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+/*
+ * Copyright 2010 Phil Burk, Mobileer Inc
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.jsyn.unitgen;
+
+import com.jsyn.ports.UnitInputPort;
+import com.jsyn.ports.UnitOutputPort;
+
+/**
+ * output = (2.0^input) This is useful for converting a pitch modulation value into a frequency
+ * scaler. An input value of +1.0 will output 2.0 for an octave increase. An input value of -1.0
+ * will output 0.5 for an octave decrease. This implementation uses a table lookup to optimize for
+ * speed. It is accurate enough for tuning. It also checks to see if the current input value is the
+ * same as the previous input value. If so then it reuses the previous computed value.
+ *
+ * @author Phil Burk (C) 2010 Mobileer Inc
+ */
+public class PowerOfTwo extends UnitGenerator {
+ public UnitInputPort input;
+ public UnitOutputPort output;
+
+ private static double[] table;
+ private static final int NUM_VALUES = 1024;
+ // Cached computation.
+ private double lastInput = 0.0;
+ private double lastOutput = 1.0;
+
+ static {
+ // Add guard point for faster interpolation.
+ // Add another point to handle inputs like -1.5308084989341915E-17,
+ // which generate indices above range.
+ table = new double[NUM_VALUES + 2];
+ // Fill one octave of the table.
+ for (int i = 0; i < table.length; i++) {
+ double value = Math.pow(2.0, ((double) i) / NUM_VALUES);
+ table[i] = value;
+ }
+ }
+
+ public PowerOfTwo() {
+ addPort(input = new UnitInputPort("Input"));
+ input.setup(-8.0, 0.0, 8.0);
+ addPort(output = new UnitOutputPort("Output"));
+ }
+
+ @Override
+ public void generate(int start, int limit) {
+ double[] inputs = input.getValues();
+ double[] outputs = output.getValues();
+
+ if (true) {
+ for (int i = start; i < limit; i++) {
+ double in = inputs[i];
+ // Can we reuse a previously computed value?
+ if (in == lastInput) {
+ outputs[i] = lastOutput;
+ } else {
+ int octave = (int) Math.floor(in);
+ double normal = in - octave;
+ // Do table lookup.
+ double findex = normal * NUM_VALUES;
+ int index = (int) findex;
+ double fraction = findex - index;
+ double value = table[index] + (fraction * (table[index + 1] - table[index]));
+
+ // Adjust for octave.
+ while (octave > 0) {
+ octave -= 1;
+ value *= 2.0;
+ }
+ while (octave < 0) {
+ octave += 1;
+ value *= 0.5;
+ }
+ outputs[i] = value;
+ lastInput = in;
+ lastOutput = value;
+ }
+ }
+ } else {
+ for (int i = start; i < limit; i++) {
+ outputs[i] = Math.pow(2.0, inputs[i]);
+ }
+ }
+ }
+}