1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
|
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*/
package jogamp.opengl.macosx.cgl;
import com.jogamp.common.nio.PointerBuffer;
import java.security.*;
import java.util.*;
import javax.media.opengl.*;
import javax.media.nativewindow.*;
import jogamp.opengl.*;
public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
// State for render-to-texture and render-to-texture-rectangle support
private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
private int texture; // actual texture object
private static boolean isTigerOrLater;
static {
String osVersion = Debug.getProperty("os.version", false, AccessController.getContext());
StringTokenizer tok = new StringTokenizer(osVersion, ". ");
int major = Integer.parseInt(tok.nextToken());
int minor = Integer.parseInt(tok.nextToken());
isTigerOrLater = ((major > 10) || (minor > 3));
}
public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable,
GLContext shareWith) {
super(drawable, shareWith);
initOpenGLImpl();
}
public void bindPbufferToTexture() {
GL gl = getGL();
gl.glBindTexture(textureTarget, texture);
// FIXME: not clear whether this is really necessary, but since
// the API docs seem to imply it is and since it doesn't seem to
// impact performance, leaving it in
CGL.setContextTextureImageToPBuffer(contextHandle, drawable.getHandle(), GL.GL_FRONT);
}
public void releasePbufferFromTexture() {
}
protected void makeCurrentImpl(boolean newCreated) throws GLException {
if (getOpenGLMode() != ((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode()) {
setOpenGLMode(((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode());
}
if (!impl.makeCurrent(contextHandle)) {
throw new GLException("Error making Context (NS) current");
}
if (newCreated) {
// Initialize render-to-texture support if requested
DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
GL gl = getGL();
boolean rect = gl.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle();
if (rect) {
if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
System.err.println("MacOSXPbufferCGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
"supported; skipping requested render_to_texture_rectangle support for pbuffer");
rect = false;
}
}
textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE : GL.GL_TEXTURE_2D);
int[] tmp = new int[1];
gl.glGenTextures(1, tmp, 0);
texture = tmp[0];
gl.glBindTexture(textureTarget, texture);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
}
}
protected void releaseImpl() throws GLException {
if (!impl.release(contextHandle)) {
throw new GLException("Error releasing OpenGL Context (NS)");
}
}
protected void destroyImpl() throws GLException {
impl.destroy(contextHandle);
}
protected void setSwapIntervalImpl(int interval) {
impl.setSwapInterval(contextHandle, interval);
currentSwapInterval = impl.getSwapInterval() ;
}
public int getFloatingPointMode() {
return GLPbuffer.APPLE_FLOAT;
}
protected boolean createImpl() throws GLException {
DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
if (capabilities.getPbufferFloatingPointBuffers() &&
!isTigerOrLater) {
throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
}
// Change our OpenGL mode to match that of any share context before we create ourselves
MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
if (other != null) {
setOpenGLMode(other.getOpenGLMode());
}
// Will throw exception upon error
isNSContext = impl.isNSContext();
contextHandle = impl.create();
if (!impl.makeCurrent(contextHandle)) {
throw new GLException("Error making Context (NS:"+isNSContext()+") current");
}
if(!isNSContext()) { // FIXME: ??
throw new GLException("Not a NS Context");
}
setGLFunctionAvailability(true, true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
return true;
}
//---------------------------------------------------------------------------
// OpenGL "mode switching" functionality
//
private boolean haveSetOpenGLMode = false;
// FIXME: should consider switching the default mode based on
// whether the Java2D/JOGL bridge is active -- need to ask ourselves
// whether it's more likely that we will share with a GLCanvas or a
// GLJPanel when the bridge is turned on
private int openGLMode = MacOSXCGLDrawable.NSOPENGL_MODE;
// Implementation object (either NSOpenGL-based or CGL-based)
protected Impl impl;
public void setOpenGLMode(int mode) {
if (mode == openGLMode) {
return;
}
if (haveSetOpenGLMode) {
throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once");
}
destroyImpl();
((MacOSXPbufferCGLDrawable)drawable).setOpenGLMode(mode);
openGLMode = mode;
haveSetOpenGLMode = true;
if (DEBUG) {
System.err.println("Switching PBuffer context mode to " +
((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE"));
}
initOpenGLImpl();
}
public int getOpenGLMode() {
return openGLMode;
}
private void initOpenGLImpl() {
switch (openGLMode) {
case MacOSXCGLDrawable.NSOPENGL_MODE:
impl = new NSOpenGLImpl();
break;
case MacOSXCGLDrawable.CGL_MODE:
impl = new CGLImpl();
break;
default:
throw new InternalError("Illegal implementation mode " + openGLMode);
}
}
// Abstract interface for implementation of this context (either
// NSOpenGL-based or CGL-based)
interface Impl {
public boolean isNSContext();
public long create();
public void destroy(long ctx);
public boolean makeCurrent(long ctx);
public boolean release(long ctx);
public void setSwapInterval(long ctx, int interval);
public int getSwapInterval();
}
// NSOpenGLContext-based implementation
class NSOpenGLImpl implements Impl {
public boolean isNSContext() { return true; }
public long create() {
DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
if (capabilities.getPbufferFloatingPointBuffers() &&
!isTigerOrLater) {
throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
}
if (!MacOSXPbufferCGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) {
throw new GLException("Error creating context for pbuffer");
}
// Must now associate the pbuffer with our newly-created context
CGL.setContextPBuffer(contextHandle, drawable.getHandle());
return contextHandle;
}
public void destroy(long ctx) {
MacOSXPbufferCGLContext.super.destroyImpl();
}
public boolean makeCurrent(long ctx) {
return CGL.makeCurrentContext(ctx);
}
public boolean release(long ctx) {
return CGL.clearCurrentContext(ctx);
}
private int currentSwapInterval = 0 ;
public void setSwapInterval(long ctx, int interval) {
CGL.setSwapInterval(ctx, interval);
currentSwapInterval = interval ;
}
public int getSwapInterval() {
return currentSwapInterval;
}
}
class CGLImpl implements Impl {
public boolean isNSContext() { return false; }
public long create() {
// Find and configure share context
MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(MacOSXPbufferCGLContext.this);
long share = 0;
if (other != null) {
// Reconfigure pbuffer-based GLContexts
if (other instanceof MacOSXPbufferCGLContext) {
MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other;
ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE);
} else {
if (other.isNSContext()) {
throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs");
}
}
share = other.getHandle();
// Note we don't check for a 0 return value, since switching
// the context's mode causes it to be destroyed and not
// re-initialized until the next makeCurrent
}
// Set up pixel format attributes
// FIXME: shall go into MacOSXCGLGraphicsConfiguration
int[] attrs = new int[256];
int i = 0;
attrs[i++] = CGL.kCGLPFAPBuffer;
DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
if (capabilities.getPbufferFloatingPointBuffers())
attrs[i++] = CGL.kCGLPFAColorFloat;
if (capabilities.getDoubleBuffered())
attrs[i++] = CGL.kCGLPFADoubleBuffer;
if (capabilities.getStereo())
attrs[i++] = CGL.kCGLPFAStereo;
attrs[i++] = CGL.kCGLPFAColorSize;
attrs[i++] = (capabilities.getRedBits() +
capabilities.getGreenBits() +
capabilities.getBlueBits());
attrs[i++] = CGL.kCGLPFAAlphaSize;
attrs[i++] = capabilities.getAlphaBits();
attrs[i++] = CGL.kCGLPFADepthSize;
attrs[i++] = capabilities.getDepthBits();
// FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m
attrs[i++] = CGL.kCGLPFAStencilSize;
attrs[i++] = capabilities.getStencilBits();
attrs[i++] = CGL.kCGLPFAAccumSize;
attrs[i++] = (capabilities.getAccumRedBits() +
capabilities.getAccumGreenBits() +
capabilities.getAccumBlueBits() +
capabilities.getAccumAlphaBits());
if (capabilities.getSampleBuffers()) {
attrs[i++] = CGL.kCGLPFASampleBuffers;
attrs[i++] = 1;
attrs[i++] = CGL.kCGLPFASamples;
attrs[i++] = capabilities.getNumSamples();
}
// Use attribute array to select pixel format
PointerBuffer fmt = PointerBuffer.allocateDirect(1);
long[] numScreens = new long[1];
int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, numScreens, 0);
if (res != CGL.kCGLNoError) {
throw new GLException("Error code " + res + " while choosing pixel format");
}
// Create new context
PointerBuffer ctx = PointerBuffer.allocateDirect(1);
if (DEBUG) {
System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share));
}
res = CGL.CGLCreateContext(fmt.get(0), share, ctx);
CGL.CGLDestroyPixelFormat(fmt.get(0));
if (res != CGL.kCGLNoError) {
throw new GLException("Error code " + res + " while creating context");
}
// Attach newly-created context to the pbuffer
res = CGL.CGLSetPBuffer(ctx.get(0), drawable.getHandle(), 0, 0, 0);
if (res != CGL.kCGLNoError) {
throw new GLException("Error code " + res + " while attaching context to pbuffer");
}
return ctx.get(0);
}
public void destroy(long ctx) {
if (CGL.CGLDestroyContext(ctx) != CGL.kCGLNoError) {
throw new GLException("Unable to delete OpenGL context (cgl)");
}
}
public boolean makeCurrent(long ctx) {
return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError;
}
public boolean release(long ctx) {
return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError);
}
public void setSwapInterval(long ctx, int interval) {
// For now not supported (not really relevant for off-screen contexts anyway)
}
public int getSwapInterval() {
return 0;
}
}
}
|