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author | Sven Gothel <[email protected]> | 2014-06-19 17:03:28 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-19 17:03:28 +0200 |
commit | d9a584844a60542519d813b5dc1a62428f14a0ae (patch) | |
tree | 942c10a5ebcd0aab65e9d6facb59778468f39d3b /LibOVR/Src/CAPI/CAPI_HMDRenderState.h |
Add OculusSDK 0.3.2 Linux Source Code w/o Samples, docs or binaries (libs or tools)
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_HMDRenderState.h')
-rw-r--r-- | LibOVR/Src/CAPI/CAPI_HMDRenderState.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_HMDRenderState.h b/LibOVR/Src/CAPI/CAPI_HMDRenderState.h new file mode 100644 index 0000000..a4e8d21 --- /dev/null +++ b/LibOVR/Src/CAPI/CAPI_HMDRenderState.h @@ -0,0 +1,93 @@ +/************************************************************************************ + +Filename : CAPI_HMDRenderState.h +Content : Combines all of the rendering state associated with the HMD +Created : February 2, 2014 +Authors : Michael Antonov + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#ifndef OVR_CAPI_HMDRenderState_h +#define OVR_CAPI_HMDRenderState_h + +#include "../OVR_CAPI.h" +#include "../Kernel/OVR_Math.h" +#include "../Util/Util_Render_Stereo.h" + + +namespace OVR { namespace CAPI { + +using namespace OVR::Util::Render; + +//------------------------------------------------------------------------------------- +// ***** HMDRenderState + +// Combines all of the rendering setup information about one HMD. + +class HMDRenderState : public NewOverrideBase +{ + // Quiet assignment compiler warning. + void operator = (const HMDRenderState&) { } +public: + + HMDRenderState(ovrHmd hmd, Profile* userProfile, const OVR::HMDInfo& hmdInfo); + virtual ~HMDRenderState(); + + + // *** Rendering Setup + + // Delegated access APIs + ovrHmdDesc GetDesc(); + ovrSizei GetFOVTextureSize(int eye, ovrFovPort fov, float pixelsPerDisplayPixel); + + ovrEyeRenderDesc calcRenderDesc(ovrEyeType eyeType, const ovrFovPort& fov); + + void setupRenderDesc(ovrEyeRenderDesc eyeRenderDescOut[2], + const ovrFovPort eyeFovIn[2]); +public: + + // HMDInfo shouldn't change, as its string pointers are passed out. + ovrHmd HMD; + const OVR::HMDInfo& HMDInfo; + + //const char* pLastError; + + HmdRenderInfo RenderInfo; + DistortionRenderDesc Distortion[2]; + ovrEyeRenderDesc EyeRenderDesc[2]; + + // Clear color used for distortion + float ClearColor[4]; + + // Pose at which last time the eye was rendered, as submitted by EndEyeRender. + ovrPosef EyeRenderPoses[2]; + + // Capabilities passed to Configure. + unsigned EnabledHmdCaps; + unsigned DistortionCaps; +}; + + +}} // namespace OVR::CAPI + + +#endif // OVR_CAPI_HMDState_h + + |