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#ifndef _OMX_TOOL_H
#define _OMX_TOOL_H
#ifdef _WIN32
#include <windows.h>
// __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds);
#define usleep(t) Sleep((t) / 1000)
#ifdef _MSC_VER
/* This typedef is apparently needed for Microsoft compilers before VC8,
and on Windows CE */
#if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1400 )
#ifdef _WIN64
typedef long long intptr_t;
#else
typedef int intptr_t;
#endif
#endif
#else
#include <inttypes.h>
#endif
#else
#include <unistd.h>
#include <inttypes.h>
#endif
#include <OMX_Core.h>
#include <OMX_Index.h>
#include <OMX_Video.h>
#include <OMX_Audio.h>
#include <OMX_Other.h>
#include <OMX_Image.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/eglext.h>
#include <KD/kd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define EGLIMAGE_MAX_BUFFERS 4
extern int USE_OPENGL;
extern int USE_HWAUDIOOUT;
extern int USE_AUDIOBUFFERING;
extern const int PORT_VRENDERER;
typedef struct {
EGLSyncKHR sync;
EGLImageKHR image;
GLuint tex;
OMX_BUFFERHEADERTYPE *omxBufferHeader;
} OMXToolImageBuffer_t;
typedef enum
{
OMXAV_INVALID=0,
OMXAV_INIT,
OMXAV_STOPPED,
OMXAV_PLAYING,
OMXAV_PAUSED,
OMXAV_FIN,
} OMXToolStatus;
typedef enum
{
OMXAV_H_READER=0,
OMXAV_H_CLOCK,
OMXAV_H_ADECODER,
OMXAV_H_ABUFFERING,
OMXAV_H_ARENDERER,
OMXAV_H_VDECODER,
OMXAV_H_VRENDERER,
OMXAV_H_VSCHEDULER,
OMXAV_H_NUMBER,
} OMXToolHandleIdx;
typedef struct {
OMX_VERSIONTYPE version;
OMX_HANDLETYPE comp[OMXAV_H_NUMBER];
OMX_HANDLETYPE endComponent;
OMX_CALLBACKTYPE callbacks;
KDchar audioCodec[256];
KDchar audioCodecComponent[256];
KDchar videoCodec[256];
KDchar videoCodecComponent[256];
int audioPort;
int videoPort;
KDuint32 width;
KDuint32 height;
KDuint32 bitrate; // per seconds
KDuint32 framerate; // per seconds
KDfloat32 length; // seconds
KDfloat32 speed; // current clock scale
KDfloat32 play_speed; // current play clock scale
KDThreadMutex * mutex;
KDThreadSem * flushSem;
OMXToolImageBuffer_t buffers[EGLIMAGE_MAX_BUFFERS];
int vBufferNum;
int glPos;
int omxPos;
int filled;
int available;
int status;
intptr_t jni_env;
intptr_t jni_instance;
intptr_t jni_mid_saveAttributes;
intptr_t jni_mid_attributesUpdated;
intptr_t jni_fid_width;
intptr_t jni_fid_height;
intptr_t jni_fid_fps;
intptr_t jni_fid_bps;
intptr_t jni_fid_totalFrames;
intptr_t jni_fid_acodec;
intptr_t jni_fid_vcodec;
} OMXToolBasicAV_t ;
//
// more internal stuff ..
//
KDint OMXToolBasicAV_IsFileValid(const KDchar * file);
//
// OMX state control ..
//
KDint OMXToolBasicAV_CheckState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state);
KDint OMXToolBasicAV_SetState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state, KDboolean wait);
//
// User related functionality, mutex managed
//
OMXToolBasicAV_t * OMXToolBasicAV_CreateInstance(); // #1
void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const KDchar * stream); // #2
void OMXToolBasicAV_SetStreamEGLImageTexture2D(OMXToolBasicAV_t * pOMXAV, KDint i, GLuint tex, EGLImageKHR image, EGLSyncKHR sync); // #3
void OMXToolBasicAV_ActivateStream(OMXToolBasicAV_t * pOMXAV); // #4
void OMXToolBasicAV_AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop, DetachVideoRenderer, SetEGLImageTexture2D .. before ..
void OMXToolBasicAV_DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop before ..
void OMXToolBasicAV_SetPlaySpeed(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale);
void OMXToolBasicAV_PlayStart(OMXToolBasicAV_t * pOMXAV); // #5
void OMXToolBasicAV_PlayPause(OMXToolBasicAV_t * pOMXAV);
void OMXToolBasicAV_PlayStop(OMXToolBasicAV_t * pOMXAV);
void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDfloat32 time);
GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV);
KDfloat32 OMXToolBasicAV_GetCurrentPosition(OMXToolBasicAV_t * pOMXAV);
void OMXToolBasicAV_DestroyInstance(OMXToolBasicAV_t * pOMXAV);
#if defined(SELF_TEST)
int ModuleTest();
#endif
#endif /* _OMX_TOOL_H */
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