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/**
*
*/
package jogamp.opengl.swt;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
import javax.media.opengl.GL;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesChooser;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import javax.media.opengl.Threading;
import jogamp.nativewindow.swt.SWTAccessor;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableHelper;
import jogamp.opengl.ThreadingImpl;
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.ControlAdapter;
import org.eclipse.swt.events.ControlEvent;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
/**
*
*/
public class GLCanvas extends Canvas implements GLAutoDrawable {
/*
* Flag for whether the SWT thread should be used for OpenGL calls when in single-threaded mode. This is controlled
* by the setting of the threading mode to worker (do not use SWT thread), awt (use SWT thread), or false (always use
* calling thread).
*
* @see Threading
*
* Now done dynamically to avoid early loading of gluegen library.
*/
//private static final boolean useSWTThread = ThreadingImpl.getMode() != ThreadingImpl.WORKER;
/* GL Stuff */
private final GLDrawableHelper drawableHelper = new GLDrawableHelper();
private GLDrawable drawable;
private GLContext context;
/* Native window surface */
private AbstractGraphicsDevice device;
private final long nativeWindowHandle;
private final ProxySurface proxySurface;
/* Construction parameters stored for GLAutoDrawable accessor methods */
private int ctxCreationFlags = 0;
private final GLCapabilitiesImmutable glCapsRequested;
/*
* Lock for access to GLDrawable, as used in GLCanvas,
*/
private final RecursiveLock lock = LockFactory.createRecursiveLock();
/* Flag indicating whether an unprocessed reshape is pending. */
private volatile boolean sendReshape;
/*
* Invokes init(...) on all GLEventListeners. Assumes context is current when run.
*/
private final Runnable initAction = new Runnable() {
@Override
public void run() {
drawableHelper.init(GLCanvas.this);
}
};
/*
* Action to handle display in OpenGL, also processes reshape since they should be done at the same time.
*
* Assumes GLContext is current when run.
*/
private final Runnable displayAction = new Runnable() {
@Override
public void run() {
if (sendReshape) {
drawableHelper.reshape(GLCanvas.this, 0, 0, getWidth(), getHeight());
sendReshape = false;
}
drawableHelper.display(GLCanvas.this);
}
};
/* Action to make specified context current prior to running displayAction */
private final Runnable makeCurrentAndDisplayAction = new Runnable() {
@Override
public void run() {
drawableHelper.invokeGL(drawable, context, displayAction, initAction);
}
};
/* Swaps buffers, assuming the GLContext is current */
private final Runnable swapBuffersAction = new Runnable() {
@Override
public void run() {
drawable.swapBuffers();
}
};
/* Swaps buffers, making the GLContext current first */
private final Runnable makeCurrentAndSwapBuffersAction = new Runnable() {
@Override
public void run() {
drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction);
}
};
/*
* Disposes of OpenGL resources
*/
private final Runnable disposeGLAction = new Runnable() {
@Override
public void run() {
drawableHelper.dispose(GLCanvas.this);
if (null != context) {
context.makeCurrent(); // implicit wait for lock ..
context.destroy();
context = null;
}
if (null != drawable) {
drawable.setRealized(false);
drawable = null;
}
}
};
private final Runnable makeCurrentAndDisposeGLAction = new Runnable() {
@Override
public void run() {
drawableHelper.invokeGL(drawable, context, disposeGLAction, null);
}
};
private final Runnable disposeGraphicsDeviceAction = new Runnable() {
@Override
public void run() {
if (null != device) {
device.close();
device = null;
}
}
};
/**
* Creates a new SWT GLCanvas.
*
* @param parent
* Required (non-null) parent Composite.
* @param style
* Optional SWT style bit-field. The {@link SWT#NO_BACKGROUND} bit is set before passing this up to the
* Canvas constructor, so OpenGL handles the background.
* @param caps
* Optional GLCapabilities. If not provided, the default capabilities for the default GLProfile for the
* graphics device determined by the parent Composite are used. Note that the GLCapabilities that are
* actually used may differ based on the capabilities of the graphics device.
* @param chooser
* Optional GLCapabilitiesChooser to customize the selection of the used GLCapabilities based on the
* requested GLCapabilities, and the available capabilities of the graphics device.
* @param shareWith
* Optional GLContext to share state (textures, vbos, shaders, etc.) with.
*/
public GLCanvas(final Composite parent, final int style, final GLCapabilities caps,
final GLCapabilitiesChooser chooser, final GLContext shareWith) {
/* NO_BACKGROUND required to avoid clearing bg in native SWT widget (we do this in the GL display) */
super(parent, style | SWT.NO_BACKGROUND);
SWTAccessor.setRealized(this, true);
/* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite) */
device = SWTAccessor.getDevice(this);
/* Native handle for the control, used to associate with GLContext */
nativeWindowHandle = SWTAccessor.getWindowHandle(this);
/* Select default GLCapabilities if none was provided, otherwise clone provided caps to ensure safety */
final GLCapabilitiesImmutable fixedCaps = (caps == null) ? new GLCapabilities(GLProfile.getDefault(device))
: (GLCapabilitiesImmutable) caps.cloneMutable();
glCapsRequested = fixedCaps;
final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(fixedCaps.getGLProfile());
/* Create a NativeWindow proxy for the SWT canvas */
proxySurface = glFactory.createProxySurface(device, nativeWindowHandle, fixedCaps, chooser);
/* Associate a GL surface with the proxy */
drawable = glFactory.createGLDrawable(proxySurface);
drawable.setRealized(true);
context = drawable.createContext(shareWith);
/* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */
/* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */
addPaintListener(new PaintListener() {
@Override
public void paintControl(final PaintEvent arg0) {
if (!drawableHelper.isExternalAnimatorAnimating()) {
display();
}
}
});
addControlListener(new ControlAdapter() {
@Override
public void controlResized(final ControlEvent arg0) {
/* Mark for OpenGL reshape next time the control is painted */
sendReshape = true;
}
});
}
/*
* @see javax.media.opengl.GLAutoDrawable#addGLEventListener(javax.media.opengl.GLEventListener)
*/
@Override
public void addGLEventListener(final GLEventListener arg0) {
drawableHelper.addGLEventListener(arg0);
}
/*
* @see javax.media.opengl.GLAutoDrawable#addGLEventListener(int, javax.media.opengl.GLEventListener)
*/
@Override
public void addGLEventListener(final int arg0, final GLEventListener arg1) throws IndexOutOfBoundsException {
drawableHelper.addGLEventListener(arg0, arg1);
}
/**
* {@inheritDoc}
* <p>
* Also disposes of the SWT component.
*/
@Override
public void destroy() {
drawable.setRealized(false);
dispose();
}
/*
* @see javax.media.opengl.GLAutoDrawable#display()
*/
@Override
public void display() {
runInGLThread(makeCurrentAndDisplayAction, displayAction);
}
/*
* @see javax.media.opengl.GLAutoDrawable#getAnimator()
*/
@Override
public GLAnimatorControl getAnimator() {
return drawableHelper.getAnimator();
}
/*
* @see javax.media.opengl.GLAutoDrawable#getAutoSwapBufferMode()
*/
@Override
public boolean getAutoSwapBufferMode() {
return drawableHelper.getAutoSwapBufferMode();
}
/*
* @see javax.media.opengl.GLAutoDrawable#getContext()
*/
@Override
public GLContext getContext() {
return context;
}
/*
* @see javax.media.opengl.GLAutoDrawable#getContextCreationFlags()
*/
@Override
public int getContextCreationFlags() {
return ctxCreationFlags;
}
/*
* @see javax.media.opengl.GLAutoDrawable#getGL()
*/
@Override
public GL getGL() {
final GLContext ctx = getContext();
return (ctx == null) ? null : ctx.getGL();
}
/*
* @see javax.media.opengl.GLAutoDrawable#invoke(boolean, javax.media.opengl.GLRunnable)
*/
@Override
public void invoke(final boolean wait, final GLRunnable run) {
/* Queue task for running during the next display(). */
drawableHelper.invoke(this, wait, run);
}
/*
* @see javax.media.opengl.GLAutoDrawable#removeGLEventListener(javax.media.opengl.GLEventListener)
*/
@Override
public void removeGLEventListener(final GLEventListener arg0) {
drawableHelper.removeGLEventListener(arg0);
}
/*
* @see javax.media.opengl.GLAutoDrawable#setAnimator(javax.media.opengl.GLAnimatorControl)
*/
@Override
public void setAnimator(final GLAnimatorControl arg0) throws GLException {
drawableHelper.setAnimator(arg0);
}
/*
* @see javax.media.opengl.GLAutoDrawable#setAutoSwapBufferMode(boolean)
*/
@Override
public void setAutoSwapBufferMode(final boolean arg0) {
drawableHelper.setAutoSwapBufferMode(arg0);
}
/*
* @see javax.media.opengl.GLAutoDrawable#setContext(javax.media.opengl.GLContext)
*/
@Override
public void setContext(final GLContext ctx) {
this.context = ctx;
if (ctx instanceof GLContextImpl) {
((GLContextImpl) ctx).setContextCreationFlags(ctxCreationFlags);
}
}
/*
* @see javax.media.opengl.GLAutoDrawable#setContextCreationFlags(int)
*/
@Override
public void setContextCreationFlags(final int arg0) {
ctxCreationFlags = arg0;
}
/*
* @see javax.media.opengl.GLAutoDrawable#setGL(javax.media.opengl.GL)
*/
@Override
public GL setGL(final GL arg0) {
final GLContext ctx = getContext();
if (ctx != null) {
ctx.setGL(arg0);
return arg0;
}
return null;
}
/*
* @see javax.media.opengl.GLDrawable#createContext(javax.media.opengl.GLContext)
*/
@Override
public GLContext createContext(final GLContext arg0) {
lock.lock();
try {
final GLDrawable drawable = this.drawable;
return (drawable != null) ? drawable.createContext(arg0) : null;
} finally {
lock.unlock();
}
}
/*
* @see javax.media.opengl.GLDrawable#getChosenGLCapabilities()
*/
@Override
public GLCapabilitiesImmutable getChosenGLCapabilities() {
return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getChosenCapabilities();
}
/**
* Accessor for the GLCapabilities that were requested (via the constructor parameter).
*
* @return Non-null GLCapabilities.
*/
public GLCapabilitiesImmutable getRequestedGLCapabilities() {
return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getRequestedCapabilities();
}
/*
* @see javax.media.opengl.GLDrawable#getFactory()
*/
@Override
public GLDrawableFactory getFactory() {
lock.lock();
try {
final GLDrawable drawable = this.drawable;
return (drawable != null) ? drawable.getFactory() : null;
} finally {
lock.unlock();
}
}
/*
* @see javax.media.opengl.GLDrawable#getGLProfile()
*/
@Override
public GLProfile getGLProfile() {
return glCapsRequested.getGLProfile();
}
/*
* @see javax.media.opengl.GLDrawable#getHandle()
*/
@Override
public long getHandle() {
lock.lock();
try {
final GLDrawable drawable = this.drawable;
return (drawable != null) ? drawable.getHandle() : 0;
} finally {
lock.unlock();
}
}
/*
* @see javax.media.opengl.GLDrawable#getHeight()
*/
@Override
public int getHeight() {
return getClientArea().height;
}
/*
* @see javax.media.opengl.GLDrawable#getNativeSurface()
*/
@Override
public NativeSurface getNativeSurface() {
lock.lock();
try {
final GLDrawable drawable = this.drawable;
return (drawable != null) ? drawable.getNativeSurface() : null;
} finally {
lock.unlock();
}
}
/*
* @see javax.media.opengl.GLDrawable#getWidth()
*/
@Override
public int getWidth() {
return getClientArea().width;
}
/*
* @see javax.media.opengl.GLDrawable#isRealized()
*/
@Override
public boolean isRealized() {
lock.lock();
try {
final GLDrawable drawable = this.drawable;
return (drawable != null) ? drawable.isRealized() : false;
} finally {
lock.unlock();
}
}
/*
* @see javax.media.opengl.GLDrawable#setRealized(boolean)
*/
@Override
public void setRealized(final boolean arg0) {
/* Intentionally empty */
}
/*
* @see javax.media.opengl.GLDrawable#swapBuffers()
*/
@Override
public void swapBuffers() throws GLException {
runInGLThread(makeCurrentAndSwapBuffersAction, swapBuffersAction);
}
/*
* @see mil.afrl.rrs.ifsb.jview.graph.graph3d.RenderSurface#update()
*/
@Override
public void update() {
// display();
}
/*
* @see mil.afrl.rrs.ifsb.jview.graph.graph3d.RenderSurface#dispose()
*/
@Override
public void dispose() {
lock.lock();
try {
final Display display = getDisplay();
if (null != context) {
boolean animatorPaused = false;
final GLAnimatorControl animator = getAnimator();
if (null != animator) {
// can't remove us from animator for recreational addNotify()
animatorPaused = animator.pause();
}
if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) {
runInDesignatedGLThread(makeCurrentAndDisposeGLAction);
} else if (context.isCreated()) {
drawableHelper.invokeGL(drawable, context, disposeGLAction, null);
}
if (animatorPaused) {
animator.resume();
}
}
if (display.getThread() == Thread.currentThread())
disposeGraphicsDeviceAction.run();
else
display.syncExec(disposeGraphicsDeviceAction);
} finally {
lock.unlock();
}
super.dispose();
}
/**
* Determines whether the current thread is the appropriate thread to use the GLContext in. If we are using one of
* the single-threaded policies in {@link Threading}, than this is either the SWT event dispatch thread, or the
* OpenGL worker thread depending on the state of {@link #useSWTThread}. Otherwise this always returns true because
* the threading model is user defined.
* <p>
* TODO: should this be moved to {@link Threading}?
*
* @return true if the calling thread is the correct thread to execute OpenGL calls in, false otherwise.
*/
protected boolean isRenderThread() {
if (Threading.isSingleThreaded()) {
if (ThreadingImpl.getMode() != ThreadingImpl.WORKER) {
final Display display = getDisplay();
return display != null && display.getThread() == Thread.currentThread();
}
return Threading.isOpenGLThread();
}
/*
* For multi-threaded rendering, the render thread is not defined...
*/
return true;
}
/**
* Runs the specified action in the designated OpenGL thread. If the current thread is designated, then the
* syncAction is run synchronously, otherwise the asyncAction is dispatched to the appropriate worker thread.
*
* @param asyncAction
* The non-null action to dispatch to an OpenGL worker thread. This action should not assume that a
* GLContext is current when invoked.
* @param syncAction
* The non-null action to run synchronously if the current thread is designated to handle OpenGL calls.
* This action may assume the GLContext is current.
*/
private void runInGLThread(final Runnable asyncAction, final Runnable syncAction) {
if (Threading.isSingleThreaded() && !isRenderThread()) {
/* Run in designated GL thread */
runInDesignatedGLThread(asyncAction);
} else {
/* Run in current thread... */
drawableHelper.invokeGL(drawable, context, syncAction, initAction);
}
}
/**
* Dispatches the specified runnable to the appropriate OpenGL worker thread (either the SWT event dispatch thread,
* or the OpenGL worker thread depending on the state of {@link #useSWTThread}).
*
* @param makeCurrentAndRunAction
* The non-null action to dispatch.
*/
private void runInDesignatedGLThread(final Runnable makeCurrentAndRunAction) {
if (ThreadingImpl.getMode() != ThreadingImpl.WORKER) {
final Display display = getDisplay();
assert display.getThread() != Thread.currentThread() : "Incorrect use of thread dispatching.";
display.syncExec(makeCurrentAndRunAction);
} else {
Threading.invokeOnOpenGLThread(makeCurrentAndRunAction);
}
}
public static void main(final String[] args) {
GLProfile.initSingleton(true);
final Display display = new Display();
final Shell shell = new Shell(display);
shell.setSize(800,600);
shell.setLayout(new FillLayout());
final GLCanvas canvas = new GLCanvas(shell,
0, null, null, null);
canvas.addGLEventListener(new GLEventListener() {
@Override
public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {
System.out.println("Reshape");
}
@Override
public void init(final GLAutoDrawable drawable) {
System.out.println("Init");
}
@Override
public void dispose(final GLAutoDrawable drawable) {
System.out.println("Dispose");
}
@Override
public void display(final GLAutoDrawable drawable) {
System.out.println("Display");
}
});
shell.setSize(500, 500);
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
}
|