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Diffstat (limited to 'src/com/jsyn/unitgen/EnvelopeAttackDecay.java')
-rw-r--r-- | src/com/jsyn/unitgen/EnvelopeAttackDecay.java | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/com/jsyn/unitgen/EnvelopeAttackDecay.java b/src/com/jsyn/unitgen/EnvelopeAttackDecay.java new file mode 100644 index 0000000..db3ecaa --- /dev/null +++ b/src/com/jsyn/unitgen/EnvelopeAttackDecay.java @@ -0,0 +1,145 @@ +/* + * Copyright 2011 Phil Burk, Mobileer Inc + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.jsyn.unitgen; + +import com.jsyn.engine.SynthesisEngine; +import com.jsyn.ports.UnitInputPort; + +/** + * Two stage Attack/Decay envelope that is triggered by an input level greater than THRESHOLD. This + * does not sustain. + * + * @author Phil Burk (C) 2011 Mobileer Inc + */ +public class EnvelopeAttackDecay extends UnitGate { + public static final double THRESHOLD = 0.01; + private static final double MIN_DURATION = (1.0 / 100000.0); + + /** + * Time in seconds for the rising stage of the envelope to go from 0.0 to 1.0. The attack is a + * linear ramp. + */ + public UnitInputPort attack; + /** + * Time in seconds for the falling stage to go from 0 dB to -90 dB. + */ + public UnitInputPort decay; + + public UnitInputPort amplitude; + + private enum State { + IDLE, ATTACKING, DECAYING + } + + private State state = State.IDLE; + private double scaler = 1.0; + private double level; + private double increment; + + public EnvelopeAttackDecay() { + super(); + addPort(attack = new UnitInputPort("Attack")); + attack.setup(0.001, 0.05, 8.0); + addPort(decay = new UnitInputPort("Decay")); + decay.setup(0.001, 0.2, 8.0); + addPort(amplitude = new UnitInputPort("Amplitude", 1.0)); + startIdle(); + } + + public void export(Circuit circuit, String prefix) { + circuit.addPort(attack, prefix + attack.getName()); + circuit.addPort(decay, prefix + decay.getName()); + } + + @Override + public void generate(int start, int limit) { + double[] amplitudes = amplitude.getValues(); + double[] outputs = output.getValues(); + + for (int i = start; i < limit;) { + boolean triggered = input.checkGate(i); + switch (state) { + case IDLE: + for (; i < limit; i++) { + outputs[i] = level; + if (triggered) { + startAttack(i); + break; + } + } + break; + case ATTACKING: + for (; i < limit; i++) { + // Increment first so we can render fast attacks. + level += increment; + if (level >= 1.0) { + level = 1.0; + outputs[i] = level * amplitudes[i]; + startDecay(i); + break; + } + outputs[i] = level * amplitudes[i]; + } + break; + case DECAYING: + for (; i < limit; i++) { + outputs[i] = level * amplitudes[i]; + level *= scaler; + if (triggered) { + startAttack(i); + break; + } else if (level < SynthesisEngine.DB90) { + input.checkAutoDisable(); + startIdle(); + break; + } + } + break; + } + } + } + + private void startIdle() { + state = State.IDLE; + level = 0.0; + } + + private void startAttack(int i) { + double[] attacks = attack.getValues(); + double duration = attacks[i]; + if (duration < MIN_DURATION) { + level = 1.0; + startDecay(i); + } else { + // assume going from 0.0 to 1.0 even if retriggering + increment = getFramePeriod() / duration; + state = State.ATTACKING; + } + } + + private void startDecay(int i) { + double[] decays = decay.getValues(); + double duration = decays[i]; + if (duration < MIN_DURATION) { + startIdle(); + } else { + scaler = getSynthesisEngine().convertTimeToExponentialScaler(duration); + state = State.DECAYING; + } + } + +} |