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#include <stdlib.h>
#include <assert.h>
#include </usr/include/machine/types.h>
#include "macosx-window-system.h"
void CGLQueryPixelFormat(CGLPixelFormatObj fmt, int* iattrs, int niattrs, int* ivalues) {
// FIXME: think about how specifying this might affect the API
int virtualScreen = 0;
int i;
GLint value;
for (i = 0; i < niattrs && iattrs[i]>0; i++) {
CGLPixelFormatAttribute attr = (CGLPixelFormatAttribute) iattrs[i];
if ( kCGLNoError == CGLDescribePixelFormat(fmt, virtualScreen, attr, &value) ) {
ivalues[i] = value;
} else {
ivalues[i] = 0;
}
}
}
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