diff options
author | Sven Gothel <[email protected]> | 2015-03-21 23:01:12 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-21 23:01:12 +0100 |
commit | 0c5c4be020c2d55540058a49b2a879f46d5a1e13 (patch) | |
tree | 00f84c2ca18cc233b826014094b9cad0769a3ea5 /LibOVR/Src/CAPI/CAPI_HMDState.cpp | |
parent | cbbd775b6c754927632c333ff01424a0d2048c7c (diff) | |
parent | e490c3c7f7bb5461cfa78a214827aa534fb43a3e (diff) |
Merge branch 'vanilla_0.4.4' and resolve conflicts
TODO: Validate for removed patches due to relocation
Resolved Conflicts:
LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp
LibOVR/Src/OVR_Linux_HMDDevice.cpp
LibOVR/Src/OVR_OSX_HMDDevice.cpp
LibOVR/Src/OVR_Profile.cpp
LibOVR/Src/OVR_Sensor2Impl.cpp
LibOVR/Src/OVR_SensorFusion.cpp
LibOVR/Src/OVR_SensorImpl.cpp
LibOVR/Src/OVR_Win32_DeviceStatus.cpp
LibOVR/Src/OVR_Win32_HIDDevice.cpp
LibOVR/Src/OVR_Win32_HIDDevice.h
LibOVR/Src/OVR_Win32_HMDDevice.cpp
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_HMDState.cpp')
-rw-r--r-- | LibOVR/Src/CAPI/CAPI_HMDState.cpp | 1032 |
1 files changed, 522 insertions, 510 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_HMDState.cpp b/LibOVR/Src/CAPI/CAPI_HMDState.cpp index fd98225..6ea9958 100644 --- a/LibOVR/Src/CAPI/CAPI_HMDState.cpp +++ b/LibOVR/Src/CAPI/CAPI_HMDState.cpp @@ -5,16 +5,16 @@ Content : State associated with a single HMD Created : January 24, 2014 Authors : Michael Antonov -Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. -Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at -http://www.oculusvr.com/licenses/LICENSE-3.1 +http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, @@ -25,495 +25,484 @@ limitations under the License. ************************************************************************************/ #include "CAPI_HMDState.h" -#include "CAPI_GlobalState.h" #include "../OVR_Profile.h" +#include "../Service/Service_NetClient.h" +#ifdef OVR_OS_WIN32 +#include "../Displays/OVR_Win32_ShimFunctions.h" +#endif + namespace OVR { namespace CAPI { + +// Accessed via HMDState::GetHMDStateList() +static OVR::List<HMDState> hmdStateList; // List of all created HMDStates. + + //------------------------------------------------------------------------------------- // ***** HMDState +HMDState::HMDState(const OVR::Service::HMDNetworkInfo& netInfo, + const OVR::HMDInfo& hmdInfo, + Profile* profile, + Service::NetClient* client) : + pProfile(profile), + pHmdDesc(0), + pWindow(0), + pClient(client), + NetId(netInfo.NetId), + NetInfo(netInfo), + OurHMDInfo(hmdInfo), + pLastError(NULL), + EnabledHmdCaps(0), + EnabledServiceHmdCaps(0), + SharedStateReader(), + TheSensorStateReader(), + TheLatencyTestStateReader(), + LatencyTestActive(false), + //LatencyTestDrawColor(), + LatencyTest2Active(false), + //LatencyTest2DrawColor(), + TimeManager(true), + RenderState(), + pRenderer(), + pHSWDisplay(), + LastFrameTimeSeconds(0.), + LastGetFrameTimeSeconds(0.), + //LastGetStringValue(), + RenderingConfigured(false), + BeginFrameCalled(false), + BeginFrameThreadId(), + RenderAPIThreadChecker(), + BeginFrameTimingCalled(false) +{ + sharedInit(profile); + hmdStateList.PushBack(this); +} + -HMDState::HMDState(HMDDevice* device) - : pHMD(device), HMDInfoW(device), HMDInfo(HMDInfoW.h), - EnabledHmdCaps(0), HmdCapsAppliedToSensor(0), - SensorStarted(0), SensorCreated(0), SensorCaps(0), - AddSensorCount(0), AddLatencyTestCount(0), AddLatencyTestDisplayCount(0), - RenderState(getThis(), pHMD->GetProfile(), HMDInfoW.h), - LastFrameTimeSeconds(0.0f), LastGetFrameTimeSeconds(0.0), - LatencyTestActive(false), - LatencyTest2Active(false) +HMDState::HMDState(const OVR::HMDInfo& hmdInfo, Profile* profile) : + pProfile(profile), + pHmdDesc(0), + pWindow(0), + pClient(0), + NetId(InvalidVirtualHmdId), + NetInfo(), + OurHMDInfo(hmdInfo), + pLastError(NULL), + EnabledHmdCaps(0), + EnabledServiceHmdCaps(0), + SharedStateReader(), + TheSensorStateReader(), + TheLatencyTestStateReader(), + LatencyTestActive(false), + //LatencyTestDrawColor(), + LatencyTest2Active(false), + //LatencyTest2DrawColor(), + TimeManager(true), + RenderState(), + pRenderer(), + pHSWDisplay(), + LastFrameTimeSeconds(0.), + LastGetFrameTimeSeconds(0.), + //LastGetStringValue(), + RenderingConfigured(false), + BeginFrameCalled(false), + BeginFrameThreadId(), + RenderAPIThreadChecker(), + BeginFrameTimingCalled(false) { - pLastError = 0; - GlobalState::pInstance->AddHMD(this); - - // Should be in renderer? - TimeManager.Init(RenderState.RenderInfo); + sharedInit(profile); + hmdStateList.PushBack(this); +} - EyeRenderActive[0] = false; - EyeRenderActive[1] = false; +HMDState::~HMDState() +{ + hmdStateList.Remove(this); - LatencyTestDrawColor[0] = 0; - LatencyTestDrawColor[1] = 0; - LatencyTestDrawColor[2] = 0; + if (pClient) + { + pClient->Hmd_Release(NetId); + pClient = 0; + } - OVR_CAPI_VISION_CODE( pPoseTracker = 0; ) + ConfigureRendering(0,0,0,0); - RenderingConfigured = false; - BeginFrameCalled = false; - BeginFrameThreadId = 0; - BeginFrameTimingCalled = false; + if (pHmdDesc) + { + OVR_FREE(pHmdDesc); + pHmdDesc = NULL; + } } -HMDState::HMDState(ovrHmdType hmdType) - : pHMD(0), HMDInfoW(hmdType), HMDInfo(HMDInfoW.h), - EnabledHmdCaps(0), - SensorStarted(0), SensorCreated(0), SensorCaps(0), - AddSensorCount(0), AddLatencyTestCount(0), AddLatencyTestDisplayCount(0), - RenderState(getThis(), 0, HMDInfoW.h), // No profile. - LastFrameTimeSeconds(0.0), LastGetFrameTimeSeconds(0.0) +void HMDState::sharedInit(Profile* profile) { // TBD: We should probably be looking up the default profile for the given - // device type + user. - + // device type + user if profile == 0. pLastError = 0; - GlobalState::pInstance->AddHMD(this); - // Should be in renderer? - TimeManager.Init(RenderState.RenderInfo); + RenderState.OurHMDInfo = OurHMDInfo; + + UpdateRenderProfile(profile); - EyeRenderActive[0] = false; - EyeRenderActive[1] = false; + OVR_ASSERT(!pHmdDesc); + pHmdDesc = (ovrHmdDesc*)OVR_ALLOC(sizeof(ovrHmdDesc)); + *pHmdDesc = RenderState.GetDesc(); + pHmdDesc->Handle = this; - OVR_CAPI_VISION_CODE( pPoseTracker = 0; ) + RenderState.ClearColor[0] = 0.0f; + RenderState.ClearColor[1] = 0.0f; + RenderState.ClearColor[2] = 0.0f; + RenderState.ClearColor[3] = 0.0f; + + RenderState.EnabledHmdCaps = 0; + + TimeManager.Init(RenderState.RenderInfo); + + /* + LatencyTestDrawColor[0] = 0; + LatencyTestDrawColor[1] = 0; + LatencyTestDrawColor[2] = 0; + */ RenderingConfigured = false; BeginFrameCalled = false; BeginFrameThreadId = 0; BeginFrameTimingCalled = false; -} - -HMDState::~HMDState() -{ - OVR_ASSERT(GlobalState::pInstance); - - StopSensor(); - ConfigureRendering(0,0,0,0); - - OVR_CAPI_VISION_CODE( OVR_ASSERT(pPoseTracker == 0); ) - - GlobalState::pInstance->RemoveHMD(this); + // Construct the HSWDisplay. We will later reconstruct it with a specific ovrRenderAPI type if the application starts using SDK-based rendering. + if(!pHSWDisplay) + { + pHSWDisplay = *OVR::CAPI::HSWDisplay::Factory(ovrRenderAPI_None, pHmdDesc, RenderState); + pHSWDisplay->Enable(pProfile->GetBoolValue("HSW", true)); + } } - - -//------------------------------------------------------------------------------------- -// *** Sensor - -bool HMDState::StartSensor(unsigned supportedCaps, unsigned requiredCaps) +static Vector3f GetNeckModelFromProfile(Profile* profile) { - Lock::Locker lockScope(&DevicesLock); + OVR_ASSERT(profile); - bool crystalCoveOrBetter = (HMDInfo.HmdType == HmdType_CrystalCoveProto) || - (HMDInfo.HmdType == HmdType_DK2); - bool sensorCreatedJustNow = false; + float neckeye[2] = { OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL, OVR_DEFAULT_NECK_TO_EYE_VERTICAL }; + profile->GetFloatValues(OVR_KEY_NECK_TO_EYE_DISTANCE, neckeye, 2); - // TBD: In case of sensor not being immediately available, it would be good to check - // yaw config availability to match it with ovrHmdCap_YawCorrection requirement. - // + // Make sure these are vaguely sensible values. + //OVR_ASSERT((neckeye[0] > 0.05f) && (neckeye[0] < 0.5f)); + //OVR_ASSERT((neckeye[1] > 0.05f) && (neckeye[1] < 0.5f)); - if (!crystalCoveOrBetter) - { - if (requiredCaps & ovrSensorCap_Position) - { - pLastError = "ovrSensorCap_Position not supported on this HMD."; - return false; - } - } + // Named for clarity + float NeckToEyeHorizontal = neckeye[0]; + float NeckToEyeVertical = neckeye[1]; - supportedCaps |= requiredCaps; + // Store the neck model + return Vector3f(0.0, NeckToEyeVertical, -NeckToEyeHorizontal); +} - if (pHMD && !pSensor) - { - // Zero AddSensorCount before creation, in case it fails (or succeeds but then - // immediately gets disconnected) followed by another Add notification. - AddSensorCount = 0; - pSensor = *pHMD->GetSensor(); - sensorCreatedJustNow= true; +static float GetCenterPupilDepthFromRenderInfo(HmdRenderInfo* hmdRenderInfo) +{ + OVR_ASSERT(hmdRenderInfo); + + // Find the distance from the center of the screen to the "center eye" + // This center eye is used by systems like rendering & audio to represent the player, + // and they will handle the offsets needed from there to each actual eye. + + // HACK HACK HACK + // We know for DK1 the screen->lens surface distance is roughly 0.049f, and that the faceplate->lens is 0.02357f. + // We're going to assume(!!!!) that all HMDs have the same screen->faceplate distance. + // Crystal Cove was measured to be roughly 0.025 screen->faceplate which agrees with this assumption. + // TODO: do this properly! Update: Measured this at 0.02733 with a CC prototype, CES era (PT7), on 2/19/14 -Steve + float screenCenterToMidplate = 0.02733f; + float centerEyeRelief = hmdRenderInfo->GetEyeCenter().ReliefInMeters; + float CenterPupilDepth = screenCenterToMidplate + hmdRenderInfo->LensSurfaceToMidplateInMeters + centerEyeRelief; + + return CenterPupilDepth; +} - if (pSensor) +void HMDState::UpdateRenderProfile(Profile* profile) +{ + // Apply the given profile to generate a render context + RenderState.RenderInfo = GenerateHmdRenderInfoFromHmdInfo(RenderState.OurHMDInfo, profile); + RenderState.Distortion[0] = CalculateDistortionRenderDesc(StereoEye_Left, RenderState.RenderInfo, 0); + RenderState.Distortion[1] = CalculateDistortionRenderDesc(StereoEye_Right, RenderState.RenderInfo, 0); + + if (pClient) + { + // Center pupil depth + float centerPupilDepth = GetCenterPupilDepthFromRenderInfo(&RenderState.RenderInfo); + pClient->SetNumberValue(GetNetId(), "CenterPupilDepth", centerPupilDepth); + + // Neck model + Vector3f neckModel = GetNeckModelFromProfile(profile); + double neckModelArray[3] = { + neckModel.x, + neckModel.y, + neckModel.z + }; + pClient->SetNumberValues(GetNetId(), "NeckModelVector3f", neckModelArray, 3); + + double camerastate[7]; + if (profile->GetDoubleValues(OVR_KEY_CAMERA_POSITION, camerastate, 7) == 0) { - pSensor->SetReportRate(500); - SFusion.AttachToSensor(pSensor); - applyProfileToSensorFusion(); + //there is no value, so we load the default + for (int i = 0; i < 7; i++) camerastate[i] = 0; + camerastate[3] = 1;//no offset. by default, give the quaternion w component value 1 } else - { - if (requiredCaps & ovrSensorCap_Orientation) - { - pLastError = "Failed to create sensor."; - return false; - } - } + + TheSensorStateReader.setCenteredFromWorld(OVR::Posed::FromArray(camerastate)); } - if ((requiredCaps & ovrSensorCap_YawCorrection) && !pSensor->IsMagCalibrated()) - { - pLastError = "ovrHmdCap_YawCorrection not available."; - if (sensorCreatedJustNow) - { - SFusion.AttachToSensor(0); - SFusion.Reset(); - pSensor.Clear(); - } - return false; - } - - SFusion.SetYawCorrectionEnabled((supportedCaps & ovrSensorCap_YawCorrection) != 0); +} - if (pSensor && sensorCreatedJustNow) +HMDState* HMDState::CreateHMDState(NetClient* client, const HMDNetworkInfo& netInfo) +{ + // HMDState works through a handle to service HMD.... + HMDInfo hinfo; + if (!client->Hmd_GetHmdInfo(netInfo.NetId, &hinfo)) { - LogText("Sensor created.\n"); - SensorCreated = true; + OVR_DEBUG_LOG(("[HMDState] Unable to get HMD info")); + return NULL; } - updateDK2FeaturesTiedToSensor(sensorCreatedJustNow); - +#ifdef OVR_OS_WIN32 + OVR_DEBUG_LOG(("Setting up display shim")); -#ifdef OVR_CAPI_VISIONSUPPORT + // Initialize the display shim before reporting the display to the user code + // so that this will happen before the D3D display object is created. + Win32::DisplayShim::GetInstance().Update(&hinfo.ShimInfo); +#endif - if (crystalCoveOrBetter && (supportedCaps & ovrSensorCap_Position)) - { - if (!pPoseTracker) - { - pPoseTracker = new Vision::PoseTracker(SFusion); - if (pPoseTracker) - { - pPoseTracker->AssociateHMD(pSensor); - LogText("Sensor Pose tracker created.\n"); - } - } + Ptr<Profile> pDefaultProfile = *ProfileManager::GetInstance()->GetDefaultUserProfile(&hinfo); + OVR_DEBUG_LOG(("Using profile %s", pDefaultProfile->GetValue(OVR_KEY_USER))); - // TBD: How do we verify that position tracking is actually available - // i.e. camera is plugged in? - } - else if (pPoseTracker) + HMDState* hmds = new HMDState(netInfo, hinfo, pDefaultProfile, client); + + if (!hmds->SharedStateReader.Open(netInfo.SharedMemoryName.ToCStr())) { - // TBD: Internals not thread safe - must fix!! - delete pPoseTracker; - pPoseTracker = 0; - LogText("Sensor Pose tracker destroyed.\n"); + delete hmds; + return NULL; } -#endif // OVR_CAPI_VISIONSUPPORT - - SensorCaps = supportedCaps; - SensorStarted = true; + hmds->TheSensorStateReader.SetUpdater(hmds->SharedStateReader.Get()); + hmds->TheLatencyTestStateReader.SetUpdater(hmds->SharedStateReader.Get()); - return true; + return hmds; } - -// Stops sensor sampling, shutting down internal resources. -void HMDState::StopSensor() +HMDState* HMDState::CreateHMDState(ovrHmdType hmdType) { - Lock::Locker lockScope(&DevicesLock); + HmdTypeEnum t = HmdType_None; + if (hmdType == ovrHmd_DK1) + t = HmdType_DK1; + else if (hmdType == ovrHmd_DK2) + t = HmdType_DK2; - if (SensorStarted) - { -#ifdef OVR_CAPI_VISIONSUPPORT - if (pPoseTracker) - { - // TBD: Internals not thread safe - must fix!! - delete pPoseTracker; - pPoseTracker = 0; - LogText("Sensor Pose tracker destroyed.\n"); - } -#endif // OVR_CAPI_VISION_CODE - - SFusion.AttachToSensor(0); - SFusion.Reset(); - pSensor.Clear(); - HmdCapsAppliedToSensor = 0; - AddSensorCount = 0; - SensorCaps = 0; - SensorCreated = false; - SensorStarted = false; - - LogText("StopSensor succeeded.\n"); - } + // FIXME: This does not actually grab the right user.. + Ptr<Profile> pDefaultProfile = *ProfileManager::GetInstance()->GetDefaultProfile(t); + + return new HMDState(CreateDebugHMDInfo(t), pDefaultProfile); } + -// Resets sensor orientation. -void HMDState::ResetSensor() +const OVR::List<HMDState>& HMDState::GetHMDStateList() { - SFusion.Reset(); + return hmdStateList; } -// Returns prediction for time. -ovrSensorState HMDState::PredictedSensorState(double absTime) -{ - SensorState ss; +//------------------------------------------------------------------------------------- +// *** Sensor + +bool HMDState::ConfigureTracking(unsigned supportedCaps, unsigned requiredCaps) +{ + return pClient ? pClient->Hmd_ConfigureTracking(NetId, supportedCaps, requiredCaps) : true; +} - // We are trying to keep this path lockless unless we are notified of new device - // creation while not having a sensor yet. It's ok to check SensorCreated volatile - // flag here, since GetSensorStateAtTime() is internally lockless and safe. +void HMDState::ResetTracking() +{ + if (pClient) pClient->Hmd_ResetTracking(NetId); +} - if (SensorCreated || checkCreateSensor()) - { - ss = SFusion.GetSensorStateAtTime(absTime); +// Re-center the orientation. +void HMDState::RecenterPose() +{ + TheSensorStateReader.RecenterPose(); +} - if (!(ss.StatusFlags & ovrStatus_OrientationTracked)) - { - Lock::Locker lockScope(&DevicesLock); +// Returns prediction for time. +ovrTrackingState HMDState::PredictedTrackingState(double absTime) +{ + Tracking::TrackingState ss; + TheSensorStateReader.GetSensorStateAtTime(absTime, ss); -#ifdef OVR_CAPI_VISIONSUPPORT - if (pPoseTracker) - { - // TBD: Internals not thread safe - must fix!! - delete pPoseTracker; - pPoseTracker = 0; - LogText("Sensor Pose tracker destroyed.\n"); - } -#endif // OVR_CAPI_VISION_CODE - // Not needed yet; SFusion.AttachToSensor(0); - // This seems to reset orientation anyway... - pSensor.Clear(); - SensorCreated = false; - HmdCapsAppliedToSensor = 0; - } - } - else + // Zero out the status flags + if (!pClient || !pClient->IsConnected(false, false)) { - // SensorState() defaults to 0s. - // ss.Pose.Orientation = Quatf(); - // .. - - // John: - // We still want valid times so frames will get a delta-time - // and allow operation with a joypad when the sensor isn't - // connected. - ss.Recorded.TimeInSeconds = absTime; - ss.Predicted.TimeInSeconds = absTime; + ss.StatusFlags = 0; } - ss.StatusFlags |= ovrStatus_HmdConnected; return ss; } - -bool HMDState::checkCreateSensor() +void HMDState::SetEnabledHmdCaps(unsigned hmdCaps) { - if (!(SensorStarted && !SensorCreated && AddSensorCount)) - return false; + if (OurHMDInfo.HmdType < HmdType_DK2) + { + // disable low persistence and pentile. + hmdCaps &= ~ovrHmdCap_LowPersistence; + hmdCaps &= ~ovrHmdCap_DirectPentile; - Lock::Locker lockScope(&DevicesLock); + // disable dynamic prediction using the internal latency tester + hmdCaps &= ~ovrHmdCap_DynamicPrediction; + } - // Re-check condition once in the lock, in case the state changed. - if (SensorStarted && !SensorCreated && AddSensorCount) - { - if (pHMD) + if (OurHMDInfo.HmdType >= HmdType_DK2) + { + if ((EnabledHmdCaps ^ hmdCaps) & ovrHmdCap_DynamicPrediction) { - AddSensorCount = 0; - pSensor = *pHMD->GetSensor(); + // DynamicPrediction change + TimeManager.ResetFrameTiming(TimeManager.GetFrameTiming().FrameIndex, + (hmdCaps & ovrHmdCap_DynamicPrediction) ? true : false, + RenderingConfigured); } + } - if (pSensor) - { - pSensor->SetReportRate(500); - SFusion.AttachToSensor(pSensor); - SFusion.SetYawCorrectionEnabled((SensorCaps & ovrSensorCap_YawCorrection) != 0); - applyProfileToSensorFusion(); - -#ifdef OVR_CAPI_VISIONSUPPORT - if (SensorCaps & ovrSensorCap_Position) - { - pPoseTracker = new Vision::PoseTracker(SFusion); - if (pPoseTracker) - { - pPoseTracker->AssociateHMD(pSensor); - } - LogText("Sensor Pose tracker created.\n"); - } -#endif // OVR_CAPI_VISION_CODE - - LogText("Sensor created.\n"); + // Pentile unsupported on everything right now. + hmdCaps &= ~ovrHmdCap_DirectPentile; + + if ((EnabledHmdCaps ^ hmdCaps) & ovrHmdCap_NoVSync) + { + TimeManager.SetVsync((hmdCaps & ovrHmdCap_NoVSync) ? false : true); + } - SensorCreated = true; - return true; + if ((EnabledHmdCaps ^ hmdCaps) & ovrHmdCap_NoMirrorToWindow) + { +#ifdef OVR_OS_WIN32 + Win32::DisplayShim::GetInstance().UseMirroring = (hmdCaps & ovrHmdCap_NoMirrorToWindow) ? + false : true; + if (pWindow) + { // Force window repaint so that stale mirrored image doesn't persist. + ::InvalidateRect((HWND)pWindow, 0, true); } +#endif } - return SensorCreated; -} + // TBD: Should this include be only the rendering flags? Otherwise, bits that failed + // modification in Hmd_SetEnabledCaps may mis-match... + EnabledHmdCaps = hmdCaps & ovrHmdCap_Writable_Mask; + RenderState.EnabledHmdCaps = EnabledHmdCaps; -bool HMDState::GetSensorDesc(ovrSensorDesc* descOut) -{ - Lock::Locker lockScope(&DevicesLock); - - if (SensorCreated) - { - OVR_ASSERT(pSensor); - OVR::SensorInfo si; - pSensor->GetDeviceInfo(&si); - descOut->VendorId = si.VendorId; - descOut->ProductId = si.ProductId; - OVR_ASSERT(si.SerialNumber.GetSize() <= sizeof(descOut->SerialNumber)); - OVR_strcpy(descOut->SerialNumber, sizeof(descOut->SerialNumber), si.SerialNumber.ToCStr()); - return true; - } - return false; -} + // If any of the modifiable service caps changed, call on the service. + unsigned prevServiceCaps = EnabledServiceHmdCaps & ovrHmdCap_Writable_Mask; + unsigned newServiceCaps = hmdCaps & ovrHmdCap_Writable_Mask & ovrHmdCap_Service_Mask; -void HMDState::applyProfileToSensorFusion() -{ - if (!pHMD) - return; - Profile* profile = pHMD->GetProfile(); - if (!profile) - { - OVR_ASSERT(false); - return; + if (prevServiceCaps ^ newServiceCaps) + { + EnabledServiceHmdCaps = pClient ? pClient->Hmd_SetEnabledCaps(NetId, newServiceCaps) + : newServiceCaps; } - SFusion.SetUserHeadDimensions ( *profile, RenderState.RenderInfo ); } -void HMDState::updateLowPersistenceMode(bool lowPersistence) const -{ - OVR_ASSERT(pSensor); - DisplayReport dr; - - if (pSensor.GetPtr()) - { - pSensor->GetDisplayReport(&dr); - dr.Persistence = (UInt16) (dr.TotalRows * (lowPersistence ? 0.18f : 1.0f)); - dr.Brightness = lowPersistence ? 255 : 0; +unsigned HMDState::SetEnabledHmdCaps() +{ + unsigned serviceCaps = pClient ? pClient->Hmd_GetEnabledCaps(NetId) : + EnabledServiceHmdCaps; - pSensor->SetDisplayReport(dr); - } + return serviceCaps & ((~ovrHmdCap_Service_Mask) | EnabledHmdCaps); } -void HMDState::updateLatencyTestForHmd(bool latencyTesting) -{ - if (pSensor.GetPtr()) - { - DisplayReport dr; - pSensor->GetDisplayReport(&dr); - dr.ReadPixel = latencyTesting; +//------------------------------------------------------------------------------------- +// ***** Property Access - pSensor->SetDisplayReport(dr); - } +// FIXME: Remove the EGetBoolValue stuff and do it with a "Server:" prefix, so we do not +// need to keep a white-list of keys. This is also way cool because it allows us to add +// new settings keys from outside CAPI that can modify internal server data. - if (latencyTesting) +bool HMDState::getBoolValue(const char* propertyName, bool defaultVal) +{ + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::EGetBoolValue, propertyName)) { - LatencyUtil2.SetSensorDevice(pSensor.GetPtr()); + return NetClient::GetInstance()->GetBoolValue(GetNetId(), propertyName, defaultVal); } - else + else if (pProfile) { - LatencyUtil2.SetSensorDevice(NULL); + return pProfile->GetBoolValue(propertyName, defaultVal); } + return defaultVal; } - -void HMDState::updateDK2FeaturesTiedToSensor(bool sensorCreatedJustNow) +bool HMDState::setBoolValue(const char* propertyName, bool value) { - Lock::Locker lockScope(&DevicesLock); + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::ESetBoolValue, propertyName)) + { + return NetClient::GetInstance()->SetBoolValue(GetNetId(), propertyName, value); + } - if (!SensorCreated || (HMDInfo.HmdType != HmdType_DK2)) - return; + return false; +} - // Only send display reports if state changed or sensor initializing first time. - if (sensorCreatedJustNow || - ((HmdCapsAppliedToSensor ^ EnabledHmdCaps) & ovrHmdCap_LowPersistence)) +int HMDState::getIntValue(const char* propertyName, int defaultVal) +{ + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::EGetIntValue, propertyName)) { - updateLowPersistenceMode((EnabledHmdCaps & ovrHmdCap_LowPersistence) ? true : false); + return NetClient::GetInstance()->GetIntValue(GetNetId(), propertyName, defaultVal); } - - if (sensorCreatedJustNow || ((HmdCapsAppliedToSensor ^ EnabledHmdCaps) & ovrHmdCap_LatencyTest)) + else if (pProfile) { - updateLatencyTestForHmd((EnabledHmdCaps & ovrHmdCap_LatencyTest) != 0); + return pProfile->GetIntValue(propertyName, defaultVal); } - - HmdCapsAppliedToSensor = EnabledHmdCaps & (ovrHmdCap_LowPersistence|ovrHmdCap_LatencyTest); + return defaultVal; } +bool HMDState::setIntValue(const char* propertyName, int value) +{ + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::ESetIntValue, propertyName)) + { + return NetClient::GetInstance()->SetIntValue(GetNetId(), propertyName, value); + } + return false; +} -void HMDState::SetEnabledHmdCaps(unsigned hmdCaps) +float HMDState::getFloatValue(const char* propertyName, float defaultVal) { - - if (HMDInfo.HmdType == HmdType_DK2) + if (OVR_strcmp(propertyName, "LensSeparation") == 0) { - if ((EnabledHmdCaps ^ hmdCaps) & ovrHmdCap_DynamicPrediction) - { - // DynamicPrediction change - TimeManager.ResetFrameTiming(TimeManager.GetFrameTiming().FrameIndex, - (hmdCaps & ovrHmdCap_DynamicPrediction) ? true : false, - RenderingConfigured); - } + return OurHMDInfo.LensSeparationInMeters; } - - if ((EnabledHmdCaps ^ hmdCaps) & ovrHmdCap_NoVSync) + else if (OVR_strcmp(propertyName, "VsyncToNextVsync") == 0) { - TimeManager.SetVsync((hmdCaps & ovrHmdCap_NoVSync) ? false : true); + return OurHMDInfo.Shutter.VsyncToNextVsync; + } + else if (OVR_strcmp(propertyName, "PixelPersistence") == 0) + { + return OurHMDInfo.Shutter.PixelPersistence; + } + else if (NetSessionCommon::IsServiceProperty(NetSessionCommon::EGetNumberValue, propertyName)) + { + return (float)NetClient::GetInstance()->GetNumberValue(GetNetId(), propertyName, defaultVal); + } + else if (pProfile) + { + return pProfile->GetFloatValue(propertyName, defaultVal); } - - EnabledHmdCaps = hmdCaps & ovrHmdCap_Writable_Mask; - RenderState.EnabledHmdCaps = EnabledHmdCaps; - - // Unfortunately, LowPersistance and other flags are tied to sensor. - // This flag will apply the state of sensor is created; otherwise this will be delayed - // till StartSensor. - // Such behavior is less then ideal, but should be resolved with the service model. - - updateDK2FeaturesTiedToSensor(false); + return defaultVal; } - -//------------------------------------------------------------------------------------- -// ***** Property Access - -// TBD: This all needs to be cleaned up and organized into namespaces. - -float HMDState::getFloatValue(const char* propertyName, float defaultVal) +bool HMDState::setFloatValue(const char* propertyName, float value) { - if (OVR_strcmp(propertyName, "LensSeparation") == 0) - { - return HMDInfo.LensSeparationInMeters; - } - else if (OVR_strcmp(propertyName, "CenterPupilDepth") == 0) - { - return SFusion.GetCenterPupilDepth(); - } - else if (pHMD) + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::ESetNumberValue, propertyName)) { - Profile* p = pHMD->GetProfile(); - if (p) - { - return p->GetFloatValue(propertyName, defaultVal); - } + return NetClient::GetInstance()->SetNumberValue(GetNetId(), propertyName, value); } - return defaultVal; -} -bool HMDState::setFloatValue(const char* propertyName, float value) -{ - if (OVR_strcmp(propertyName, "CenterPupilDepth") == 0) - { - SFusion.SetCenterPupilDepth(value); - return true; - } - return false; + return false; } - static unsigned CopyFloatArrayWithLimit(float dest[], unsigned destSize, float source[], unsigned sourceSize) { @@ -523,14 +512,13 @@ static unsigned CopyFloatArrayWithLimit(float dest[], unsigned destSize, return count; } - unsigned HMDState::getFloatArray(const char* propertyName, float values[], unsigned arraySize) { if (arraySize) { if (OVR_strcmp(propertyName, "ScreenSize") == 0) { - float data[2] = { HMDInfo.ScreenSizeInMeters.w, HMDInfo.ScreenSizeInMeters.h }; + float data[2] = { OurHMDInfo.ScreenSizeInMeters.w, OurHMDInfo.ScreenSizeInMeters.h }; return CopyFloatArrayWithLimit(values, arraySize, data, 2); } @@ -540,36 +528,50 @@ unsigned HMDState::getFloatArray(const char* propertyName, float values[], unsig } else if (OVR_strcmp(propertyName, "DK2Latency") == 0) { - if (HMDInfo.HmdType != HmdType_DK2) + if (OurHMDInfo.HmdType != HmdType_DK2) + { return 0; + } - float data[3]; - TimeManager.GetLatencyTimings(data); - - return CopyFloatArrayWithLimit(values, arraySize, data, 3); - } + union { + struct X { + float latencyRender, latencyTimewarp, latencyPostPresent; + } x; + float data[3]; + } m; - /* - else if (OVR_strcmp(propertyName, "CenterPupilDepth") == 0) + static_assert(sizeof(m.x)==sizeof(m.data), "sizeof(struct X) failure"); + + TimeManager.GetLatencyTimings(m.x.latencyRender, m.x.latencyTimewarp, m.x.latencyPostPresent); + + return CopyFloatArrayWithLimit(values, arraySize, m.data, 3); + } + else if (NetSessionCommon::IsServiceProperty(NetSessionCommon::EGetNumberValues, propertyName)) { - if (arraySize >= 1) + // Convert floats to doubles + double* da = new double[arraySize]; + for (int i = 0; i < (int)arraySize; ++i) { - values[0] = SFusion.GetCenterPupilDepth(); - return 1; + da[i] = values[i]; } - return 0; - } */ - else if (pHMD) - { - Profile* p = pHMD->GetProfile(); + int count = NetClient::GetInstance()->GetNumberValues(GetNetId(), propertyName, da, (int)arraySize); + + for (int i = 0; i < count; ++i) + { + values[i] = (float)da[i]; + } + + delete[] da; + + return count; + } + else if (pProfile) + { // TBD: Not quite right. Should update profile interface, so that // we can return 0 in all conditions if property doesn't exist. - if (p) - { - unsigned count = p->GetFloatValues(propertyName, values, arraySize); - return count; - } + + return pProfile->GetFloatValues(propertyName, values, arraySize); } } @@ -579,26 +581,45 @@ unsigned HMDState::getFloatArray(const char* propertyName, float values[], unsig bool HMDState::setFloatArray(const char* propertyName, float values[], unsigned arraySize) { if (!arraySize) + { return false; + } if (OVR_strcmp(propertyName, "DistortionClearColor") == 0) { CopyFloatArrayWithLimit(RenderState.ClearColor, 4, values, arraySize); return true; } - return false; -} + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::ESetNumberValues, propertyName)) + { + double* da = new double[arraySize]; + for (int i = 0; i < (int)arraySize; ++i) + { + da[i] = values[i]; + } + + bool result = NetClient::GetInstance()->SetNumberValues(GetNetId(), propertyName, da, arraySize); + + delete[] da; + + return result; + } + + return false; +} const char* HMDState::getString(const char* propertyName, const char* defaultVal) { - if (pHMD) - { - // For now, just access the profile. - Profile* p = pHMD->GetProfile(); + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::EGetStringValue, propertyName)) + { + return NetClient::GetInstance()->GetStringValue(GetNetId(), propertyName, defaultVal); + } + if (pProfile) + { LastGetStringValue[0] = 0; - if (p && p->GetValue(propertyName, LastGetStringValue, sizeof(LastGetStringValue))) + if (pProfile->GetValue(propertyName, LastGetStringValue, sizeof(LastGetStringValue))) { return LastGetStringValue; } @@ -607,92 +628,23 @@ const char* HMDState::getString(const char* propertyName, const char* defaultVal return defaultVal; } -//------------------------------------------------------------------------------------- -// *** Latency Test - -bool HMDState::ProcessLatencyTest(unsigned char rgbColorOut[3]) +bool HMDState::setString(const char* propertyName, const char* value) { - bool result = false; - - // Check create. - if (pLatencyTester) - { - if (pLatencyTester->IsConnected()) - { - Color colorToDisplay; - - LatencyUtil.ProcessInputs(); - result = LatencyUtil.DisplayScreenColor(colorToDisplay); - rgbColorOut[0] = colorToDisplay.R; - rgbColorOut[1] = colorToDisplay.G; - rgbColorOut[2] = colorToDisplay.B; - } - else - { - // Disconnect. - LatencyUtil.SetDevice(NULL); - pLatencyTester = 0; - LogText("LATENCY SENSOR disconnected.\n"); - } - } - else if (AddLatencyTestCount > 0) - { - // This might have some unlikely race condition issue which could cause us to miss a device... - AddLatencyTestCount = 0; + if (NetSessionCommon::IsServiceProperty(NetSessionCommon::ESetStringValue, propertyName)) + { + return NetClient::GetInstance()->SetStringValue(GetNetId(), propertyName, value); + } - pLatencyTester = *GlobalState::pInstance->GetManager()-> - EnumerateDevices<LatencyTestDevice>().CreateDevice(); - if (pLatencyTester) - { - LatencyUtil.SetDevice(pLatencyTester); - LogText("LATENCY TESTER connected\n"); - } - } - - return result; + return false; } -void HMDState::ProcessLatencyTest2(unsigned char rgbColorOut[3], double startTime) -{ - // Check create. - if (!(EnabledHmdCaps & ovrHmdCap_LatencyTest)) - return; - - if (pLatencyTesterDisplay && !LatencyUtil2.HasDisplayDevice()) - { - if (!pLatencyTesterDisplay->IsConnected()) - { - LatencyUtil2.SetDisplayDevice(NULL); - } - } - else if (AddLatencyTestDisplayCount > 0) - { - // This might have some unlikely race condition issue - // which could cause us to miss a device... - AddLatencyTestDisplayCount = 0; - - pLatencyTesterDisplay = *GlobalState::pInstance->GetManager()-> - EnumerateDevices<LatencyTestDevice>().CreateDevice(); - if (pLatencyTesterDisplay) - { - LatencyUtil2.SetDisplayDevice(pLatencyTesterDisplay); - } - } - if (LatencyUtil2.HasDevice() && pSensor && pSensor->IsConnected()) - { - LatencyUtil2.BeginTest(startTime); +//------------------------------------------------------------------------------------- +// *** Latency Test - Color colorToDisplay; - LatencyTest2Active = LatencyUtil2.DisplayScreenColor(colorToDisplay); - rgbColorOut[0] = colorToDisplay.R; - rgbColorOut[1] = colorToDisplay.G; - rgbColorOut[2] = colorToDisplay.B; - } - else - { - LatencyTest2Active = false; - } +bool HMDState::ProcessLatencyTest(unsigned char rgbColorOut[3]) +{ + return NetClient::GetInstance()->LatencyUtil_ProcessInputs(Timer::GetSeconds(), rgbColorOut); } //------------------------------------------------------------------------------------- @@ -708,6 +660,12 @@ bool HMDState::ConfigureRendering(ovrEyeRenderDesc eyeRenderDescOut[2], // null -> shut down. if (!apiConfig) { + if (pHSWDisplay) + { + pHSWDisplay->Shutdown(); + pHSWDisplay.Clear(); + } + if (pRenderer) pRenderer.Clear(); RenderingConfigured = false; @@ -718,15 +676,25 @@ bool HMDState::ConfigureRendering(ovrEyeRenderDesc eyeRenderDescOut[2], (apiConfig->Header.API != pRenderer->GetRenderAPI())) { // Shutdown old renderer. + if (pHSWDisplay) + { + pHSWDisplay->Shutdown(); + pHSWDisplay.Clear(); + } + if (pRenderer) pRenderer.Clear(); } + distortionCaps = distortionCaps & pHmdDesc->DistortionCaps; // Step 1: do basic setup configuration - RenderState.setupRenderDesc(eyeRenderDescOut, eyeFovIn); RenderState.EnabledHmdCaps = EnabledHmdCaps; // This is a copy... Any cleaner way? RenderState.DistortionCaps = distortionCaps; + RenderState.EyeRenderDesc[0] = RenderState.CalcRenderDesc(ovrEye_Left, eyeFovIn[0]); + RenderState.EyeRenderDesc[1] = RenderState.CalcRenderDesc(ovrEye_Right, eyeFovIn[1]); + eyeRenderDescOut[0] = RenderState.EyeRenderDesc[0]; + eyeRenderDescOut[1] = RenderState.EyeRenderDesc[1]; TimeManager.ResetFrameTiming(0, (EnabledHmdCaps & ovrHmdCap_DynamicPrediction) ? true : false, @@ -740,65 +708,109 @@ bool HMDState::ConfigureRendering(ovrEyeRenderDesc eyeRenderDescOut[2], if (!pRenderer) { pRenderer = *DistortionRenderer::APICreateRegistry - [apiConfig->Header.API](this, TimeManager, RenderState); + [apiConfig->Header.API](pHmdDesc, TimeManager, RenderState); } if (!pRenderer || - !pRenderer->Initialize(apiConfig, distortionCaps)) + !pRenderer->Initialize(apiConfig)) { RenderingConfigured = false; return false; } + // Setup the Health and Safety Warning display system. + if(pHSWDisplay && (pHSWDisplay->GetRenderAPIType() != apiConfig->Header.API)) // If we need to reconstruct the HSWDisplay for a different graphics API type, delete the existing display. + { + pHSWDisplay->Shutdown(); + pHSWDisplay.Clear(); + } + + if(!pHSWDisplay) // Use * below because that for of operator= causes it to inherit the refcount the factory gave the object. + { + pHSWDisplay = *OVR::CAPI::HSWDisplay::Factory(apiConfig->Header.API, pHmdDesc, RenderState); + pHSWDisplay->Enable(pProfile->GetBoolValue("HSW", true)); + } + + if (pHSWDisplay) + pHSWDisplay->Initialize(apiConfig); // This is potentially re-initializing it with a new config. + return true; } - -ovrPosef HMDState::BeginEyeRender(ovrEyeType eye) +void HMDState::SubmitEyeTextures(const ovrPosef renderPose[2], + const ovrTexture eyeTexture[2]) { - // Debug checks. - checkBeginFrameScope("ovrHmd_BeginEyeRender"); - ThreadChecker::Scope checkScope(&RenderAPIThreadChecker, "ovrHmd_BeginEyeRender"); + RenderState.EyeRenderPoses[0] = renderPose[0]; + RenderState.EyeRenderPoses[1] = renderPose[1]; - // Unknown eyeId provided in ovrHmd_BeginEyeRender - OVR_ASSERT_LOG(eye == ovrEye_Left || eye == ovrEye_Right, - ("ovrHmd_BeginEyeRender eyeId out of range.")); - OVR_ASSERT_LOG(EyeRenderActive[eye] == false, - ("Multiple calls to ovrHmd_BeginEyeRender for the same eye.")); - - EyeRenderActive[eye] = true; - - // Only process latency tester for drawing the left eye (assumes left eye is drawn first) - if (pRenderer && eye == 0) + if (pRenderer) { - LatencyTestActive = ProcessLatencyTest(LatencyTestDrawColor); + pRenderer->SubmitEye(0, &eyeTexture[0]); + pRenderer->SubmitEye(1, &eyeTexture[1]); } - - return ovrHmd_GetEyePose(this, eye); } -void HMDState::EndEyeRender(ovrEyeType eye, ovrPosef renderPose, ovrTexture* eyeTexture) +// I appreciate this is not an idea place for this function, but it didn't seem to be +// being linked properly when in OVR_CAPI.cpp. +// Please relocate if you know of a better place +ovrBool ovrHmd_CreateDistortionMeshInternal( ovrHmdStruct * hmd, + ovrEyeType eyeType, ovrFovPort fov, + unsigned int distortionCaps, + ovrDistortionMesh *meshData, + float overrideEyeReliefIfNonZero ) { - // Debug checks. - checkBeginFrameScope("ovrHmd_EndEyeRender"); - ThreadChecker::Scope checkScope(&RenderAPIThreadChecker, "ovrHmd_EndEyeRender"); + if (!meshData) + return 0; + HMDState* hmds = (HMDState*)hmd; + + // Not used now, but Chromatic flag or others could possibly be checked for in the future. + OVR_UNUSED1(distortionCaps); + +#if defined (OVR_CC_MSVC) + static_assert(sizeof(DistortionMeshVertexData) == sizeof(ovrDistortionVertex), "DistortionMeshVertexData size mismatch"); +#endif + + // *** Calculate a part of "StereoParams" needed for mesh generation + + // Note that mesh distortion generation is invariant of RenderTarget UVs, allowing + // render target size and location to be changed after the fact dynamically. + // eyeToSourceUV is computed here for convenience, so that users don't need + // to call ovrHmd_GetRenderScaleAndOffset unless changing RT dynamically. + + const HmdRenderInfo& hmdri = hmds->RenderState.RenderInfo; + StereoEye stereoEye = (eyeType == ovrEye_Left) ? StereoEye_Left : StereoEye_Right; + + DistortionRenderDesc& distortion = hmds->RenderState.Distortion[eyeType]; + if (overrideEyeReliefIfNonZero) + { + distortion.Lens = GenerateLensConfigFromEyeRelief(overrideEyeReliefIfNonZero,hmdri); + } + + // Find the mapping from TanAngle space to target NDC space. + ScaleAndOffset2D eyeToSourceNDC = CreateNDCScaleAndOffsetFromFov(fov); + + int triangleCount = 0; + int vertexCount = 0; + + DistortionMeshCreate((DistortionMeshVertexData**)&meshData->pVertexData, + (uint16_t**)&meshData->pIndexData, + &vertexCount, &triangleCount, + (stereoEye == StereoEye_Right), + hmdri, distortion, eyeToSourceNDC); - if (!EyeRenderActive[eye]) + if (meshData->pVertexData) { - OVR_ASSERT_LOG(false, - ("ovrHmd_EndEyeRender called without ovrHmd_BeginEyeRender.")); - return; + // Convert to index + meshData->IndexCount = triangleCount * 3; + meshData->VertexCount = vertexCount; + return 1; } - RenderState.EyeRenderPoses[eye] = renderPose; + return 0; +} - if (pRenderer) - pRenderer->SubmitEye(eye, eyeTexture); - EyeRenderActive[eye] = false; -} }} // namespace OVR::CAPI - |