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Diffstat (limited to 'src/com/jsyn/unitgen/RedNoise.java')
-rw-r--r-- | src/com/jsyn/unitgen/RedNoise.java | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/src/com/jsyn/unitgen/RedNoise.java b/src/com/jsyn/unitgen/RedNoise.java new file mode 100644 index 0000000..d3e4321 --- /dev/null +++ b/src/com/jsyn/unitgen/RedNoise.java @@ -0,0 +1,80 @@ +/* + * Copyright 1997 Phil Burk, Mobileer Inc + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.jsyn.unitgen; + +import com.jsyn.util.PseudoRandom; + +/** + * RedNoise unit. This unit interpolates straight line segments between pseudo-random numbers to + * produce "red" noise. It is a grittier alternative to the white generator WhiteNoise. It is also + * useful as a slowly changing random control generator for natural sounds. Frequency port controls + * the number of times per second that a new random number is chosen. + * + * @author (C) 1997 Phil Burk, SoftSynth.com + * @see WhiteNoise + */ +public class RedNoise extends UnitOscillator { + private PseudoRandom randomNum; + protected double prevNoise, currNoise; + + /* Define Unit Ports used by connect() and set(). */ + public RedNoise() { + super(); + randomNum = new PseudoRandom(); + } + + @Override + public void generate(int start, int limit) { + double[] amplitudes = amplitude.getValues(); + double[] frequencies = frequency.getValues(); + double[] outputs = output.getValues(); + double currPhase = phase.getValue(); + double phaseIncrement, currOutput; + + double framePeriod = getFramePeriod(); + + for (int i = start; i < limit; i++) { + // compute phase + phaseIncrement = frequencies[i] * framePeriod; + + // verify that phase is within minimums and is not negative + if (phaseIncrement < 0.0) { + phaseIncrement = 0.0 - phaseIncrement; + } + if (phaseIncrement > 1.0) { + phaseIncrement = 1.0; + } + + currPhase += phaseIncrement; + + // calculate new random whenever phase passes 1.0 + if (currPhase > 1.0) { + prevNoise = currNoise; + currNoise = randomNum.nextRandomDouble(); + // reset phase for interpolation + currPhase -= 1.0; + } + + // interpolate current + currOutput = prevNoise + (currPhase * (currNoise - prevNoise)); + outputs[i] = currOutput * amplitudes[i]; + } + + // store new phase + phase.setValue(currPhase); + } +} |