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Diffstat (limited to 'src/com/jsyn/unitgen/CrossFade.java')
-rw-r--r-- | src/com/jsyn/unitgen/CrossFade.java | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/com/jsyn/unitgen/CrossFade.java b/src/com/jsyn/unitgen/CrossFade.java new file mode 100644 index 0000000..1c9143a --- /dev/null +++ b/src/com/jsyn/unitgen/CrossFade.java @@ -0,0 +1,59 @@ +/* + * Copyright 2009 Phil Burk, Mobileer Inc + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.jsyn.unitgen; + +import com.jsyn.ports.UnitInputPort; +import com.jsyn.ports.UnitOutputPort; + +/** + * Linear CrossFade between parts of the input. + * <P> + * Mix input[0] and input[1] based on the value of "fade". When fade is -1, output is all input[0]. + * When fade is 0, output is half input[0] and half input[1]. When fade is +1, output is all + * input[1]. + * <P> + * + * @author Phil Burk (C) 2009 Mobileer Inc + * @version 016 + * @see Pan + */ +public class CrossFade extends UnitGenerator { + public UnitInputPort input; + public UnitInputPort fade; + public UnitOutputPort output; + + /* Define Unit Ports used by connect() and set(). */ + public CrossFade() { + addPort(input = new UnitInputPort(2, "Input")); + addPort(fade = new UnitInputPort("Fade")); + addPort(output = new UnitOutputPort()); + } + + @Override + public void generate(int start, int limit) { + double[] input0s = input.getValues(0); + double[] input1s = input.getValues(1); + double[] fades = fade.getValues(); + double[] outputs = output.getValues(); + for (int i = start; i < limit; i++) { + // Scale and offset to 0.0 to 1.0 range. + double gain = (fades[i] * 0.5) + 0.5; + outputs[i] = (input0s[i] * (1.0 - gain)) + (input1s[i] * gain); + } + } + +} |