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Diffstat (limited to 'src/main/java/com/jsyn/unitgen/EnvelopeDAHDSR.java')
-rw-r--r-- | src/main/java/com/jsyn/unitgen/EnvelopeDAHDSR.java | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/src/main/java/com/jsyn/unitgen/EnvelopeDAHDSR.java b/src/main/java/com/jsyn/unitgen/EnvelopeDAHDSR.java new file mode 100644 index 0000000..c5ebe83 --- /dev/null +++ b/src/main/java/com/jsyn/unitgen/EnvelopeDAHDSR.java @@ -0,0 +1,294 @@ +/* + * Copyright 2010 Phil Burk, Mobileer Inc + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.jsyn.unitgen; + +import com.jsyn.data.SegmentedEnvelope; +import com.jsyn.engine.SynthesisEngine; +import com.jsyn.ports.UnitInputPort; +import com.jsyn.ports.UnitOutputPort; + +/** + * Six stage envelope similar to an ADSR. DAHDSR is like an ADSR but with an additional Delay stage + * before the attack, and a Hold stage after the Attack. If Delay and Hold are both set to zero then + * it will act like an ADSR. The envelope is triggered when the input goes above THRESHOLD. The + * envelope is released when the input goes below THRESHOLD. The THRESHOLD is currently 0.01 but may + * change so it would be best to use an input signal that went from 0 to 1. Mathematically an + * exponential Release will never reach 0.0. But when it reaches -96 dB the DAHDSR just sets its + * output to 0.0 and stops. There is an example program in the ZIP archive called HearDAHDSR. It + * drives a DAHDSR with a square wave. + * + * @author Phil Burk (C) 2010 Mobileer Inc + * @see SegmentedEnvelope + */ +public class EnvelopeDAHDSR extends UnitGate implements UnitSource { + private static final double MIN_DURATION = (1.0 / 100000.0); + + /** + * Time in seconds for first stage of the envelope, before the attack. Typically zero. + */ + public UnitInputPort delay; + /** + * Time in seconds for the rising stage of the envelope to go from 0.0 to 1.0. The attack is a + * linear ramp. + */ + public UnitInputPort attack; + /** Time in seconds for the plateau between the attack and decay stages. */ + public UnitInputPort hold; + /** + * Time in seconds for the falling stage to go from 0 dB to -90 dB. The decay stage will stop at + * the sustain level. But we calculate the time to fall to -90 dB so that the decay + * <em>rate</em> will be unaffected by the sustain level. + */ + public UnitInputPort decay; + /** + * Level for the sustain stage. The envelope will hold here until the input goes to zero or + * less. This should be set between 0.0 and 1.0. + */ + public UnitInputPort sustain; + /** + * Time in seconds to go from 0 dB to -90 dB. This stage is triggered when the input goes to + * zero or less. The release stage will start from the sustain level. But we calculate the time + * to fall from full amplitude so that the release <em>rate</em> will be unaffected by the + * sustain level. + */ + public UnitInputPort release; + public UnitInputPort amplitude; + + enum State { + IDLE, DELAYING, ATTACKING, HOLDING, DECAYING, SUSTAINING, RELEASING + } + + private State state = State.IDLE; + private double countdown; + private double scaler = 1.0; + private double level; + private double increment; + + public EnvelopeDAHDSR() { + super(); + addPort(delay = new UnitInputPort("Delay", 0.0)); + delay.setup(0.0, 0.0, 2.0); + addPort(attack = new UnitInputPort("Attack", 0.1)); + attack.setup(0.01, 0.1, 8.0); + addPort(hold = new UnitInputPort("Hold", 0.0)); + hold.setup(0.0, 0.0, 2.0); + addPort(decay = new UnitInputPort("Decay", 0.2)); + decay.setup(0.01, 0.2, 8.0); + addPort(sustain = new UnitInputPort("Sustain", 0.5)); + sustain.setup(0.0, 0.5, 1.0); + addPort(release = new UnitInputPort("Release", 0.3)); + release.setup(0.01, 0.3, 8.0); + addPort(amplitude = new UnitInputPort("Amplitude", 1.0)); + } + + @Override + public void generate(int start, int limit) { + double[] sustains = sustain.getValues(); + double[] amplitudes = amplitude.getValues(); + double[] outputs = output.getValues(); + + for (int i = start; i < limit;) { + boolean triggered = input.checkGate(i); + switch (state) { + case IDLE: + for (; i < limit; i++) { + outputs[i] = level * amplitudes[i]; + if (triggered) { + startDelay(i); + break; + } + } + break; + + case DELAYING: + for (; i < limit; i++) { + outputs[i] = level * amplitudes[i]; + if (input.isOff()) { + startRelease(i); + break; + } else { + countdown -= 1; + if (countdown <= 0) { + startAttack(i); + break; + } + } + } + break; + + case ATTACKING: + for (; i < limit; i++) { + // Increment first so we can render fast attacks. + level += increment; + if (level >= 1.0) { + level = 1.0; + outputs[i] = level * amplitudes[i]; + startHold(i); + break; + } else { + outputs[i] = level * amplitudes[i]; + if (input.isOff()) { + startRelease(i); + break; + } + } + } + break; + + case HOLDING: + for (; i < limit; i++) { + outputs[i] = amplitudes[i]; // level is 1.0 + countdown -= 1; + if (countdown <= 0) { + startDecay(i); + break; + } else if (input.isOff()) { + startRelease(i); + break; + } + } + break; + + case DECAYING: + for (; i < limit; i++) { + outputs[i] = level * amplitudes[i]; + level *= scaler; // exponential decay + if (triggered) { + startDelay(i); + break; + } else if (level < sustains[i]) { + level = sustains[i]; + startSustain(i); + break; + } else if (level < SynthesisEngine.DB96) { + input.checkAutoDisable(); + startIdle(); + break; + } else if (input.isOff()) { + startRelease(i); + break; + } + } + break; + + case SUSTAINING: + for (; i < limit; i++) { + level = sustains[i]; + outputs[i] = level * amplitudes[i]; + if (triggered) { + startDelay(i); + break; + } else if (input.isOff()) { + startRelease(i); + break; + } + } + break; + + case RELEASING: + for (; i < limit; i++) { + outputs[i] = level * amplitudes[i]; + level *= scaler; // exponential decay + if (triggered) { + startDelay(i); + break; + } else if (level < SynthesisEngine.DB96) { + input.checkAutoDisable(); + startIdle(); + break; + } + } + break; + } + } + } + + private void startIdle() { + state = State.IDLE; + level = 0.0; + } + + private void startDelay(int i) { + double[] delays = delay.getValues(); + if (delays[i] <= 0.0) { + startAttack(i); + } else { + countdown = (int) (delays[i] * getFrameRate()); + state = State.DELAYING; + } + } + + private void startAttack(int i) { + double[] attacks = attack.getValues(); + double duration = attacks[i]; + if (duration < MIN_DURATION) { + level = 1.0; + startHold(i); + } else { + increment = getFramePeriod() / duration; + state = State.ATTACKING; + } + } + + private void startHold(int i) { + double[] holds = hold.getValues(); + if (holds[i] <= 0.0) { + startDecay(i); + } else { + countdown = (int) (holds[i] * getFrameRate()); + state = State.HOLDING; + } + } + + private void startDecay(int i) { + double[] decays = decay.getValues(); + double duration = decays[i]; + if (duration < MIN_DURATION) { + startSustain(i); + } else { + scaler = getSynthesisEngine().convertTimeToExponentialScaler(duration); + state = State.DECAYING; + } + } + + private void startSustain(int i) { + state = State.SUSTAINING; + } + + private void startRelease(int i) { + double[] releases = release.getValues(); + double duration = releases[i]; + if (duration < MIN_DURATION) { + duration = MIN_DURATION; + } + scaler = getSynthesisEngine().convertTimeToExponentialScaler(duration); + state = State.RELEASING; + } + + public void export(Circuit circuit, String prefix) { + circuit.addPort(attack, prefix + attack.getName()); + circuit.addPort(decay, prefix + decay.getName()); + circuit.addPort(sustain, prefix + sustain.getName()); + circuit.addPort(release, prefix + release.getName()); + } + + @Override + public UnitOutputPort getOutput() { + return output; + } + +} |