSUpdateTime() {
return fpsCounter.getLastFPSUpdateTime();
}
@Override
public final long getLastFPSPeriod() {
return fpsCounter.getLastFPSPeriod();
}
@Override
public final float getLastFPS() {
return fpsCounter.getLastFPS();
}
@Override
public final int getTotalFPSFrames() {
return fpsCounter.getTotalFPSFrames();
}
@Override
public final long getTotalFPSDuration() {
return fpsCounter.getTotalFPSDuration();
}
@Override
public final float getTotalFPS() {
return fpsCounter.getTotalFPS();
}
//
// GLDrawable delegation
//
@Override
public final GLContext createContext(final GLContext shareWith) {
if(drawable != null) {
final GLContext _ctx = drawable.createContext(shareWith);
_ctx.setContextCreationFlags(additionalCtxCreationFlags);
return _ctx;
}
return null;
}
@Override
public final boolean isRealized() {
return null != drawable ? drawable.isRealized() : false;
}
@Override
public int getWidth() {
return null != drawable ? drawable.getWidth() : 0;
}
@Override
public int getHeight() {
return null != drawable ? drawable.getHeight() : 0;
}
/**
* @param t the thread for which context release shall be skipped, usually the animation thread,
* ie. {@link Animator#getThread()}.
* @deprecated this is an experimental feature,
* intended for measuring performance in regards to GL context switch
*/
@Deprecated
public void setSkipContextReleaseThread(Thread t) {
helper.setSkipContextReleaseThread(t);
}
/**
* @deprecated see {@link #setSkipContextReleaseThread(Thread)}
*/
@Deprecated
public Thread getSkipContextReleaseThread() {
return helper.getSkipContextReleaseThread();
}
@Override
public final void swapBuffers() throws GLException {
if(drawable!=null && context != null) {
drawable.swapBuffers();
}
}
@Override
public final GLCapabilitiesImmutable getChosenGLCapabilities() {
return null != drawable ? drawable.getChosenGLCapabilities() : null;
}
@Override
public final GLProfile getGLProfile() {
return null != drawable ? drawable.getGLProfile() : null;
}
@Override
public final NativeSurface getNativeSurface() {
return null != drawable ? drawable.getNativeSurface() : null;
}
@Override
public final long getHandle() {
return null != drawable ? drawable.getHandle() : 0;
}
}
|