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/*
* Copyright 2009 Phil Burk, Mobileer Inc
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.jsyn.unitgen;
import com.jsyn.ports.UnitInputPort;
import com.jsyn.ports.UnitOutputPort;
import com.jsyn.util.PseudoRandom;
/**
* Random output with 3dB per octave rolloff providing a soft natural noise sound. Generated using
* Gardner method. Optimization suggested by James McCartney uses a tree to select which random
* value to replace.
*
* <pre>
* x x x x x x x x x x x x x x x x
* x x x x x x x x
* x x x x
* x x
* x
* </pre>
*
* Tree is generated by counting trailing zeros in an increasing index. When the index is zero, no
* random number is selected. Author: Phil Burk (C) 1996 SoftSynth.com.
*/
public class PinkNoise extends UnitGenerator implements UnitSource {
public UnitInputPort amplitude;
public UnitOutputPort output;
private final int NUM_ROWS = 16;
private final int RANDOM_BITS = 24;
private final int RANDOM_SHIFT = 32 - RANDOM_BITS;
private PseudoRandom randomNum;
protected double prevNoise, currNoise;
private long[] rows = new long[NUM_ROWS]; // NEXT RANDOM UNSIGNED 32
private double scalar; // used to scale within range of -1.0 to +1.0
private int runningSum; // used to optimize summing of generators
private int index; // incremented with each sample
private int indexMask; // index wrapped and ANDing with this mask
/* Define Unit Ports used by connect() and set(). */
public PinkNoise() {
addPort(amplitude = new UnitInputPort("Amplitude", UnitOscillator.DEFAULT_AMPLITUDE));
addPort(output = new UnitOutputPort("Output"));
randomNum = new PseudoRandom();
// set up for N rows of generators
index = 0;
indexMask = (1 << NUM_ROWS) - 1;
// Calculate maximum possible signed random value. Extra 1 for white
// noise always added.
int pmax = (NUM_ROWS + 1) * (1 << (RANDOM_BITS - 1));
scalar = 1.0 / pmax;
// initialize rows
for (int i = 0; i < NUM_ROWS; i++) {
rows[i] = 0;
}
runningSum = 0;
}
@Override
public void generate(int start, int limit) {
double[] amplitudes = amplitude.getValues();
double[] outputs = output.getValues();
for (int i = start; i < limit; i++) {
outputs[i] = generatePinkNoise() * amplitudes[i];
}
}
public double generatePinkNoise() {
index = (index + 1) & indexMask;
// If index is zero, don't update any random values.
if (index != 0) {
// Determine how many trailing zeros in PinkIndex.
// This algorithm will hang of n==0 so test first
int numZeros = 0;
int n = index;
while ((n & 1) == 0) {
n = n >> 1;
numZeros++;
}
// Replace the indexed ROWS random value.
// Subtract and add back to RunningSum instead of adding all the
// random values together. Only one changes each time.
runningSum -= rows[numZeros];
int newRandom = randomNum.nextRandomInteger() >> RANDOM_SHIFT;
runningSum += newRandom;
rows[numZeros] = newRandom;
}
// Add extra white noise value.
int newRandom = randomNum.nextRandomInteger() >> RANDOM_SHIFT;
int sum = runningSum + newRandom;
// Scale to range of -1.0 to 0.9999.
return scalar * sum;
}
@Override
public UnitOutputPort getOutput() {
return output;
}
}
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