/* * Copyright 2010 Phil Burk, Mobileer Inc * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jsyn.examples; import com.jsyn.JSyn; import com.jsyn.Synthesizer; import com.jsyn.data.Function; import com.jsyn.unitgen.FunctionOscillator; import com.jsyn.unitgen.LineOut; /** * Play a tone using a FunctionOscillator. * * @author Phil Burk (C) 2010 Mobileer Inc */ public class PlayFunction { Synthesizer synth; FunctionOscillator osc; LineOut lineOut; private void test() { // Create a context for the synthesizer. synth = JSyn.createSynthesizer(); // Start synthesizer using default stereo output at 44100 Hz. synth.start(); // Add a FunctionOscillator synth.add(osc = new FunctionOscillator()); // Define a function that gives the shape of the waveform. Function func = new Function() { @Override public double evaluate(double input) { // Input ranges from -1.0 to 1.0 double s = Math.sin(input * Math.PI * 2.0); double cubed = s * s * s; return cubed; } }; osc.function.set(func); // Add a stereo audio output unit. synth.add(lineOut = new LineOut()); // Connect the oscillator to both channels of the output. osc.output.connect(0, lineOut.input, 0); osc.output.connect(0, lineOut.input, 1); // Set the frequency and amplitude for the sine wave. osc.frequency.set(345.0); osc.amplitude.set(0.6); // We only need to start the LineOut. It will pull data from the // oscillator. lineOut.start(); System.out.println("You should now be hearing a sine wave. ---------"); // Sleep while the sound is generated in the background. try { double time = synth.getCurrentTime(); // Sleep for a few seconds. synth.sleepUntil(time + 4.0); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Stop playing. -------------------"); // Stop everything. synth.stop(); } public static void main(String[] args) { new PlayFunction().test(); } }