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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<meta content="text/html; charset=windows-1252"
http-equiv="Content-Type">
<meta content="MSHTML 5.00.2920.0" name="GENERATOR">
<title></title>
</head>
<body bgcolor="#f5f5f5">
<div Align=center>
<img ID="NavBar" WIDTH=800 HEIGHT=32 SRC="https://games.dev.java.net/images/navbar2p.gif" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 USEMAP="#NavBar_MAP" NOFINSIDE="~! ~!" > </div>
<MAP NAME="NavBar_Map">
<AREA SHAPE="rect" ALT="Projects" COORDS="356,7,440,23" HREF="https://games.dev.java.net" TARGET="_self">
<AREA SHAPE="rect" ALT="Wiki" COORDS="643,7,695,23" HREF="http://wiki.java.net/bin/view/Games">
<AREA SHAPE="rect" ALT="Weblogs" COORDS="562,7,624,23" HREF="http://weblogs.java.net/weblogs/project/games">
<AREA SHAPE="rect" COORDS="463,7,541,23" HREF="http://javagaming.org" target="_top" ALT="Forums">
<AREA SHAPE="rect" ALT="JavaGames Home" COORDS="147,7,334,23" HREF="http://community.java.net/games">
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</MAP>
<div align="center"><font color="#005177" size="+2">Welcome to the JOGL API
Project! </font></div>
<table border="0" cellpadding="0" cellspacing="1" width="100%">
<tbody>
<tr>
<td valign="top" width="66%">
<table border="0" cellpadding="5" cellspacing="1" height="358"
width="100%">
<tbody>
<tr>
<td valign="top">
<table bgcolor="#6E94B7" border="0" cellpadding="5"
cellspacing="1" width="100%">
<tbody>
<tr>
<td bgcolor="#6E94B7" valign="top" width="589">
<div align="left"><font color="#ffffff"><strong>Overview</strong></font></div>
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8" valign="top">
<div align="justify">
<p>
The JOGL project hosts the development version of the Java™
Binding for the OpenGL® API (<a
href="http://jcp.org/en/jsr/detail?id=231">JSR-231</a>), and is
designed to provide hardware-supported 3D graphics to applications
written in Java. JOGL provides full access to the APIs in the OpenGL
2.0 specification as well as nearly all vendor extensions, and
integrates with the AWT and Swing widget sets. It is part of a suite
of open-source technologies initiated by the Game Technology Group at
Sun Microsystems.
</p>
<p>Please see the <a
href="https://jogl-demos.dev.java.net/">JOGL demos</a> for illustrations of
advanced OpenGL techniques now possible with the Java platform.
</p>
<p>Documentation is available for <a
href="https://jogl.dev.java.net/unbranded-source/browse/*checkout*/jogl/doc/userguide/index.html?rev=HEAD&content-type=text/html">developers
wishing to use</a> JOGL in their applications as well as those wishing
to <a
href="https://jogl.dev.java.net/unbranded-source/browse/*checkout*/jogl/doc/HowToBuild.html?rev=HEAD&content-type=text/html">build
the JOGL source tree</a>.
</p>
</div>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table bgcolor="#6E94B7" border="0" cellpadding="5"
cellspacing="1" width="100%">
<tbody>
<tr>
<td="#6E94B7" valign="top">
<div align="left"><font color="#ffffff"><strong>Downloads</strong></font></div>
</td>
</tr>
<tr>
<td valign="top" bgcolor="#F8F8F8">
<ul>
<li><a href="#NIGHTLY">Current nightly build</a></li>
<li><a
href="https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5971&expandFolder=5971"
target="_blank">Current release build (JSR-231 1.0.0)</a></li>
<li><a
href="https://jogl.dev.java.net/servlets/ProjectDocumentList"
target="_blank">Archived release and pre-release builds</a></li>
</ul>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
<td valign="top">
<table border="0" cellpadding="5" cellspacing="1" width="100%">
<tbody>
<tr>
<td>
<table bgcolor="#6E94B7" border="0" cellpadding="5"
cellspacing="1" width="100%">
<tbody>
<tr>
<td bgcolor="#6E94B7" valign="top">
<div align="left"><font color="#ffffff"><strong>Useful
Links</strong></font></div>
</td>
</tr>
<tr>
<td valign="top" bgcolor="#F8F8F8">
<ul>
<li><a href="http://www.opengl.org"
target="_blank">OpenGL</a> Home</li>
<li><a href="https://jogl-demos.dev.java.net/">JOGL
Demos</a></li>
<li><a href="https://gluegen.dev.java.net/">GlueGen</a></li>
<li><a
href="bof0899.pdf">JOGL
JavaOne 2006 BOF Slides for JOGL</a></li>
<li><a
href="ts1361.pdf">JOGL
JavaOne 2004 Presentation Slides</a></li>
<li><a
href="2125.pdf">JOGL
JavaOne 2003 Presentation Slides</a></li>
<li><a
href="http://www.javagaming.org/forums/index.php?board=25.0">JOGL
Forums</a></li>
<li><a
href="https://jogl.dev.java.net/unbranded-source/browse/*checkout*/jogl/doc/userguide/index.html?rev=HEAD&content-type=text/html">JOGL User's Guide</a></li>
<li><a
href="3167.pdf">JavaOne
2002 Slides</a> on <a href="http://jausoft.com/gl4java/">OpenGL for Java</a><br>
</li>
<li><a
href="sun-contributor-agreement.pdf">Sun Contributor Agreement</a><br>
</li>
</ul>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="0" cellspacing="1" width="100%">
<tbody>
<tr>
<td valign="top" width="100%">
<table bgcolor="#6E94B7" border="0" cellpadding="5"
cellspacing="1" width="100%">
<tbody>
<tr>
<td bgcolor="#6E94B7" width="589">
<div align="left"><font color="#ffffff"><strong>Featured Projects</strong></font></div>
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8">
<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr>
<td>
The following are a few examples of projects and products using
JOGL. To have your project featured here, please email the <a
href="mailto:kbr@dev.java.net">project owners</a>.
</td>
</tr>
</table>
<br>
<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr>
<td bgcolor="#F8F8F8">
<table border="0" cellspacing="15">
<tbody>
<tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://bytonic.de/html/jake2.html"><img src="jake2.jpg"
width="160" height="128" align="left" alt="Jake2">Jake2</a> is a port
of id Software's GPL'd Quake II engine from C to Java done by <a
href="http://bytonic.de/">bytonic software</a>. You can run the game
via <a href="http://bytonic.de/html/jake2_webstart.html">Java Web
Start</a> with <b>no manual installation</b> on all of JOGL's
supported platforms.
</td>
<td bgcolor="#F8F8F8">
<a href="http://www.artofillusion.org/"><img src="artofillusion.jpg"
width="160" height="117" align="left" alt="Art Of Illusion">Art of
Illusion</a> is a free, open source 3D modelling and rendering
studio. Many of its capabilities rival those found in commercial
programs. Some of the highlights include subdivision surface based
modelling tools, skeleton based animation, and a graphical language
for designing procedural textures and materials. It uses JOGL for
real-time OpenGL rendering in its modeling views.
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://chronotext.org/"><img src="chronotext.jpg" width="160"
height="72" align="left" alt="chronotext">chronotext</a> is a series
of visual design experiments involving animated text and 3D objects
and surfaces. Several examples can be run on-line via <a
href="http://chronotext.org/scriptorium/behind/index.htm">Java Web
Start</a>.
</td>
<td bgcolor="#F8F8F8">
<a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160"
height="127" align="left" alt="FengGUI">FengGUI</a> is a graphical
user interface (GUI) application programming interface (API) based on
OpenGL. FengGUI provides all typical GUI components like buttons,
sliders, trees, text areas, frames, tabs, etc. which are required to
build a complete GUI system. Since it is based on OpenGL, FengGUI fits
well in multimedia and game environments.
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8" width="50%">
<a
href="http://www.simulation.com/products/glstudio/glstudio.html"><img
src="glstudio.jpg" width="160" height="135" align="left" alt="GL
Studio">GL Studio</a> is an object oriented rapid application
development tool that allows a user to graphically combine
photographs, 3D models and behavior logic to create advanced 2D and 3D
human machine interfaces. GL Studio generates Java or C++ source code
which can then be integrated into the user�s application as a user
interface. <a
href="http://www.simulation.com/products/glstudio/java/java.html">Java
code</a> generated with GL Studio can be deployed using
javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses
OpenGL for rendering and GL Studio for Java uses the JOGL API.
</td>
<td bgcolor="#F8F8F8">
<a href="http://www.javapause.com/"><img src="jackflowers.jpg"
width="160" height="120" align="left" alt="Jack Flowers">Jack
Flowers</a> is a 3D platform action and adventure game under
development. Jack is a flower collector (a kind of mutant beetle) who
loves flowers so much that he can't help collecting them. Your goal
through the game is to help Jack pick up flowers to progress through
vegetal levels.
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://processing.org/"><img src="processing.jpg" width="160"
height="158" align="left" alt="processing">Processing</a> is an open
source programming language and environment for people who want to
program images, animation, and sound. It is used by students, artists,
designers, architects, researchers, and hobbyists for learning,
prototyping, and production. Processing is developed by artists and
designers as an alternative to proprietary software tools in the same
domain. It uses JOGL for its hardware accelerated 3D rendering
support.
</td>
<td bgcolor="#F8F8F8">
<a href="http://www.vlsolutions.com/"><img src="vldocking.jpg"
width="160" height="113" align="left" alt="VLDocking">VLDocking</a> is
a set of Java components that helps the Swing developer to build
applications with Docking capabilities, and even raise existing
applications to higher standards. It supports docking via drag and
drop, enhanced toolbars, closable tabs, and more. It fully supports
heavyweight components such as JOGL's GLCanvas in a docking
environment.
</td>
</tr>
</tbody>
</table>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="0" cellspacing="1" width="100%">
<tbody>
<tr>
<td valign="top" width="100%">
<table bgcolor="#6E94B7" border="0" cellpadding="5"
cellspacing="1" width="100%">
<tbody>
<tr>
<td bgcolor="#6E94B7" width="589">
<div align="left"><font color="#ffffff"><strong><a name="NIGHTLY">Current nightly build</a></strong></font></div>
</td>
</tr>
<tr>
<td bgcolor="#F8F8F8">
<!- BEGIN NIGHTLY -->
<TABLE CELLPADDING=3>
<TR> <TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/javadoc_public/>Browsable javadoc</A></TD></TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/javadoc_public.zip> javadoc_public.zip </A></TD>
<TD> 1035630 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-linux-amd64.zip> jogl-1.1.0-pre-20061203-linux-amd64.zip </A></TD>
<TD> 1251450 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-linux-i586.zip> jogl-1.1.0-pre-20061203-linux-i586.zip </A></TD>
<TD> 1216744 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-macosx-ppc.zip> jogl-1.1.0-pre-20061203-macosx-ppc.zip </A></TD>
<TD> 1149571 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-macosx-universal.zip> jogl-1.1.0-pre-20061203-macosx-universal.zip </A></TD>
<TD> 1276779 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-solaris-amd64.zip> jogl-1.1.0-pre-20061203-solaris-amd64.zip </A></TD>
<TD> 1205947 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-solaris-i586.zip> jogl-1.1.0-pre-20061203-solaris-i586.zip </A></TD>
<TD> 1217035 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-solaris-sparcv9.zip> jogl-1.1.0-pre-20061203-solaris-sparcv9.zip </A></TD>
<TD> 1227970 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-solaris-sparc.zip> jogl-1.1.0-pre-20061203-solaris-sparc.zip </A></TD>
<TD> 1238390 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-src.zip> jogl-1.1.0-pre-20061203-src.zip </A></TD>
<TD> 1629423 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-webstart.zip> jogl-1.1.0-pre-20061203-webstart.zip </A></TD>
<TD> 2631414 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-1.1.0-pre-20061203-windows-i586.zip> jogl-1.1.0-pre-20061203-windows-i586.zip </A></TD>
<TD> 1075278 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-demos-src.zip> jogl-demos-src.zip </A></TD>
<TD> 8363623 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-demos-data.jar> jogl-demos-data.jar </A></TD>
<TD> 7994010 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-demos.jar> jogl-demos.jar </A></TD>
<TD> 304914 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
<TR>
<TD> <A HREF=http://download.java.net/media/jogl/builds/nightly/jogl-demos-util.jar> jogl-demos-util.jar </A></TD>
<TD> 128912 bytes </TD>
<TD> 2006-12-03 03:00 </TD>
</TR>
</TABLE>
<!- END NIGHTLY -->
</td>
</tr>
</table>
</td>
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