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/**
* Copyright 2019 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
#include <AvailabilityMacros.h>
#import "IOSWindowSystemInterface.h"
EAGLContext * eaglCreateContext(EAGLRenderingAPI api) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
DBG_PRINT("createEAGLContext.0: api %d\n", api);
EAGLContext* ctx = [[EAGLContext alloc] initWithAPI:api];
DBG_PRINT("createEAGLContext.X: ctx: %p\n", ctx);
[pool release];
return ctx;
}
EAGLContext * eaglCreateContextShared(EAGLRenderingAPI api, EAGLSharegroup* sharegroup) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
DBG_PRINT("createEAGLContext.0: api %d, sharegroup %p\n", api, sharegroup);
EAGLContext* ctx = [[EAGLContext alloc] initWithAPI:api sharegroup:sharegroup];
DBG_PRINT("createEAGLContext.X: ctx: %p\n", ctx);
[pool release];
return ctx;
}
Bool eaglDeleteContext(EAGLContext *ctx, Bool releaseOnMainThread) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
DBG_PRINT("deleteEAGLContext.0: ctx %p, releaseOnMainThread %d\n", ctx, releaseOnMainThread);
if(releaseOnMainThread && NO == [NSThread isMainThread]) {
[ctx performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
} else {
// ??? On OSX would hangs for ~10s for 1 of a shared context set or offscreen context, set releaseOnMainThread=true
[ctx release];
}
[pool release];
return true;
}
EAGLRenderingAPI eaglGetRenderingAPI(EAGLContext* ctx) {
return [ctx API];
}
EAGLSharegroup * eaglGetSharegroup(EAGLContext *ctx) {
return [ctx sharegroup];
}
Bool eaglIsContextMultiThreaded(EAGLContext* ctx) {
return [ctx isMultiThreaded];
}
void eaglSetContextMultiThreaded(EAGLContext* ctx, Bool v) {
[ctx setMultiThreaded: v];
}
EAGLContext* eaglGetCurrentContext(void) {
return [EAGLContext currentContext];
}
Bool eaglMakeCurrentContext(EAGLContext* ctx) {
return [EAGLContext setCurrentContext: ctx];
}
Bool eaglBindDrawableStorageToRenderbuffer(EAGLContext* ctx, int renderbufferTarget, CAEAGLLayer /* EAGLDrawable */ * drawable) {
return [ctx renderbufferStorage: renderbufferTarget fromDrawable: drawable];
}
Bool eaglPresentRenderbuffer(EAGLContext* ctx, int renderbufferTarget) {
return [ctx presentRenderbuffer: renderbufferTarget];
}
#include <dlfcn.h>
Bool imagesInitialized = false;
static char libGLESStr[] = "/System/Library/Frameworks/OpenGLES.framework/Libraries/libGLES.dylib";
static void * *libGLESImage;
void* getProcAddress(const char *procname) {
if (imagesInitialized == false) {
imagesInitialized = true;
libGLESImage = dlopen(libGLESStr, RTLD_LAZY | RTLD_GLOBAL);
}
if(NULL == libGLESImage) {
return NULL;
}
char underscoreName[512] = "_";
void * res = NULL;
strcat(underscoreName, procname);
res = dlsym(libGLESImage, underscoreName);
if( NULL == res ) {
// try smth else ..
}
return res;
}
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