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/**
* Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package jogamp.opengl.egl;
import java.nio.IntBuffer;
import java.util.Iterator;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.ToolkitLock;
import javax.media.opengl.GLException;
import jogamp.opengl.Debug;
import com.jogamp.common.ExceptionUtils;
import com.jogamp.common.nio.Buffers;
import com.jogamp.common.util.LongObjectHashMap;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
import com.jogamp.opengl.egl.EGL;
/**
* This implementation provides recursive calls to
* {@link EGL#eglInitialize(long, IntBuffer, IntBuffer)} and {@link EGL#eglTerminate(long)},
* where <code>eglInitialize(..)</code> is issued only for the 1st call per <code>eglDisplay</code>
* and <code>eglTerminate(..)</code> is issued only for the last call.
* <p>
* This class is required, due to implementation bugs within EGL where {@link EGL#eglTerminate(long)}
* does not mark the resource for deletion when still in use, bug releases them immediately.
* </p>
*/
public class EGLDisplayUtil {
private static final boolean DEBUG = Debug.debug("EGLDisplayUtil");
private static boolean useSingletonEGLDisplay = false;
private static EGLDisplayRef singletonEGLDisplay = null;
private static class EGLDisplayRef {
final long eglDisplay;
final Throwable createdStack;
int initRefCount;
/**
* Returns an already opened {@link EGLDisplayRef} or opens a new {@link EGLDisplayRef}.
* <p>
* Opened {@link EGLDisplayRef}s are mapped against their <code>eglDisplay</code> handle.
* </p>
* <p>
* Method utilizes {@link EGLDisplayRef}'s reference counter, i.e. increases it.
* </p>
* <p>
* An {@link EGLDisplayRef} is <i>opened</i> via {@link EGL#eglInitialize(long, IntBuffer, IntBuffer)}.
* </p>
*/
static EGLDisplayRef getOrCreateOpened(final long eglDisplay, final IntBuffer major, final IntBuffer minor) {
final EGLDisplayRef o = (EGLDisplayRef) openEGLDisplays.get(eglDisplay);
if( null == o ) {
if( EGL.eglInitialize(eglDisplay, major, minor) ) {
final EGLDisplayRef n = new EGLDisplayRef(eglDisplay);
openEGLDisplays.put(eglDisplay, n);
n.initRefCount++;
if( null == singletonEGLDisplay ) {
singletonEGLDisplay = n;
}
return n;
} else {
return null;
}
} else {
o.initRefCount++;
return o;
}
}
/**
* Closes an already opened {@link EGLDisplayRef}.
* <p>
* Method decreases a reference counter and closes the {@link EGLDisplayRef} if it reaches zero.
* </p>
* <p>
* An {@link EGLDisplayRef} is <i>closed</i> via {@link EGL#eglTerminate(long)}.
* </p>
*/
static EGLDisplayRef closeOpened(final long eglDisplay, final boolean[] res) {
final EGLDisplayRef o = (EGLDisplayRef) openEGLDisplays.get(eglDisplay);
res[0] = true;
if( null != o ) {
if( 0 < o.initRefCount ) { // no negative refCount
o.initRefCount--;
if( 0 == o.initRefCount ) {
res[0] = EGL.eglTerminate(eglDisplay);
if( o == singletonEGLDisplay ) {
singletonEGLDisplay = null;
}
}
}
if( 0 >= o.initRefCount ) {
openEGLDisplays.remove(eglDisplay);
}
}
return o;
}
private EGLDisplayRef(final long eglDisplay) {
this.eglDisplay = eglDisplay;
this.initRefCount = 0;
this.createdStack = DEBUG ? new Throwable() : null;
}
@Override
public String toString() {
return "EGLDisplayRef[0x"+Long.toHexString(eglDisplay)+": refCnt "+initRefCount+"]";
}
}
private static final LongObjectHashMap openEGLDisplays;
static {
openEGLDisplays = new LongObjectHashMap();
openEGLDisplays.setKeyNotFoundValue(null);
}
/**
* @return number of unclosed EGL Displays.<br>
*/
public static int shutdown(final boolean verbose) {
if(DEBUG || verbose || openEGLDisplays.size() > 0 ) {
System.err.println("EGLDisplayUtil.EGLDisplays: Shutdown (open: "+openEGLDisplays.size()+")");
if(DEBUG) {
ExceptionUtils.dumpStack(System.err);
}
if( openEGLDisplays.size() > 0) {
dumpOpenDisplayConnections();
}
}
return openEGLDisplays.size();
}
public static void dumpOpenDisplayConnections() {
System.err.println("EGLDisplayUtil: Open EGL Display Connections: "+openEGLDisplays.size());
int i=0;
for(final Iterator<LongObjectHashMap.Entry> iter = openEGLDisplays.iterator(); iter.hasNext(); i++) {
final LongObjectHashMap.Entry e = iter.next();
final EGLDisplayRef v = (EGLDisplayRef) e.value;
System.err.println("EGLDisplayUtil: Open["+i+"]: 0x"+Long.toHexString(e.key)+": "+v);
if(null != v.createdStack) {
v.createdStack.printStackTrace();
}
}
}
/* pp */ static synchronized void setSingletonEGLDisplayOnly(final boolean v) { useSingletonEGLDisplay = v; }
private static synchronized long eglGetDisplay(final long nativeDisplay_id) {
if( useSingletonEGLDisplay && null != singletonEGLDisplay ) {
if(DEBUG) {
System.err.println("EGLDisplayUtil.eglGetDisplay.s: eglDisplay("+EGLContext.toHexString(nativeDisplay_id)+"): "+
EGLContext.toHexString(singletonEGLDisplay.eglDisplay)+
", "+((EGL.EGL_NO_DISPLAY != singletonEGLDisplay.eglDisplay)?"OK":"Failed")+", singletonEGLDisplay "+singletonEGLDisplay+" (use "+useSingletonEGLDisplay+")");
}
return singletonEGLDisplay.eglDisplay;
}
final long eglDisplay = EGL.eglGetDisplay(nativeDisplay_id);
if(DEBUG) {
System.err.println("EGLDisplayUtil.eglGetDisplay.X: eglDisplay("+EGLContext.toHexString(nativeDisplay_id)+"): "+
EGLContext.toHexString(eglDisplay)+
", "+((EGL.EGL_NO_DISPLAY != eglDisplay)?"OK":"Failed")+", singletonEGLDisplay "+singletonEGLDisplay+" (use "+useSingletonEGLDisplay+")");
}
return eglDisplay;
}
/**
* @param eglDisplay
* @param major
* @param minor
* @return true if the eglDisplay is valid and it's reference counter becomes one and {@link EGL#eglInitialize(long, IntBuffer, IntBuffer)} was successful, otherwise false
*
* @see EGL#eglInitialize(long, IntBuffer, IntBuffer)
*/
private static synchronized boolean eglInitialize(final long eglDisplay, final int[] major, final int[] minor) {
if( EGL.EGL_NO_DISPLAY == eglDisplay) {
return false;
}
final EGLDisplayRef d = EGLDisplayRef.getOrCreateOpened(eglDisplay, _eglMajorVersion, _eglMinorVersion);
final int _major = _eglMajorVersion.get(0);
final int _minor = _eglMinorVersion.get(0);
if( null != major && null != minor ) {
if( null != d ) {
major[0] = _major;
minor[0] = _minor;
} else {
major[0] = 0;
minor[0] = 0;
}
}
if(DEBUG) {
System.err.println("EGLDisplayUtil.eglInitialize("+EGLContext.toHexString(eglDisplay)+" ...): "+d+" = "+(null != d)+", eglVersion "+_major+"."+_minor+", singletonEGLDisplay "+singletonEGLDisplay+" (use "+useSingletonEGLDisplay+")");
// Thread.dumpStack();
}
return null != d;
}
private static final IntBuffer _eglMajorVersion = Buffers.newDirectIntBuffer(1);
private static final IntBuffer _eglMinorVersion = Buffers.newDirectIntBuffer(1);
/**
* @param nativeDisplayID
* @param eglDisplay array of size 1 holding return value if successful, otherwise {@link EGL#EGL_NO_DISPLAY}.
* @param eglErr array of size 1 holding the EGL error value as retrieved by {@link EGL#eglGetError()} if not successful.
* @param major
* @param minor
* @return {@link EGL#EGL_SUCCESS} if successful, otherwise {@link EGL#EGL_BAD_DISPLAY} if {@link #eglGetDisplay(long)} failed
* or {@link EGL#EGL_NOT_INITIALIZED} if {@link #eglInitialize(long, IntBuffer, IntBuffer)} failed.
*
* @see #eglGetDisplay(long)
* @see #eglInitialize(long, IntBuffer, IntBuffer)
*/
private static synchronized int eglGetDisplayAndInitialize(final long nativeDisplayID, final long[] eglDisplay, final int[] eglErr, final int[] major, final int[] minor) {
eglDisplay[0] = EGL.EGL_NO_DISPLAY;
final long _eglDisplay = eglGetDisplay( nativeDisplayID );
if ( EGL.EGL_NO_DISPLAY == _eglDisplay ) {
eglErr[0] = EGL.eglGetError();
return EGL.EGL_BAD_DISPLAY;
}
if ( !eglInitialize( _eglDisplay, major, minor) ) {
eglErr[0] = EGL.eglGetError();
return EGL.EGL_NOT_INITIALIZED;
}
eglDisplay[0] = _eglDisplay;
return EGL.EGL_SUCCESS;
}
/**
* Attempts to {@link #eglGetDisplayAndInitialize(long, long[], int[], IntBuffer, IntBuffer)} with given <code>nativeDisplayID</code>.
* If this fails, method retries with <code>nativeDisplayID</code> {@link EGL#EGL_DEFAULT_DISPLAY} - the fallback mechanism.
* The actual used <code>nativeDisplayID</code> is returned in it's in/out array.
*
* @throws GLException if {@link EGL#eglGetDisplay(long)} or {@link EGL#eglInitialize(long, int[], int, int[], int)} fails incl fallback
* @param nativeDisplayID in/out array of size 1, passing the requested nativeVisualID, may return a different revised nativeVisualID handle
* @param major
* @param minor
* @return the initialized EGL display ID
* @throws GLException if not successful
*/
private static synchronized long eglGetDisplayAndInitialize(final long[] nativeDisplayID, final int[] major, final int[] minor) {
final long[] eglDisplay = new long[1];
final int[] eglError = new int[1];
int eglRes = EGLDisplayUtil.eglGetDisplayAndInitialize(nativeDisplayID[0], eglDisplay, eglError, major, minor);
if( EGL.EGL_SUCCESS == eglRes ) {
return eglDisplay[0];
}
if( EGL.EGL_DEFAULT_DISPLAY != nativeDisplayID[0] ) { // fallback to DEGAULT_DISPLAY
if(DEBUG) {
System.err.println("EGLDisplayUtil.eglGetAndInitDisplay failed with native "+EGLContext.toHexString(nativeDisplayID[0])+", error "+EGLContext.toHexString(eglRes)+"/"+EGLContext.toHexString(eglError[0])+" - fallback!");
}
eglRes = EGLDisplayUtil.eglGetDisplayAndInitialize(EGL.EGL_DEFAULT_DISPLAY, eglDisplay, eglError, major, minor);
if( EGL.EGL_SUCCESS == eglRes ) {
nativeDisplayID[0] = EGL.EGL_DEFAULT_DISPLAY;
return eglDisplay[0];
}
}
throw new GLException("Failed to created/initialize EGL display incl. fallback default: native "+EGLContext.toHexString(nativeDisplayID[0])+", error "+EGLContext.toHexString(eglRes)+"/"+EGLContext.toHexString(eglError[0]));
}
/**
* @param eglDisplay the EGL display handle
* @return true if the eglDisplay is valid and it's reference counter becomes zero and {@link EGL#eglTerminate(long)} was successful, otherwise false
*/
private static synchronized boolean eglTerminate(final long eglDisplay) {
if( EGL.EGL_NO_DISPLAY == eglDisplay) {
return false;
}
final boolean[] res = new boolean[1];
final EGLDisplayRef d = EGLDisplayRef.closeOpened(eglDisplay, res);
if(DEBUG) {
System.err.println("EGLDisplayUtil.eglTerminate.X("+EGLContext.toHexString(eglDisplay)+" ...): "+d+" = "+res[0]+", singletonEGLDisplay "+singletonEGLDisplay+" (use "+useSingletonEGLDisplay+")");
// Thread.dumpStack();
}
return res[0];
}
private static final EGLGraphicsDevice.EGLDisplayLifecycleCallback eglLifecycleCallback = new EGLGraphicsDevice.EGLDisplayLifecycleCallback() {
@Override
public long eglGetAndInitDisplay(final long[] nativeDisplayID, final int[] major, final int[] minor) {
return eglGetDisplayAndInitialize(nativeDisplayID, major, minor);
}
@Override
public void eglTerminate(final long eglDisplayHandle) {
EGLDisplayUtil.eglTerminate(eglDisplayHandle);
}
};
/**
* Returns an uninitialized {@link EGLGraphicsDevice}. User needs to issue {@link EGLGraphicsDevice#open()} before usage.
* <p>
* Using {@link #eglGetDisplayAndInitialize(long[])} for the {@link EGLGraphicsDevice#open()} implementation
* and {@link #eglTerminate(long)} for {@link EGLGraphicsDevice#close()}.
* </p>
* <p>
* Using the default {@link ToolkitLock}, via {@link NativeWindowFactory#getDefaultToolkitLock(String, long)}.
* </p>
* @param nativeDisplayID
* @param connection
* @param unitID
* @return an uninitialized {@link EGLGraphicsDevice}
*/
public static EGLGraphicsDevice eglCreateEGLGraphicsDevice(final long nativeDisplayID, final String connection, final int unitID) {
return new EGLGraphicsDevice(nativeDisplayID, EGL.EGL_NO_DISPLAY, connection, unitID, eglLifecycleCallback);
}
/**
* Returns an uninitialized {@link EGLGraphicsDevice}. User needs to issue {@link EGLGraphicsDevice#open()} before usage.
* <p>
* Using {@link #eglGetDisplayAndInitialize(long[])} for the {@link EGLGraphicsDevice#open()} implementation
* and {@link #eglTerminate(long)} for {@link EGLGraphicsDevice#close()}.
* </p>
* <p>
* Using the default {@link ToolkitLock}, via {@link NativeWindowFactory#getDefaultToolkitLock(String, long)}.
* </p>
* @param surface
* @return an uninitialized EGLGraphicsDevice
*/
public static EGLGraphicsDevice eglCreateEGLGraphicsDevice(final NativeSurface surface) {
final long nativeDisplayID;
if( NativeWindowFactory.TYPE_WINDOWS == NativeWindowFactory.getNativeWindowType(false) ) {
nativeDisplayID = surface.getSurfaceHandle(); // don't even ask ..
} else {
nativeDisplayID = surface.getDisplayHandle(); // 0 == EGL.EGL_DEFAULT_DISPLAY
}
final AbstractGraphicsDevice adevice = surface.getGraphicsConfiguration().getScreen().getDevice();
return new EGLGraphicsDevice(nativeDisplayID, EGL.EGL_NO_DISPLAY, adevice.getConnection(), adevice.getUnitID(), eglLifecycleCallback);
}
}
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