/* * Copyright 2009 Phil Burk, Mobileer Inc * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jsyn.examples; import com.jsyn.JSyn; import com.jsyn.Synthesizer; import com.jsyn.unitgen.LineOut; import com.jsyn.unitgen.SawtoothOscillatorBL; import com.jsyn.unitgen.UnitOscillator; /** * Use time stamps to change the frequency of an oscillator at precise times. * * @author Phil Burk (C) 2009 Mobileer Inc */ public class PlaySequence { Synthesizer synth; UnitOscillator osc; LineOut lineOut; private void test() { // Create a context for the synthesizer. synth = JSyn.createSynthesizer(); // Add a tone generator. synth.add(osc = new SawtoothOscillatorBL()); // Add an output mixer. synth.add(lineOut = new LineOut()); // Connect the oscillator to the left and right audio output. osc.output.connect(0, lineOut.input, 0); osc.output.connect(0, lineOut.input, 1); // Start synthesizer using default stereo output at 44100 Hz. synth.start(); // We only need to start the LineOut. It will pull data from the // oscillator. lineOut.start(); // Get synthesizer time in seconds. double timeNow = synth.getCurrentTime(); // Advance to a near future time so we have a clean start. double time = timeNow + 0.5; double freq = 400.0; // hertz osc.frequency.set(freq, time); // Schedule this to happen a bit later. time += 0.5; freq *= 1.5; // up a perfect fifth osc.frequency.set(freq, time); time += 0.5; freq *= 4.0 / 5.0; // down a major third osc.frequency.set(freq, time); // Sleep while the sound is being generated in the background thread. try { synth.sleepUntil(time + 0.5); } catch (InterruptedException e) { e.printStackTrace(); } // Stop everything. synth.stop(); } public static void main(String[] args) { new PlaySequence().test(); } }