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#import <Cocoa/Cocoa.h>
#import <OpenGL/gl.h>
#import <OpenGL/CGLTypes.h>
#import <jni.h>
// #define VERBOSE_ON 1
#ifdef VERBOSE_ON
#define DBG_PRINT(...) NSLog(@ __VA_ARGS__)
// #define DBG_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr)
#else
#define DBG_PRINT(...)
#endif
#ifndef CGL_VERSION_1_3
#warning this SDK doesn't support OpenGL profile
#endif
#import "macosx-window-system.h"
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