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path: root/src/jogl/native/macosx/ContextUpdater.m
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#import "ContextUpdater.h"
#import <pthread.h>

@implementation ContextUpdater
{
}

static NSOpenGLContext *theContext;
static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER;

static void printLockDebugInfo(char *message, char *func, int line)
{
    fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line);
    fflush(stderr);
}

+ (void) lock
{
    if (theContext != NULL)
    {
        pthread_mutex_lock(&resourceLock);
    }
}

+ (void) lockInFunction:(char *)func atLine:(int)line
{
    if (theContext != NULL)
    {
        printLockDebugInfo("locked  ", func, line);
        [self lock];
    }
}

+ (void) unlock
{
    if (theContext != NULL)
    {
        pthread_mutex_unlock(&resourceLock);
    }
}

+ (void) unlockInFunction:(char *)func atLine:(int)line
{
    if (theContext != NULL)
    {
        printLockDebugInfo("unlocked", func, line);
        [self unlock];
    }
}

- (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view
{
    if (view != NULL)
    {
        [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view];
        theContext = context;
    }
}

- (void) update:(NSNotification *)notification
{
    [ContextUpdater lock];
    
    [theContext update];
    
    [ContextUpdater unlock];
}

- (id) init
{    
    theContext = NULL;
    
    return [super init];
}

- (void) dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self];
    
    [super dealloc];
}

@end